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After close to 70 years of evolution, the 8th generation of the Corvette Stingray boosts balance and performance by being the first of its series to implement a mid-engine platform.
— In-game description.

Chevrolet Corvette Stingray C8 is a series located in the Exclusive Series group and was added in Bugatti La Voiture Noire Update (v9.8). In the series, players will be able to participate in 54 events, separated by 20 tiers.

Throughout the series, players can earn Curr.R.Dollars.New.80x80.Shifted.png200,000 and 70 Curr.Gold.New.80x80.Shifted.png in bonuses upon reaching 100% completion in the series.

Fully Upgraded Car

Players must own a fully-upgraded CHEVROLET CORVETTE STINGRAY C8 in order to participate in this series. Stats and costs are for the fully upgraded car.

Brand Name PR Top Speed Acc. Braking Grip Upgrade Cost
Manufacturer CHEVROLET.png CORVETTE STINGRAY C8 63.4 211 mph
340 kph
2.37 s 94.0 ft
28.6 m
1.20 g GCurr.Gold.New.80x80.Shifted.png874
RCurr.R.Dollars.New.80x80.Shifted.png1,844,300


Events

Index Tier Event Location Laps
/PR
RCurr.R.Dollars.New.80x80.Shifted.png
(+CRB)
Fame
1.1 TIER 1 AutocrossAutocross Suzuka Circuit
Grand Prix Circuit

2,500 500
1.2 TIER 1 Head To HeadHead To Head Nürburgring
(Morning)
Grand Prix Circuit
1
5,600
(+1,400)
1,100
1.3 TIER 1 CupCup Porsche Test Track
On-road Circuit (Long)
3
13,000
(+3,250)
2,400
2.1 TIER 2 Speed SnapSpeed Snap WeatherTech Raceway Laguna Seca
1,600 300
2.2 TIER 2 EnduranceEndurance Silverstone
The Grand Prix Circuit
Differs
5,700 /lap
(+1,425 /lap)
1,100 /lap
2.3 TIER 2 CupCup Circuit de Spa-Francorchamps 3
20,100
(+5,025)
3,700
3.1 TIER 3 Drag RaceDrag Race Daytona International Speedway
Speedway

2,100 400
3.2 TIER 3 HunterHunter Bugatti Circuit
(Night)
1
4,200
(+1,050)
800
3.3 TIER 3 CupCup Mount Panorama 3
17,200
(+4,300)
3,200
4.1 TIER 4 AutocrossAutocross Red Bull Ring
Grand Prix Circuit

2,500 500
4.2 TIER 4 Speed RecordSpeed Record Formula E Berlin Circuit
Tempelhof Airport
1
2,400
(+600)
500
4.3 TIER 4 CupCup Hockenheimring
Grand Prix Circuit
Rolling Start
3
14,200
(+3,550)
2,600
5.1 TIER 5 Time TrialTime Trial WeatherTech Raceway Laguna Seca 1
2,960 580
6.1 TIER 6 EliminationElimination Dubai Autodrome
Grand Prix Circuit
Differs
6,200
(+1,550)
1,200
6.2 TIER 6 EnduranceEndurance Circuit of The Americas
Grand Prix Circuit
Differs
5,600 /lap
(+1,400 /lap)
1,100 /lap
6.3 TIER 6 CupCup Melbourne 5
15,200
(+3,800)
2,800
7.1 TIER 7 Speed SnapSpeed Snap Circuit de Catalunya
Club Circuit

1,600 300
7.2 TIER 7 Head To HeadHead To Head Silverstone
The Grand Prix Circuit
1
5,700
(+1,425)
1,100
7.3 TIER 7 CupCup Suzuka Circuit
Grand Prix Circuit
3
17,300
(+4,325)
3,200
8.1 TIER 8 HunterHunter Mount Panorama 1
5,800
(+1,450)
1,100
8.2 TIER 8 Speed RecordSpeed Record Indianapolis Motor Speedway
(Morning)
Road Course
1
4,100
(+1,025)
800
8.3 TIER 8 CupCup Formula E Berlin Circuit
Tempelhof Airport
4
9,700
(+2,425)
1,800
9.1 TIER 9 EnduranceEndurance Hockenheimring
National
Differs
4,100 /lap
(+1,025 /lap)
800 /lap
9.2 TIER 9 AutocrossAutocross WeatherTech Raceway Laguna Seca
2,500 500
9.3 TIER 9 CupCup Nürburgring
Grand Prix Circuit
3
16,800
(+4,200)
3,100
10.1 TIER 10 Time TrialTime Trial Red Bull Ring
Grand Prix Circuit
1
3,160 580
11.1 TIER 11 Head To HeadHead To Head Melbourne 1
3,100
(+775)
600
11.2 TIER 11 Speed SnapSpeed Snap Porsche Test Track
On-road Circuit (Long)

