Earn this car FREE by completing the Race Day: Festival, before April 18th,
or Race Day: LMP Tour, before April 28th.
This page uses Creative Commons Licensed content from Wikipedia (view authors).

?.
— In-game description.
2009 Le Mans Prototypes
Travel back to 2009 with two Le Mans Prototypes—the Audi R15 TDI and the Aston Martin DBR 1-2. Take on two new special events—Race Day: Festival and Race Day: 2009 LMP Tour—and take home these classics!

The AUDI R15 TDI, commonly abbreviated to the R15, is a Le Mans Prototype (LMP) racing car constructed by the German car manufacturer AUDI AG. It is the successor to the AUDI R10 TDI.

Like its predecessor, the R15 TDI uses a turbocharged diesel engine, although the R15's V10 engine is physically smaller than the R10's V12. The smaller engine is pushed further toward the middle of the car than in the R10, resulting in a more neutral weight balance that gives the car better agility around the corners than its predecessor.

This car achieved an incredible 1-2-3 finish at the 2010 24 Hours of Le Mans, as well as setting the new distance record.

Availability

The AUDI R15 TDI is available in 1 series:

This vehicle was added in the Hennessey Venom F5 Update (v9.3) released in March 2021 and can be unlocked by earning 36 trophies in Prototypes 2014 Season.

This vehicle can be acquired for Curr.M.Dollars.New.80x80.Shifted.png2,300,000, with a shipping time of ?? hour(s). It can sometimes be bought for Curr.M.Dollars.New.80x80.Shifted.png???,??? as a 'Get it Now' price, unlocking LMP1 2009 Season.

This vehicle is available to win in the following special event:

For the project page containing all events for this car see: RR3 Wiki:Events AUDI

Drivers, Team Principal and Liveries

Technical Director

The Technical Director for AUDI is Kure Ito.

A skilled driver in his own right, Ito had a promising career ahead of him as a racer, until a crash at Silverstone convinced him to step away from the driver's seat. Ever since, he has been a race engineer, helping lead teams to victory at the most prestigious events in motorsports.
— In-game description

Drivers and Liveries

This car comes with 3 assigned drivers:

Lucas Foster (AUS)
100px
Showcase AUDI R15 TDI.jpg
A rising star from Australia who turned heads in his debut season—thanks in part to his charisma off the track—with an undeniably impressive performance at Mount Panorama. Now, Foster has crossed the globe to tacble the most grueling endurance race of them all—the 24 Hours of Le Mans.
— In-game description
Michelle Mancini (ITA)
100px
Showcase AUDI R15 TDI Nr2.jpg
Mancini has enjoyed a career that few racers can dream of, gracing podiums around the world. However, a victory at Sarthe is something that has so far eluded the motorsports veteran—something which she intends to change this season.
— In-game description
Taylor Wilkinson (GBR)
100px
Showcase AUDI R15 TDI Nr3.jpg
After Wilkinson clinched multiple podium finishes in a Pro-Am GT1 series in 2008, Audi was eager to get them behind the wheel of their LMP1 entry. Fans, the manufacturer and Wilkinson themselves are all confident that this success can be repeated.
— In-game description

The player has the opportunity to change the driver (and car livery) at any time.
Assigning the lower level driver can lead to OMP score reset after cloud save/restore (please see here).

Driver Levels and Car Characteristics

Level PR Top Speed Acc. Braking Cornering XP required Curr.Gold.New.80x80.Shifted.png
1 73.4 ? mph
290 kph
2.90 s ? ft
26.5 m
1.74 g 0 0
2 73.8 ? mph
291 kph
2.89 s ? ft
26.4 m
1.75 g 500 20
3 74.2 ? mph
292 kph
2.88 s ? ft
26.4 m
1.75 g 3,500 28
4 74.6 ? mph
293 kph
2.87 s ? ft
26.3 m
1.76 g 7,000 40
5 75 ? mph
293 kph
2.86 s ? ft
26.2 m
1.76 g 12,000 58
6 75.4 ? mph
294 kph
2.85 s ? ft
26.1 m
1.77 g 17,000 82
7 75.8 ? mph
295 kph
2.85 s ? ft
26 m
1.77 g 25,000 118
8 76.3 ? mph
296 kph
2.84 s ? ft
26 m
1.78 g 35,000 168
Total + 2.9 + 0 mph
+ 6 kph
- 0.06 s - 0.0 ft
- 0.5 m
+ 0.04 g 100,000 514

