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Sixth Season of Formula E
Featuring the amazing SRT05e and circuits from all around the world!
— In-game description.

Season 6 (2019-20) is a motorsports series located in the Formula E group and was added in Le Mans & Formula E Update (v8.5). In the series, players will be able to participate in 42 events, separated by 16 tiers.

Throughout the series, players will not earn any Curr.M.Dollars.New.80x80.Shifted by unlocking tiers, but can earn up to Curr.M.Dollars.New.80x80.Shifted67,000 and 67 Curr.Gold.New.80x80.Shifted upon reaching 100% completion in the series. Players must reach Player Level 20 and own one of the available cars in order to participate in this series.

Tier 4 and 16% completion can be reached with a Level 1 Driver and without Team Principal upgrades.

Cars

Brand Name PR Top Speed Acc. Braking Grip Cost
Manufacturer FORMULA E ENVISION VIRGIN RACING AUDI E-TRON FE06 54.7 150 mph
241 kph
3.01 s 90.0 ft
27.4 m
1.35 g MCurr.M.Dollars.New.80x80.Shifted2,150,000
Manufacturer FORMULA E NISSAN IM02 54.7 147 mph
237 kph
2.98 s 91.0 ft
27.7 m
1.36 g MCurr.M.Dollars.New.80x80.Shifted2,150,000
Manufacturer FORMULA E BMW IFE.20 54.7 149 mph
240 kph
3.00 s 90.0 ft
27.4 m
1.35 g MCurr.M.Dollars.New.80x80.Shifted2,150,000
Manufacturer FORMULA E NIO FE-006 54.7 147 mph
237 kph
2.98 s 91.0 ft
27.7 m
1.36 g MCurr.M.Dollars.New.80x80.Shifted2,150,000
Manufacturer FORMULA E MERCEDES-BENZ EQ SILVER ARROW 01 54.7 149 mph
240 kph
3.00 s 90.0 ft
27.4 m
1.35 g MCurr.M.Dollars.New.80x80.Shifted2,150,000
Manufacturer FORMULA E PENSKE EV-4 54.7 147 mph
237 kph
2.98 s 91.0 ft
27.7 m
1.36 g MCurr.M.Dollars.New.80x80.Shifted2,150,000
Manufacturer FORMULA E AUDI E-TRON FE06 54.7 150 mph
241 kph
3.01 s 90.0 ft
27.4 m
1.35 g MCurr.M.Dollars.New.80x80.Shifted2,150,000
Manufacturer FORMULA E DS E-TENSE FE20 54.7 150 mph
241 kph
3.01 s 90.0 ft
27.4 m
1.35 g MCurr.M.Dollars.New.80x80.Shifted2,150,000
Manufacturer FORMULA E PORSCHE 99X ELECTRIC 54.7 149 mph
240 kph
3.00 s 90.0 ft
27.4 m
1.35 g MCurr.M.Dollars.New.80x80.Shifted2,150,000
Manufacturer FORMULA E ROKIT VENTURI RACING MERCEDES-BENZ EQ SILVER ARROW 01 54.7 149 mph
240 kph
3.00 s 90.0 ft
27.4 m
1.35 g MCurr.M.Dollars.New.80x80.Shifted2,150,000
Manufacturer FORMULA E JAGUAR I-TYPE 4 54.7 150 mph
241 kph
3.01 s 90.0 ft
27.4 m
1.35 g MCurr.M.Dollars.New.80x80.Shifted2,150,000
Manufacturer FORMULA E MAHINDRA M6ELECTRO 54.7 147 mph
237 kph
2.98 s 91.0 ft
27.7 m
1.36 g MCurr.M.Dollars.New.80x80.Shifted2,150,000

Events

Index
Tier
Event
Location
Laps
/PR
MCurr.M.Dollars.New.80x80.Shifted
Fame
XP
1.1 Nürburgring
(Sprint)
CupCup Nürburgring
Sprint Circuit
2
15,900 800 593
1.2 Nürburgring
(Sprint)
AutocrossAutocross Nürburgring
Sprint Circuit

