Talk:Perseverance/@comment-88.246.243.113-20180526155136/@comment-35531341-20180527014550

^Well, by nothing, I was referring to the difference in how many attempts are required. Just watch the videos, top players successfully finished stages (ex. 7.4 or 8.2) in a fraction of the time - possibly on their 2nd attempt. :P

Just to be clear, what concerns me is the unified difficulty for all players - not how skilled players don't struggle to the same extent. It would be nice if stages included a difficulty toggle, and a GC/R$ bonus as an incentive. This leaves the rest of us to complete the same event, just without the ridiculous time sink and frustration. That one race with Victoria on Spa took me hours - literally!

If I had to guess, Group A/B players have been around for years. Therefore, their skills are honed to a level that surpasses average or new players (applies to any activity tbh). Oh, and I know changing groups (C -> B -> A) is no simple task based on posted times. Nothing but tracks demons on there lol.