Aston Martin's first-ever hypercar brings top-level track performance to the streets.
— In-game description.

Aston Martin Valkyrie is a series located in the Exclusive Series category and was added in Formula 1® and McLaren 765LT Update (v9.1). In the series, players will be able to participate in 54 events, separated by 20 tiers.

Throughout the series, players can earn Curr.R.Dollars.New.80x80.Shifted.png500,000 and 250 Curr.Gold.New.80x80.Shifted.png in bonuses upon reaching 100% completion in the series.

Fully Upgraded Car

Players must own a fully-upgraded ASTON MARTIN VALKYRIE in order to participate in this series. Stats and costs are for the fully upgraded car.

Brand Name PR Top Speed Acc. Braking Grip Upgrade Cost
Manufacturer ASTON MARTIN.png VALKYRIE 113.9 255 mph
410 kph
2.24 s 60.0 ft
18.3 m
2.88 g GCurr.Gold.New.80x80.Shifted.png1,865
RCurr.R.Dollars.New.80x80.Shifted.png3,581,800

Events

Index Tier Event Location Laps
/PR
RCurr.R.Dollars.New.80x80.Shifted.png
(+CRB)
Fame
1.1 TIER 1 Drag RaceDrag Race Dubai Autodrome
Grand Prix Circuit

2,400 500
1.2 TIER 1 Speed SnapSpeed Snap Suzuka Circuit
East Circuit

1,800 400
1.3 TIER 1 CupCup Porsche Test Track
(Dawn)
Dynamic Circuit
3
10,100
(+2,525)
1,900
2.1 TIER 2 EnduranceEndurance Silverstone
The Bridge Grand Prix Circuit 2009
Differs
5,800/lap
(+1,450/lap)
1,100/lap
2.2 TIER 2 AutocrossAutocross Red Bull Ring
Grand Prix Circuit

2,800 600
2.3 TIER 2 CupCup Daytona International Speedway
Motorcycle Course
Rolling Start
2
9,600
(+2,400)
1,800
3.1 TIER 3 EliminationElimination Melbourne Differs
7,000
(+1,750)
1,300
3.2 TIER 3 Speed SnapSpeed Snap Daytona International Speedway
(Evening)
Motorcycle Course

1,800 400
3.3 TIER 3 CupCup Hockenheimring
National
5
23,400
(+5,850)
4,300
4.1 TIER 4 Head To HeadHead To Head Porsche Test Track
(Dawn)
On-road Circuit (Long)
1
5,000
(+1,250)
1,000
4.2 TIER 4 AutocrossAutocross Silverstone
The International Circuit

2,800 600
4.3 TIER 4 CupCup Indianapolis Motor Speedway
Road Course
3
13,800
(+3,450)
2,600
5.1 TIER 5 Time TrialTime Trial Nürburgring
(Morning)
Grand Prix Circuit
1
4,600 860
6.1 TIER 6 EliminationElimination Suzuka Circuit
East Circuit
Differs
7,100
(+1,775)
1,300
6.2 TIER 6 Speed SnapSpeed Snap Hockenheimring
Grand Prix Circuit

1,800 400
6.3 TIER 6 CupCup WeatherTech Raceway Laguna Seca 8
37,500
(+9,375)
6,900
7.1 TIER 7 AutocrossAutocross Indianapolis Motor Speedway
(Morning)
Road Course

2,900 600
7.2 TIER 7 Drag RaceDrag Race Autodromo Nazionale Monza
Road Course

2,400 500
7.3 TIER 7 CupCup Silverstone
The National Circuit
10
29,200
(+7,300)
5,400
8.1 TIER 8 Speed RecordSpeed Record Bugatti Circuit 1
4,900
(+1,225)
900
8.2 TIER 8 Speed SnapSpeed Snap Porsche Test Track
(Dawn)
Dynamic Circuit

1,800 400
8.3 TIER 8 CupCup Mount Panorama
(Afternoon)
Rolling Start
5
33,300
(+8,325)
6,100
9.1 TIER 9 AutocrossAutocross Circuit de Spa-Francorchamps
2,900 600
9.2 TIER 9 EnduranceEndurance Dubai Autodrome
International Circuit
Differs
5,300/lap
(+1,325/lap)
1,000/lap
9.3 TIER 9 CupCup Circuit of The Americas
Grand Prix Circuit
6
38,700
(+9,675)
7,100
10.1 TIER 10 Time TrialTime Trial Bugatti Circuit
(Night)
1
3,520 650
11.1 TIER 11 Drag RaceDrag Race Nürburgring
(Night)
Grand Prix Circuit

2,400 500
11.2 TIER 11 Speed SnapSpeed Snap Daytona International Speedway
(Evening)
Road Course

