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Speedrush 4
Test your driving abilities in the long-awaited 4th Season of Speedrush! Prove yourself and earn your very own Bugatti Chiron Sport!
— What's new in Bugatti Update (v7.3.0).
New Cars
Get behind the wheel of four all-new cars–the Bugatti Chiron, Bugatti Chiron Sport, Bugatti EB 110 Super Sport and the 2019 Audi TT RS Coupé!
— What's new in Bugatti Update (v7.3.0).
Exclusive Series
Fully upgrade the Bugatti Chiron Sport and the Bugatti Veyron 16.4 Grand Sport Vitesse to unlock new Exclusive Series!
Limited Time Series
Earn the new Chevrolet Corvette Stingray C8, the Bugatti Chiron Sport, the Bugatti Chiron, the Bugatti EB 110 Super Sport, and a pile of Gold in four Limited Time Series!
Flashback Events
Earn the Bugatti Divo and Bugatti Chiron Sport in two classic Flashback Eents—Club Day: Divo and Speedrush 4.
— What's new in Valhalla Update (v10.5)
Time Trial Competitions
Bugatti and Koenigsegg duke it out in the streets of Melbourne, and the Lotus Emira is on its home tour in Silverstone!

Availability[]

The BUGATTI CHIRON SPORT is available in 4 series:

This vehicle was added in the Bugatti Update (v7.3.0) released in May 2019 and can be unlocked by earning 29 trophies in Chiron Showcase.

This vehicle can be acquired for 950 Curr.Gold.New.80x80.Shifted or 760 Curr.Gold.New.80x80.Shifted with showcase discount. It has also been available for 475 Curr.Gold.New.80x80.Shifted as a 'Get it Now' price, unlocking Chiron Showcase.

This vehicle was available to win in the following special events:

For the project page containing all events for this car see: RR3 Wiki:Events BUGATTI

Characteristics[]

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Base 80.6 261 mph
420 kph
2.40 s 98.0 ft
29.9 m
1.60 g 950 GCurr.Gold.New.80x80.Shifted
(760)
Max
w/ RCurr.R.Dollars.New.80x80.Shifted
84.1
(1111111)
266 mph
428 kph
2.33 s 95.2 ft
29.0 m
1.64 g RCurr.R.Dollars.New.80x80.Shifted924,600
(+2,887,300)
7
8
Max 94.6
(5444344)
284 mph
457 kph
2.11 s 86.0 ft
26.2 m
1.79 g 1,630 Curr.Gold.New.80x80.Shifted
(3,175)
13
28
Top Speed
(kph)
165 232 298 365 432 498 565
420 457
Acc.
(s)
8.60 6.73 5.13 3.80 2.73 1.93 1.40
2.40 2.11
Braking
(m)
51 44 37 30 23 16 9
29.9 26.2
Cornering
(g)
0.6 0.8 1.2 1.6 2.6 3.6 4.8
1.60 1.79

Upgrades (28)[]

  1. Manual method:
    1. Info: R/upgrades|#Level|#Component|#Upgrade Description|#Time for R$ for upgrades in ? Minutes / ? Hours / ? Days, leave blank for Gold)|#Cost R$ leave blank for Gold|Cost Gold (As appearing in game: use '1 day' instead of '24 hours')
    2. Expand/delete the template below as required.
  2. Visual method, with Google Sheet
    1. Alternative, to create the information visually, this can be used: Google Sheet Car data
    2. As anyone can edit the above sheet, to avoid conflicts, if you have a Google Drive, I would recommend you save a copy (File > Make a copy...), which will save the Google sheet to your own Google Drive, for your own personal use.
    3. Anyone can edit the above sheet, even without a Google account.
    4. The Google sheet also creates the data for the RR3 Wiki:Upgrades Section (Classic Version) page, killing two birds with one stone :)
Reset

