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RR3 Wiki:Tips and FAQ for Track To Tarmac

The intention of this page is to keep tips and FAQ for Track To Tarmac in one place, which will hopefully help people race this event.


Description

Track To Tarmac is an event in Real Racing 3. It gives the players a chance to win the ASTON MARTIN VANTAGE AMR PRO. After version Aston Martin Update (v5.6.0) was updated. Track To Tarmac starts November 6, 2017.[1]

The event comprises a wide range of cars, especially the ASTON MARTIN VANTAGE AMR PRO.

Tips for Each Stage

Stage 01

Tips about Track To Tarmac Stage 01 (AMR):

Tips

RR3 Michael P wrote:
Follow methods to slow bots down


Goal 1.1: Cup @ Nürburgring – Müllenbachschleife [1 lap] - Place at least 3rd - Recommended PR51.3


Goal 1.2: Autocross @ Nürburgring – Sprint Circuit — Finish in the top 2 - Recommended PR51.3


Goal 1.3: Cup @ Nürburgring – Grand Prix Circuit [2 laps] - Win this event - Recommended PR51.3


RR3 Michael P wrote:
Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Reports

Chronic Avidness wrote:
thumbthumbthumbSlowing the bots so that later bots might become slower. This is so that I can hopefully win the car with the least amount of upgrades to save gold.

Driver Settings: Tilt B, no assists, sensitivity 4

Real Racing 3 Speed Junkie wrote:
thumbStage 1 and 2 on my Channel.

Later I'll post the videos here if it gets interesting.

Credit: RR3 Michael P, Chronic Avidness, Real Racing 3 Speed Junkie, ... and everyone else who have posted comments.


Stage 02

Tips about Track To Tarmac Stage 02 (Ruffling Feathers):

Tips


RR3 Michael P wrote:
Continue to follow methods to slow bots down


Goal 2.1: Elimination @ Brands Hatch – Indy Circuit - Finish in the top 2 - Recommended PR55.5


Goal 2.2: Cup @ Brands Hatch – Indy Circuit [2 laps] - Reach an average speed of at least 100 mph (160 kph) and win - Recommended PR55.5


Goal 2.3: Cup @ Brands Hatch – Indy Circuit [3 laps] - Win with at least 5 seconds off-track - Recommended PR55.5


RR3 Michael P wrote:
Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Reports

Chronic Avidness wrote:

thumb thumb thumb Slowing the bots so that later bots might become slower. This is so that I can hopefully win the car with the least amount of upgrades to save gold.

Driver Settings: Tilt B, no assists, sensitivity 4

ME7 report:
thumb 2.2 Tip. Don't just finish 2nd, finish as far back as possible. That means blocking 3rd place, then running backwards. PR 56.0

Driver Settings: Tilt B, no assists, sensitivity 3

thumb 2.3 Unserviced @ PR 56, just drive it hard

Driver Settings: Tilt B, no assists, sensitivity 3

E.android report:

2.3 Tip: No upgrades are required. You can cut across the grass on the final turn to easily beat Michael and meet the off-track requirement.

HV2308 report:
(Level 268, WTTT D-E, PR 56.0 1111111, manual controls, no assists) Easy day, did first event with a few red bars left and the others unserviced.

2.1 Elimination (ran it with 4 bars of red on the servicing). Get to second and slow down 3rd as much as you can. As soon as he is eliminated, turn round and drive in the opposite direction. Might as well make the gap with Michael as large as possible, you never know ... We passed each other before the clock ran out ;-)

2.2 (ran unserviced) Win with an average of 100 mph. Drive cleanly, get to 1st as soon as you can and just get round as fast as you can. Avoid skids and offtracks. I had a few of those but still managed to hit 100 mph (just!) before the finish. Winning not the problem, so you can weave a bit on the straights and take wide lines if you need to get the average speed up.

2.3 Win with at least 5 seconds off track. Concentrate on getting to 1st, time to go off track later. Don't do it before long straights, it will lose you too much speed. The clock only shows whole seconds, not tenths, so at first I thought it was counting how often you went off track. But if you go off track long enough, the clock will count more seconds for one off track. Best places to go off track were in the middle section for me. Cutting across the grass at the lefthander at the bottom of the hill after the hairpin, and cutting across the inside in the following left right combination leading you to start-finish straight. Don't lose too much speed, use off track as a way of braking when you have to brake anyway.


