Board Thread:Game Discussion/@comment-36073160-20180910021423/@comment-36073160-20180910114657

80.56.187.132 wrote: A comment about he economic model:

The economics of online content are still developing, most use some sort of an add model that is annoying and cannot be the future, it limits the developer in what can be done or said because of association with the companies that advertise, and did i mention adds are annoying?

I really think the future is a donation model, and EA is using this partly, you can spend $1000 if you're crazy, but offering content for free and letting the people who can afford it support it with $10 or $20 or $2.50 is a true economic model.

This way quality content survives and shitty content doesn't. You get some gold as a bonus. So EA Firemonkeys ditch the adds and let us race.

Unfortunately, the eco model i was referring is the amount of gc a players needs to spend to win back gc. Something like spend 1000+ to buy car, spend 1000+ to upgrade tha car, earn 200 as reward for winning races. Even if the car is won on lts or es, players still spend more gc to upgrade but only wins back a tiny fraction of the cost. I can imagine that FM will say something like “but you get entertainment value owning a virtual car, and get to race it anytime you want”. In which i will counter that the root of most complains is that players are constantly chasing gc rather than cars. So, EA will say, welcome to the capitalist economy. We are here on business even if you are here to try and use our product for free. Fair is fair. We make money while you complain.