Board Thread:Game Discussion/@comment-36997884-20190104093616/@comment-108510-20190104133414

Agent bonus: they have a timer that makes them reappear a couple of days later. The timer is shortened a little each time you win a race (I don't have precise figures, but this is what the game says and I can confirm because that time I played for the 50-consecutive-wins-bonus the agents reappeared much sooner than usual).

The PR is a number attributed to a car (factoring also the upgrades) which more or less summarizes the performance of that car. I tried to see if it was a simple mathematical function that uses the 4 carachteristics of the car as an imput, but it sure is more complex than that. Hey, or maybe it could be assigned simply by the developers as a guesstimate. Who knows.

The R$ reward for each race is composed of three parts: - A fixed value that depends only on your placement (or by the distance traveled in case of endurance)

- A clean race bonus: the less you drive on the grass and bump into things, the more you get

- A friend bonus: each time you place ahead a social network friend or a team member, you get a bonus

As other have explained, the skill of the bots is increased every time you win by a big margin, and is lowered each time you lose (arrive 4th or below). This is, IMHO, the biggest flaw of the game.