Talk:Motorfiesta 2/@comment-194.97.186.132-20180910103725/@comment-28169398-20180910234950

For your first advice, the evidence doesn't back this up. We have shown repeatedly that Players at or above PR have easier goals in unfixed events than the video makers who are going with minimal upgrades.

We have also shown that Bot Management and even Slowing still works at or above Recommended PR, where it doesn't work or doesn't work as effectively at below PR. Even the effect of losing causing Bot Speed to slow in event 9.3 is less pronounce. At Recommended PR I went from losing in 4th position to passing Zoé with 8 seconds remaining after finishing 25th about 5-10 times.

Another issue is that Performance characteristics can change dramatically with upgrades and it can take you a long time adjust. It took me a few weeks to run faster lap times with the AUDI R18 E-TRON QUATTRO (2015) after I added the final Engine upgrade, because I had to relearn all of the brake points. Unless you are a skilled player to begin with it can be difficult to adjust in the span of a day, which is about all the time you have during Special Events.

I spent 4 hours on 8.4 with 3333333 PR 91.3, even though I knew I was going to likely need to go to 3533333 for Stage 9 because I knew that I had run so many laps already that if I changed the performance of the car, it could take me several additional hours to relearn all of the braking and acceleration points that I had on the prior attempts. I did 9.1 at all 3's but then after my first attempt at 9.2 was 2 seconds off, I immediately added the Drivetrain upgrades so that I wouldn't develop the muscle memory of Suzuka at all 3's only to have it undone by the upgrades.

Completely agree with Second Advice except where you reference back to the first point.

Your third point is a good one, but a lot of players are not that analytical about their performance. That is what I described with how I handled 9.2.

You are also very correct about taking a break. Sometimes you get the practice you need to pass the goal, but getting there you become so fatigued that you can't perform where you need to to pass. 2 of the 4 hours on Goal 8.4 came the next morning.

Your 4th point is arguable. I have analyzed my abilities in the game enough to know what is doable, but not everyone has. There comes a point where many people need to cut there losses, and that threshold is different for everyone. Not everyone can commit the time to succeed and need to call it a day. That isn't a failing, it's LIFE.

I'll add, this is only a game. If it stops being fun, then you need to consider stopping.