Credit: RR3 Michael P, Chronic Avidness, ME7, E.android, ... and everyone else who have posted comments.


Stage 03

Tips about Track To Tarmac Stage 03 (In My Experience):

Tips


RR3 Michael P wrote:
Continue to follow methods to slow bots down


Goal 3.1: Cup at Melbourne [2 laps] - Win within 2:07 - Recommended PR57.6


Goal 3.2: Hunter at Melbourne - Win this event - Recommended PR57.6


Goal 3.3: Cup at Melbourne [3 laps] - Begin lap 2 in 3rd place, lap 3 in 2nd place, and win (Rolling Start) - Recommended PR57.6


Goal 3.4: Head To Head at Melbourne [1 lap] - Reach a top speed of 136 mph (219 kph) and win - Recommended PR57.6


RR3 Michael P wrote:
Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Reports

Chronic Avidness wrote:
thumb thumb thumb thumb

Still no upgrades needed for Stage 3.

Driver Settings: Tilt B, no assists, sensitivity 4

ME7 report:
Day 3 seemed pretty easy @ PR 56.

thumbthumbthumbthumb

Real Racing 3 Speed Junkie report:
thumb thumb thumb thumb

Amrosa report:

  • Goal 3.1 Rec PR 57.6 Win in 2:07

Ran PR 56.0 1111111.

After about 4 restarts, I passed with a time of 2:06.682. The only way to do it is a perfect start. I passed the 3rd place car at the Second major left-hander, just after the S chicane, Then I tracked down Michael within the next two turns and squeezed past Norm at the left-hander just before the straight away leading to the finish straight. Lap 2 is run flat out and as clean as possible.

  • Goal 3.2 Hunter Norm +82m; Michael +74m

Same as above.

Run a clean lap, with a good line and it is a piece of cake; was +211m at the finish.

  • Goal 3.3. 3 lap rolling start cup race Starting 6th. Still PR 56.0

You need to start lap 2 in 3rd Place and lap 3 in 2nd place, and then win the race.

Notice they do not say anything about where you have to be during the lap... only at the start.

Michael is the fastest.

At the start, tap the 3rd place car (Stuart, could be Miller or Janssens) from behind in the corners and this will get him passed Norm in 2nd. He is slower than Norm. Then pass Stuart at start of lap 1 and chase down Michael. Get in front of Michael and park him, letting Stuart and Norm pass you. As soon as Norm passes, start after them, just making sure to keep Michael in 4th place. Stay right behind Norm and cross the Start/Finish line in 3rd Place. Pass Norm and start to get as close to Stuart as possible. Norm should keep Michael behind him, and Stuart should be just fast enough on lap 2 to give you a 60m cushion over Norm. Cross the Start/Finish line in 2nd place. At this point just blow passed Stuart and finish in first. Green pass.

Still had three Green Bars left so no service required.


  • Goal 3.4 Head to Head against Michael, Win while reaching a top speed of 136 mph (219kph)

Still PR56.0

I thought this would be the forced Gold upgrade, but you can reach the top speed on the long straight, though you probably won't make the turn cleanly, i.e. you are eating some Armco.

Michael was a little difficult to get by. I unintentionally wrecked him entering the first S chicane. I was accelerating to get the pass, but with the iOS gyroscope problem, I didn't quite have the best line and I ended up T-boning him into the barrier. I would have like to have gotten the pass on the first turn, but he just edged me out.

After getting by him I set up the left-hander. Brake at the beginning of the stripes. This should give you a line to accelerate across the apex. You will hit 219kph a little passed the brake point for the next left-hander, so just keep the accelerator down to make sure, turn and slide into the Armco. Then just bring it home.

HV2308 report:
(Level 268, WTTT D-E, PR 56.0 1111111, manual controls, no assists) Pretty straightforward day, all events at Melbourne.

