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Real Racing 3 Wiki
For the older edition of the same car, see: FORD SHELBY GT500
This page uses Creative Commons Licensed content from Wikipedia (view authors).

Meet the 2020 FORD SHELBY GT500
This American monster is unleashed upon Real Racing! Earn the car in a new Limited Time Series, and earn an exclusive Day of the Dead-inspired Livery in a Time Trial Competition
Exclusive Series
Fully upgrade the Bentley Continental GT3 and the 2020 Ford Shelby GT500 to unlock new Exclusive Series!
Season 2 Begins!
Welcome to Season 2! Collect VP to earn the incredible Ford Shelby GT500 (2020), or receive a stash of Gold if you already own the car!

Availability[]

The FORD SHELBY GT500 (2020) is available in 4 series:

This vehicle was added in the Formula 1® & NASCAR Update (v8.8) released in October 2020, and can be unlocked by earning 23 trophies in Unstoppable Supercars of America, or 17 trophies in either Modern Muscle or American Classics II.

This vehicle was able to be acquired for 450 Curr.Gold.New.80x80.Shifted or 360 Curr.Gold.New.80x80.Shifted with showcase discount, and was shipped instantly. It has also been available for 315 Curr.Gold.New.80x80.Shifted as a 'Get it Now' price, unlocking Unstoppable Supercars of America.

Availability from Formula 1® & Ferrari SF90 Stradale Update (v10.7) to May 9th, 2023[]

  • This vehicle was able to be unlocked/acquired by earning Curr.VP.80x9043,500 in Season 2 Round 1, until that round's expiration on May 9th, 2023. Once that round expired, availability conditions present prior to Formula 1® & Ferrari SF90 Stradale Update (v10.7) were resumed.

This vehicle is available to win in the following special event:

Liveries[]

FORD SHELBY GT500 (2020) No

No.20

FORD SHELBY GT500 (2020) No

No.22

The car is available in two additional Day of the Dead liveries:

Both liveries can now be acquired for free within the Original paints in the customization menu.

Characteristics[]

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Base 46.9 180 mph
290 kph
3.40 s 94.0 ft
28.6 m
1.15 g 450 GCurr.Gold.New.80x80.Shifted
(360)
Max
w/ RCurr.R.Dollars.New.80x80.Shifted
51.5
(1111111)
186 mph
300 kph
3.29 s 90.3 ft
27.5 m
1.19 g RCurr.R.Dollars.New.80x80.Shifted369,900
(+1,393,700)
7
9
Max 65.0
(5454334)
209 mph
336 kph
2.90 s 81.0 ft
24.7 m
1.32 g 660 Curr.Gold.New.80x80.Shifted
(1,453)
12
28
Top Speed
(kph)
165 232 298 365 432 498 565
290 336
Acc.
(s)
8.60 6.73 5.13 3.80 2.73 1.93 1.40
3.40 2.90
Braking
(m)
51 44 37 30 23 16 9
28.6 24.7
Cornering
(g)
0.6 0.8 1.2 1.6 2.6 3.6 4.8
1.15 1.32

Upgrades (28)[]

  1. Manual method:
    1. Info: R/upgrades|#Level|#Component|#Upgrade Description|#Time for R$ for upgrades in ? Minutes / ? Hours / ? Days, leave blank for Gold)|#Cost R$ leave blank for Gold|Cost Gold (As appearing in game: use '1 day' instead of '24 hours')
    2. Expand/delete the template below as required.
  2. Visual method, with Google Sheet
    1. Alternative, to create the information visually, this can be used: Google Sheet Car data
    2. As anyone can edit the above sheet, to avoid conflicts, if you have a Google Drive, I would recommend you save a copy (File > Make a copy...), which will save the Google sheet to your own Google Drive, for your own personal use.
    3. Anyone can edit the above sheet, even without a Google account.
    4. The Google sheet also creates the data for the RR3 Wiki:Upgrades Section (Classic Version) page, killing two birds with one stone :)
Reset

