RR3 Wiki:Tips and FAQ for The DAYTONA 500

RR3 Wiki:Tips and FAQ for The Daytona 500

The intention of this page is to keep tips and FAQ for The Daytona 500 in one place, which will hopefully help people race this event.

Description
The Daytona 500 is an event in Real Racing 3. It gives the players a chance to win four NASCAR cars, After version 4.1.5 was released.

The event comprises a wide range of cars, especially the ....##expand if required## 4 NASCAR cars.

Tips and FAQ History
This is the fourth iteration of a tips and FAQ page:
 * RR3 Michael P created tips for The 500's Tips and FAQ for The 500.
 * Guillejarque created a tips page for Project Impulse's challenge
 * The Renault-Nurburgring-Race Teams update and blog for tips
 * RR3 Michael P created tips once more for Le Mans - Pursuit of Victory's Tips and FAQ for Le Mans - Pursuit of Victory
 * Guillejarque created a tips page once more for Le Mans - Pursuit of Victory, with Porsche.

Each time the tips have improved. Unfortunately due to the way forum posts and blogs work, only the originator RR3 Michael P or Guillejarque can edit the first entry. With Tips and FAQ for The Daytona 500 anyone can edit this page, hopefully this will lead to many more editors adding useful content for everyone’s benefit.

Strategy
Real Racing 3 is a massive game designed by FireMonkeys (FM) to make you want to spend real money on R$ and. Many in this Wikia community have posted comments what they have managed to reach the end of the game without spending any real money. The bottle neck currency is. Read this article on strategy for more information:
 * Strategy - Including why gold is precious.

Time Shifted Multiplayer (TSM)
Read the following about how the time shifted multiplayer affects the AI of the bots, why it's important to win by small margins and how to slow bots down:
 * Time Shifted Multiplayer - TSM algorithm and AI, whys it's important to win by small margins and how to slow bots down

List of Offline Bots Names
This is the bots order (from faster to slower), and their countries:

List of The Daytona 500 Bots Names
This event has a different set of offline bots:

Methods to slow bots down
Also view:
 * Strategies to slow bots down... - Forum post with screen grabs and lots of tips.

Start / End Strategy
The player has # days to complete the # stages, the event is # days x 24 hours. The first stage will start the time the player starts it, the last stage will end # x 24 hours later. As stage 01 is normally straight forward and can be completed without an upgrade or service, it can be started late in the day, it doesn't matter if stage 01 isn't completed the first day, it can continue the following day. The next stage 02, will unlock at midnight providing stage 01 is completed, stage 03 will unlock at midnight the following day, and so on up to stage #, in total there will be # x 24 hours = # hours to complete all stages.

For example:

Start ### @ 7:30 PM the event will end # days x 24 hours later, Sunday @ 7:30 PM,

You need to choose the best time for you to start The Daytona 500 event, or more importantly when is the best time for you to end the event!

RR3 Michael P wrote (pre-race tip): I wouldn't recommend starting the event on the first day, #date#, as many racers, who start as soon as the event opens, complain about bugs, which FM then fix! Instead leave the start a day or two and let other people do the bug testing. Also the tips and details can be filled in by the early adopters, so starting a day or two later gives a better heads up.

Ideally, for racers who are busy Monday to Friday and have the weekend free, the best day and time to start is as late as possible #day#, as long as it's before midnight, meaning stage # of the event can be completed over two days, the following Saturday and Sunday. #Unfortunately there maybe a short time to start this event!# It maybe only open for #No# weeks, as the next release is expected ##. Keep an eye out for adverts to start the event and watch for a countdown to start. Once started the event can be run, even if it's closed to new racers.

Cloud Save / Restore
See the Firemonkeys website for full details on cloud save:

Firemonkeys.com.au Cloud Save FAQ

Firemonkey wrote: Real Racing 3 automatically uploads your save data to the Cloud Servers once every 12 Hours. This means that if you have lost your save data, you can easily restore your previous game progress (including your purchases) and also transfer this save data between devices using the Cloud Save feature.

During events you can use the Cloud Save and Restore feature to your advantage. Before you start every event, manually do a Cloud Save,  if you lose do a cloud restore,  this will save a long service after the longer, endurance, cup and NASCAR events.