3.1 2 lap race. Tried this unserviced but didn't manage inside 2.07. With a serviced car at PR 56.0, it was no problem. Regular Melbourne overtaking: manual acceleration really helps at Melbourne. An extra burst of speed as the bots are braking for the corners and you can brush past on the inside every time. Make side-on contact, bumping the back causes too much loss of speed. Finish by as small a margin as possible (slow down before the line)

3.2 Hunter, target +61 yards. Only overtook the Nissan in the final few corners, but it was so slow through there that even then I had to slow down to avoid winning by too much. Just drive cleanly.

3.3 Rolling start from 6th position on lap 0 of 3, so you have nearly one and a half laps to get to 3rd at the beginning of lap 2. Stick close to 2nd place, so you can go straight after 1st place from the start of lap 2. No trouble catching that car up either. Alternatively you can go for first place, bunch everything up and drop back to 3rd just before the beginning of lap 2. Race is pretty easy as it is, so not really worth the extra effort

3.4 1 lap head to head. You can reach 136 mph on the long straight after the second left-hander. Brake early before the corner so you can hit full throttle before you pass the apex (if you turn in wide and cut towards the inside, you can pretty much floor it before you even enter the corner). When you hit 136 brake and you should make the next left turn no problem. Doesn't really matter if you've passed Michael before or after that straight, you'll get him anyway. Focus on getting to 136 mph.


Credit: RR3 Michael P, Chronic Avidness, ME7, Real Racing 3 Speed Junkie, Amrosa, ... and everyone else who have posted comments.


Stage 04

Tips about Track To Tarmac Stage 04 (An Annoyance):

Tips

RR3 Michael P wrote:
Continue to follow methods to slow bots down


Goal 4.1: Endurance at Silverstone – The National Circuit — Win this event - Recommended PR59.0


Goal 4.2: Cup at Silverstone – The International Circuit [3 laps] — Reach an average speed of at least 115 mph (185kph) and win - Recommended PR59.0


Goal 4.3: Cup at Silverstone – The Bridge Grand Prix Circuit 2009 [3 laps] — Defend 2nd place (Rolling Start) - Recommended PR59.0


Goal 4.4: Speed Snap at Silverstone – The Grand Prix Circuit — Win without going off-track - Recommended PR59.0


RR3 Michael P wrote:
Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Reports

Chronic Avidness wrote:
thumb thumb thumb thumb Driver Settings: Tilt B, no assists, sensitivity 4

ZekkeRJ report:
Day 4. Silverstone.

4.1. Endurance, NationaVariantl Circuit. Win it. Distance to beat: Ahmed, 10.5 Km / 6.6m; Michael, 10.7 Km / 6.7m. Recommended PR 59 (?), done with 52.7 (0000101).

4.2. Cup, 3 laps, International Circuit. Win with average speed of 185 Km/h / 115 mph. Recommended PR 59. Now I came to my limit, and had to put all the R$ upgrades. Clean 1st lap, avoid contact, big cuts on the corners, bla-bla-bla.

4.3. Cup, 3 laps, Bridge Grand Prix Circuit 2009, Rolling Start. Defend 2nd place. Don't underestimate Ahmed, he's very fast on some sections, and will be breathing on your neck on seconds at your first mistake.

4.4. Speed Snap, Grand Prix Circuit. Win without going offtrack.


ME7 report:
thumb

thumbI didn't want to win by a huge margin, but you can't just slow down or you lose average speed. The solution is to run backwards a bit off the start. I should have ran further, or cut less off-track on lap 1. However my lead wasn't too big in the end.

thumbKind of boring, but here you go. I decided to block 2nd place so I could finish pretty far back from 1st. I almost got 3rd place to almost catch up with Ahmed and me.

thumb This one took me a few tries to get it. The thing is to take the last corner very wide to lengthen the track. Watching this video I could have taken it even wider but it was good enough.

Credit: RR3 Michael P, Chronic Avidness, ZekkeRJ, ME7, ... and everyone else who have posted comments.


