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HENNESSEY VENOM F5
Make room in your garage for the fastest car in Real Racing—the unbelievable Hennessey Venom F5! Earn the car for yourself in the Club Day: Venom F5 Special Event, and smash some speed records!
Exclusive Series
Fully upgrade the Hennessey Venom F5 and the Volkswagen ID.R to unlock new Exclusive Series!
Flashback Events
Earn the Hennessey Venom F5 and Brabham BT62 n two classic Flashback events—Club Day: Venom F5 and Brabham Royale.
FLASHBACK EVENTS
See the long-awaited return of the Bugatti Bolide and the Hennessey Venom F5 in two classic Flashback events—End of the Road and Club Day: Venom F5!
— What's new in this update ( Ferrari Monza SP1 Update (v11.3)).

The HENNESSEY VENOM F5 was announced on December 15, 2020. It is the successor to the HENNESSEY VENOM GT. It was designed by John Hennessey.

It is powered by a twin-turbocharged 6.6L V8 which delivers 1,817 horsepower at 8,000 rpm.

Availability[]

The HENNESSEY VENOM F5 is available in two series:

This vehicle was added in the Hennessey Venom F5 Update (v9.3) released in March 2021 and can be unlocked by earning 17 trophies in Full Throttle Free-For-All.

This vehicle can be acquired for 1,000 Curr.Gold.New.80x80.Shifted or 800 Curr.Gold.New.80x80.Shifted with showcase discount, and is shipped instantly. It has also been available for 500 Curr.Gold.New.80x80.Shifted as a 'Get it Now' price, unlocking Full Throttle Free-For-All.

This vehicle is available to win in the following special event:

For the project page containing all events for this car see: RR3 Wiki:Events HENNESSEY

Characteristics[]

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Base 84.5 312 mph
502 kph
2.52 s 85.0 ft
25.9 m
1.69 g 1,000 GCurr.Gold.New.80x80.Shifted
(800)
Max
w/ RCurr.R.Dollars.New.80x80.Shifted
88.6
(1111111)
318 mph
512 kph
2.43 s 82.7 ft
25.2 m
1.77 g RCurr.R.Dollars.New.80x80.Shifted739,700
(+2,309,700)
7
8
Max 100.7
(6444433)
339 mph
546 kph
2.17 s 78.0 ft
23.8 m
1.93 g 1,825 Curr.Gold.New.80x80.Shifted
(3,223)
13
28
Top Speed
(kph)
165 232 298 365 432 498 565
502 546
Acc.
(s)
8.60 6.73 5.13 3.80 2.73 1.93 1.40
2.52 2.17
Braking
(m)
51 44 37 30 23 16 9
25.9 23.8
Cornering
(g)
0.6 0.8 1.2 1.6 2.6 3.6 4.8
1.69 1.93

Upgrades (28)[]

  1. Manual method:
    1. Info: R/upgrades|#Level|#Component|#Upgrade Description|#Time for R$ for upgrades in ? Minutes / ? Hours / ? Days, leave blank for Gold)|#Cost R$ leave blank for Gold|Cost Gold (As appearing in game: use '1 day' instead of '24 hours')
    2. Expand/delete the template below as required.
  2. Visual method, with Google Sheet
    1. Alternative, to create the information visually, this can be used: Google Sheet Car data
    2. As anyone can edit the above sheet, to avoid conflicts, if you have a Google Drive, I would recommend you save a copy (File > Make a copy...), which will save the Google sheet to your own Google Drive, for your own personal use.
    3. Anyone can edit the above sheet, even without a Google account.
    4. The Google sheet also creates the data for the RR3 Wiki:Upgrades Section (Classic Version) page, killing two birds with one stone :)
Reset

