Board Thread:Game Discussion/@comment-217.99.220.91-20181108140948/@comment-108510-20181109081737

SM Racer wrote: Gwilbor wrote:  I have an indirect confirmation that the majority of player didn't perceive the cloud-restore-for-drive-refill as a cheat. It always seemed like an exploity little unintended consequence, but I don't have a problem with it. "Cheat" I reserve for more serious offenses. Sort of like misdemeanor vs felony.

While FM reserves the right to define what "intended use" of game features mean, their statement that the intended use is "a method to carry saves across platforms" and by implication nothing else, it a tortured view. It looks on its plain face as a clear trade off - you get a prior state back (which may include Drive and Service Life) but lose your progress. The exploity bit is that TT times are retained and restored over your save by their servers (no longer in WTTT as I understand, but still works for regular TTs). I don't see that that consequence should make the plain-face apparent use of the feature become "unintended". I don't mean to defend the latest statement, I don't know if I would call it "tortured", but sure it's really strict

But, talking about restoring in order to refill the drives, the more I think about it the more it seems a plain cheat to me. I mean, there is a feature in the game which only purpouse is to limit the number of tries. By first-saving-then-restoring, you bypass that feature, making it irrelevant. How is this not a cheat? It's the definition of cheat.