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Earn this car FREE by completing the Automobili Pininfarina Battista Edizione Nino Farina Limited Series, before May 19th, 2025.
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AUTOMOBILI PININFARINA
Gear up to race these Italian beasts that create a harmonious blend of luxury and performance. Experience the Automobili Pininfarina Battista with Furiosa Package in the new quest 'Electric Dream' and a chance to earn the Automobili Pininfarina Nino Farina in its own Limited Series.
EXCLUSIVE SERIES
Fully upgrade the Automobili Pininfarina Nino Farina and the Lotus Evija X to unlock two all-new Exclusive Series!

The Pininfarina Battista is an electric performance car manufactured by Automobili Pininfarina GmbH which is headquartered in Munich, Germany, with roots in the Italian car design firm and coachbuilder Pininfarina. The name Battista is a tribute to Pininfarina's founder Battista Pininfarina. The car was publicly unveiled at the 2019 Geneva Motor Show.

The Battista Edizione Nino Farina is a limited edition of just 5 vehicles, named after Giuseppe "Nino" Farina a first Formula One World Champion and a nephew of Battista Pininfarina. This edition debuted at the 2023 Goodwood Festival of Speed

Availability[]

The AUTOMOBILI PININFARINA BATTISTA EDIZIONE NINO FARINA is available in 2 series:

This vehicle was added in the Pininfarina Battista Update (v13.3) released in April 2025 and can be unlocked by completing the Automobili Pininfarina Battista Edizione Nino Farina Limited Series

This vehicle can be acquired for 1,000 or 800 with showcase discount, and is shipped instantly. It can sometimes be bought for ?? as a 'Get it Now' price, unlocking Pure Performance.

This vehicle is available to win in the following special event:

For the project page containing all events for this car see: RR3 Wiki:Events AUTOMOBILI PININFARINA

Characteristics[]

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Base 80.3 217 mph
349 kph
1.79 s 94.8 ft
28.9 m
1.52 g 1,000 G
(N/A)
Max
w/ R
84.8
(111111)
222 mph
358 kph
1.74 s 92.5 ft
28.2 m
1.56 g R592,700
(+3,296,800)
6
10
Max 100.8
(635554)
244 mph
393 kph
1.54 s 82.0 ft
25.0 m
1.73 g 1,361
(2,923)
12
28
Top Speed
(kph)
165 232 298 365 432 498 565
349 393
Acc.
(s)
8.60 6.73 5.13 3.80 2.73 1.93 1.40
1.79 1.54
Braking
(m)
51 44 37 30 23 16 9
28.9 25.0
Cornering
(g)
0.6 0.8 1.2 1.6 2.6 3.6 4.8
1.52 1.73

Upgrades ( )[]

  1. Manual method:
    1. Info: R/upgrades|#Level|#Component|#Upgrade Description|#Time for R$ for upgrades in ? Minutes / ? Hours / ? Days, leave blank for Gold)|#Cost R$ leave blank for Gold|Cost Gold (As appearing in game: use '1 day' instead of '24 hours')
    2. Expand/delete the template below as required.
  2. Visual method, with Google Sheet
    1. Alternative, to create the information visually, this can be used: Google Sheet Car data
    2. As anyone can edit the above sheet, to avoid conflicts, if you have a Google Drive, I would recommend you save a copy (File > Make a copy...), which will save the Google sheet to your own Google Drive, for your own personal use.
    3. Anyone can edit the above sheet, even without a Google account.
    4. The Google sheet also creates the data for the RR3 Wiki:Upgrades Section (Classic Version) page, killing two birds with one stone :)

