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CHEVROLET CORVETTE STINGRAY C8
Meet the culmination of an iconic American lineage spanning almost 60 years—the Chevrolet Corvette Stingray C8!
— What's new in this update ( NASCAR and Bugatti Divo Update (v9.4).
Limited Time Series
Earn the new Chevrolet Corvette Stingray C8, the Bugatti Chiron Sport, the Bugatti Chiron, the Bugatti EB 110 Super Sport, and a pile of Gold in four Limited Time Series!
Exclusive Series!
Fully upgrade the 1962 Chevrolet Corvette Grand Sport and 2020 Chevrolet Corvette Stingray C8 to unlock new Exclusive Series!
— What's new in this update ( Bugatti La Voiture Noire Update (v9.8)).
Limited Series
Earn the new 2021 Lamborghini Countach LPI 800-4, 2022 Porsche 718 Cayman GT4 RS, 2020 Chevrolet Corvette Stingray C8 and 2010 Chevrolet Corvette C6.R GT2, and a heap of Gold and VP in four all-new Limited Series!

Availability[]

The CHEVROLET CORVETTE STINGRAY C8 is available in 3 series:

This vehicle was added in the NASCAR and Bugatti Divo Update (v9.4) released in May 2021.

This vehicle can be acquired for 450Curr.Gold.New.80x80.Shifted or 360Curr.Gold.New.80x80.Shifted with a showcase discount starting June 14th. It can sometimes be bought for 315 Curr.Gold.New.80x80.Shifted as a 'Get it Now' price, unlocking American Classics.

This vehicle can be unlocked by earning 26 trophies in American Classics after June 14th or as soon as Corvette Clash is unlocked.

This vehicle is available to win in the following special events:

For the project page containing all events for this car see: RR3 Wiki:Events CHEVROLET

Characteristics[]

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Base 45.9 184 mph
296 kph
2.80 s 109.0 ft
33.2 m
1.03 g 450 GCurr.Gold.New.80x80.Shifted
(360)
Max
w/ RCurr.R.Dollars.New.80x80.Shifted
51.8
(1111311)
196 mph
315 kph
2.63 s 104.3 ft
31.8 m
1.08 g RCurr.R.Dollars.New.80x80.Shifted369,900
(+1,272,700)
9
8
Max 63.4
(5454334)
211 mph
340 kph
2.37 s 94.0 ft
28.6 m
1.20 g 874 Curr.Gold.New.80x80.Shifted
(2,019)
11
28
Top Speed
(kph)
165 232 298 365 432 498 565
296 340
Acc.
(s)
8.60 6.73 5.13 3.80 2.73 1.93 1.40
2.80 2.37
Braking
(m)
51 44 37 30 23 16 9
33.2 28.6
Cornering
(g)
0.6 0.8 1.2 1.6 2.6 3.6 4.8
1.03 1.20

Upgrades (28)[]

  1. Manual method:
    1. Info: R/upgrades|#Level|#Component|#Upgrade Description|#Time for R$ for upgrades in ? Minutes / ? Hours / ? Days, leave blank for Gold)|#Cost R$ leave blank for Gold|Cost Gold (As appearing in game: use '1 day' instead of '24 hours')
    2. Expand/delete the template below as required.
  2. Visual method, with Google Sheet
    1. Alternative, to create the information visually, this can be used: Google Sheet Car data
    2. As anyone can edit the above sheet, to avoid conflicts, if you have a Google Drive, I would recommend you save a copy (File > Make a copy...), which will save the Google sheet to your own Google Drive, for your own personal use.
    3. Anyone can edit the above sheet, even without a Google account.
    4. The Google sheet also creates the data for the RR3 Wiki:Upgrades Section (Classic Version) page, killing two birds with one stone :)
Reset

Upgrade Duration RCurr.R.Dollars.New.80x80.Shifted
GCurr.Gold.New.80x80.Shifted
1 Engine: High-Performance Engine Tuning 4 Hours 63,800 40
2 Engine: Competition-Spec ECU 60
3 Engine: Competition Intake Manifold 12 Hours 143,500 90
4 Engine: Uprated Race-Spec Fuel Injection 135
5 Engine: Increase Engine Bore 1 Day 322,800 205
1 Drivetrain: Ultra-Lightweight Flywheel 4 Hours 59,300 36
2 Drivetrain: Carbon Fibre Driveshaft 55
3 Drivetrain: Re-calibrated Gearbox 12 Hours 133,500 80
4 Drivetrain: Higher Speed Reduction Gear Ratio 125
1 Body: General Body Refinement 4 Hours 47,100 30
2 Body: Weight Reduction 45
3 Body: Advanced Body Refinement 12 Hours 106,000 65
4 Body: Advanced Weight Reduction 100
5 Body: Advanced Carbon Fibre Weave 1 Day 238,600 150
1 Suspension: Advanced Suspension Tuning 4 Hours 54,400 34
2 Suspension: Carbon Fibre Strut Bar 50
3 Suspension: Competition Sway Bars 12 Hours 122,400 75
4 Suspension: Fully Adjustable Racing Shocks 115
1 Exhaust: Ultra-Flow Catalytic Converter 4 Hours 53,800 34
2 Exhaust: Uprated Free-Flow Muffler 8 Hours 80,700 50
3 Exhaust: Race-Spec Exhaust Piping 12 Hours 121,000 75
1 Brakes: Uprated Competition Brake Pads 4 Hours 41,600 26
2 Brakes: Uprated Competition Calipers 38
3 Brakes: Reinforced Carbon Racing Discs 12 Hours 93,600 55
1 Tires & Wheels: Specialized Camber & Toe Adjustments 4 Hours 49,900 30
2 Tires & Wheels: Caster Tune 46
3 Tires & Wheels: Ultra Light Racing Rims 12 Hours 112,300 70
4 Tires & Wheels: Elite Racing Compound 105
TOTAL: 28 1 Day
16 Hours
571,600
+1,272,700
=1,844,300
874 /
2,019
Colour keys
White Curr.R.Dollars.New.80x80.Shifted purchase before any Curr.Gold.New.80x80.Shifted upgrades
Or Curr.Gold.New.80x80.Shifted instant purchase
Green Curr.R.Dollars.New.80x80.Shifted purchase after any Curr.Gold.New.80x80.Shifted upgrades
Red Curr.Gold.New.80x80.Shifted only purchase