Driver and Principals

Driver Principals
level XP
reqd.
Curr.Gold.New.80x80.Shifted.png
cost
Training
cost Curr.M.Dollars.New.80x80.Shifted.png
Wait
time
Curr.Gold.New.80x80.Shifted.png
skip
PR XP
reqd.
Curr.Gold.New.80x80.Shifted.png
cost
PR
1 0 0 0 0 0 0 0 0 0
2 500 20 30,000 20 min 5 0.4 375 6 0.1
3 3,500 28 48,000 30 min 7 0.4 375 7 0.3
4 7,000 40 98,000 1h 10min 9 0.4 375 9 0.2
5 12,000 58 170,000 2h 10 0.4 375 11 0.2
6 17,000 82 242,000 2h 50min 10 0.4 375 14 0.2
7 25,000 118 358,000 4h 15min 10 0.4 375 17 0.1
8 35,000 168 502,000 6h 11 0.5 375 21 0.2
9 375 26 0.1
10 750 31 0.2
11 750 39 0.2
12 750 48 0.2
13 750 59 0.2
Totals 100,000 514 1,448,000 2.9 6000 288 2.2

Note: The PR values in the table above may be subject to rounding errors so might vary slightly depending on the Tuning applied to the car.

Characteristics

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Base 73.4 180 mph
290 kph
2.90 s 87.0 ft
26.5 m
1.74 g MCurr.M.Dollars.New.80x80.Shifted.png2,300,000
(N/A)
Max
w/ MCurr.M.Dollars.New.80x80.Shifted.png
? ? mph
? kph
? s ? ft
? m
? g ? ?
Max 78.4 ? mph
? kph
? s ? ft
? m
? g
Top Speed
(kph)
164 220 276 332 388 444 500
290
Acc.
(s)
Expression error: Unexpected < operator.
8.60 6.73 5.13 3.80 2.73 1.93 1.40
2.90
Braking
(m)
51 44 37 30 23 16 9
26.5
Cornering
(g)
Expression error: Unexpected < operator.
0.6 0.8 1.2 1.8 2.6 3.6 4.8
1.74

Upgrades ( )

  1. Manual method:
    1. Info: R/upgrades|#Level|#Component|#Upgrade Description|#Time for R$ for upgrades in ? Minutes / ? Hours / ? Days, leave blank for Gold)|#Cost R$ leave blank for Gold|Cost Gold (As appearing in game: use '1 day' instead of '24 hours')
    2. Expand/delete the template below as required.
  2. Visual method, with Google Sheet
    1. Alternative, to create the information visually, this can be used: Google Sheet Car data
    2. As anyone can edit the above sheet, to avoid conflicts, if you have a Google Drive, I would recommend you save a copy (File > Make a copy...), which will save the Google sheet to your own Google Drive, for your own personal use.
    3. Anyone can edit the above sheet, even without a Google account.
    4. The Google sheet also creates the data for the RR3 Wiki:Upgrades Section (Classic Version) page, killing two birds with one stone :)
Reset.png

