Board Thread:Game Discussion/@comment-39493517-20190525234228/@comment-27798333-20190526035931

RacerJR wrote: For example, let's take 2017 ford gt. Let's say it has : Now while racing, the car can generate minimum lateral force of 1.2g at low speeds and increases as speed increases upto 1.6g. This way each car would have different charecter according to the downforce it generates. Any comments? Don't give FM any ideas. They read this, next thing you know, we'll have 8 upgrade categories, with more GC upgrades.
 * 1) mechanical grip of 1.2g (grip due to tyre,suspension setting, chassis etc)
 * 2) aerodynamic grip of 0.4g @topspeed (grip due to downforce. It must be shown in graphs so that we can see the grip available at any speeds).