Board Thread:Game Discussion/@comment-31495828-20171028001803/@comment-28169398-20171030024529

75.171.186.164 wrote: No there's definitely some grain of truth here. Log in every day to claim your (end of month) rewards, make progress on special events every day if you want that car. Keep watching ads if you want to be able to afford new cars, on team event days, keep playing to have your team place well, etc etc. The time investment can be easily excessive. Yes, obviously it is the drug dealer scenario. But FM is not the first game to implement it and will not be the last.

People have gotten fired from jobs over World of Warcraft. I used who have someone who sat behind me who spend most of their day on guild calls instead of working.

Ever play Facebook games like Farmville or Mafia Wars. You pretty much need to dedicate yourself full time to those just to keep up, and you can't just enjoy a race for a car you have won but decide no longer to keep up with the upgrade cycle.

Sims can take up countless hours and FM is the mobile developer for that title. Any game that does not have an end can easily fall into this trap.