Board Thread:Game Discussion/@comment-35553674-20191201164753/@comment-44522744-20191208212141

Fact of the matter is that with FM making some regular road cars feel like slot cars, they had no choice but to make F1’s feel glued to the track like arcade cars. Dunno how realistic that is, but I can’t imagine the ridiculous exaggerated slides of the original F1 cars in the game at low speeds is anywhere near realistic.

FM have a genuine problem in that they’ve maximized a cars grip ability already. You can drive some cars nearly flat out through a track. How will that allow them to make future cars improvements.

As it stands, the 919 Evo I find feels more crisp and turns in better than the F1 cars, still. The F1’s feel a bit more “rubbery” to me and will give out sooner and slide more (which seems realistic in comparison to how the Evo would act). What I realized is that F1 cars are 225” long! That’s insane! That’s like a bus length. No wonder they feel a bit awkward and sometimes not as nimble as I’d like when really pressed through tight turns. They’re massive in length.