Talk:The Gauntlet (Season 12)/@comment-30564429-20170403152258/@comment-27123099-20170403160646

I think it's a combination of things.

For one, players seem to be more willing to spend GC on the Gauntlet car now than I recall seeing previously. Seems in older gauntlets, players were on a mission to get the car with just R$ upgrades and would cycle through attempts over and over instead. Probably due to this car being affordable to upgrade and also conditioning on the part of FM since we're all used to adding GC upgrades for Special Event cars nowadays.

Secondly, when this event was announced with the new release, they stated that this Gauntlet would have more event variety and deeper runs. Feeling was (at least for me), that "deeper runs" meant more Boss challenges and more points required. Turns out, maybe FM finally realized that very few players were making it to the back half of the challenges and were just recycling the first 5 Boss challenges or so and grinding away to get enough points. Instead though, the "deeper runs" portion was meant to state that they'd reduce the difficulty of the challenges (or at least the ridiculous restrictions they put on us previously) and allow us players to make deeper runs and to allow many players to finish in 1 attempt.

If this is the way of the future, this is a change I can get behind. The 1st few seasons of the Gauntlet were fun, but pretty much all the others, until this one had become painful and way too time-consuming and completely frustrating. The no touching, no off-track, no skidding, random left-right steering challenges were really starting to get old, especially when you start to see those restrictions start earlier and earlier in your run with each attempt made.