Stage 05

Tips about Track To Tarmac Stage 05 (Professionals):

Tips

RR3 Michael P wrote:
Continue to follow methods to slow bots down


Goal 5.1: Hunter at Suzuka Circuit – East Circuit - Win without skidding - Recommended PR61.2


Goal 5.2: Cup at Suzuka Circuit – East Circuit [2 laps] - Finish in the top 3 within 1:50 - Recommended PR61.2


Goal 5.3: Cup at Suzuka Circuit – West Circuit Rolling Start [2 laps] - Tailgate Zoé uninterrupted within 22yd (20 m) for 30 seconds and finish in 2nd place - Recommended PR61.2


Goal 5.4: Speed Record at Suzuka Circuit – Grand Prix Circuit - Win within 1:50 - Recommended PR61.2


RR3 Michael P wrote:
Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Reports

Chronic Avidness wrote:
thumb thumb thumb thumb Driver Settings: Tilt B, no assists, sensitivity 4

Device: iPhone 6S

ZekkeRJ report:
Day 5... Suzuka. Recommended PR 61.2.

5.1 Hunter, East Circuit. Win it without skidding. My goal: Zoe, +204m / +128yds.

5.2. Cup, East Circuit, 2 laps. Finish at least 3rd, time limit 1:50. Easy at PR 52.7 (3111111).

5.3. Cup, West Circuit, 2 laps, rolling start. Tailgate Zoe within 20m / 22 yds for 30s continuous, then finish 2nd.

5.4. ...
5.1 PR65.4 Zoe: +137m Michael: +129m

Finished +210m could have easily finished +400m.

Bots have easier goals if you are at or over the Recommended PR.


ME7 report:
thumbEasy one

thumbDon't finish any higher than 3rd. I tried to finish as late as possible, almost lost 3rd place.

thumb This was by far the hardest stage so far. Zoe was way too fast for me to keep up with at PR 56. I had to try to clip her front end badly to damage her and slow her down. Then I could tail her easier. This may look easy but it took me a good 50 tries!!

thumb This one was also really hard for me. I had to add stage 2 and 3 body upgrades. I could either finish within the time and not meet speed or meet speed and go over time. I couldn't find a place to hit speed without going off track a bit. The key was to run as clean as possible for the on-track sessions, as fast as possible for the off-track sections and to hit that speed section just right so I could get on the brakes. Done @ PR 57.4 (1131111)


Real Racing 3 Speed Junkie report:
thumb

thumb


thumb

thumbI was a bit lazy, so I installed more upgrades. Have managed with 1111311 1x the 282.1. But then it was too slow.

Credit: RR3 Michael P, Chronic Avidness, ME7, Real Racing 3 Speed Junkie, ZekkeRJ, ... and everyone else who have posted comments.


Stage 06

Tips about Track To Tarmac Stage 06 (Hubris):

Tips


RR3 Michael P wrote:
Continue to follow methods to slow bots down


Goal 6.1: Elimination at Hockenheimring – Short - Win this event - Recommended PR63.3


Goal 6.2: Cup at Hockenheimring – National [3 laps] - Reach an average speed of at least 104 mph (166kph), overtake Eric 4 times, and win - Recommended PR63.3


Goal 6.3: Cup at Hockenheimring – Grand Prix Circuit - Rolling Start [3 laps] Finish 3 laps before an opponent (win) - Recommended PR63.3


Goal 6.4: Speed Snap at Hockenheimring – Grand Prix Circuit — Reach a top speed of 154 mph (248 kph) and win without going off-track - Recommended PR63.3


RR3 Michael P wrote:
Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Reports

ME7 report:

thumb I used some cuts, maybe didn't need to. Those Jag's are fast!

thumbPretty easy one, gave me time to play and slow the others down.

thumb They are very slow before lap 1 starts, pass them then. Then race very hard!

thumbRidiculous stage! I got over 154 mph AND 248 kph at separate times. Finally got passed with this 248.51

Chronic Avidness wrote:
thumb thumb thumb thumb Driver Settings: Tilt B, no assists, sensitivity 4

Device: iPhone 6S

thumb Tried to do 6.4 with 1331113 for more than 1 hour, then got 154 mph but it still thought it was a fail. So I had to upgrade the exhaust to 3 as well.

Credit: RR3 Michael P, ME7, Chronic Avidness, ... and everyone else who have posted comments.


