Board Thread:Game Discussion/@comment-28629811-20190120031937/@comment-35745775-20190202101001

It would have been nice to have the speed and acceleration of the GTR combined with the crazy grip of the Silvia, but the have built some real world physics into the game!

You have to consider that the reason why the Silvia R3 Spec grips so well is that it has low acceleration. Tyres and suspension (which define grip) can only handle a certain total level of force. Acceleration, braking and cornering all require forces, so a car with poor acceleration can get on the power earlier than one with high acceleration (all other things being equal).

The main problem that the GTRs have is crazy acceleration, it is OK in straight lines, but don’t try using it in the corners. The Silvia R3 Spec is the complete opposite.

I know my explanation is a little simplistic in places (aerodynamic grip bla, bla, bla) but basically that’s what it’s all about. The same rules apply to real cars in the real world!