Board Thread:Game Discussion/@comment-27728287-20160314170222/@comment-26249703-20160315113811

Faster than Moises wrote: I've never used Gran Turismo so am not familiar with their interface. The Grip-o-meter would be good for high speed corners, but maybe even more useful in learning to optimize slow corners in the F1 cars where grip is so speed dependant. Thats where I struggle the most when out of practice. It would be quite complex for cars like the F14 T and 412 T2, which rely heavily on the effect of downforce, which increases with speed. However, mechanical grip (tyres, suspension, etc) is a constant and can only take a certain speed and steering angle before tyre slip occurs.

Which means you may be able to take a specific corner at 100mph due to mechanical grip, but not at 110mph, while downforce could allow you to take it at 120mph! (values are just to illustrate the concept)