Board Thread:Game Discussion/@comment-38105396-20190607105116/@comment-26388545-20190608144110

Naomi Tang wrote: Mate you need to drive faster, the key is lap time. How we measure the efficiency should be fame/time not fame/lap... Someone above your comment just unlocked this faming option. It shouldn't be hard... I agree. that is what I go by. That is why I said if you can run 33 seconds at Silverstone or faster it'll earn you more. is that possible after getting severely damaged? I don't know. I can run 34 second lap times in the FXX K AFTER getting damaged.

I certainly don't want to discourage anyone from running that race. However I would not encourage people to upgrade to run it. I listed my reasons above. It is a lot harder than the fxxk.

if you want to figure out Fame per minute you just need to do the following;
 * Running endurance race with a screen recorder running. Doesn't have to be good quality because it's just for calculation purposes.
 * make sure you go far enough to get first place.
 * make sure you end the race right on the start-finish line where you started the race.
 * Make sure you get footage or a screenshot of the final screen.
 * Next you need to know how many laps you ran. NOTE: so the number you saw when you STARTED your last lap is how many you ran. at the very end a few inch or were the start-finish line and go back again like I sometimes do, that number is not how many laps you ran. You have to take one away from that number.
 * Now go back and watch the footage and figure out what your lap times are. When I'm doing calculations for the FXX K I always use my lap times AFTER I've been damaged, since that represents the majority of the race for me.
 * Take your Fame amount and remove the agent and any Fame bonus from it. do you remove the agent 2/2 to remove the bonus you divide it by the bonus in a decimal format with a 1 in front of it. So if it was a 25% Fame day you divide the number by 2 (agent) and then divide it again by 1.25 (25%)
 * Now you take the core Fame amount and divided by the number of laps

just went and ran fxxk test for comparison. I was wrong. My lap times AFTER damage are 34 seconds.