Upgrade Duration RCurr.R.Dollars.New.80x80.Shifted
GCurr.Gold.New.80x80.Shifted
1 Engine: Cold Air Intake 12 Hours 127,500 55
2 Engine: Competition Engine Tuning 85
3 Engine: Competition Throttle Body 1 Day 286,900 130
4 Engine: Increase Engine Bore 200
5 Engine: Competition Intake Manifold 2 Days 645,500 300
6 Engine: Competition Cam-shaft 450
1 Drivetrain: Ultra-Lightweight Flywheel 12 Hours 118,600 55
2 Drivetrain: Uprated Sports Driveshaft 80
3 Drivetrain: Race-Spec Lightweight Differential 1 Day 266,900 125
4 Drivetrain: Competition Sports Gearbox 185
1 Body: Polycarbonate Window Replacements 12 Hours 94,200 44
2 Body: Aero Optimised Undertray With Diffuser 65
3 Body: Aerodynamic Detailing 1 Day 212,100 95
4 Body: Advanced Body Refinement 145
1 Suspension: Competition Coil Springs 12 Hours 108,800 50
2 Suspension: Fully Adjustable Performance Shocks 75
3 Suspension: Advanced Suspension Tuning 1 Day 244,700 110
4 Suspension: Fully Adjustable Racing Shocks 170
1 Exhaust: Uprated Hi-Flow Catalytic Converter 12 Hours 107,600 50
2 Exhaust: Custom Titanium Exhaust Headers 75
3 Exhaust: Ultra-Flow Catalytic Converter 1 Day 242,000 110
4 Exhaust: Custom Titanium Turbo-back Exhaust 170
1 Brakes: Uprated Competition Brake Pads 12 Hours 83,200 38
2 Brakes: Uprated Competition Calipers 55
3 Brakes: Uprated Carbon Ceramic Vented Brake Discs 1 Day 187,100 85
1 Tires & Wheels: Camber & Toe Adjustments 12 Hours 99,800 46
2 Tires & Wheels: Elite Racing Compound 70
3 Tires & Wheels: Ultra Light Competition Rims 1 Day 224,500 105
TOTAL: 28 3 Days 12 Hours 739,700
+2,309,700
=3,049,400
1,825 /
3,223
Colour keys
White Curr.R.Dollars.New.80x80.Shifted purchase before any Curr.Gold.New.80x80.Shifted upgrades
Or Curr.Gold.New.80x80.Shifted instant purchase
Green Curr.R.Dollars.New.80x80.Shifted purchase after any Curr.Gold.New.80x80.Shifted upgrades
Red Curr.Gold.New.80x80.Shifted only purchase

For upgrades including PR values, please see the project page RR3 Wiki:Upgrades Section HENNESSEY, please be aware that PR values can vary depending on the upgrade order.

Note: The only way to capture the PR data properly is as follows:

  1. Cloud save
  2. Capture and complete one upgrade at a time, from base
  3. Pay gold to complete any R$ purchases
  4. Check the data and complete the next upgrade, one at a time
  5. Capture & complete all R$ upgrades before starting Curr.Gold.New.80x80.Shifted upgrades
  6. Double check the data captured actually equals the R$ upgrade data (Base PR + R$ upgrade data = Max PR w/ R$)
  7. Capture the car data for PR Max cash, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  8. Continue to capture the remaining data, as before, one at a time, pay gold to complete R$ upgrades
  9. Once all data has been captured double check the data captured actually equals the fully upgraded car data (Base PR + upgrade data = PR Fully upgraded)
  10. Once the car is fully upgraded, capture the car data for Max PR w/ Curr.Gold.New.80x80.Shifted, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  11. Cloud restore (to get all the gold back)

It is very time-consuming!

Trivia[]

  • This car has the current highest top speed in Real Racing 3, with 312mph or 502kph at stock, and 339mph or 546kph fully upgraded.
    • These speeds cannot be reached by any other car in the game. The next highest recorded top speed is 544km/h or 338mph, recorded by the Bugatti Bolide.
FB IMG 1619264029301

2020 Hennessey Venom F5 Top-Speed test On-Board

Navigation[]

HENNESSEY (2)
VENOM GTVENOM F5
Full Throttle Free-For-All
BUGATTI CHIRON SPORTKOENIGSEGG AGERA RS HENNESSEY VENOM F5
Hennessey Venom F5 (Exclusive Series)
HENNESSEY VENOM F5
  1. Once the new car page has been created the following pages will need editing:
    1. Cars - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Cars (Base Stats) - Add the new car in the order it is displayed in the Manufacturer select screen.
    3. Cars (Fully Upgraded with R$) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    4. Cars (Fully Upgraded) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    5. RR3 Wiki:Car Costs - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select screen.The data for this page is automatically generated.
    6. Template:CarsGallery - Once the picture is added, add the new car in the order it is displayed in the Manufacturer select screen.The data for this template is automatically generated.
    7. Template:T/upgrades - Add link to car upgrade project page.
    8. RR3 Wiki:Upgrades Section (Classic Version) - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select > purchase car screen.
    9. Template:Navbox/Series/FullThrottleFree-For-All - Create or modify a Navbox for each series the car is added. See Navbox above.
    1. Template:Navbox/Manufacturer/HENNESSEY - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Manufacturers - +1 the number of cars made by HENNESSEY and increase the cost, once known.The data for this page is automatically generated.
    3. HENNESSEY - Add the new car in the order it is displayed in the Manufacturer select screen.
    4. History (will probably be updated add as part of the release - Add FM, EA and iTunes release notes)
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