Real Racing 3 Wiki
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Real Racing 3 Wiki
Earn this car FREE by completing the End of the Road, before January 10th, 2022.
This page uses Creative Commons Licensed content from Wikipedia (view authors).

END OF THE ROAD
Prepare yourself for a car unlike any other - the Bugatti Bolide! Take one of the fastest cars in the game for a spin in a new 5 day Special Event - End of the Road!
— What's new in this update Bugatti Bolide Update (v10.0).
EXCLUSIVE SERIES
Fully upgrade the 2021 Bugatti Bolide, 2021 Bentley Continental GT Speed and 2020 Porsche 911 Turbo S to unlock three all new Exclusive Series!
— What's new in this update Formula 1® & Huracán STO Update (v10.1).

Availability

The BUGATTI BOLIDE is available in 2 series:

This vehicle was added in the Bugatti Bolide Update (v10.0) released in November 2021.

This vehicle can be acquired for 1,150 Curr.Gold.New.80x80.Shifted.png with no showcase discount, and is shipped instantly. It has also been available for ??? Curr.Gold.New.80x80.Shifted.png as a 'Get it Now' sale price, unlocking Unrivaled.

This vehicle is available to win in the following special event:

For the project page containing all events for this car see: RR3 Wiki:Events BUGATTI

Liveries

This car comes in two liveries:

  • Black and blue livery
  • Black and red "Seasons Greetings" livery

The extra livery can be acquired after collecting Curr.VP.80x90.png 34,400 in Bugatti Bolide Update (v10.0).

Characteristics

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Base 96.0 311 mph
500 kph
2.10 s 95.0 ft
29.0 m
2.25 g 1,150 GCurr.Gold.New.80x80.Shifted.png
(N/A)
Max
w/ RCurr.R.Dollars.New.80x80.Shifted.png
100.8
(1111111)
317 mph
510 kph
2.03 s 91.8 ft
28.0 m
2.33 g RCurr.R.Dollars.New.80x80.Shifted.png801,200
(+2,502,200)
7
8
Max 115.0
(5444344)
338 mph
544 kph
1.80 s 81.0 ft
24.7 m
2.58 g 1,860 Curr.Gold.New.80x80.Shifted.png
(3,598)
13
28
Top Speed
(kph)
164 220 276 332 388 444 500
500 544
Acc.
(s)
8.60 6.73 5.13 3.80 2.73 1.93 1.40
2.10 1.80
Braking
(m)
51 44 37 30 23 16 9
29.0 24.7
Cornering
(g)
0.6 0.8 1.2 1.8 2.6 3.6 4.8
2.25 2.58

Upgrades (28)

  1. Manual method:
    1. Info: R/upgrades|#Level|#Component|#Upgrade Description|#Time for R$ for upgrades in ? Minutes / ? Hours / ? Days, leave blank for Gold)|#Cost R$ leave blank for Gold|Cost Gold (As appearing in game: use '1 day' instead of '24 hours')
    2. Expand/delete the template below as required.
  2. Visual method, with Google Sheet
    1. Alternative, to create the information visually, this can be used: Google Sheet Car data
    2. As anyone can edit the above sheet, to avoid conflicts, if you have a Google Drive, I would recommend you save a copy (File > Make a copy...), which will save the Google sheet to your own Google Drive, for your own personal use.
    3. Anyone can edit the above sheet, even without a Google account.
    4. The Google sheet also creates the data for the RR3 Wiki:Upgrades Section (Classic Version) page, killing two birds with one stone :)
Reset.png