Upgrade Duration RCurr.R.Dollars.New.80x80.Shifted
GCurr.Gold.New.80x80.Shifted
1 Engine: High Flow Air Intake 12 Hours 159,400 65
2 Engine: Competition Engine Tuning 95
3 Engine: Competition Intake Manifold 1 Day 12 Hours 358,600 145
4 Engine: Uprated Race-Spec Fuel Injection 220
5 Engine: Race-Spec Turbocharger Kit 2 Days 806,900 330
1 Drivetrain: Ultra-Lightweight Driveshaft 12 Hours 148,300 60
2 Drivetrain: Uprated Center Electronic Differential 90
3 Drivetrain: Competition Dual Clutch Gearbox 1 Day 12 Hours 333,700 135
4 Drivetrain: Uprated Torque Vectoring 205
1 Body: Advanced Body Refinement 12 Hours 117,800 48
2 Body: Advanced Weight Reduction 70
3 Body: Competition Aerodynamic Detailing 1 Day 12 Hours 265,100 105
4 Body: Advanced Carbon Fibre Weave 160
1 Suspension: Competition Coil Springs 12 Hours 136,000 55
2 Suspension: Fully Adjustable Competition Shocks 80
3 Suspension: Race-Spec Suspension Tuning 1 Day 12 Hours 305,900 125
4 Suspension: Fully Adjustable Racing Shocks 185
1 Exhaust: Ultra-Flow Catalytic Converter 12 Hours 134,400 55
2 Exhaust: Race-Spec Turbo Intake Manifold 80
3 Exhaust: Race-Spec Turbo Back Exhaust 1 Day 12 Hours 302,500 120
1 Brakes: Uprated Competition Calipers 12 Hours 104,000 42
2 Brakes: Uprated Competition Brake Pads 60
3 Brakes: Uprated Race-Spec Calipers 1 Day 12 Hours 233,900 95
4 Brakes: Reinforced Carbon Racing Discs 140
1 Tires & Wheels: High-Grip Performance Compound 12 Hours 124,700 50
2 Tires & Wheels: Competition Camber & Toe Adjustments 75
3 Tires & Wheels: Ultra Light Competition Rims 1 Day 12 Hours 280,700 115
4 Tires & Wheels: Elite Racing Compound 170
TOTAL: 28 4 days 924,600
+2,887,300
=3,811,900
1,630 /
3,175
Colour keys
White Curr.R.Dollars.New.80x80.Shifted purchase before any Curr.Gold.New.80x80.Shifted upgrades
Or Curr.Gold.New.80x80.Shifted instant purchase
Green Curr.R.Dollars.New.80x80.Shifted purchase after any Curr.Gold.New.80x80.Shifted upgrades
Red Curr.Gold.New.80x80.Shifted only purchase

For upgrades including PR values, please see the project page RR3 Wiki:Upgrades Section BUGATTI, please be aware that PR values can vary depending on the upgrade order.

Note: The only way to capture the PR data properly is as follows:

  1. Cloud save
  2. Capture and complete one upgrade at a time, from base
  3. Pay gold to complete any R$ purchases
  4. Check the data and complete the next upgrade, one at a time
  5. Capture & complete all R$ upgrades before starting Curr.Gold.New.80x80.Shifted upgrades
  6. Double check the data captured actually equals the R$ upgrade data (Base PR + R$ upgrade data = Max PR w/ R$)
  7. Capture the car data for PR Max cash, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  8. Continue to capture the remaining data, as before, one at a time, pay gold to complete R$ upgrades
  9. Once all data has been captured double check the data captured actually equals the fully upgraded car data (Base PR + upgrade data = PR Fully upgraded)
  10. Once the car is fully upgraded, capture the car data for Max PR w/ Curr.Gold.New.80x80.Shifted, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  11. Cloud restore (to get all the gold back)

It is very time-consuming!

Navigation[]

BUGATTI (8)
EB 110 SUPER SPORTVEYRON 16.4VEYRON 16.4 GRAND SPORT VITESSECHIRONDIVOCHIRON SPORTLA VOITURE NOIREBOLIDE
Mythic Match
LAMBORGHINI ASTERION LPI 910-4BUGATTI CHIRON SPORTAPOLLO INTENSA EMOZIONE
Chiron Showcase
BUGATTI CHIRONBUGATTI CHIRON SPORT
Full Throttle Free-For-All
BUGATTI CHIRON SPORTKOENIGSEGG AGERA RS HENNESSEY VENOM F5
BUGATTI CHIRON SPORT (Exclusive Series)
BUGATTI CHIRON SPORT
  1. Once the new car page has been created the following pages will need editing:
    1. Cars - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Cars (Base Stats) - Add the new car in the order it is displayed in the Manufacturer select screen.
    3. Cars (Fully Upgraded with R$) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    4. Cars (Fully Upgraded) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    5. RR3 Wiki:Car Costs - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select screen.The data for this page is automatically generated.
    6. Template:CarsGallery - Once the picture is added, add the new car in the order it is displayed in the Manufacturer select screen.The data for this template is automatically generated.
    7. Template:T/upgrades - Add link to car upgrade project page.
    8. RR3 Wiki:Upgrades Section (Classic Version) - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select > purchase car screen.
    9. Template:Navbox/Series/ChironShowcase - Create or modify a Navbox for each series the car is added. See Navbox above.
    1. Template:Navbox/Manufacturer/BUGATTI - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Manufacturers - +1 the number of cars made by BUGATTI and increase the cost, once known.The data for this page is automatically generated.
    3. BUGATTI - Add the new car in the order it is displayed in the Manufacturer select screen.
    4. History (will probably be updated add as part of the release - Add FM, EA and iTunes release notes)
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