Talk:Track To Tarmac/@comment-50.83.200.68-20171111153723/@comment-27123099-20171111181435

I'd imagine cheating isn't necessary if you're upgraded at least to the recommended PR (depending on skill level).

This is exactly what FM wants, and frankly it's exactly what every SE has been about since the beginning (or at the very least, since they introduced recommended PR's).

Many of us players want to win with as few upgrades as reasonably possible. In order to do this, it often requires finding every advantage available on the track and within the rules of the game to make that happen.

FM's counter, on the other hand, is to provide a tough enough goal and enough restrictions to both make the goal difficult to achieve, yet achievable at the recommended PR level for a reasonably good player. It's walking a fine balance of making a goal too difficult which requires more upgrades than expected for a number of players, and making the goal too easy where many players can get by with far fewer upgrades.

Quite frankly, with the wide spread of skill levels across the game, I'm amazed that FM is able to get anywhere close to a reasonable set of goals considering how many variables are involved.