1,600 300
11.3 TIER 11 CupCup Daytona International Speedway
Road Course
Rolling Start
4
21,600
(+5,400)
4,000
12.1 TIER 12 Drag RaceDrag Race Indianapolis Motor Speedway
Road Course

2,100 400
12.2 TIER 12 EliminationElimination Mount Panorama
(Morning)
Differs
6,200
(+1,550)
1,200
12.3 TIER 12 CupCup Silverstone
The International Circuit
5
15,300
(+3,825)
2,800
13.1 TIER 13 HunterHunter Autodromo Nazionale Monza
Road Course
1
5,300
(+1,325)
1,000
13.2 TIER 13 EnduranceEndurance Nürburgring
(Night)
Sprint Circuit
Differs
4,200 /lap
(+1,050 /lap)
800 /lap
13.3 TIER 13 CupCup Dubai Autodrome
International Circuit
4
18,200
(+4,550)
3,300
14.1 TIER 14 Speed SnapSpeed Snap Circuit des 24 Heures
1,600 300
14.2 TIER 14 AutocrossAutocross Formula E Berlin Circuit
Tempelhof Airport

2,500 500
14.3 TIER 14 CupCup Circuit de Catalunya
GP Circuit
4
20,300
(+5,075)
3,700
15.1 TIER 15 Time TrialTime Trial Hockenheimring
(Night)
Grand Prix Circuit
1
3,440 650
16.1 TIER 16 EliminationElimination Suzuka Circuit
East Circuit
Differs
6,200
(+1,550)
1,200
16.2 TIER 16 Head To HeadHead To Head Red Bull Ring
Südschleife National Circuit
1
2,400
(+600)
500
16.3 TIER 16 CupCup Circuit of The Americas
Grand Prix Circuit
4
22,600
(+5,650)
4,200
17.1 TIER 17 EnduranceEndurance WeatherTech Raceway Laguna Seca Differs
4,200 /lap
(+1,050 /lap)
800 /lap
17.2 TIER 17 HunterHunter Porsche Test Track
Dynamic Circuit
1
3,000
(+750)
600
17.3 TIER 17 CupCup Indianapolis Motor Speedway
Road Course
5
20,400
(+5,100)
3,700
18.1 TIER 18 AutocrossAutocross Dubai Autodrome
National Circuit