Stage 07

Tips about Track To Tarmac Stage 07 (Return to the 'Ring):

Tips


RR3 Michael P wrote:
Continue to follow methods to slow bots down


Goal 7.1: Cup at Nürburgring – Sprint Circuit [1 lap] — Win without going off-track or skidding - Recommended PR65.4


Goal 7.2: Cup at Nürburgring – Sprint Circuit [5 laps] — Win within 6:00 - Recommended PR65.4


Goal 7.3: Autocross at Nürburgring – Grand Prix Circuit — Win without going off-track, skidding, or damaging your car - Recommended PR65.4


Goal 7.4: Head To Head at Nürburgring – Grand Prix Circuit [1 lap] — Reach a top speed of 171 mph (276 kph) and win without going off-track, or damaging your car - Recommended PR65.4


Goal 7.5: Elimination at Nürburgring – Grand Prix Circuit — Rolling Start — Always be one step away from elimination and come at least 2nd - Recommended PR65.4

Amrosa wrote:
So the part of the instructions that FM does not tell you in 7.5 is that you only have to be in second to last place when the counter hits 0:00. At any other point during that 20 second period, you could be in first.

Short answer... run ahead at the start and park Micheal and/or Zoé and then wait until 5 seconds or so left and let everyone but the last placed car past you.

RR3 Michael P wrote:
After about 15 attempts, I managed to cut the chicane and hold up Zoé, but only for about 5 seconds, then let everyone except Ahmed (6th) pass, then run them down one at a time. PR65.4 (3333333)


RR3 Michael P wrote:
Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Reports

ME7 report:
thumb A pretty simple race. If you're having trouble always remember that the bots will take the first 4 corners of this track very badly. They will give you huge access to the inside line. Brake a little bit early and then power through to pass on the inside.

thumbThis will be quite hard for some people. The cuts in this video should help. The most important cut is the very last one. You could probably do without the others, but I'm so used to taking them that I just do it.

thumbNot as clean as it could have been done, but good enough. Actually got it my first try!

thumbI couldn't hit speed without having to hit the wall. If you hit head-on it's too much damage and you fail. However if you skid sideways and hit with your back end, you'll pass as long as you don't hit too hard.

thumbThis one took me a little bit to figure out. The 2nd last car is horrible on corners but it's pretty fast on straights. You have to start accelerating and time it so that you have a good run on him when the 1st elimination happens. Then I found I had to do some very aggressive cutting to pass the level.


Real Racing 3 Speed Junkie report:
thumb

thumb

thumb

thumb

thumb

Chronic Avidness wrote:
thumb thumb thumb thumb thumb Driver Settings: Tilt B, no assists, sensitivity 4

Device: iPhone 6S

HV2308 report:
(Level 268, WTTT D-E, PR 64.2 1333333 19/27 upgrades, manual controls, no assists)

All events at Nurburgring.

7.2 This took some practice. Did lap 1 in a low 1m17s or a high 1.16, then had laps around 1.11. Made it with 1.3s to spare in the end.

Contact, skidding and off track is allowed, but only off track is wise (and a must).

Avoid contact (backmarkers appear from lap 3) and skidding. It will slow you down so much the target time of 6m00 will be out of reach. Keeping up speed is important.

Off track is a must, but finding out how to go off track and cut corners in the quickest way is key. There are 3 places to cut:

1. on the inside at the left hander at the end of the start-finish straight. Brake late/ lift & coast a bit, come from the outside/left, cut across the little grass verge and accelerate as early as you can, without hitting the wall on the left.

2. Take turn 2 and 3 as one long round bend so you can keep up speed, and cut across the grass and head for the red & white round wall on the left at the inside of the turn. Cutting this section was new to me, but it's definitely quicker. Pass the wall close. Going too fast will cause skids and loss of speed. I slightly lifted. You re-enter on the short bit between turn 3 (lefthander) and turn 4 (righthander onto the straight). Full throttle across the inside of the last righthand corner of this bendy section onto the straight.

3.There are various ways to cut the last chicane. Too much grass time slows you, so I wouldn't go onto the grass on the left of the first chicane, cut through the middle of the turns and onto the grass on the other side (inside of the righthander) before rejoining the track on the small straight. Instead, keep going straight as long as you can, pass the wall close on the left side and try to hit the tarmac section behind the wall as quickly and straight as you can. This allows you to keep going flat out until the final righthander before start-finish straight. You can also use the big tall yellow crane in the distance as orientation where to go off track & what point to aim for.

