Board Thread:Game Discussion/@comment-38518555-20200211235621/@comment-29346530-20200212202726

ME7 wrote: edit to the point... "As is the case with many things in life, the guys at real racing 3 are not necessarily expert racers. Just like guys who make basketballs are not professional basketball players, guys who make cars are not professional car racers, guys who make Nike shoes are not professional athletes. It’s the way it is."

Actually though, the best companies use racers & players (experts at using the products) in the design & execution of their products. It's not just endorsements after the fact, they actually get involved in design. Now, I have no clue how or if other online games have to deal with cheating, however FM & EA must know by now how it sucks on RR3 big time. Is it really that hard for game servers to recognize code changes & cheating tactics? The key to allocating resources to combat cheating is that EA/FM will need to see it effects the bottomline negatively not to tackle the problem & believe it will positively if they do.