2,500 500
18.2 TIER 18 Speed SnapSpeed Snap Silverstone
The National Circuit

1,600 300
18.3 TIER 18 CupCup Circuit des 24 Heures
(Evening)
3
34,200
(+8,550)
6,300
19.1 TIER 19 Head To HeadHead To Head Suzuka Circuit
Grand Prix Circuit
1
5,900
(+1,475)
1,100
19.2 TIER 19 EliminationElimination Formula E Berlin Circuit
Tempelhof Airport
Differs
6,200
(+1,550)
1,200
19.3 TIER 19 CupCup Red Bull Ring
Afternoon
Grand Prix Circuit
5
22,100
(+5,525)
4,100
20.1 TIER 20 HunterHunter Circuit de Spa-Francorchamps 1
6,900
(+1,725)
1,300
20.2 TIER 20 EnduranceEndurance Circuit de Catalunya
GP Circuit
Differs
5,200 /lap
(+1,300 /lap)
1,000 /lap
20.3 TIER 20 CupCup Autodromo Nazionale Monza
Road Course
5
26,400
(+6,600)
4,800
Events: 54 Minimum 1st Rewards: 467,060 87,210
    • Editors notes:
    • Index No, this is the tier number along with the bottom of the Series. If there are multiple events per tier they should be separated by a dot, e.g. 1.2 is the first tier, second event.
    • Tier Name, it's important that the name matches its in-game counterpart, even if it's incorrect! If you're out of space you may use the <small></small> tags. Example: {NAME OF TIER}. Also to force text onto the second line use the <br /> command. For first showcase event for a car, tier name should reflect the exact name displayed in the description, most of the time the car manufacturer and model are displayed on different lines, e.g. [[PAGANI]]<br />[[PAGANI HUAYRA|HUAYRA]]<br />Showcase
    • Event, e.g. Cup, Time Trial, Endurance, etc. Event name can normally be abbreviated to the first two characters, or if two words the initials, e.g. au for autocross, ss for speed snap. Note: This is not case sensitive. Any errors will display in red.
| au = Autocross
| cu = Cup
| dr = Drag Race
| tt = Time Trial
| el = Elimination
| en = Endurance
| fe = Formula E
| h2h = Head To Head
| hu = Hunter
| na = NASCAR
| ss = Speed Snap
| sr = Speed Record
    • Circuit, e.g. Silverstone, Brands Hatch, etc. Notes: This is not case-sensitive. Various abbreviations are available. Any errors with circuit or variant will display in red.
| monza = Autodromo Nazionale Monza
| brands = Brands Hatch
| bugatti = Bugatti Circuit
| cat = Circuit de Catalunya
| spa = Circuit de Spa-Francorchamps
| le mans = Circuit des 24 Heures
| cota = Circuit of The Americas
| daytona = Daytona International Speedway
| dubai = Dubai Autodrome
| hock = Hockenheimring
| berlin = Formula E Berlin Circuit
| hong = Formula E Hong Kong Circuit
| ny = Formula E New York Circuit
| indi = Indianapolis Motor Speedway
| seca = Mazda Raceway Laguna Seca
| mel = Melbourne
| bathurst = Mount Panorama
| nurburg = Nürburgring
| porsche = Porsche Test Track
| rbr = Red Bull Ring
| richmond = Richmond International Raceway
| silverstone = Silverstone
| suzuka = Suzuka Circuit
    • Variant, e.g. Club. Notes: This is not case-sensitive. Various abbreviations are available. Any errors with circuit or variant will display in red. If the circuit has no/one variant (e.g. Mount Panorama, Brands Hatch) it can be omitted. Variants are circuit-specific e.g. using “National” will display the correct variants for Silverstone and Catalunya.
| bridge = The Bridge Grand Prix Circuit 2009 (Silverstone)
| club = Club Circuit
| dyn = Dynamic Circuit
| east = East Circuit
| gp = GP Circuit or Grand Prix Circuit or The Grand Prix Circuit (Circuit dependent)
| hill = Hill Circuit
| indy = Indy Circuit
| int = International Circuit or The International Circuit (Circuit dependent)
| junior = Junior Course
| long = On-road Circuit (Long)
| motorcycle = Motorcycle Course
| mull = Müllenbachschleife
| national = National or National Circuit or The National Circuit (Circuit dependent)
| oval = Oval Circuit
| road = Road Course
| short = Short or On-road Circuit (Short) (Circuit dependent)
| speedway = Speedway
| sprint = Sprint Circuit
| sud = Südschleife National Circuit
| west = West Circuit
    • Daylight (Optional), time of day variation. Notes: This is not case sensitive. Open and close brackets will be automatically added if displayed in the game. Any errors with daylight will display in red.
| a = Afternoon
| d = Dawn
| e = Evening
| m = Morning
| n = Night
    • Rolling Start=Yes (Optional), if the event starts on lap 0 and the car is moving (can be slow). Not required for NASCAR event.
    • PR (Optional), if there's no PR required then skip this.
    • Laps (Optional), how many laps there are in the event. The default for this parser is set to 1. If the event is one-lap only or less then skip this. Only Cup, NASCAR, Formula E and Head to Head events should have the Laps parser; all other events ignore this parser.
    • R$ Reward, awarded for finishing 1st. R$ should not include Clean Race Bonus (CRB) or friend bonus; it can include the R$50 bonus, but this will be removed automatically. FYI CRB is now automatically calculated R$ - 50 (if R$50 bonus is paid) x 1/4.
    • Fame Reward, the Fame awarded for finishing 1st.
    • Version, version number at the point of recording data, not displayed on the page, used to keep track of when the data was entered.
    • Battery (Optional), the percentage of starting battery, used for Formula E races. e.g. 50

To note:

  • 1. To accurately record data for Time Trials (without including the +R$50 bonus) go off-track before completing the lap, rendering it invalid and discarding the bonus.
  • 2. To accurately record data for Endurance events, you must never go off-track, compete until in the first position then finish the ongoing lap by returning to the exact starting position. Once this is done, take the main final R$ reward (if it ends with 50, subtract it from the total value) and divide it by the total amount of laps. Take the Fame reward and divide it by the number of laps.
  • 3. To record currently non-accessible events (due to one or more cars not being available yet), cloud save your game, purchase the missing tiers with gold, record the necessary information, then cloud restore to get back your gold.
  • 4. There is no need to remove unused parsers, the Wiki server will automatically ignore them when rendering the page.


  1. Once the new series page has been created the following pages that will need editing:
    1. Series and Special Events#Series - Add new series
    2. RR3 Wiki:Upgrades Strategy For 100% Completion - Add new series
    3. RR3 Wiki:Pages That Need Editing - Add new series
    4. If existing cars are added to the new series, add the series to each car page
    5. Cars - If existing cars are added to the new series, +1 the No of series (should match the car page)
    6. Exclusive Series Update the Background. Add manufacturers and cars added from the new series, in the career group page.
    7. Template:MainPage/Update (will probably be updated as part of the release)
    8. History (will probably be updated as part of the release)
    9. Exclusive: Add unlock requirements to CHEVROLET CORVETTE STINGRAY C8#Availability: Fully-upgrading this car, once owned, will unlock Chevrolet Corvette Stingray C8 (Exclusive Series).
  2. Once the new series data has been entered the following pages that will need editing:
    1. Series and Special Events#Best race for each series
    2. RR3 Wiki:Most Profitable Races (only races with at least R$30,000 reward AND at least R$4,000 per minute.)
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