7.3 Refreshingly straightforward after 7.2. 1 attempt with time to spare at the line.

7.4 Definitely easier than 7.2. Head to head against Michael, reach 171 mph as well.

Michael isn't the problem. If you drive as fast as you did in 7.2 he will soon be 100 yds or further back even without you obstructing him. If you want you can sideswipe him at the end of the first straight, push him towards the outside of the first turn. Only place to reach 171 mph is on the last long downhill straight towards the chicane near the end of the lap. Entering the straight with as much speed as possible is important, but what you do after reaching 171 mph is key.

Watch the speedo and brake as soon as you hit 171 mph. If you're quick, you can try to cut both insides of the left-right chicane. Otherwise brake as soon as you hit 171 mph and skid sideways into the wall at the beginning of the chicane. I reached 171 mph multiple times, but either missed the wall or hit the wall too hard. Then without changing too much just bounced off the wall without a red banner. So keep at it, it's one of those you will eventually pass. Maybe 2nd try, maybe 20th.


7.5 Not too difficult, more about getting the timing right.

Rolling start before the last chicane. 6 cars, finish second. Off track and damage is allowed.

When the light goes green cut the chicane. Maybe you can take out 1st or 2nd place in the process. Block all cars on the small straight up to the last corner until the countdown clock is at 8 or 9 seconds. Steer to the side of the track and stop to let everyone by. As they are bunched up they will all come by together. Start moving when 3rd place comes by and maybe you can slot into 5th rightaway. If not you will have the chance to pass the last car on the inside of the last bend before start-finish straight. After that it was pretty straightforward. Got the next car by outbraking him and diving down the inside at the end of the long straight. The three cars ahead were bunched up, not too difficult to pass the first a few turns later, next one no problem either. Job done!

Credit: RR3 Michael P, Real Racing 3 Speed Junkie, ME7, Amrosa, Chronic Avidness, ... and everyone else who have posted comments.


Start / End Strategy

The player has 7 days to complete the 7 stages, the event is 7 days x 24 hours. The first stage will start the time the player starts it, the last stage will end 7 x 24 hours later. As stage 01 is normally straightforward and can be completed without an upgrade or service, it can be started late in the day, it doesn't matter if stage 01 isn't completed the first day, it can be continued the following day. Stage 02, will automatically unlock at midnight, but can only be raced once stage 01 is complete. Stage 03 will unlock at midnight the following day, and so on up to stage 7. In total there will be 7 x 24 hours = 168 hours to complete all stages.

For example:

Start Sunday @ 7:30 PM the event will end 7 days x 24 hours later, Sunday @ 7:30 PM,

Stage
No.
Day Day Day Day Day Day Day
Start
Stage 1
Sun from 19:30Mon from 19:30Tue from 19:30Wed from 19:30Thu from 19:30Fri from 19:30Sat from 19:30
Stage 2MonTueWedThuFriSatSun
Stage 3TueWedThuFriSatSunMon
Stage 4WedThuFriSatSunMonTue
Stage 5ThuFriSatSunMonTueWed
Stage 6FriSatSunMonTueWedThu
Stage 7SatSunMonTueWedThuFri
Continue
Stage 7
Sun until 19:30Mon until 19:30Tue until 19:30Wed until 19:30Thu until 19:30Fri until 19:30Sat until 19:30

You need to choose the best time for you to start Track To Tarmac event, or more importantly when is the best time for you to end the event!


RR3 Michael P wrote (pre-race tip):
I wouldn't recommend starting the event on the first day, Nov 6th, as many racers, who start as soon as the event opens, complain about bugs, which FM then fix! Instead, leave the start a day or two and let other people do the bug testing. Also, the tips and details can be filled in by the early adopters, so starting a day or two later gives a better heads up.

Ideally, for racers who are busy Monday to Friday and have the weekend free, the best day and time to start is as late as possible Sunday, as long as it's before midnight, meaning stage 7 of the event can be completed over two days, the following Saturday and Sunday. There may be a short time to start this event! It may be only open for 7 days, as the next event Lamborghini Huracán Super Trofeo EVO Championship is expected November 14. Keep an eye out for adverts to start the event and watch for a countdown to start. Once started the event can be run, even if it's closed to new racers. Special Events and Limited-Time Series can be run at the same time, as they have separate entry screens on different menus.

