Board Thread:Game Discussion/@comment-26388545-20181031185810/@comment-90.242.50.104-20181101135449

I’ve been saying the same thing. The pairing system doesn’t work properly. After the pairing screen it quickly shows the other players and their points before taking you to the pre-race screen whilst waiting for other players to connect. At that point, before the race has started, and until the lights show you should be able to quit the race without being declared DNF and losing lots of points ... if other players have less than 2/3 of your points then you’re likely to gain zero points even if you win the race but make the slightest mistake and don’t win and you’re likely to lose lots of points, this is clearly an absurd situation, who would choose to enter a race where the best-case scenario is to break even!?!

Also ... I kind of like OMP (much more than the old version) but these frustrations distract from what could be a fun part of the game.
 * When the track is about to change the pairing system still shows the old track which is frustrating if you have the wrong car e.g. still displaying Silverstone so I kept the Nissan, then it switched to Indianapolis so I had the wrong car!
 * Why doesn’t it show the track variant? The first race at Indianapolis I wasn’t sure which car to pick because I didn’t know the variant ... I picked the wrong car!
 * Repeated failure of the throttle at the start of the race even when I have repeatedly tapped the screen and have my thumb on the screen when the race starts, if it were a TT I would abort and retry but I can’t do that in OMP as I’ll be declared DNF and lose lots of points.
 * Brake failure at the first corner which always results in flying off the track and losing time and then getting a slow-down penalty for leaving the track ... and if I’m really “lucky” hitting an edge-of-track wall for an additional longer collision slow-down penalty!