1,800 400
11.3 TIER 11 CupCup Circuit de Spa-Francorchamps 8
62,400
(+15,600)
11,400
12.1 TIER 12 AutocrossAutocross Suzuka Circuit
Grand Prix Circuit

2,900 600
12.2 TIER 12 EnduranceEndurance Porsche Test Track
Dynamic Circuit
Differs
3,400/lap
(+850/lap)
700/lap
12.3 TIER 12 CupCup Indianapolis Motor Speedway
Road Course
10
46,500
(+11,625)
8,500
13.1 TIER 13 Drag RaceDrag Race Red Bull Ring
Grand Prix Circuit

2,400 500
13.2 TIER 13 Speed SnapSpeed Snap Circuit des 24 Heures
(Evening)

1,800 400
13.3 TIER 13 CupCup Hockenheimring
(Night)
Grand Prix Circuit
9
49,600
(+12,400)
9,100
14.1 TIER 14 EliminationElimination Mount Panorama
(Morning)
Differs
7,100
(+1,775)
1,300
14.2 TIER 14 AutocrossAutocross Melbourne
2,900 600
14.3 TIER 14 CupCup Daytona International Speedway
(Evening)
Road Course
Rolling Start
8
49,900
(+12,475)
9,100
15.1 TIER 15 Time TrialTime Trial Silverstone
The Grand Prix Circuit
1
4,760 860
16.1 TIER 16 HunterHunter Circuit de Spa-Francorchamps 1
7,900
(+1,975)
1,500
16.2 TIER 16 Speed RecordSpeed Record Circuit of The Americas
National Circuit
1
4,400
(+1,100)
800
16.3 TIER 16 CupCup Dubai Autodrome
Grand Prix Circuit
9
58,300
(+14,575)
10,600
17.1 TIER 17 EliminationElimination Red Bull Ring
Grand Prix Circuit
Differs
7,200
(+1,800)
1,300
17.2 TIER 17 EnduranceEndurance Circuit de Catalunya
National Circuit
Differs
3,800/lap
(+950/lap)
700/lap
17.3 TIER 17 CupCup Nürburgring
(Morning)
Grand Prix Circuit
10
65,200
(+16,300)
11,900
18.1 TIER 18 AutocrossAutocross Daytona International Speedway
Motorcycle Course

2,900 600
18.2 TIER 18 Speed SnapSpeed Snap Circuit of The Americas
National Circuit

1,900 400
18.3 TIER 18 CupCup Suzuka Circuit
Grand Prix Circuit
9
60,500
(+15,125)
11,000
19.1 TIER 19 Head To HeadHead To Head Dubai Autodrome
National Circuit
1
4,600
(+1,150)
900
19.2 TIER 19 HunterHunter Hockenheimring
National
1
4,800
(+1,200)
900
19.3 TIER 19 CupCup Circuit des 24 Heures
(Evening)
4
52,500
(+13,125)
9,600
20.1 TIER 20 EliminationElimination Nürburgring
(Night)
Sprint Circuit
Differs
7,200
(+1,800)
1,300
20.2 TIER 20 Speed SnapSpeed Snap Circuit de Catalunya
GP Circuit

