Board Thread:Game Discussion/@comment-31526827-20180827105729

WTTT:

Reduced number of race, bad

Reduced number of cars, bad

Introduced time penality so that losers could post times despite going off track or crashing; exploiters instead use to get top times by lawn mowing, bad.

Added ability to view race replay, good. Thank you.

GC Payouts down to the last player - sounds good except that winning 1-15 GC is useless when every car/upgrade you REALLY want costs 50-500-1000. At the pace of 1-15 GC a week... forgetaboutit. So, thanks for nothing, really.

Replacement of split time between ghost and yourself replaced by static Time of Ghost race - useless and removes useful information.

OMP:

Other cars ghost out instead of being solid when approached by your own car. For those who barely play or understand OMP it sounds like a blessing. Real racers (who use defensive driving techniques, for example) are mostly unhappy with it. Those who just want things to alwasy be easier, they like it... until they play long enough to realize..

OMP is not longer a true MP, it's simply time trials with multiple ghosts that you race against over and over (and over and over)

Only 1 race, only 3 cars, a no one asked for ploy to make more money. Loaning an under powered car to let anyone play and lose every single race just causes most to purchase upgrades and/or better cars with upgrades. Loaning a car that WILL FOR CERTAIN lose doesn't help that player - it helps line FM's pockets and let the experienced racers gain easy ranking points as they are effortlessly defeated.

Cheats, not fixed. Exploits, not fixed. Car stats are still being modified, people are driving off track without penalty. Cars can penetrate walls and/or bounce through/off them with increased velocity and no penalty.

Having so many FU's cars racing against only ghosts (making this time trials with ghosts) is producing considerably more close finishes - and exposing a bug that has cars in 2nd or 3rd place winning the race even after a clear 1st place win by the front running car. (claims that this is some prior bug are vacated by the universal agreement that "this didn't happen before, and happens non-stop now).

The matchmaking system should never place you in a race where the *only* outcome is to break even by winning 1st or lose in any other position. This causes games where players enter and exit over and over and over until they find a more advanteous mix of racers.

Genuine disconnects cause massive point loss but intentionally disconnecting before races start to game matchmaking doesn't affect a thing.

what makes this annoying, to me at least --- is that none of this was asked for, really. No one asked to reduced the number of cars and nubmer of races in either. Everyone wants the split time (universal). We asked for cheats and exploites to be fixed, we asked for lag/latency to be fixed, we want a better scoring system in OMP. We want more tracks (race and musical). Nothing we asked for was delivered - and now we have a still broken OMP plus a newly broken WTTT.

WTF EA, wtf?! WHen you play "follow the money" it is plain that these changes were made to increase revenue and not a care given to actual player experience. It's hard to contain my feelings of being let down and then anger (when I come in 1st but then lose, for example). A scoring system that takes 4 hours to climb form 500-1300 and then go from 1300 to 500 in 4 races.

--- in my opinion, what FM should do is return WTTT to exactly as it was before, except add the PR and Full replay. Stop there.

OMP should return to how it was before except in the case of ghosting. Instead of going all the way back to ramming/crashing or ghosting, cars should be solid and not allow other vehicles to pass through them BUT not allow cars to ram and cause the rammed car to rebound. ALL walls should be utterly impenitrable and ALL off track should result in immediate penalty. Stat hacking should be fixed using the method I've provided in the past (or better).

The above is posted simply in my humble opinion. 