Board Thread:Game Discussion/@comment-37524761-20190131084209/@comment-28169398-20190202193423

RandyMc, I personally do not think it would be that easy to increase purchases by 400%. And, like I said increasing currency by 500% while keeping revenues means that they will eventually need to increase the margins on future updates, that is the way it works, unfortunately.

Also, while it is hard and it depends on when you started playing, you do not need to make IAPs to keep up with the game. I have made one in my time playing, this holiday season when I got a $20 offer. I made the purchase more as a reward for myself for something I completed in my real life, not really for any need for in game currency or to keep up. I will have 220 of the cars at the end of this update.

If I wanted to make all of the upgrades for all of the cars for the ESs I have to run, I would have to spend close to $300, even at the $20 for 1,019 Gold. I really do not see myself doing that. I enjoy collecting new cars and doing WTTT trying to get into C with LTS upgraded cars. Some of the ESs are fun, as there are circuits that you don't get with the cars in career, but only the last two have COTA, so we are back to the same situation... The incentive to buy IAPs for me isn't huge. For many, not only is it not huge, it is impossible, as they don't have the incomes that would make even a $20 purchase justifiable.

Pricing for subscription service is going to be tricky... People in US, Europe, Australia and Canada might be able to justify $120 per year ($10/month), more might be able to justify $60 per year ($5/month), but once you get outside of the those regions, those prices start to become prohibitive... There are no perfect solutions, otherwise it would have already been implemented.