4,750 300 137
1.3 Nürburgring
(Sprint)
Formula EFormula E Nürburgring
Sprint Circuit
Battery 40.00%
3
23,900 1,100 883
2.1 Berlin ePrix
Race 1
CupCup Formula E Berlin Circuit
Tempelhof Airport
2
9,300 500 396
2.2 Berlin ePrix
Race 1
Speed SnapSpeed Snap Formula E Berlin Circuit
Tempelhof Airport

3,000 200 51
2.3 Berlin ePrix
Race 1
Formula EFormula E Formula E Berlin Circuit
Tempelhof Airport
Battery 30.00%
4
54.8
18,600 900 778
3.1 Berlin ePrix
Race 2
CupCup Formula E Berlin Circuit
Tempelhof Airport
5
54.8
23,250 1,100 969
3.2 Berlin ePrix
Race 2
HunterHunter Formula E Berlin Circuit
Tempelhof Airport
1
4,650 300 192
3.3 Berlin ePrix
Race 2
Formula EFormula E Formula E Berlin Circuit
Tempelhof Airport
Battery 42.00%
6
55.0
27,900 1,300 1,159
4.1 Berlin
Time Trial
Time TrialTime Trial Formula E Berlin Circuit
Tempelhof Airport
1
2,680 220 138
5.1 Berlin
Endurance
CupCup Formula E Berlin Circuit
Tempelhof Airport
10
55.0
46,500 2,200 1,922
5.2 Berlin
Endurance
EnduranceEndurance Formula E Berlin Circuit
Tempelhof Airport
Differs
4,650 /lap 300 /lap 190 /lap
5.3 Berlin
Endurance
Formula EFormula E Formula E Berlin Circuit
Tempelhof Airport
Battery 87.00%
20
55.1
93,000 4,300 3,829
6.1 Circuit of
The Americas
(National)
CupCup Circuit of The Americas
National Circuit
3
55.1
21,750 1,000 886
6.2 Circuit of
The Americas
(National)
Speed RecordSpeed Record Circuit of The Americas
National Circuit
1
7,250 400 275
6.3 Circuit of
The Americas
(National)
Formula EFormula E Circuit of The Americas
National Circuit
Battery 45.00%
4
55.3
29,000 1,400 1,184
7.1 New York ePrix
Race 1
CupCup Formula E New York Circuit
2017
3
55.3
17,600 900 561
7.2 New York ePrix
Race 1
AutocrossAutocross Formula E New York Circuit
2017

4,750 300 86
7.3 New York ePrix
Race 1
Formula EFormula E Formula E New York Circuit
2017
Battery 30.00%
5
55.5
29,300 1,400 874
8.1 New York ePrix
Race 2
CupCup Formula E New York Circuit
2017
5
55.5
29,300 1,400 874
8.2 New York ePrix
Race 2
HunterHunter Formula E New York Circuit
2017
1
5,850 300 235
8.3 New York ePrix
Race 2
Formula EFormula E Formula E New York Circuit
2017
Battery 35.00%
6
55.6
35,150 1,700 1,030
9.1 New York
Time Trial
Time TrialTime Trial Formula E New York Circuit
2017
1
3,360 220 225
10.1 New York
Endurance
CupCup Formula E New York Circuit
2017
10
55.6
58,600 2,700 1,654
10.2 New York
Endurance
EnduranceEndurance Formula E New York Circuit
2017
Differs
6,800 /lap 350 /lap 182 /lap
10.3 New York
Endurance
Formula EFormula E Formula E New York Circuit
2017
Battery 70.00%
20
55.8
117,200 5,400 3,216
11.1 Melbourne
ePrix
CupCup Melbourne 4
55.8
23,450 1,100 854
11.2 Melbourne
ePrix
AutocrossAutocross Melbourne
4,750 300 88
11.3 Melbourne
ePrix
Formula EFormula E Melbourne
Battery 47.00%
6
55.9
35,150 1,700 1,274
12.1 Hockenheim
(National)
CupCup Hockenheimring
National
4
55.9
31,700 1,500 1,213
12.2 Hockenheim
(National)
Speed SnapSpeed Snap Hockenheimring
National