Upgrade Duration R
G
1 Engine: Performance Management Software 12 Hours 119,500 48
2 Engine: Performance Management Electronics 70
3 Engine: High Performance Inverter 1 Day 12 Hours 269,000 105
4 Engine: High Performance Rotor 160
5 Engine: Lithium Polymer Battery 2 Days 605,200 245
6 Engine: Rare Earth Magnet Rotor 365
1 Drivetrain: Lightweight Gearbox Housing 12 Hours 111,200 45
2 Drivetrain: Higher Speed Reduction Gear Ratio 65
3 Drivetrain: Competition Lightweight Differential 1 Day 12 Hours 250,300 100
1 Body: General Body Refinement 12 Hours 88,400 36
2 Body: Weight Reduction 50
3 Body: Advanced Body Refinement 1 Day 12 Hours 198,800 80
4 Body: Advanced Weight Reduction 120
5 Body: High Performance Body Refinements 2 Days 447,300 180
1 Suspension: Advanced Suspension Tuning 12 Hours 102,000 40
2 Suspension: Uprated In-board Coilovers 60
3 Suspension: Performance Suspension Tuning 1 Day 12 Hours 229,400 90
4 Suspension: Fully Adjustable Performance Shocks 140
5 Suspension: High Performance Suspension Tuning 2 Days 516,200 210
1 Brakes: Advanced Brake Tuning 12 Hours 78,000 30
2 Brakes: Uprated Performance Brake Pads 46
3 Brakes: High Performance Brake Tuning 1 Day 12 Hours 175,400 70
4 Brakes: Uprated Performance Calipers 105
5 Brakes: Reinforced Carbon Racing Discs 2 Days 394,700 160
1 Tires & Wheels: Advanced Wheel Adjustments 12 Hours 93,600 38
2 Tires & Wheels: Specialized Camber & Toe Adjustments 55
3 Tires & Wheels: High Performance Wheel Adjustments 1 Day 12 Hours 210,500 85
4 Tires & Wheels: High-Grip Performance Compound 125
TOTAL: 28 4 Days 592,700
+3,296,800
=3,889,500
1,361 /
2,923
Colour keys
White purchase before any upgrades
Or instant purchase
Green purchase after any upgrades
Red only purchase

For upgrades including PR values, please see the project page RR3 Wiki:Upgrades Section AUTOMOBILI PININFARINA, please be aware that PR values can vary depending on the upgrade order.


Note: The only way to capture the PR data properly is as follows:

  1. Cloud save
  2. Capture and complete one upgrade at a time, from base
  3. Pay gold to complete any R$ purchases
  4. Check the data and complete the next upgrade, one at a time
  5. Capture & complete all R$ upgrades before starting upgrades
  6. Double check the data captured actually equals the R$ upgrade data (Base PR + R$ upgrade data = Max PR w/ R$)
  7. Capture the car data for PR Max cash, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  8. Continue to capture the remaining data, as before, one at a time, pay gold to complete R$ upgrades
  9. Once all data has been captured double check the data captured actually equals the fully upgraded car data (Base PR + upgrade data = PR Fully upgraded)
  10. Once the car is fully upgraded, capture the car data for Max PR w/ , (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  11. Cloud restore (to get all the gold back)

It is very time-consuming!

Navigation[]

Template:Navbox/Manufacturer/AUTOMOBILIPININFARINA Template:Navbox/Series/PurePerformance

  1. Once the new car page has been created the following pages will need editing:
    1. Cars - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Cars (Base Stats) - Add the new car in the order it is displayed in the Manufacturer select screen.
    3. Cars (Fully Upgraded with R$) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    4. Cars (Fully Upgraded) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    5. RR3 Wiki:Car Costs - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select screen.The data for this page is automatically generated.
    6. Template:CarsGallery - Once the picture is added, add the new car in the order it is displayed in the Manufacturer select screen.The data for this template is automatically generated.
    7. Template:T/upgrades - Add link to car upgrade project page.
    8. RR3 Wiki:Upgrades Section (Classic Version) - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select > purchase car screen.
    9. Template:Navbox/Series/PurePerformance - Create or modify a Navbox for each series the car is added. See Navbox above.
    1. Template:Navbox/Manufacturer/AUTOMOBILIPININFARINA - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Manufacturers - +1 the number of cars made by AUTOMOBILI PININFARINA and increase the cost, once known.The data for this page is automatically generated.
    3. AUTOMOBILI PININFARINA - Add the new car in the order it is displayed in the Manufacturer select screen.
    4. History (will probably be updated add as part of the release - Add FM, EA and iTunes release notes)
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