1,900 400
20.3 TIER 20 CupCup Autodromo Nazionale Monza
Road Course
10
60,800
(+15,200)
11,100
    • Editors notes:
    • Index No, this is the tier number along with the bottom of the Series. If there are multiple events per tier they should be separated by a dot, e.g. 1.2 is the first tier, second event.
    • Tier Name, it's important that the name matches its in-game counterpart, even if it's incorrect! If you're out of space you may use the <small></small> tags. Example: {NAME OF TIER}. Also to force text onto the second line use the <br /> command. For first showcase event for a car, tier name should reflect the exact name displayed in the description, most of the time the car manufacturer and model are displayed on different lines, e.g. [[PAGANI]]<br />[[PAGANI HUAYRA|HUAYRA]]<br />Showcase
    • Event, e.g. Cup, Time Trial, Endurance, etc. Event name can normally be abbreviated to the first two characters, or if two words the initials, e.g. au for autocross, ss for speed snap. Note: This is not case sensitive. Any errors will display in red.
| au = Autocross
| cu = Cup
| dr = Drag Race
| tt = Time Trial
| el = Elimination
| en = Endurance
| fe = Formula E
| h2h = Head To Head
| hu = Hunter
| na = NASCAR
| ss = Speed Snap
| sr = Speed Record
    • Circuit, e.g. Silverstone, Brands Hatch, etc. Notes: This is not case-sensitive. Various abbreviations are available. Any errors with circuit or variant will display in red.
| monza = Autodromo Nazionale Monza
| brands = Brands Hatch
| bugatti = Bugatti Circuit
| cat = Circuit de Catalunya
| spa = Circuit de Spa-Francorchamps
| le mans = Circuit des 24 Heures
| cota = Circuit of The Americas
| daytona = Daytona International Speedway
| dubai = Dubai Autodrome
| hock = Hockenheimring
| berlin = Formula E Berlin Circuit
| hong = Formula E Hong Kong Circuit
| ny = Formula E New York Circuit
| indi = Indianapolis Motor Speedway
| seca = Mazda Raceway Laguna Seca
| mel = Melbourne
| bathurst = Mount Panorama
| nurburg = Nürburgring
| porsche = Porsche Test Track
| rbr = Red Bull Ring
| richmond = Richmond International Raceway
| silverstone = Silverstone
| suzuka = Suzuka Circuit
    • Variant, e.g. Club. Notes: This is not case-sensitive. Various abbreviations are available. Any errors with circuit or variant will display in red. If the circuit has no/one variant (e.g. Mount Panorama, Brands Hatch) it can be omitted. Variants are circuit-specific e.g. using “National” will display the correct variants for Silverstone and Catalunya.
| bridge = The Bridge Grand Prix Circuit 2009 (Silverstone)
| club = Club Circuit
| dyn = Dynamic Circuit
| east = East Circuit
| gp = GP Circuit or Grand Prix Circuit or The Grand Prix Circuit (Circuit dependent)
| hill = Hill Circuit
| indy = Indy Circuit
| int = International Circuit or The International Circuit (Circuit dependent)
| junior = Junior Course
| long = On-road Circuit (Long)
| motorcycle = Motorcycle Course
| mull = Müllenbachschleife
| national = National or National Circuit or The National Circuit (Circuit dependent)
| oval = Oval Circuit
| road = Road Course
| short = Short or On-road Circuit (Short) (Circuit dependent)
| speedway = Speedway
| sprint = Sprint Circuit
| sud = Südschleife National Circuit
| west = West Circuit
    • Daylight (Optional), time of day variation. Notes: This is not case sensitive. Open and close brackets will be automatically added if displayed in the game. Any errors with daylight will display in red.
| a = Afternoon
| d = Dawn
| e = Evening
| m = Morning
| n = Night
    • Rolling Start=Yes (Optional), if the event starts on lap 0 and the car is moving (can be slow). Not required for NASCAR event.
    • PR (Optional), if there's no PR required then skip this.
    • Laps (Optional), how many laps there are in the event. The default for this parser is set to 1. If the event is one-lap only or less then skip this. Only Cup, NASCAR, Formula E and Head to Head events should have the Laps parser; all other events ignore this parser.
    • R$ Reward, awarded for finishing 1st. R$ should not include Clean Race Bonus (CRB) or friend bonus; it can include the R$50 bonus, but this will be removed automatically. FYI CRB is now automatically calculated R$ - 50 (if R$50 bonus is paid) x 1/4.
    • Fame Reward, the Fame awarded for finishing 1st.
    • Version, version number at the point of recording data, not displayed on the page, used to keep track of when the data was entered.
    • Battery (Optional), the percentage of starting battery, used for Formula E races. e.g. 50

To note:

  • 1. To accurately record data for Time Trials (without including the +R$50 bonus) go off-track before completing the lap, rendering it invalid and discarding the bonus.
  • 2. To accurately record data for Endurance events, you must never go off-track, compete until in the first position then finish the ongoing lap by returning to the exact starting position. Once this is done, take the main final R$ reward (if it ends with 50, subtract it from the total value) and divide it by the total amount of laps. Take the Fame reward and divide it by the number of laps.
  • 3. To record currently non-accessible events (due to one or more cars not being available yet), cloud save your game, purchase the missing tiers with gold, record the necessary information, then cloud restore to get back your gold.
  • 4. There is no need to remove unused parsers, the Wiki server will automatically ignore them when rendering the page.


  1. Once the new series page has been created the following pages that will need editing:
    1. Series and Special Events#Series - Add new series
    2. RR3 Wiki:Upgrades Strategy For 100% Completion - Add new series
    3. RR3 Wiki:Pages That Need Editing - Add new series
    4. If existing cars are added to the new series, add the series to each car page
    5. Cars - If existing cars are added to the new series, +1 the No of series (should match the car page)
    6. Exclusive Series Update the Background. Add manufacturers and cars added from the new series, in the career group page.
    7. Template:MainPage/Update (will probably be updated as part of the release)
    8. History (will probably be updated as part of the release)
    9. Exclusive: Add unlock requirements to ASTON MARTIN VALKYRIE#Availability: Fully-upgrading this car, once owned, will unlock Aston Martin Valkyrie (Exclusive Series).
  2. Once the new series data has been entered the following pages that will need editing:
    1. Series and Special Events#Best race for each series
    2. RR3 Wiki:Most Profitable Races (only races with at least R$30,000 reward AND at least R$4,000 per minute.)
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