Upgrade Duration RCurr.R.Dollars.New.80x80.Shifted.png
GCurr.Gold.New.80x80.Shifted.png
1 Engine: ? ? 0
2 Engine: ? ? 0
3 Engine: ? ? 0
4 Engine: ? ? 0
5 Engine: ? ? 0
1 Drivetrain: ? ? 0
2 Drivetrain: ? ? 0
3 Drivetrain: ? ? 0
4 Drivetrain: ? ? 0
1 Body: ? ? 0
2 Body: ? ? 0
3 Body: ? ? 0
4 Body: ? ? 0
1 Suspension: ? ? 0
2 Suspension: ? ? 0
3 Suspension: ? ? 0
1 Exhaust: ? ? 0
2 Exhaust: ? ? 0
3 Exhaust: ? ? 0
1 Brakes: ? ? 0
2 Brakes: ? ? 0
3 Brakes: ? ? 0
4 Brakes: ? ? 0
1 Tires & Wheels: ? ? 0
2 Tires & Wheels: ? ? 0
3 Tires & Wheels: ? ? 0
4 Tires & Wheels: ? ? 0
TOTAL: 27 ? 0
+0
=0
0 /
0
Colour keys
White Curr.R.Dollars.New.80x80.Shifted.png purchase before any Curr.Gold.New.80x80.Shifted.png upgrades
Or Curr.Gold.New.80x80.Shifted.png instant purchase
Green Curr.R.Dollars.New.80x80.Shifted.png purchase after any Curr.Gold.New.80x80.Shifted.png upgrades
Red Curr.Gold.New.80x80.Shifted.png only purchase

For upgrades including PR values, please see the project page RR3_Wiki:Upgrades_Section_(Classic_Version), please be aware that PR values can vary depending on the upgrade order.

Note: The only way to capture the PR data properly is as follows:

  1. Cloud save
  2. Capture and complete one upgrade at a time, from base
  3. Pay gold to complete any R$ purchases
  4. Check the data and complete the next upgrade, one at a time
  5. Capture & complete all R$ upgrades before starting Curr.Gold.New.80x80.Shifted.png upgrades
  6. Double check the data captured actually equals the R$ upgrade data (Base PR + R$ upgrade data = Max PR w/ R$)
  7. Capture the car data for PR Max cash, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  8. Continue to capture the remaining data, as before, one at a time, pay gold to complete R$ upgrades
  9. Once all data has been captured double check the data captured actually equals the fully upgraded car data (Base PR + upgrade data = PR Fully upgraded)
  10. Once the car is fully upgraded, capture the car data for Max PR w/ Curr.Gold.New.80x80.Shifted.png, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  11. Cloud restore (to get all the gold back)

It is very time-consuming!

Navigation

ASTON MARTIN (16)
DB9VANQUISHV12 VANTAGE SVANTAGE AMR PROVANTAGE 59VANTAGE N430VANTAGE GT3ONE-77 VANTAGE GTE (2019) VULCANVANTAGE GT4DBR1-2VANTAGE GTE (2012)VANTAGE GTE (2017)VANTAGE GTE (2018)VALKYRIE
LMP1 2009 Season
ASTON MARTIN DBR1-2AUDI R15 TDI
  1. Once the new car page has been created the following pages will need editing:
    1. Cars - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Cars (Base Stats) - Add the new car in the order it is displayed in the Manufacturer select screen.
    3. Cars (Fully Upgraded with R$) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    4. Cars (Fully Upgraded) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    5. RR3 Wiki:Car Costs - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select screen.The data for this page is automatically generated.
    6. Template:CarsGallery - Once the picture is added, add the new car in the order it is displayed in the Manufacturer select screen.The data for this template is automatically generated.
    7. Template:T/upgrades - Add link to car upgrade project page.
    8. RR3 Wiki:Upgrades Section (Classic Version) - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select > purchase car screen.
    9. Template:Navbox/Series/LMP12009Season - Create or modify a Navbox for each series the car is added. See Navbox above.
    1. Template:Navbox/Manufacturer/AUDI - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Manufacturers - +1 the number of cars made by ASTON MARTIN and increase the cost, once known.The data for this page is automatically generated.
    3. AUDI - Add the new car in the order it is displayed in the Manufacturer select screen.
    4. History (will probably be updated add as part of the release - Add FM, EA and iTunes release notes)
Community content is available under CC-BY-SA unless otherwise noted.