Board Thread:Game Discussion/@comment-39932922-20190714211923

I've recently been thinking about an idea to make Team Challenges more competitive and attractive to those in smaller teams. It's all well and good for the top teams who can secure big 30+ GC hauls each week, but for smaller teams the incentive to grind away for a reward limited to a few R$ is limited. I've seen a few posts on these forums about Team Challenges losing their appeal to players, who have to grind away at the most profitable or useful race over and over again. Many on my team (myself included) do a couple of races then wonder what the point is in grinding for no real reward when we can make a better return elsewhere, and we are really just competing against each other for the pride of being top of our team.

This gave me an idea to make Team Challenges more competitive: a small (perhaps 3-10GC or so) award for the highest placing member of the team in each challenge. Although only a small reward, it gives players something to aim for other than a few half-hearted congratulations on the team wall and five minutes of self-congratulation.

I've thought of a few pros and cons off the top of my head: Pros: - Potential to increase player participation in Team Challenges, particularly for smaller teams - Increased competition within a stagnating area of the game - A slight GC boost to lower players (though this may be neutral due to the potential for inflation, as below)

Cons: - Potential for misuse by single-player teams (possible solution: limit the benefit to teams with X amount of players and above) - Minor GC inlation

Would be happy to hear any thoughts, positive or negative, from the forum and Game Changers on this idea! 