Board Thread:Game Discussion/@comment-33625305-20190806010353/@comment-28169398-20190807040637

SlatBH wrote: Amrosa wrote: I can't argue with what they charge if that is what they need to cover their costs. As none of us, including the Game Changers, have their financial data, we have no way of knowing their costs, revenues and profits.

What I will say is that if the licensing fees that they are negotiating for "hero" cars are so high that they need to charge this much for virtual cars, then my suggestion to FM is to find fun cars that have lower licensing fees, maybe like the Ginetta's, etc. I see where you are coming from in terms of licensing, but perhaps this is where the problem is. They are building a business model on adding a car a week and have to cover this cost as well as make a profit. Fine. However, it seems that this model isn't and hasn't been working for a while (i.e. the lay offs/firings). So perhaps cars less frequently= less licensing costs and less development costs could work financially. Without numbers, hard to tell but this so called "SE" is a total joke and I hope many others boycott it. I will unless there is some really significant reward e.g. great fame rewards in its series I have a feeling that Manufacturers are starting to see ESports as a cash cow and are starting to license their intellectual properly to match the explosion in the sector.

I heard that when BMW decided to pull out of WEC they said that they were looking to shift their focus to Formula E, customer racing and ESports.