For upgrades including PR values, please see the project page RR3 Wiki:Upgrades Section CHEVROLET, please be aware that PR values can vary depending on the upgrade order.

Note: The only way to capture the PR data properly is as follows:

  1. Cloud save
  2. Capture and complete one upgrade at a time, from base
  3. Pay gold to complete any R$ purchases
  4. Check the data and complete the next upgrade, one at a time
  5. Capture & complete all R$ upgrades before starting Curr.Gold.New.80x80.Shifted upgrades
  6. Double check the data captured actually equals the R$ upgrade data (Base PR + R$ upgrade data = Max PR w/ R$)
  7. Capture the car data for PR Max cash, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  8. Continue to capture the remaining data, as before, one at a time, pay gold to complete R$ upgrades
  9. Once all data has been captured double check the data captured actually equals the fully upgraded car data (Base PR + upgrade data = PR Fully upgraded)
  10. Once the car is fully upgraded, capture the car data for Max PR w/ Curr.Gold.New.80x80.Shifted, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  11. Cloud restore (to get all the gold back)

It is very time-consuming!

Navigation[]

CHEVROLET (34)
COBALT SSCAMARO ZL1 (2013)CORVETTE STINGRAY Z51CORVETTE ZR1SS (NASCAR ACADEMY)CAMARO SS (2017)CAMARO SS (1967)STINGRAY 427 (1969)CORVETTE GRAND SPORTCAMARO Z/28 (RACING)CORVETTE C8.RCORVETTE C6.R GT2CORVETTE STINGRAY C8CORVETTE C7 ZR1CAMARO ZL1 1LECORVETTE C8 Z06SS (HENDRICK MOTORSPORTS - 2015)SS (STEWART-HAAS RACING - 2015)SS (STEWART-HAAS RACING - 2016)SS (HENDRICK MOTORSPORTS - 2016)SS (HENDRICK MOTORSPORTS - 2017)CAMARO ZL1 (2018)CAMARO ZL1 (2019)HENDRICK MOTORSPORTS CAMARO ZL1 1LE (2020)CHIP GANASSI RACING CAMARO ZL1 1LE (2020)RICHARD CHILDRESS RACING CAMARO ZL1 1LE (2020)RICHARD PETTY MOTORSPORTS CAMARO ZL1 1LE (2020)HENDRICK MOTORSPORTS CAMARO ZL1 1LE (2021)CHIP GANASSI RACING CAMARO ZL1 1LE (2021)RICHARD CHILDRESS RACING CAMARO ZL1 1LE (2021)RICHARD PETTY MOTORSPORTS CAMARO ZL1 1LE (2021)CAMARO ZL1 (2022)CAMARO GT4.RCORVETTE C7.R
American Classics
SRT VIPER GTSFORD SHELBY GT350RCHEVROLET CORVETTE STINGRAY C8
Corvette Clash
CHEVROLET CORVETTE STINGRAY C8CHEVROLET CORVETTE C7 ZR1CHEVROLET CORVETTE C8 Z06
  1. Once the new car page has been created the following pages will need editing:
    1. Cars - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Cars (Base Stats) - Add the new car in the order it is displayed in the Manufacturer select screen.
    3. Cars (Fully Upgraded with R$) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    4. Cars (Fully Upgraded) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    5. RR3 Wiki:Car Costs - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select screen.The data for this page is automatically generated.
    6. Template:CarsGallery - Once the picture is added, add the new car in the order it is displayed in the Manufacturer select screen.The data for this template is automatically generated.
    7. Template:T/upgrades - Add link to car upgrade project page.
    8. RR3 Wiki:Upgrades Section (Classic Version) - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select > purchase car screen.
    9. Template:Navbox/Series/AmericanClassics - Create or modify a Navbox for each series the car is added. See Navbox above.
    1. Template:Navbox/Manufacturer/CHEVROLET - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Manufacturers - +1 the number of cars made by CHEVROLET and increase the cost, once known.The data for this page is automatically generated.
    3. CHEVROLET - Add the new car in the order it is displayed in the Manufacturer select screen.
    4. History (will probably be updated add as part of the release - Add FM, EA and iTunes release notes)
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