Board Thread:Game Discussion/@comment-31526827-20171011141617

The most common cheat is moduing a cars stats vis various utilities, it’s free and way to do. If you are careful it won’t be obviously noticeable when watching someone’s ghost in WTTT. In OMP it’s not only near universally common, it’s not even necessary to be subtle because there is no penalty to doing it.

The solution is simple. The game knows the stats of every vehicle at every upgrade level, precisely (14 digits accuracy). These cheaters modify the stats to change, for example, a 1.1g to 4.5g handling. Obvious it would be no bonus to not set a value higher than the highest possible (FU) value.

So, for the e tire duration of the race we know what the four car stats must be for any given car. Just compare those known and unmutable values with the ones currently in memory by the process. If they do not qualify exactly, we have a cheat. Period. This can’t be wrong, it can’t be blocked or tricked (contact me for the various ways they’d try and how to prevent them, all trivial).

All I’m saying FM is, for a TRIVIAL amount of work you can eliminate the fast majority of cheating in WTTT and OMP and make many players happy.

Do you want to make many players happy at nearly no cost to yourselves? Or are you content to just gobble up money from hyper inflated costs vs pitiful rewards? 