Talk:Strategy/@comment-26715739-20151002082317/@comment-26715739-20151002091058

So I quite like playing with numbers. I've got some stats together based on info in this wiki then, that I thought I would share (in case anyone is interested):

winnable gold (from series): 4365

winnable gold (from time limited events): 1870 (excl Asterion's Charge)

achievements (that you might be expected to get): approx 350 (up to 700 if you apply all the paint and reach level 1000 etc)

Total gold required: 16,556 (assuming no additional mechanics, no additional drive etc)

Remaining gold required after accounting for winnable gold: 9963

Assuming no ads and no daily bonus gold then level required to complete is in range: 275-300

Looking at some of the better earning races (but ignoring agent effect - and only using racing, not loading/splash screen time) - you can get a bit over 10fame/sec (up to about 15 if you're good) - so that's about 1 gold every 10 minutes of racing time (6100 fame/gold, 610 seconds to get 6100 fame), so about 6 per hour (let's round it down to account for that loading/splash screen time etc).

So required game time for 100% = approx 1660 hours.

Other way of slicing it is "average play time of 30 minutes per day" (as per most articles about RR3) = 3 gold per day = or about 9 years... o_0 (or... the average player will never get near finishing).

Another way of slicing it is cost to pay rather than play: £GBP782 (at best £/gold available in UK).

With agent on 10 lap Le Mans you can get up near equivalent of 28fame/sec (for a 30 minute race, 24 for 35 minutes), so divide by 2.5 or 3 (depending on how optimistic/fast you feel) the time estimates I guess. The Campianata H2H actually ends up being worse off with agent on a time/gold basis (the cost of the agent just takes up too much of the extra fame).

Level 1000 (for a total of 58157 gold from levelling up) on that basis would take: over 4000 hours worth of gameplay...

Of course, this is assuming any of my maths is correct (I'm bound to have forgotten to carry the 1 somewhere).