Upgrade Duration RCurr.R.Dollars.New.80x80.Shifted.png
GCurr.Gold.New.80x80.Shifted.png
1 Engine: High Flow Air Intake 12 Hours 138,100 70
2 Engine: Competition Engine Tuning 110
3 Engine: Competition Intake Manifold 1 Day 12 Hours 310,800 165
4 Engine: Uprated Race-Spec Fuel Injection 250
5 Engine: Race-Spec Turbocharger Kit 2 Days 699,300 375
1 Drivetrain: Ultra-Lightweight Driveshaft 12 Hours 128,500 65
2 Drivetrain: Uprated Center Electronic Differential 100
3 Drivetrain: Competition Dual Clutch Gearbox 1 Day 12 Hours 289,200 155
4 Drivetrain: Uprated Torque Vectoring 230
1 Body: Advanced Body Refinement 12 Hours 102,100 50
2 Body: Advanced Weight Reduction 80
3 Body: Competition Aerodynamic Detailing 1 Day 12 Hours 229,700 120
4 Body: Advanced Carbon Fibre Weave 185
1 Suspension: Competition Coil Springs 12 Hours 117,800 60
2 Suspension: Fully Adjustable Competition Shocks 95
3 Suspension: Race-Spec Suspension Tuning 1 Day 12 Hours 265,100 140
4 Suspension: Fully Adjustable Racing Shocks 210
1 Exhaust: Ultra-Flow Catalytic Converter 12 Hours 116,500 60
2 Exhaust: Race-Spec Turbo Intake Manifold 90
3 Exhaust: Race-Spec Turbo Back Exhaust 1 Day 12 Hours 262,200 140
1 Brakes: Uprated Competition Calipers 12 Hours 90,100 48
2 Brakes: Uprated Competition Brake Pads 70
3 Brakes: Uprated Race-Spec Calipers 1 Day 12 Hours 202,700 105
4 Brakes: Reinforced Carbon Racing Discs 160
1 Tires & Wheels: High-Grip Performance Compound 12 Hours 108,100 55
2 Tires & Wheels: Competition Camber & Toe Adjustments 85
3 Tires & Wheels: Ultra Light Competition Rims 1 Day 12 Hours 243,200 130
4 Tires & Wheels: Elite Racing Compound 195
TOTAL: 28 4 Days 801,200
+2,502,200
=3,303,400
1,860 /
3,598
Colour keys
White Curr.R.Dollars.New.80x80.Shifted.png purchase before any Curr.Gold.New.80x80.Shifted.png upgrades
Or Curr.Gold.New.80x80.Shifted.png instant purchase
Green Curr.R.Dollars.New.80x80.Shifted.png purchase after any Curr.Gold.New.80x80.Shifted.png upgrades
Red Curr.Gold.New.80x80.Shifted.png only purchase

For upgrades including PR values, please see the project page RR3_Wiki:Upgrades_Section_(Classic_Version), please be aware that PR values can vary depending on the upgrade order.

Note: The only way to capture the PR data properly is as follows:

  1. Cloud save
  2. Capture and complete one upgrade at a time, from base
  3. Pay gold to complete any R$ purchases
  4. Check the data and complete the next upgrade, one at a time
  5. Capture & complete all R$ upgrades before starting Curr.Gold.New.80x80.Shifted.png upgrades
  6. Double check the data captured actually equals the R$ upgrade data (Base PR + R$ upgrade data = Max PR w/ R$)
  7. Capture the car data for PR Max cash, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  8. Continue to capture the remaining data, as before, one at a time, pay gold to complete R$ upgrades
  9. Once all data has been captured double check the data captured actually equals the fully upgraded car data (Base PR + upgrade data = PR Fully upgraded)
  10. Once the car is fully upgraded, capture the car data for Max PR w/ Curr.Gold.New.80x80.Shifted.png, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  11. Cloud restore (to get all the gold back)

It is very time-consuming!

Navigation

BUGATTI (8)
EB 110 SUPER SPORTVEYRON 16.4VEYRON 16.4 GRAND SPORT VITESSECHIRONDIVOCHIRON SPORTLA VOITURE NOIREBOLIDE
Unrivaled
BUGATTI BOLIDE
  1. Once the new car page has been created the following pages will need editing:
    1. Cars - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Cars (Base Stats) - Add the new car in the order it is displayed in the Manufacturer select screen.
    3. Cars (Fully Upgraded with R$) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    4. Cars (Fully Upgraded) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    5. RR3 Wiki:Car Costs - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select screen.The data for this page is automatically generated.
    6. Template:CarsGallery - Once the picture is added, add the new car in the order it is displayed in the Manufacturer select screen.The data for this template is automatically generated.
    7. Template:T/upgrades - Add link to car upgrade project page.
    8. RR3 Wiki:Upgrades Section (Classic Version) - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select > purchase car screen.
    9. Template:Navbox/Series/Unrivaled - Create or modify a Navbox for each series the car is added. See Navbox above.
    1. Template:Navbox/Manufacturer/BUGATTI - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Manufacturers - +1 the number of cars made by BUGATTI and increase the cost, once known.The data for this page is automatically generated.
    3. BUGATTI - Add the new car in the order it is displayed in the Manufacturer select screen.
    4. History (will probably be updated add as part of the release - Add FM, EA and iTunes release notes)
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