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Real Racing 3 Wiki
Earn this car FREE by completing the Aston Martin V8 Vantage GT2 Limited Series, before January 10th, 2022.
This page uses Creative Commons Licensed content from Wikipedia (view authors).

2009 GT2 Classics
Race in two Limited Series and collect this duo of newly added Le Mans classics from 2009: the Aston Martin V8 Vantage GT2 and the Porsche 911 GT3 RSR (997)!

Availability

The Aston Martin V8 Vantage GT2 is available in 1 series:

This vehicle was added in the Bugatti Bolide Update (v10.0) released in November 2021, and is only available to win in the following special event:

This vehicle can be acquired for Curr.M.Dollars.New.80x80.Shifted.png1,900,000 without a showcase discount, with a shipping time of 12 hour(s). It can sometimes be bought for Curr.M.Dollars.New.80x80.Shifted.png?? as a 'Get it Now' price, unlocking GT2 2009 Season (Endurance GT Racing).

For the project page containing all events for this car see: RR3 Wiki:Events ASTON MARTIN

Liveries

Numberless

No. 08

No. 88

This car has three liveries to choose from:

  • Glacial Blue 2 with orange accents (Numberless)
  • British Racing Green with lime green accents (No. 08)
  • Sunburst Yellow with no accents (No. 88)

Each livery can be acquired for 11 Curr.Gold.New.80x80.Shifted.png

Characteristics

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Base 57.0 175 mph
282 kph
3.54 s 100.0 ft
30.5 m
1.57 g MCurr.M.Dollars.New.80x80.Shifted.png1,900,000
(N/A)
Max
w/ MCurr.M.Dollars.New.80x80.Shifted.png
59.9
(1111)
178 mph
286 kph
3.45 s 98.3 ft
29.9 m
1.60 g MCurr.M.Dollars.New.80x80.Shifted.png162,653
(+2,253,511)
4
12
Max 77.4
(7777)
197 mph
317 kph
2.88 s 87.0 ft
26.5 m
1.79 g 514 Curr.Gold.New.80x80.Shifted.png
(514)
12
28
Top Speed
(kph)
164 220 276 332 388 444 500
282 317
Acc.
(s)
8.60 6.73 5.13 3.80 2.73 1.93 1.40
3.54 2.88
Braking
(m)
51 44 37 30 23 16 9
30.5 26.5
Cornering
(g)
0.6 0.8 1.2 1.8 2.6 3.6 4.8
1.57 1.79


Upgrades (28)

  1. Manual method:
    1. Info: R/upgrades|#Level|#Component|#Upgrade Description|#Time for R$ for upgrades in ? Minutes / ? Hours / ? Days, leave blank for Gold)|#Cost R$ leave blank for Gold|Cost Gold (As appearing in game: use '1 day' instead of '24 hours')
    2. Expand/delete the template below as required.
  2. Visual method, with Google Sheet
    1. Alternative, to create the information visually, this can be used: Google Sheet Car data
    2. As anyone can edit the above sheet, to avoid conflicts, if you have a Google Drive, I would recommend you save a copy (File > Make a copy...), which will save the Google sheet to your own Google Drive, for your own personal use.
    3. Anyone can edit the above sheet, even without a Google account.
    4. The Google sheet also creates the data for the RR3 Wiki:Upgrades Section (Classic Version) page, killing two birds with one stone :)
Reset.png

Upgrade Duration MCurr.M.Dollars.New.80x80.Shifted.png
GCurr.Gold.New.80x80.Shifted.png
1 Drivetrain: Drivetrain Tuning Stage 1 30 Minutes 45,843 -
2 Drivetrain: Drivetrain Tuning Stage 2 24
3 Drivetrain: Drivetrain Tuning Stage 3 1 Hour 10 Minutes 98,235 -
4 Drivetrain: Drivetrain Tuning Stage 4 42
5 Drivetrain: Drivetrain Tuning Stage 5 2 Hours 20 Minutes 196,470 -
6 Drivetrain: Drivetrain Tuning Stage 6 80
7 Drivetrain: Drivetrain Tuning Stage 7 3 Hours 30 Minutes 294,705 -
1 Body: Bodywork Adjustments Stage 1 25 Minutes 41,685 -
2 Body: Bodywork Adjustments Stage 2 22
3 Body: Bodywork Adjustments Stage 3 1 Hour 89,325 -
4 Body: Bodywork Adjustments Stage 4 38
5 Body: Bodywork Adjustments Stage 5 2 Hours 5 Minutes 178,650 -
6 Body: Bodywork Adjustments Stage 6 70
7 Body: Bodywork Adjustments Stage 7 3 Hours 10 Minutes 267,975 -
1 Brakes: Brakes Tuning Stage 1 20 Minutes 33,075 -
2 Brakes: Brakes Tuning Stage 2 16
3 Brakes: Brakes Tuning Stage 3 50 Minutes 70,875 -
4 Brakes: Brakes Tuning Stage 4 30
5 Brakes: Brakes Tuning Stage 5 1 Hour 40 Minutes 141,750 -
6 Brakes: Brakes Tuning Stage 6 55
7 Brakes: Brakes Tuning Stage 7 2 Hours 30 Minutes 212,625 -
1 Suspension: Suspension Tuning Stage 1 25 Minutes 42,050 -
2 Suspension: Suspension Tuning Stage 2 22
3 Suspension: Suspension Tuning Stage 3 1 Hour 90,108 -
4 Suspension: Suspension Tuning Stage 4 40
5 Suspension: Suspension Tuning Stage 5 2 Hours 5 Minutes 180,216 -
6 Suspension: Suspension Tuning Stage 6 75
7 Suspension: Suspension Tuning Stage 7 3 Hours 10 Minutes 270,324 -
TOTAL: 28 28 162,653
+2,091,258
=2,253,911
514 /
514
Colour keys
White Curr.R.Dollars.New.80x80.Shifted.png purchase before any Curr.Gold.New.80x80.Shifted.png upgrades
Or Curr.Gold.New.80x80.Shifted.png instant purchase
Green Curr.R.Dollars.New.80x80.Shifted.png purchase after any Curr.Gold.New.80x80.Shifted.png upgrades
Red Curr.Gold.New.80x80.Shifted.png only purchase

