Board Thread:Game Discussion/@comment-26829117-20170904090146/@comment-31433854-20171016165748

" Though how would TSM opponents be ranked?"

That's the brilliant bit; they already are! FM are definitely not doing any fancy or even basic Bayesean predictions of your performance. It seems to be mostly just a ranking of your time (or distance or speed, as appropriate) and where it fits in the ditribution of times on their server. So FM could just use the existing TSM ranking system and add a bonus based on a tiering scheme, i.e., the actual race time doesn't matter, though it will effect future events. The downside being that, at least for some events, you will need a heavily upgraded car and drive using cuts to get the fastest bots (e.g. EK 10-lapper).

In terms of difficultly, perhaps I wasn't clear, but I was meaning a user-settable difficultly level, just like turning on or off traction control.