Board Thread:Game Discussion/@comment-32545704-20171129011513/@comment-69.133.97.3-20171129102615

Powerup777 wrote: In the case of Hong Kong, EA was given the CAD files from the E-car designer authority. https://www.ea.com/en-gb/news/concept-to-completion-bringing-hk-to-rr3?utm_campaign=ea_hd_ww_ic_ic_twt_rr3hongkong-12282016-tw&utm_source=twitter&utm_medium=social&cid=28349&ts=1483048865161&sf51584241=1 But I remember seeing other tracks have been laser scanned, GPS/photographed, or combinations. If you watch live races from the locations that the game uses, many times down to the location of the freaking ferris wheels is uncanny. That is the Real in RR3 (the cars and locations), not the car physics- that part's just a game. Maybe they started after some tracks were already in. Sometimes I notice differences on some tracks. Maybe it's just the way it looks in game, vs the real thing?