Cloud Save / Restore

It is important to cloud save before every race, for full details see RR3 Wiki:Real Racing 3 Tips and FAQ#Cloud Save / Restore

General Tips

Strategy

  • Strategy - Including why gold is precious.


Time Shifted Multiplayer (TSM)

  • Time Shifted Multiplayer - TSM algorithm and AI, whys it's important to win by small margins and how to slow bots down


List of Offline Bots Names

See RR3 Wiki:Real Racing 3 Tips and FAQ#List of Offline Bots Names

List of Track To Tarmac Bots Names

 !  This section needs updating if Track To Tarmac has its own set of bots  ! 

This event has a different set of offline bots, that are also common to No Compromise, Light-Rider and Jaguar Legacy: XJ220:

Track To Tarmac
Al Herbi
Ahmed
Chen
Coetzee
Cohen
De Vries
Demir
Demopoulos
Dumitru
Elias
Eric
Fontana
Garcia
Gomez
Gonzalez
Ivanov
Janssens
Jones
Kim
Li
Lim
Lopez
Martinez
Melnyk
Michael
Miller
Moreau
Munoz
Nguyen
Nielsen
Norm
Nowak
Petrovic
Romano
Santos
Sarawut T.
Schneider
Silva
Singh
Smith
Stuart
Tan
Tanaka
Williams
Zoé

Methods to slow bots down

See RR3 Wiki:Real Racing 3 Tips and FAQ#Methods to slow bots down

FAQ

How can I service the car when I already finished the day?

If the final car service is missed, after the final event on the day, the soonest it can service is at midnight (local time), when the next stage opens.

The Target is too High, How do I Reduce it?

See RR3 Wiki:Real Racing 3 Tips and FAQ#The Target is too High, How do I Reduce it?

The Game / Le Mans Keeps crashing

See RR3 Wiki:Real Racing 3 Tips and FAQ#The Game / Le Mans Keeps crashing

When is the last time I can start this Event?

The exact date is unknown, normally 1 – 2 weeks.

The way FM display the date isn't very clear, they use a rounding factor. The days and hours remaining, to start, is changing at midday or on the half hour. The closing date and time displayed is a cautious closing date and time. Keep an eye out for adverts to start the event and watch for a countdown to start. Once started the event can be run, even if it's closed to new racers.

Will this event be added to the race career?

FM went through a spell of adding special events to the racing career, the last time a special event was added was September 2015 v3.6, NASCAR Academy was added directly to the NASCAR career, without previously being released as a Time Limited Event (TLE). Previous to that was April 2015 v3.3, with Redline: Origins and MotorFiesta 1. It is therefore unlikely this event will be added to the racing career.

Will the car be available to win in the future?

The ASTON MARTIN VANTAGE AMR PRO is available to win if the challenge is completed in ?? days, after mmm dd the ASTON MARTIN VANTAGE AMR PRO can be purchased.


Can I buy the car?

The ASTON MARTIN VANTAGE AMR PRO is available in one series:

This vehicle was added in the Aston Martin Update (v5.6.0) released in October 2017 and can be unlocked by earning 26 trophies in Ultimate Vantage.

This vehicle can be acquired for 550 Icon Gold or 440 Icon Gold with showcase discount. It can sometimes be bought for ?? Icon Gold as a 'Get it Now' price, unlocking Ultimate Vantage.

