Board Thread:Game Discussion/@comment-27095714-20170310044406/@comment-30967537-20170505120040

Timing boards, difficulty of implementing. Accepted, giving a constant time-gap might be difficult but they could definitely give us a time-gap at the 3 lap-splits, and if you think about it they could give us a time-gap for every car in front of us and behind us based on how long ago the car-ahead went past the point where the car-behind now is SO relative to us it could be ...

- Cars ahead: How many seconds since they passed the point where we now are.

- Cars behind: How many seconds since we passed the point whey they now are.

Surely that shouldn't be that difficult to implement? And surely that is exactly how they do it in real races? Admittedly it would require a bit of extra memory to store the times for every car, but even if you stored the times once every quarter-second and allowed for 44 cars and a 5-minute memory (to cover Le Mans) that shouldn't require more than about 100Kb of memory.

Mount Panorama. I'll try and find an old TT event that I haven't recently re-raced. Did the start/finish line move occur before/after they reset all TT times?