Once you win do another cloud save before you continue the next event, see the FAQ on Firemonkey's website: It is very important to wait for the screen to display last updated seconds (or minutes) ago. If you have a message stating backup failed, wait another minute, a wheel will turn in the bottom right corner, the message will show last updated seconds (or minutes) ago and Backup to Cloud button will be greyed out too.
 * FM FAQ RR3 Cloud Save - How to Backup your save to the Cloud

If backup still failed, return to the login screen, log off, wait 10 seconds and log on once more, click continue, wait 30 seconds for the login to complete, then try to backup once more.

If you still have problems: log off, then turn aeroplane mode on, wait 10 seconds, turn aeroplane mode off, wait 30 seconds for the wifi to reconnect, login, click continue, wait 30 seconds for the login to complete, then try to backup once more.

The final thing to try, force close the RR3 app, then with the Wifi on, relaunch RR3, then try to backup once more. If this still doesn't work, the FM server is probably having problems, again.

You can also use this technique to save on spending with gold, for example if you want to spend 1 gold on the mechanic, if you win, the mechanic will be used and the car condition will be maintained, but if you don't come first the gold is lost and the car condition will be reduced, if you cloud restore the car will be returned to it previous state and the gold spend (or even free mechanic) returned.
 * FM FAQ RR3 Cloud Save - How to Restore your Save from the Cloud

Note: Before you cloud restore, it is important to login into the same Social Profiles you had previously connected to Real Racing, when cloud saving. Especially if multiple Social Profiles are used!

Car Service
How can I service the car when I already finished the day?

If you missed servicing your car after the final event on the day, the soonest you can service the car is at midnight.

The Target is too High, How do I Reduce it?
When the speed or time or distance is too high or fast or long, there are several things that can be done to reduce the target

Make sure you cloud save before you start and after a handful of failed attempts try a cloud restore and retry the next method. Sometimes the AI is still reduced after the restore.


 * Try offline - if you've been online, you must do a force close too.


 * Try online - sometimes the AI target is different.


 * Try repeat, repeat, repeat, again lose by a big margin, don't come higher than 4th.


 * Try loosing by a big margin, but don't retry, instead complete and then re-enter the race - this takes more time but works.

Sorry this takes so much time, but the AI will reduce. With a cloud restore it's quicker than a long service!

For example, I tried 11 times to reach 1st place:

Also see Methods to slow bots down

The Game / Le Mans Keeps crashing
RR3 Michael P wrote: If you are having problems loading Le-Mans: Le Mans is the biggest data track to load, close the game, go off line (aeroplane mode), try a complete showdown (hold the power for 10 seconds, I think), then start back up, launch the game and turn the Heads-up Display (HUD) off. This helps on my Hudl.

I read a post suggesting using the RR3 Graphics app (AKA RR3 GFX) available from the Google Play Store, (then automatically updating it from their website). The poster advised Le Mans used to crash, but when the graphics is set low, using this app, it loads and plays fine:
 * App source: RR3 graphics: This app lets you set a desired video graphics quality for RR3 game.


 * Webpage for more information: hitex.lt RR3 Graphics Project

When is the last time I can start this Event?
The exact date is unknown, normally 2 - 4 weeks.

Keep an eye out for adverts to start the event and watch for a countdown to start. Once started the event can be run, even if it's closed to new racers.

Will this event be added to the race career?
FM went though a spell of adding special events to the racing career, the last time a special event was added was September 2015 v3.6, NASCAR Academy was added directly to the NASCAR career, without previously being released as a Time Limited Event (TLE). Previous to that was April 2015 v3.3, with Redline: Origins and MotorFiesta 1. It is therefore unlikely this event will be added to the racing career.

Will the car be available to win in the future?
The four NASCAR cars are available to win if the challenge is completed in ## days, after ##-### the can be purchased.

Can I buy the car?
The is available in  located in #category name# career underneath. This vehicle was added in the Daytona Update (v.4.1.5) released in Feb 2016 and can be unlocked by earning ?? trophies in ??Race Series?? or by completing ??Time-Limited Event?? special challenge.

These vehicles can be acquired for (R$)?? or (R$)?? with showcase discount, with a waiting delivery time of ?? hour. ??EITHER?? It is unlocked as soon as the dealership is open to the player. ??OR?? It can sometimes be bought for ?? as a 'Get it Now' price.