3,000 200 46
12.3 Hockenheim
(National)
Formula EFormula E Hockenheimring
National
Battery 58.00%
5
56.0
39,600 1,900 1,510
13.1 Hong Kong ePrix
Race 1
CupCup Formula E Hong Kong Circuit 4
56.0
23,450 1,100 611
13.2 Hong Kong ePrix
Race 1
Speed RecordSpeed Record Formula E Hong Kong Circuit
Afternoon
1
5,850 300 149
13.3 Hong Kong ePrix
Race 1
Formula EFormula E Formula E Hong Kong Circuit
Morning
Battery 40.00%
8
56.1
46,850 2,200 1,208
14.1 Hong Kong ePrix
Race 2
CupCup Formula E Hong Kong Circuit
Afternoon
6
56.1
35,150 1,700 910
14.2 Hong Kong ePrix
Race 2
HunterHunter Formula E Hong Kong Circuit
Morning
1
5,850 300 150
14.3 Hong Kong ePrix
Race 2
Formula EFormula E Formula E Hong Kong Circuit
Battery 50.00%
10
56.2
58,600 2,700 1,506
15.1 Hong Kong
Time Trial
Time TrialTime Trial Formula E Hong Kong Circuit 1
3,360 220 107
16.1 Hong Kong
Endurance
CupCup Formula E Hong Kong Circuit 12
56.2
70,300 3,300 1,804
16.2 Hong Kong
Endurance
EnduranceEndurance Formula E Hong Kong Circuit Differs
5,850 /lap 300 /lap -
16.3 Hong Kong
Endurance
Formula EFormula E Formula E Hong Kong Circuit
Battery 65.00%
20
56.4
117,200 5,400 2,997
  • Editors notes:
    • Index No, the sequential Tier.Event numbers e.g. 3.2 is the the 3rd tier and the 2nd event in that tier.
    • Tier Name, it's important that the name matches its in-game counterpart, even if it's incorrect! If you're out of space you may use the <small></small> tags. Example: {NAME OF TIER}. Also to force text onto the second line use the <br /> command. For first showcase event for a car, tier name should reflect the exact name displayed in the description, most of the time the car manufacturer and model are displayed on different lines, e.g. [[PAGANI]]<br />[[PAGANI HUAYRA|HUAYRA]]<br />Showcase
    • Event, e.g. Cup, Time Trial, Endurance, etc. Event name can normally be abbreviated to the first two characters, or if two words the initials, e.g. au for autocross, ss for speed snap. Note: This is not case sensitive. Any errors will display in red.
| au = Autocross
| cu = Cup
| dr = Drag Race
| tt = Time Trial
| el = Elimination
| en = Endurance
| fe = Formula E
| h2h = Head To Head
| hu = Hunter
| na = NASCAR
| ss = Speed Snap
| sr = Speed Record
    • Circuit, e.g. Silverstone, Brands Hatch, etc. Notes: This is not case-sensitive. Various abbreviations are available. Any errors with circuit or variant will display in red.
| monza = Autodromo Nazionale Monza
| brands = Brands Hatch
| bugatti = Bugatti Circuit
| cat = Circuit de Catalunya
| spa = Circuit de Spa-Francorchamps
| le mans = Circuit des 24 Heures
| cota = Circuit of The Americas
| daytona = Daytona International Speedway
| dubai = Dubai Autodrome
| hock = Hockenheimring
| berlin = Formula E Berlin Circuit
| hong = Formula E Hong Kong Circuit
| ny = Formula E New York Circuit
| indi = Indianapolis Motor Speedway
| seca = Mazda Raceway Laguna Seca
| mel = Melbourne
| bathurst = Mount Panorama
| nurburg = Nürburgring
| porsche = Porsche Test Track
| rbr = Red Bull Ring
| richmond = Richmond International Raceway
| silverstone = Silverstone
| suzuka = Suzuka Circuit
    • Variant, e.g. Club. Notes: This is not case-sensitive. Various abbreviations are available. Any errors with circuit or variant will display in red. If the circuit has no/one variant (e.g. Mount Panorama, Brands Hatch) it can be omitted. Variants are circuit-specific e.g. using “National” will display the correct variants for Silverstone and Catalunya.
| bridge = The Bridge Grand Prix Circuit 2009 (Silverstone)
| club = Club Circuit
| dyn = Dynamic Circuit
| east = East Circuit
| gp = GP Circuit or Grand Prix Circuit or The Grand Prix Circuit (Circuit dependent)
| hill = Hill Circuit
| indy = Indy Circuit
| int = International Circuit or The International Circuit (Circuit dependent)
| junior = Junior Course
| long = On-road Circuit (Long)
| motorcycle = Motorcycle Course
| mull = Müllenbachschleife
| national = National or National Circuit or The National Circuit (Circuit dependent)
| oval = Oval Circuit
| road = Road Course
| short = Short or On-road Circuit (Short) (Circuit dependent)
| speedway = Speedway
| sprint = Sprint Circuit
| sud = Südschleife National Circuit
| west = West Circuit
    • Daylight (Optional), time of day variation. Notes: This is not case sensitive. Open and close brackets will be automatically added if displayed in the game. Any errors with daylight will display in red.
| a = Afternoon
| d = Dawn
| e = Evening
| m = Morning
| n = Night
    • Rolling Start=Yes (Optional), if the event starts on lap 0 and the car is moving (can be slow). Not required for NASCAR event.
    • PR (Optional), if there's no PR required then skip this.
    • Laps (Optional), how many laps there are in the event. The default for this parser is set to 1. If the event is one-lap only or less then skip this. Only Cup, NASCAR, Formula E and Head to Head events should have the Laps parser; all other events ignore this parser.
    • R$ Reward, for finishing 1st. R$ should not include Clean Race Bonus (CRB) or friend bonus; it can include the R$50 bonus, but this will be removed automatically. FYI CRB is now automatically calculated R$ - 50 (if R$50 bonus is paid) x 1/4.
    • M$ Reward, for finishing 1st. Do not include friend or other (e.g. daily) bonuses.
    • Fame Reward, for finishing 1st.
    • Version, version number at the point of recording data, not displayed on the page, used to keep track of when the data was entered.
    • Battery (Optional), the percentage of starting battery, used for Formula E races. e.g. 50

