Board Thread:Game Discussion/@comment-33870577-20190306105623

I was doing some analysis and comparison of total cost to run GT3 vs GT2 (GTLM, GTE...) and this post from Reddit is correct about it so I'll just copy/paste it:

"Adding to that, for IMSA people suggest a full-season GTD budget is $3~5 million and GTLM is $20~30 million. For cars that look outwardly similar, the cost of a GTE Pro campaign is basically a full order of magnitude over a GT3 with a gentleman driver."

Because yes, GTLM cars are SIGNIFICANTLY more expensive in every possible way, starting from buying it. While a GT3 car is usually around $350,000 to buy, the 911 RSR goes for $1,250,000 for privateers. And yes, that's one generation back AKA it's aimed towards AM teams as Porsche is the only GTE-Pro team, so for example in 2019 24h Le Mans race only Porsche will be able to run their 2019 RSR version, every other AM team can either stay on 2017 or switch to 2018 model (which most of them already did).

So as Real Racing 3 is all about real cars and real tracks (which I agree with), what just happened with prices, lol? How is the NSX GT3 70 more expensive to buy and 158  more expensive to FU than currently the top dog in GTLM class - Spearhead 2018? 🤨 I don't buy that "inflation" explanation because that's BS, obviously.

Their relative performance is about right (even though their base stats are slightly boosted as GTLM is capped at 310 kph, and GTD at 260 kph) but the Honda's cost is unreal.

I don't expect other cars from this release to be any cheaper and I'm probably giving ideas to FM so they might realize how "horribly wrong" they were with their current RSR's prices so I totally expect to see the 911 RSR 2019 in June's update with cost to FU of just 3,745 😒

 