Real Racing 3 Wiki
Real Racing 3 Wiki
(Characteristics)
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<!--Optional Image parser - only use if there is an apostrophe (') in the car name
 
<!--Optional Image parser - only use if there is an apostrophe (') in the car name
 
|Image = Showcase Lamborghini HURACÁN Super Trofeo EVO.jpg-->
 
|Image = Showcase Lamborghini HURACÁN Super Trofeo EVO.jpg-->
|Production = ? <!--Production date (from data file)-->
+
|Production = 2018
 
|Class = P / R / S ?<!--From game-->
 
|Class = P / R / S ?<!--From game-->
 
|Engine = Mid-Mounted, Rear-Mounted or Front-Mounted ? <!--Engine description (from game)-->
 
|Engine = Mid-Mounted, Rear-Mounted or Front-Mounted ? <!--Engine description (from game)-->

Revision as of 21:35, 23 October 2017

Earn this car FREE by completing the ??special event??, before ????? ??th.
This page uses Creative Commons Licensed content from Wikipedia (view authors).

?.
— In-game description.
Title
Introduction description
— What's new in this update [v5.x.x].

Availability

The Lamborghini HURACÁN Super Trofeo EVO is available in ??Number?? series:

  • ??Race Series?? career series [??OR?? bonus series] in the ??Career category?? category
  • ??Race Series2?? career series [??OR?? bonus series] in the ??Career category2?? category.

This vehicle was added in the ??Update Name (v5.6)?? released in ??mmm 20yy?? and can be unlocked by earning ?? trophies in ??Race Series?? or by earning ?? trophies in ??Race Series2?? [??OR?? is unlocked as soon as ??Race Series?? is unlocked].

This vehicle can be acquired for (R$)?? (Curr.Gold.New.80x80.Shifted) or (R$)?? (Curr.Gold.New.80x80.Shifted) with showcase discount, with a shipping time of ?? hour(s). It can sometimes be bought for ?? Curr.Gold.New.80x80.Shifted as a 'Get it Now' price, unlocking ??Race Series?? [and ??Race Series2??].

This vehicle is available to win in the following special event:

  • ??special event??

Characteristics

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Initial
w/ Icon Gold
52.3 171 mph
275 kph
3.00 s 91.0 ft
1.2 m
1.20 g 0 Icon Gold
(0 Icon Gold)
Max PR
w/ R$
0.0 0 mph
0 kph
0.00 s 0.0 ft
0.0 m
0.00 g ? 36
Max PR
w/ Icon Gold
0.0 0 mph
0 kph
0.00 s 0.0 ft
0.0 m
0.00 g ? ?
Top Speed
(kph)
164 220 276 332 388 444 500
275 0
Acc.
(s)
8.60 6.73 5.13 3.80 2.73 1.93 1.40
3.00 0.00
Braking
(m)
51 44 37 30 23 16 9
1.2 0.0
Cornering
(g)
0.6 0.8 1.2 1.8 2.6 3.6 4.8
1.20 0.00


  1. Info for above, delete this section before creating the page
  2. PR Initial = Base PR level
  3. TPSMPH = Base MPH
  4. TPSKMH = Base KPH
  5. ACC = Base Acceleration
  6. BRFT = Base Braking in Ft
  7. BRM = Base Braking in m
  8. CORN = Base cornering
  9. COSTINT = R$ Purchase Price OR } Delete one
  10. COSTINTGOLD = Gold purchase price } Delete one
  11. D=No = No showcase discount, will display n/a delete parser to calculate 80% showcase cost.
  12. PR Maxcash = PR after R$ upgrades only (R$ only)
  13. UPG Maxcash = upgrade numbers after R$ upgrades only (R$ only)
  14. TPSMPH2 = R$ only MPH
  15. TPSKMH2 = R$ only KPH
  16. ACC2 = R$ only acceleration
  17. BRFT2 = R$ only braking ft
  18. BRM2 = R$ only braking m
  19. CORN2 = R$ only cornering
  20. PR Max = Fully upgraded PR
  21. UPG Max = Fully upgraded upgrade numbers
  22. TPSMPH3 = Fully upgraded MPH
  23. TPSKMH3 = Fully upgraded KPH
  24. ACC3 = Fully upgraded acceleration
  25. BRFT3 = Fully upgraded braking ft
  26. BRM3 = Fully upgraded braking m
  27. CORN3 = Fully upgraded cornering
  28. COSTRS = Total R$ Cost to upgrade car with R$ only upgrades
  29. COSTRS2 = R$ upgrades cost, after a Gold upgrade
  30. COSTGOLD = Cost in Gold only upgrades
  31. COSTGOLD2 = Total upgrade cost in gold (including gold only upgrades)
  32. URS1 = No. of R$ upgrades
  33. URS2 = No of R$ upgrades after a gold upgrade
  34. UGOLD1 = No of Gold only upgrades
  35. UGOLD2 = Total gold upgrades (should be every upgrade)

Note: for Imperial or Metric values, change the units in the settings (Settings > Display > Display Speed: MPH | KPH) rather than converting and rounding the values using a Unit Converter. This ensures the values in-game.

