Board Thread:Game Discussion/@comment-28169398-20171028051641/@comment-5904736-20171029013501

A couple of things I don't like is the idea of having difficulty tied to the player's level and restricting the cars that can be used to the legend category. Having difficulty based on levels punishes the most dedicated players by giving them harder bots, and many players often don't want to be playing on a difficulty that they can never win on. A better solution, I think, would just be to have the player select a difficulty setting, with each setting giving a different fame payout, incentivising racing against harder bots withour forcing it. Also, restricting the cars to only those from legend cuts out lower level players completely, making the difficulty being linked to level redundant anyway, as this is only good for high-level players. There's also no reason for Firemonkeys to implement this from their point of view. A simple way to fix that would be to offer several different cars, but require them to be fully upgraded. Good idea, though. We really need more profitable ways to play the game