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BUGATTI DIVO
Introducing the Bugatti Divo—a hyper-exclusive, hyper-stylish hypercar! Only 40 of these exist in the real world, so don't miss your chance to add one to your garage by taking part in Club Day: Divo!
— What's new in this update ( NASCAR and Bugatti Divo Update (v9.4).
Exclusive Series
Fully upgrade the Bugatti Divo, the Bugatti Chiron and the Audi TT RS Coupé (2019) to unlock new Exclusive Series!
— What's new in Formula E Update (v9.5).
Flashback Events
Earn the Bugatti Divo and Bugatti Chiron Sport in two classic Flashback Eents—Club Day: Divo and Speedrush 4.
— What's new in Valhalla Update (v10.5)
Special Events
Earn the Ford Mustang Dark Horse, the Lotus Evija, the Porsche 919 Hybrid and the Bugatti Divo through some exciting limited series and flashbacks!
Time Trials
Push your limits with the Bugatti Showdown and the Velocity Vanguard time trials and many more!

The Bugatti Divo is a mid-engine track-focused sports car developed and manufactured by Bugatti Automobiles S.A.S. The car is named after French racing driver Albert Divo, who raced for Bugatti in the 1920s winning the Targa Florio (a race held on the island of Sicily from 1906 to 1977) twice. Just 40 will be made, all of which were sold out on the first day of sale.

Availability[]

The BUGATTI DIVO is available in 3 series:

This vehicle was added in the NASCAR and Bugatti Divo Update (v9.4) released in May 2021.

This vehicle can be acquired for 850Curr.Gold.New.80x80.Shifted or 680Curr.Gold.New.80x80.Shifted with a showcase discount. It can sometimes be bought for 467Curr.Gold.New.80x80.Shifted as a 'Get it Now' price, unlocking Supercar Renaissance.

This vehicle can be unlocked by earning 26 trophies in Supercar Renaissance.

This vehicle is available to win in the following special events:

For the project page containing all events for this car see: RR3 Wiki:Events BUGATTI

Characteristics[]

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Base 77.9 236 mph
380 kph
2.32 s 102.0 ft
31.1 m
1.60 g 850 GCurr.Gold.New.80x80.Shifted
(680)
Max
w/ RCurr.R.Dollars.New.80x80.Shifted
81.8
(1111111)
243 mph
390 kph
2.24 s 99.0 ft
30.2 m
1.65 g RCurr.R.Dollars.New.80x80.Shifted693,500
(+2,076,500)
7
8
Max 93.1
(4445344)
263 mph
423 kph
2.00 s 88.0 ft
26.8 m
1.82 g 1,650 Curr.Gold.New.80x80.Shifted
(3,160)
13
28
Top Speed
(kph)
165 232 298 365 432 498 565
380 423
Acc.
(s)
8.60 6.73 5.13 3.80 2.73 1.93 1.40
2.32 2.00
Braking
(m)
51 44 37 30 23 16 9
31.1 26.8
Cornering
(g)
0.6 0.8 1.2 1.6 2.6 3.6 4.8
1.60 1.82

Upgrades (28)[]

  1. Manual method:
    1. Info: R/upgrades|#Level|#Component|#Upgrade Description|#Time for R$ for upgrades in ? Minutes / ? Hours / ? Days, leave blank for Gold)|#Cost R$ leave blank for Gold|Cost Gold (As appearing in game: use '1 day' instead of '24 hours')
    2. Expand/delete the template below as required.
  2. Visual method, with Google Sheet
    1. Alternative, to create the information visually, this can be used: Google Sheet Car data
    2. As anyone can edit the above sheet, to avoid conflicts, if you have a Google Drive, I would recommend you save a copy (File > Make a copy...), which will save the Google sheet to your own Google Drive, for your own personal use.
    3. Anyone can edit the above sheet, even without a Google account.
    4. The Google sheet also creates the data for the RR3 Wiki:Upgrades Section (Classic Version) page, killing two birds with one stone :)
Reset

