Board Thread:Game Discussion/@comment-34843407-20190403142316/@comment-28169398-20190406005611

RandyMc wrote: if the programming predicts the car to be in the grass, or into a barrier, should'nt the game also apply a speed reduction penalty? No.

The prediction is to show you a virtual representation of where your opponent might be at that instance based on where they were 200 or more milliseconds ago. What you see is the game trying to predict the future position of your opponents.

Unless your opponent actually does something to trigger the penalty on their client, why would you expect them to get a penalty? What is reflected on your client is not the actual race they are running.

Should you get a time penalty, if the representation of your car on an opponent's client is shown going off track when you didn't actually go off track on your client?