Board Thread:Game Discussion/@comment-30576757-20190904125622/@comment-1905583-20190905082623

Like all of you I enjoy RR a great deal, so I won’t leave the game unless the prices get so high that it becomes more work/grind than fun. As the prices increase, my time in the game decreases slowly, since I end up delegating time in the game to the more important events, and skip others. That trend will move forward as prices increase.

One thing I knew about RR3 from the start is that if allowed, this game will devour time and money at an ever-expanding and horrifying rate if allowed to. Meaning, for me, that having a full garage from a time standpoint would not only be impossible for the time that I’m willing to devote to the game, but I absolutely refuse to buy gold or car packs unless some very fundamental things change. What good is buying a car that we might use for one or two events? That’s ridiculous.

I have no problem spending money on the game - after all, the developers need to earn money with it. As a former game developer, I completely understand this. However the money I do spend is only for occasionally VIPing car. That’s it. If I chose to purchase GC or car packs for real money, the return on that investment into the game must be worth it. And it’s not. Not by a long shot.

One final thought: I’ve read this forum and others as well as Reddit that are all focused on this game. I’ve seen comments from both the developers and many players to the effect that ‘RR3 is a mobile game and players have unrealistic expectations of what the experience should be’. And yet, this mobile game has pricing that in most cases that far exceeds AAA PC and console games. Should our expectations also extend to pricing? We already know the answer to that.