<font color="#FFFF00">What is the minimum PR / upgrades required
RR3 Michael P wrote: My recommendation is to start the upgrades as soon as the challenge start as they take ## minutes/hours, there is no need to wait for them to complete before doing continuing the events. As soon as level 1 upgrades are complete start level 2 upgrades. Normally only R$ upgrades are required, as long as you slow the bots, see Time Shifted Multiplayer and Methods to slow bots down)

<font color="#FFFF00">How much do the upgrades cost?
For car details see here:
 * 

For full details on upgrades with PR see here:
 * RR3 Wiki:Upgrades Section (Classic Version) - Every car in the game with upgrade and PR values. - Direct link to the ##car##

<font color="#FFFF00">Game Navigation

 * Race Series - List of every race in the same order, that they are displayed in the game
 * Races and Price - Most profitable races & Series & Races Including best race for each series
 * List of all cars (Base Stats) - Every car in the game with no upgrades
 * List of all cars (fully upgraded) - Every car in the game with fully upgraded stats
 * RR3 Wiki:Upgrades Section (Classic Version) - Every car in the game with upgrade and PR values.
 * History - Version history of Real Racing 3

<font color="#FFFF00">Editing

 * Information
 * How to add event data using the Challenge Template? - Challenge pages
 * How do I edit pages for Racing series? - Racing pages
 * RR3 Wiki:Pages That Need Editing - Pages that need additional content.
 * New way of reporting comments! - How to report problems to Kuzz.
 * Creating race series pages - help for editors - Info on creating new race pages with gsheet
 * Real Racing 3 Wiki:Sandbox - Useful for tests and trials
 * New feature for Template:T/stats - Car statistics template.
 * Update to Car Upgrades template - Car upgrade information


 * Templates
 * RR3 Wiki:Tips and FAQ Template - Template for creating Tips pages
 * RR3 Wiki:Race Series Template - Template for creating Race pages
 * RR3 Wiki: Manufacturers' page template - Template for creating Manufacturers' page
 * RR3 Wiki:Special Event Template - Template for special events
 * RR3 Wiki:Car Template - Template for car pages

<font color="#FFFF00">Strategy

 * Strategy - Including why gold is precious.
 * Time Shifted Multiplayer - TSM algorithm and AI, whys it's important to win by small margins and how to slow bots down
 * How often does a car need servicing? - Interesting information on car damage per race
 * List of sales so far - Every car on sale since 2013 ! Useful for planning to buy an expensive car.
 * What are your goals in Real Racing 3? - Interesting forum post about goals.
 * Strategies to slow bots down... - Forum post with screen grabs and lots of tips
 * Upgrades Strategy For 100% Completion - Upgrade requirements and rewards to get to 100% completion (with all cars)
 * Next Update Suggestions - Forum post - What would you think would be cool about the new update?
 * User blog:RR3 Michael P/My car garage, upgrades and progress though RR3 - my progress and cars bought (May 2015)

<font color="#FFFF00">Fun Forum Posts
<font color="#FF0000">Added:
 * <font color="#FF0000">Who has the highest payout?:


 * R$ 1 Million Plus Payout - every month there are one or two opportunities to earn R$1m+


 * <font color="#FF0000">Who can set the fastest time in these races?:


 * Endurance Kings 10 lap fastest leader board
 * Endurance Champions 22.2 leaderboard
 * Accolade Open 22.3 leaderboard
 * Classic Ferrari Showdown 21.3 leaderboard
 * Supercar Elites 22.3 leaderboard
 * Hypercar Charge leaderboards
 * Indianapolis Speedway Endurance event Leaderboard
 * More at: Board:Challenge Threads

<font color="#FFFF00">External sites

 * Real Racing's Facebook page
 * Real Racing's Twitter page
 * Real Racing's YouTube page
 * FireMonkey's RR3 home page
 * FireMonkey's Announcements and FAQ home page
 * FireMonkey's Community help page
 * Real Racer Youtube Videos by SiCK-GamER1

<font color="#FFFF00">Stage 01
Tips about The Daytona 500 Stage 01:

RR3 Michael P wrote: Follow methods to slow bots down

<font color="#00FF00">Goal 1.1: #Event, Track & laps# -

<font color="#00FF00">Goal 1.2: #Event, Track & laps# -

<font color="#00FF00">Goal 1.3: #Event, Track & laps# -

<font color="#00FF00">Goal 1.4: #Event, Track & laps# -

RR3 Michael P wrote: Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Credit: RR3 Michael P, ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 02
Tips about The Daytona 500 Stage 02:

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 2.1: #Event, Track & laps# -

<font color="#00FF00">Goal 2.2: #Event, Track & laps# -

<font color="#00FF00">Goal 2.3: #Event, Track & laps# -

<font color="#00FF00">Goal 2.4: #Event, Track & laps# -

<font color="#00FF00">Goal 2.5: #Event, Track & laps# -

<font color="#00FF00">Goal 2.6: #Event, Track & laps# -

RR3 Michael P wrote: Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Credit: RR3 Michael P, ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 03
Tips about The Daytona 500 Stage 03:

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 3.1: #Event, Track & laps# -

<font color="#00FF00">Goal 3.2: #Event, Track & laps# -

<font color="#00FF00">Goal 3.3: #Event, Track & laps# -

<font color="#00FF00">Goal 3.4: #Event, Track & laps# -

RR3 Michael P wrote: Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Credit: RR3 Michael P, ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 04
Tips about The Daytona 500 Stage 04:

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 4.1: #Event, Track & laps# -

<font color="#00FF00">Goal 4.2: #Event, Track & laps# -

<font color="#00FF00">Goal 4.3: #Event, Track & laps# -

<font color="#00FF00">Goal 4.4: #Event, Track & laps# -

<font color="#00FF00">Goal 4.5: #Event, Track & laps# -

RR3 Michael P wrote: Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Credit: RR3 Michael P, ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 05
Tips about The Daytona 500 Stage 05:

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 5.1: #Event, Track & laps# -

<font color="#00FF00">Goal 5.2: #Event, Track & laps# -

<font color="#00FF00">Goal 5.3: #Event, Track & laps# -

<font color="#00FF00">Goal 5.4: #Event, Track & laps# -

RR3 Michael P wrote: Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Credit: RR3 Michael P, ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 06
Tips about The Daytona 500 Stage 06:

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 6.1: #Event, Track & laps# -

<font color="#00FF00">Goal 6.2: #Event, Track & laps# -

<font color="#00FF00">Goal 6.3: #Event, Track & laps# -

<font color="#00FF00">Goal 6.4: #Event, Track & laps# -

RR3 Michael P wrote: Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Credit: RR3 Michael P, ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 07
Tips about The Daytona 500 Stage 07:

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 7.1: #Event, Track & laps# -

<font color="#00FF00">Goal 7.2: #Event, Track & laps# -

<font color="#00FF00">Goal 7.3: #Event, Track & laps# -

<font color="#00FF00">Goal 7.4: #Event, Track & laps# -

RR3 Michael P wrote: Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Credit: RR3 Michael P, ... and everyone else who have posted comments.

<font color="#F08080">Benefit
Calculated benefits of the event:

(Can be calculated from the figures before starting day and figures after completion of the special challenge)

<font color="#F08080">Credit and Thanks
BIG credit and thank you to User: for extracting all the descriptions for this event from the RR3 script files. Many of the tips and FAQ have been combined from posts left by this RR3 wiki community, a big credit needs to go to this excellent community. Finally, thank you, to everyone who have left comments and tips, for this challenge.

<font color="#F08080">Comments and Tips
If you have any tips, please either edit the relevant section of this page and add them yourself or leave comments on the The Daytona 500 Comments and an editor will add them later.
 * 1) Generic ##

Please post your comments and tips, any information you feel maybe useful, such as:
 * What stage and event you are leaving a tip for, this can be shortened e.g. Tip for 1.3 is for stage 01 event 3
 * What problems you had and how to overcome the problems?
 * e.g. Can corners be cut?
 * Can an event be run with a broken car?
 * If so with what PR/upgrade?
 * What controls Tilt A / B ?
 * What assists - brakes high / low /off ? TC on / off?
 * Basically any tips that maybe useful to other racers.
 * If you are anonymous feel free to sign a name or handle.

One of the editors will summarise them and add them to the relevant event, if there is anything missing please post a comment or tip to The Daytona 500 Comments and let us know ;-)