Upgrades ( )

  1. Manual method:
    1. Info: R/upgrades|#Level|#Component|#Upgrade Description|#Time for R$ for upgrades in ? Minutes / ? Hours / ? Days, leave blank for Gold)|#Cost R$ leave blank for Gold|Cost Gold (As appearing in game: use '1 day' instead of '24 hours')
    2. Expand/delete the template below as required.
  2. Visual method, with Google Sheet
    1. Alternative, to create the information visually, this can be used: Google Sheet Car data
    2. As anyone can edit the above sheet, to avoid conflicts, if you have a Google Drive, I would recommend you save a copy (File > Make a copy...), which will save the Google sheet to your own Google Drive, for your own personal use.
    3. Anyone can edit the above sheet, even without a Google account.
    4. The Google sheet also creates the data for the RR3 Wiki:Upgrades Section (Classic Version) page, killing two birds with one stone :)
Reset

Upgrade Duration RCurr.R.Dollars.New.80x80.Shifted
GCurr.Gold.New.80x80.Shifted
1 Engine: ? ? 0
2 Engine: ? ? 0
3 Engine: ? ? 0
4 Engine: ? ? 0
5 Engine: ? ? 0
1 Drivetrain: ? ? 0
2 Drivetrain: ? ? 0
3 Drivetrain: ? ? 0
4 Drivetrain: ? ? 0
1 Body: ? ? 0
2 Body: ? ? 0
3 Body: ? ? 0
4 Body: ? ? 0
1 Suspension: ? ? 0
2 Suspension: ? ? 0
3 Suspension: ? ? 0
1 Exhaust: ? ? 0
2 Exhaust: ? ? 0
3 Exhaust: ? ? 0
1 Brakes: ? ? 0
2 Brakes: ? ? 0
3 Brakes: ? ? 0
4 Brakes: ? ? 0
1 Tires & Wheels: ? ? 0
2 Tires & Wheels: ? ? 0
3 Tires & Wheels: ? ? 0
4 Tires & Wheels: ? ? 0
TOTAL: 27 ? 0
+0
=0
0 /
0
Colour keys
White Curr.R.Dollars.New.80x80.Shifted purchase before any Curr.Gold.New.80x80.Shifted upgrades
Or Curr.Gold.New.80x80.Shifted instant purchase
Green Curr.R.Dollars.New.80x80.Shifted purchase after any Curr.Gold.New.80x80.Shifted upgrades
Red Curr.Gold.New.80x80.Shifted only purchase

For upgrades including PR values, please see the project page RR3 Wiki:Upgrades Section LAMBORGHINI, please be aware that PR values can vary depending on the upgrade order.



Note: The only way to capture the PR data properly is as follows:

  1. Cloud save
  2. Capture and complete one upgrade at a time, from base
  3. Pay gold to complete any R$ purchases
  4. Check the data and complete the next upgrade, one at a time
  5. Capture & complete all R$ upgrades before starting Curr.Gold.New.80x80.Shifted upgrades
  6. Double check the data captured actually equals the R$ upgrade data (Base PR + R$ upgrade data = Max PR w/ R$)
  7. Capture the car data for PR Max cash, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  8. Continue to capture the remaining data, as before, one at a time, pay gold to complete R$ upgrades
  9. Once all data has been captured double check the data captured actually equals the fully upgraded car data (Base PR + upgrade data = PR Fully upgraded)
  10. Once the car is fully upgraded, capture the car data for Max PR w/ Curr.Gold.New.80x80.Shifted, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  11. Cloud restore (to get all the gold back)

It is very time-consuming!

Navigation

Template:Navbox/Manufacturer/Lamborghini Template:Navbox/Series/??Race Series?? Template:Navbox/Series/??Race Series2??


  1. Once the new car page has been created the following pages that will need editing:
    1. Cars - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Cars (Base Stats) - Add the new car in the order it is displayed in the Manufacturer select screen.
    3. Cars (Fully Upgraded with R$) - Once the upgrade data is known, add the new car in the order it is displayed in the Manufacturer select screen.
    4. Cars (Fully Upgraded) - Once the upgrade data is known, add the new car in the order it is displayed in the Manufacturer select screen.
    5. RR3 Wiki:Car Costs - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select screen.
    6. Template:CarsGallery - Once the picture is added, add the new car in the order it is displayed in the Manufacturer select screen.
    7. Template:T/upgrades - Add link to car upgrade project page.
    8. RR3 Wiki:Upgrades Section (Classic Version) - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select > purchase car screen.
    9. Template:Navbox/Series/??Race Series?? - Create or modify a Navbox for each series the car is added. See Navbox above.
    10. Template:Navbox/Series/??Race Series2?? - Create or modify a Navbox for each series the car is added.
    11. Template:Navbox/manufacturer/Lamborghini - Add the new car in the order it is displayed in the manufacture select screen.
    12. Manufacturers - +1 the number of cars made by Lamborghini and increase the cost, once known.
    13. Lamborghini - Add the new car in the order it is displayed in the Manufacturer select screen.
    14. RR3 Wiki:Pages That Need Editing - Add the new car in the order it is displayed in the manufacturer select screen.
    15. RR3 Wiki:List of Sales so Far - add to cars with no sales
    16. Template:MainPage/Update (will probably be updated add as part of the release)
    17. History (will probably be updated add as part of the release - Add FM, EA and iTunes release notes)