To note:

  • 1. To accurately record data for Time Trials (without including the +R$50 bonus) go off-track before completing the lap, rendering it invalid and discarding the bonus.
  • 2. To accurately record data for Endurance events, you must never go off-track, compete until in the first position then finish the ongoing lap by returning to the exact starting position. Once this is done, take the main final R$ reward (if it ends with 50, subtract it from the total value) and divide it by the total amount of laps. Take the Fame reward and divide it by the number of laps.
  • 3. To record currently non-accessible events (due to one or more cars not being available yet), cloud save your game, purchase the missing tiers with gold, record the necessary information, then cloud restore to get back your gold.
  • 4. There is no need to remove unused parsers, the Wiki server will automatically ignore them when rendering the page.


  1. Once the new series page has been created the following pages that will need editing:
    1. Series and Special Events#Series - Add new series
    2. RR3 Wiki:Upgrades Strategy For 100% Completion - Add new series
    3. RR3 Wiki:Pages That Need Editing - Add new series
    4. If existing cars are added to the new series, add the series to each car page
    5. Cars - If existing cars are added to the new series, +1 the No of series (should match the car page)
    6. Template:MainPage/Update (will probably be updated as part of the release)
    7. History (will probably be updated as part of the release)
  2. Once the new series data has been entered the following pages that will need editing:
    1. Series and Special Events#Best race for each series
    2. RR3 Wiki:Most Profitable Races (only races with at least R$30,000 reward AND at least R$4,000 per minute.)
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