Board Thread:Game Discussion/@comment-36180858-20190206153942/@comment-31558898-20190207113423

Montoym wrote: The confusing part to me is that we're told that the vast majority of revenue derived from the game comes from IAP's, not ads. But, they are now working on increasing the number of ads viewed and also giving a way to turn them off if an IAP is made (or has been made). So, how much of an additional benefit will that really result in?

Somehow they think this will result in more revenue than if they just found a better way to manage the IAPs and increase the number of people buying them? Seems to me that if IAPs are your money-maker, then getting more people to buy IAPs is a much more sound strategy to increase revenue. I think, this way, they get income, albeit small, from every player.