Board Thread:Game Discussion/@comment-71.224.147.45-20171016013333/@comment-33385638-20171016154814

A few days after the IOS update my game stopped working. Started it up, crashed to the desktop each time. In the past I had been aware of the size of RR3 on my IPAD - around 10gb and growing over time. With a 64gb IPAD I’d had no issues on space although the footprint of the App did seem concerning. What I found was that some days after the update (it had worked fine just after the update) the new size of RR3 was less than a gig. I reported this to EA who responded promptly although their insistence that I needed to send a screenshot was annoying (a crash back to the desktop with no error doesn’t have a whole lot to show. Their solution was to reload.

Ultimately I’ve decided not to do that. Firstly that’s a big reload. Secondly without a cause what is the likelihood of it happening again. Thirdly the growing size of the App seems to me to be a problem stored up for the future. I’ve been playing since the beginning so stopping is disappointing but I’ve a suspicion that the size of the App probably isn’t a good fit with IOS. I’m guessing but I do wonder if IOS contains some space optimization techniques that created the issue of loss of data.