Board Thread:Game Discussion/@comment-27095714-20170310044406/@comment-26829117-20170312172532

There are two things to think about in terms of size, storage and memory.

Storage: RR3 takes up around 3GB of storage on my android device. This is more or less split evenly between tracks and cars (18 tracks, 179 cars). So a track is roughly 10 times the size of a car in terms of storage.

Memory: A race only needs one track and a few cars loaded into memory for each race so the number of tracks and cars overall is irrelevant. Most of the memory footprint is in terms of texture maps (skins) so the larger / more detailed the images, the more memory is required.

Adding more tracks and cars shouldn't be an issue. Creating more detailed cars, larger tracks or higher definition backgrounds might be.