Board Thread:Game Discussion/@comment-28401107-20190117111544/@comment-28169398-20190119004556

Biscuits N&#039; Pulp wrote: Tylerama wrote: Biscuits N&#039; Pulp wrote:

One thing I'm disappointed in was that this 'mini-update' got 4 new cars. Last year the mini-update included LTS for only existing cars. Why not do that this year? Not only does it re-introduce existing cars to new users, it gives the faithful users a chance to stock up on GC with limited spending over 3-4 weeks. Because it's not in FM's financial interests to give us a chance to stock up on free gold, they want us to buy gold with real life money. But it is FM's financial interest to keep us around. Right now I watch at least enough ads for 10 GC, if I don't have to work on a day then it's enough for 15 GC. Sure they aren't getting any IAP from me but they're getting decent ad revenue. And I know there's many that a like myself. They're walking a fine tightrope as this gets me the cars I want (usually skip 1 or 2 each update) without any farming, if it gets to the point where I'm passing on cars that I want due to GC shortage then I'll be done. Just by throwing us a bone for 4 weeks allows enough GC stockpile to keep us around for another year. 30 ads a day amounts to nearly no revenue. Even if someone watches all 190 ads a day, it generates around $100 pr year. There was a thread about this a week or two ago, so I won't repeat it here.

Yes, they want to keep their players engaged and involved, but ads are there more for the players, to give them an alternative to IAPs than for the developers. The developers are reliant on IAPs and not ad revenue. I always thought it would be the other way around, but it isn't.

One thing to remember, the wiki audience is likely a group that for the most part play the game in a strategic way to maximize their experience of the game while avoiding IAP. It is likely a small but devoted user group, but is not representative of the main player base that plays the game and keeps it going with substantial spending on IAPs. We likely have no contact with these players as they aren't a part of this community, so their experiences aren't reflect in most of these discussions.

We probably a very one sided view, but are vocal enough that we are heard, and are able to influence the direction of the game. That being said, the game is being produced much more professionally than in the past, and the experience of easily getting by for free is likely over. While it will be unpopular with a percentage of the old timers, it likely means that the game will be healthier and developed more robustly into the future.