Board Thread:Game Discussion/@comment-31433854-20190816020921/@comment-32545704-20190828154453

Eyespy wrote: Screening for cheaters and removing their scores AFTER the cheater has run a race and set a time is the wrong way to go about combating cheaters.

All they have to do to stop cheaters from even starting a race is to check the values of the various performance parameters of the car being used. For example if the legitimate value of the grip parameter of a FU car is 1.45 and a cheat tries to enter WTTT with a grip value of 3.45 then they're blocked from entering and their account gets banned.

It's so simple to do it's obvious that EA are actively NOT attempting to deter cheaters.... Have a look at this post:

https://www.reddit.com/r/realracing/comments/bw6g17/fb_real_racing_3_fair_play/epw0mku/?context=3