Upgrade Duration RCurr.R.Dollars.New.80x80.Shifted
GCurr.Gold.New.80x80.Shifted
1 Engine: High Flow Air Intake 12 Hours 119,500 65
2 Engine: Competition Engine Tuning 95
3 Engine: Competition Intake Manifold 1 Day 269,000 145
4 Engine: Uprated Race-Spec Fuel Injection 220
1 Drivetrain: Ultra-Lightweight Driveshaft 12 Hours 111,200 60
2 Drivetrain: Uprated Center Electronic Differential 90
3 Drivetrain: Competition Dual Clutch Gearbox 1 Day 250,300 135
4 Drivetrain: Uprated Torque Vectoring 205
1 Body: Advanced Body Refinement 12 Hours 88,400 48
2 Body: Advanced Weight Reduction 70
3 Body: Competition Aerodynamic Detailing 1 Day 198,800 110
4 Body: Advanced Carbon Fibre Weave 165
1 Suspension: Competition Coil Springs 12 Hours 102,000 55
2 Suspension: Fully Adjustable Competition Shocks 80
3 Suspension: Race-Spec Suspension Tuning 1 Day 229,400 125
4 Suspension: Fully Adjustable Racing Shocks 190
5 Suspension: Advanced Suspension Tuning 2 Days 516,200 285
1 Exhaust: Ultra-Flow Catalytic Converter 12 Hours 100,800 55
2 Exhaust: Race-Spec Turbo Intake Manifold 80
3 Exhaust: Race-Spec Turbo Back Exhaust 1 Day 226,900 125
1 Brakes: Uprated Competition Calipers 12 Hours 78,000 42
2 Brakes: Uprated Competition Brake Pads 60
3 Brakes: Uprated Race-Spec Calipers 1 Day 175,400 95
4 Brakes: Reinforced Carbon Racing Discs 145
1 Tires & Wheels: High-Grip Performance Compound 12 Hours 93,600 50
2 Tires & Wheels: Competition Camber & Toe Adjustments 75
3 Tires & Wheels: Ultra Light Competition Rims 1 Day 210,500 115
4 Tires & Wheels: Elite Racing Compound 175
TOTAL: 28 3 Days 12 Hours 693,500
+2,076,500
=2,770,000
1,650 /
3,160
Colour keys
White Curr.R.Dollars.New.80x80.Shifted purchase before any Curr.Gold.New.80x80.Shifted upgrades
Or Curr.Gold.New.80x80.Shifted instant purchase
Green Curr.R.Dollars.New.80x80.Shifted purchase after any Curr.Gold.New.80x80.Shifted upgrades
Red Curr.Gold.New.80x80.Shifted only purchase

For upgrades including PR values, please see the project page RR3 Wiki:Upgrades Section BUGATTI, please be aware that PR values can vary depending on the upgrade order.

Note: The only way to capture the PR data properly is as follows:

  1. Cloud save
  2. Capture and complete one upgrade at a time, from base
  3. Pay gold to complete any R$ purchases
  4. Check the data and complete the next upgrade, one at a time
  5. Capture & complete all R$ upgrades before starting Curr.Gold.New.80x80.Shifted upgrades
  6. Double check the data captured actually equals the R$ upgrade data (Base PR + R$ upgrade data = Max PR w/ R$)
  7. Capture the car data for PR Max cash, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  8. Continue to capture the remaining data, as before, one at a time, pay gold to complete R$ upgrades
  9. Once all data has been captured double check the data captured actually equals the fully upgraded car data (Base PR + upgrade data = PR Fully upgraded)
  10. Once the car is fully upgraded, capture the car data for Max PR w/ Curr.Gold.New.80x80.Shifted, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  11. Cloud restore (to get all the gold back)

It is very time-consuming!

Navigation[]

BUGATTI (8)
EB 110 SUPER SPORTVEYRON 16.4VEYRON 16.4 GRAND SPORT VITESSECHIRONDIVOCHIRON SPORTLA VOITURE NOIREBOLIDE
Supercar Renaissance
LAMBORGHINI ASTERION LPI 910-4LAMBORGHINI ESSENZA SCV12BUGATTI DIVO
Bugatti Divo (Exclusive Series)
BUGATTI DIVO
  1. Once the new car page has been created the following pages will need editing:
    1. Cars - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Cars (Base Stats) - Add the new car in the order it is displayed in the Manufacturer select screen.
    3. Cars (Fully Upgraded with R$) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    4. Cars (Fully Upgraded) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    5. RR3 Wiki:Car Costs - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select screen.The data for this page is automatically generated.
    6. Template:CarsGallery - Once the picture is added, add the new car in the order it is displayed in the Manufacturer select screen.The data for this template is automatically generated.
    7. Template:T/upgrades - Add link to car upgrade project page.
    8. RR3 Wiki:Upgrades Section (Classic Version) - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select > purchase car screen.
    9. Template:Navbox/Series/SupercarRenaissance - Create or modify a Navbox for each series the car is added. See Navbox above.
    1. Template:Navbox/Manufacturer/BUGATTI - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Manufacturers - +1 the number of cars made by BUGATTI and increase the cost, once known.The data for this page is automatically generated.
    3. BUGATTI - Add the new car in the order it is displayed in the Manufacturer select screen.
    4. History (will probably be updated add as part of the release - Add FM, EA and iTunes release notes)
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