Board Thread:General Discussion/@comment-26829117-20170207173830

So I've had quite a lot of success in reading the m3g files and rendering them. This is the entire Spa circuit rendered without texture maps. However, I can't  work out how the .etc.dds.z files are encoded. In theory they use Ericsson Texture Compression in a compressed DirectDraw file but I can't seem to read them  at all. Has anyone had any success with this?  