Board Thread:Game Discussion/@comment-35745775-20180729070548/@comment-31668816-20180729071736

I've certainly noticed that there appear to be more than on algorithm for the ai cars' behaviour.

An example would be at Spa, where sometimes the ai cars can take eachother out on the approach to Eau Rouge and sometimes they do not. Where an accident does occur the path of the vehicles involved seems to be as near as damnit identical.

I've found that the occurence of one type of ai car behaviour or another is quite random rather than switching at regualr intervals.