Board Thread:Game Discussion/@comment-31526827-20180319185353/@comment-26829117-20180320103305

So lets discuss that fix. The reason it is so easy to hack the performance of a car in RR3 is because it can change. All you need to do to hack it is search the application memory whilst it is running for the current value (say top speed of 103) and then upgrade the car and look for the new value (e.g. 105). You can then poke a different value into this area of memory (say 205) and your car is instantly faster.

If the application stored the maximum values for each of the cars somewhere else in the application then this data would be static and much harder to find. Then the application could check the car against these value and automatically ban any player who has changed the values.