For upgrades including PR values, please see the project page RR3_Wiki:Upgrades_Section_(Classic_Version), please be aware that PR values can vary depending on the upgrade order.

Note: The only way to capture the PR data properly is as follows:

  1. Cloud save
  2. Capture and complete one upgrade at a time, from base
  3. Pay gold to complete any R$ purchases
  4. Check the data and complete the next upgrade, one at a time
  5. Capture & complete all R$ upgrades before starting Curr.Gold.New.80x80.Shifted.png upgrades
  6. Double check the data captured actually equals the R$ upgrade data (Base PR + R$ upgrade data = Max PR w/ R$)
  7. Capture the car data for PR Max cash, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  8. Continue to capture the remaining data, as before, one at a time, pay gold to complete R$ upgrades
  9. Once all data has been captured double check the data captured actually equals the fully upgraded car data (Base PR + upgrade data = PR Fully upgraded)
  10. Once the car is fully upgraded, capture the car data for Max PR w/ Curr.Gold.New.80x80.Shifted.png, (PR, Top Speed, Acc., Braking, Cornering, Cost, Parts) - change the device's settings between imperial and metric (Settings > Display > Display Speed: MPH | KPH) for top speed MPH/KPH and braking ft/m, do not use a calculation.
  11. Cloud restore (to get all the gold back)

It is very time-consuming!

Navigation

ASTON MARTIN (17)
DB9VANQUISHV12 VANTAGE SVANTAGE AMR PROVANTAGE 59VANTAGE N430VANTAGE GT3ONE-77 VANTAGE GTE (2019) VULCANV8 VANTAGE GT2VANTAGE GT4DBR1-2VANTAGE GTE (2012)VANTAGE GTE (2017)VANTAGE GTE (2018)VALKYRIE
GT2 2009 Season (Endurance GT Racing)
ASTON MARTIN V8 VANTAGE GT2PORSCHE 911 GT3 RSR (997)
  1. Once the new car page has been created the following pages will need editing:
    1. Cars - Add the new car in the order it is displayed in the manufacturer select screen.
    2. Cars (Base Stats) - Add the new car in the order it is displayed in the Manufacturer select screen.
    3. Cars (Fully Upgraded with R$) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    4. Cars (Fully Upgraded) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    5. RR3 Wiki:Car Costs - Once the upgrade data is known, and upgrade requirements, add the new car in the order it is displayed in the Manufacturer select screen.The data for this page is automatically generated.
    6. Template:CarsGallery - Once the picture is added, add the new car in the order it is displayed in the Manufacturer select screen.The data for this template is automatically generated.
    7. Template:T/upgrades - Add link to car upgrade project page.
    8. RR3 Wiki:Upgrades Section (Classic Version) - Add an empty (placeholder) entry for the car in the order it is displayed in the Manufacturer select screen. Add the details if/when known.
    9. Template:Navbox/Series/GT22009Season(EnduranceGTRacing) - Create or modify a Navbox for each series the car is added. See Navbox above.
    10. Template:Navbox/Manufacturer/ASTONMARTIN - Add the new car in the order it is displayed in the manufacturer select screen.
    11. Manufacturers - +1 the number of cars made by ??Manufacturer?? and increase the cost, once known.The data for this page is automatically generated.
    12. ASTON MARTIN - Add the new car in the order it is displayed in the Manufacturer select screen.
    13. History (will probably be updated add as part of the release - Add FM, EA and iTunes release notes)
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