Board Thread:Game Discussion/@comment-29799506-20180210150757/@comment-32052843-20180213161538

122.150.117.13 wrote: The context of exploit in the TOS mainly refers to external injections into the codebase and 3rd Party software like trainers etc. For example, since RR3 gets its time from the system (sysdate) changing the time on your device is effectively injecting a "rogue" parameter into the game that has been tampered with. Therefore this is an exploit. Bot management is no more a loophole than allowing a car to be run unserviced. Neither are exploits. Your use of "loophole" is too generous here, but I don't regard bot management as a loophole. The game is functioning as intended, allowing you "eventually" to WIN! Regarding corner cuttng and offtrack, again these are not exploits. Next time you run a gauntlet, look for a goal that stipulates if you can go offtrack or not. Sometimes in SE you have to sometimes win an event with x amount of seconds offtrack. These ARE not exploits or loopholes, and these are NOT design errors. It would only be an exploit if you ran a hack to override off-track penalty where it was specified in the goal that there should no offtrack. Wall-riding is not illegal in WTTT if the red banner does not pop up. We could argue about inefficiencies in the collision detection system but that is a mute point. The game is not discriminating against one set users. Now if iOS had different tolerances for wall-braking than on Android, then there would be an issue there under fair play. Though I didn't really understand your first paragraph,I agree with the rest of your post.