Board Thread:Game Discussion/@comment-28333578-20160725021441/@comment-28333578-20160725084806

I get that it's a way to squeeze in-game money out of the player. That's a given. However, if we are to say that a higher number equals higher performance and an equal number would equal the same performance problems arise.

A look at a few cars:

Audi R18 (2015): PR 96.4, Top Speed 261mph, Acceleration 1.99s, Braking 78.0 ft, Cornering 2.59g

McLaren P1 GTR: PR 96.3, Top Speed 246mph, Acceleration 2.15s, Braking 70.0ft, Cornering 1.79g

Ferrari FXX K: PR 96.3, Top Speed 251mph, Acceleration 2.25s, Braking 68.0ft, Cornering 1.67g

Based on PR, these cars should turn laps within a second of each other. Yet, looking at the various leaderboards here, the P1 GTR is quite a bit slower at LeMans than the LMP1 Audi, and even slower than the Nissan Nismo that has a lower PR. Looking at the numbers, I actually think (if the numbers hold true in actual game driving) that the GTR and the FXX K would be pretty even. It would come down more to driver ability. Yet, either car would get blown away by even a modest driver in the LMP1. My point is that the numbers do not apply evenly across various cars. Don't even get me started about how bloated the PR is on this piece of crap Lotus 125.