Upgrade Duration RCurr.R.Dollars.New.80x80.Shifted
GCurr.Gold.New.80x80.Shifted
1 Engine: Competition Engine Tuning 2 Hours 30 Minutes 63,800 28
2 Engine: Competition Throttle Body 44
3 Engine: Competition Cam-shaft 8 Hours 143,500 65
4 Engine: Competition Cylinder Heads 95
5 Engine: Competition Supercharger Kit 18 Hours 322,800 145
1 Drivetrain: Re-calibrated Gearbox 2 Hours 30 Minutes 59,300 26
2 Drivetrain: Carbon Fibre Driveshaft 40
3 Drivetrain: Competition Lightweight Differential 8 Hours 133,500 60
4 Drivetrain: Ultra-Lightweight Flywheel 90
1 Body: High Performance Body Refinements 2 Hours 30 Minutes 47,100 20
2 Body: Advanced Aerodynamic Detailing 32
3 Body: Advanced Weight Reduction 8 Hours 106,000 48
4 Body: Advanced Body Refinement 70
5 Body: Advanced Carbon Fibre Weave 18 Hours 238,600 110
1 Suspension: Advanced Suspension Tuning 2 Hours 30 Minutes 54,400 25
2 Suspension: Fully Adjustable Advanced Shocks 36
3 Suspension: Competition Suspension Tuning 8 Hours 122,400 55
4 Suspension: Competition Coil Springs 80
1 Exhaust: Custom Titanium Turbo-back Exhaust 2 Hours 30 Minutes 53,800 24
2 Exhaust: Competition Turbo Intake Manifold 36
3 Exhaust: Custom Titanium Performance Exhaust 8 Hours 121,000 55
1 Brakes: Uprated Carbon Ceramic Vented Brake Discs 2 Hours 30 Minutes 41,600 18
2 Brakes: Advanced Brake Pads 28
3 Brakes: Uprated Competition Calipers 8 Hours 93,600 42
1 Tires & Wheels: Competition Compound 2 Hours 30 Minutes 49,900 22
2 Tires & Wheels: Specialized Camber & Toe Adjustments 34
3 Tires & Wheels: Caster Tune 8 Hours 112,300 50
4 Tires & Wheels: Ultra Light Competition Rims 75
TOTAL: 28 1 Day
4 Hours
30 Minutes
369,900
+1,393,700
=1,763,600
660 /
1,453
Colour keys
White Curr.R.Dollars.New.80x80.Shifted purchase before any Curr.Gold.New.80x80.Shifted upgrades
Or Curr.Gold.New.80x80.Shifted instant purchase
Green Curr.R.Dollars.New.80x80.Shifted purchase after any Curr.Gold.New.80x80.Shifted upgrades
Red Curr.Gold.New.80x80.Shifted only purchase

For upgrades including PR values, please see the project page RR3 Wiki:Upgrades Section FORD, please be aware that PR values can vary depending on the upgrade order.

Note: The only way to capture the PR data properly is as follows:

  1. Cloud save
  2. Capture and complete one upgrade at a time, from base
  3. Pay gold to complete any R$ purchases
  4. Check the data and complete the next upgrade, one at a time
  5. Capture & complete all R$ upgrades before starting Curr.Gold.New.80x80.Shifted upgrades
  6. Double check the data captured actually equals the R$ upgrade data (Base PR + R$ upgrade data = Max PR w/ R$)
  7. Capture the car data for PR Max cash, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  8. Continue to capture the remaining data, as before, one at a time, pay gold to complete R$ upgrades
  9. Once all data has been captured double check the data captured actually equals the fully upgraded car data (Base PR + upgrade data = PR Fully upgraded)
  10. Once the car is fully upgraded, capture the car data for Max PR w/ Curr.Gold.New.80x80.Shifted, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  11. Cloud restore (to get all the gold back)

It is very time-consuming!

Navigation[]

FORD (26)
FOCUS RSSHELBY GT500MUSTANG GT PREMIUMGT (2005)SHELBY GT350RGT FIA GT1FUSION (NASCAR ACADEMY)FALCON FG X (2016)FALCON FG X (2017)FALCON FG X (2018)FUSION (TEAM PENSKE - 2015)FUSION (TEAM PENSKE - 2016)FUSION (STEWART-HAAS RACING)FUSION (2018)MUSTANG (2019)SHELBY GT500 (2020)SHELBY GT350R R3 SPECGT (2017)STEWART-HAAS RACING MUSTANG (2020)TEAM PENSKE MUSTANG (2020)STEWART-HAAS RACING MUSTANG (2021)TEAM PENSKE MUSTANG (2021)MUSTANG GT (2022)GT LE MANS (2016)GT LE MANS (2019)FUSION (RICHARD PETTY MOTORSPORTS)
American Classics II
DODGE VIPER SRT10 ACR-XFORD SHELBY GT500 (2020)CHEVROLET CORVETTE C7 ZR1
Unstoppable Supercars of America
DODGE CHALLENGER SRT HELLCATCHEVROLET CORVETTE ZR1FORD SHELBY GT350RFORD SHELBY GT500 (2020)
Modern Muscle
CADILLAC CT5-V BLACKWINGFORD SHELBY GT500 (2020)CHEVROLET CAMARO ZL1 1LE
Ford Shelby GT500 (2020) (Exclusive Series) 
FORD SHELBY GT500 (2020)
  1. Once the new car page has been created the following pages will need editing:
    1. Cars - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Cars (Base Stats) - Add the new car in the order it is displayed in the Manufacturer select screen.
    3. Cars (Fully Upgraded with R$) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    4. Cars (Fully Upgraded) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    5. RR3 Wiki:Car Costs - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select screen.The data for this page is automatically generated.
    6. Template:CarsGallery - Once the picture is added, add the new car in the order it is displayed in the Manufacturer select screen.The data for this template is automatically generated.
    7. Template:T/upgrades - Add link to car upgrade project page.
    8. RR3 Wiki:Upgrades Section (Classic Version) - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select > purchase car screen.
    9. Template:Navbox/Series/UnstoppableSupercarsofAmerica - Create or modify a Navbox for each series the car is added. See Navbox above.
    1. Template:Navbox/Manufacturer/??manufacturer?? - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Manufacturers - +1 the number of cars made by ??Manufacturer?? and increase the cost, once known.The data for this page is automatically generated.
    3. FORD - Add the new car in the order it is displayed in the Manufacturer select screen.
    4. History (will probably be updated add as part of the release - Add FM, EA and iTunes release notes)
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