Quote Natalia
If you start to play the event, all upgrades, customizations and VIP will remain on the car permanently, whether you acquire it from this event or buy it later.
— Natalia, Agent

What is the minimum PR / upgrades required

RR3 Michael P wrote (pre-race):
Since Generations, if the players car is far below the recommended PR level the bots run impossible times. Once the car is upgraded the bots return to normal times. Slowing the bots works, only when the PR requirements are close. Some goals have fixed top bots. Possible upgrade strategies:

No. Description Upgrade R$ Icon Gold
1Upgrade the car with R$ and pay (30/40/50 Icon Gold) to skip impossible goals56.0
(1111111)
462,400 ~0-300+
2Upgrade the car with R$ then only the Icon Gold upgrades that give top speed and/or acceleration, leaving the grip and breaking upgrades (suspension and tires&wheels). ~PR62.7
(3331331)
1,209,100204
3Upgrade the car with R$ then buy Icon Gold upgrades as the PR increases~PR65.4
(3333333)
1,502,400284
4Upgrade the car with R$ then Icon Gold, then R$ until PR68 is reached for Ultimate Vantage. -1 Engine and Drivetrain
PR68
(5334433)
1,905,900 579
5Fully upgrade the carFully Upgraded 1,905,900929

Real Racing 3 Speed Junkie report:
PR60.1 1331311 R$icon914,700 & 124 Icon Gold

ME7 report:
1331313, R$icon1,055,000 & 162 Icon Gold

How much do the upgrades cost?

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Initial
w/ Icon Gold
51.3 188 mph
302 kph
3.59 s 92.0 ft
28.0 m
1.29 g 550 Icon Gold
(440 Icon Gold)
Max PR
w/ R$
56.0
(1111111)
193 mph
311 kph
3.47 s 88.3 ft
26.9 m
1.34 g R$462,400
(+R$1,443,500)
7
8
Max PR
w/ Icon Gold
69.4
(6434433)
215 mph
345 kph
3.09 s 79.0 ft
24.0 m
1.48 g +929 Icon Gold
(1695 Icon Gold)
12
27
Top Speed
(kph)
164 220 276 332 388 444 500
302 345
Acc.
(s)
8.60 6.73 5.13 3.80 2.73 1.93 1.40
3.59 3.09
Braking
(m)
51 44 37 30 23 16 9
28.0 24.0
Cornering
(g)
0.6 0.8 1.2 1.8 2.6 3.6 4.8
1.29 1.48

For car details see here:

For full details on upgrades with PR see here:

Useful Pages

See RR3 Wiki:Real Racing 3 Tips and FAQ#Useful Pages

Benefit

Calculated benefits of the event:

RR3 Michael P calculations:

Date: start Nov 05th end Nov 11th Difference
R$icon 57,569,197 56,545,914 -1,023,283
Icon Gold 10,525 10,463 -62
Cars 196 197 +1
Level 398 398 +0
  • Gain: 6 days of adverts @ 5 Icon Gold/day + 70 Icon Gold from the special event + 100 Icon Gold for WTTT + 22 Icon Gold from daily rewards.
  • Spend: 284 Icon Gold for 21 upgrades (3333333)
  • Difference: -62 Icon Gold + car ASTON MARTIN VANTAGE AMR PRO

Credit and Thanks

Many of the tips and FAQ have been combined from posts left by this RR3 wiki community, a big credit needs to go to this excellent community. Also, thank you, to everyone who has left comments and tips, for this challenge.

Comments and Tips

If you have any tips, please either edit the relevant section of this page and add them yourself or leave comments on the Track To Tarmac Comments and an editor will add them later.

Please post your comments and tips, any information you feel may be useful, such as:

  • What stage and event you are leaving a tip for, this can be shortened e.g. Tip for 1.3 is for stage 01 event 3
  • What problems you had and how to overcome the problems?
  • e.g. Can corner be cut?
  • Can an event be run with a broken car?
  • If so with what PR/upgrade?
  • What controls Tilt A / B?
  • What assists - brakes high / low /off? TC on / off?
  • Basically any tips that may be useful to other racers.
  • If you are anonymous feel free to sign a name or handle.


One of the editors will summarise them and add them to the relevant event if there is anything missing please post a comment or tip to Track To Tarmac Comments and let us know ;-)

Footnotes

  1. 1.0 1.1 The way FM display the date isn't very clear, they use a rounding factor. The days and hours remaining, to start, is changing at midday or on the half hour. The closing date and time displayed is a cautious closing date and time.

    The best time to start is late in the day local time, as the next stage opens at midnight local time.

    If the event is started 11PM Friday, November 10th, 2017 (local time), the event can be completed 7x24 hours later, 11 PM Friday, November 17th, 2017. , 2017. Allowing almost two full days to complete the last stage.

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