Board Thread:Game Discussion/@comment-80.254.154.59-20170330141209/@comment-29898480-20170330144614

What G'hanO says, plus the pair of left-handers after the second hairpin is a good place to pass on the inside.

The long-lefthander leading to the start-finish straight is good too, but you have to be careful.

Before the HK track, I think a lot of players had gotten used to using course-cuts or just bashing through in order to make passes. In real-life racing there's an art to picking the spot and the line to make it work. You have to adopt that attitude at HK, and not try to just pass at will. RR3 is actually easier than in real life because the bots are more predictable than real race car drivers in their line and their defensive moves.