2018 Season (IMSA)

Note: This is an outline, the details haven't been entered, yet, the ACURA NSX GT3 will need to be unlocked, before details can be added, please come back closer to the car availability date March 12th 2019 to see more details.

"Race the top GT Daytona cars from the 2018 season of IMSA GTD."

- In-game description.

2018 Season (IMSA GTD) is a motorsports series located in the IMSA group and was added in. In the series, players will be able to participate in 42 events, separated by 18 tiers.

Throughout the series, players can earn up to BRL?? by unlocking tiers, as well as BRL??,000 and ?? in bonuses upon reaching 100% completion in the series. Players must own any of the featured cars in order to participate in this series.

Tier ? and ??% completion can be reached without upgrades.

Events
command. For first showcase event for a car, tier name should reflect the exact name displayed in the description, most of the time the car manufacturer and model are displayed on different lines, e.g. PAGANI HUAYRA Showcase
 * Editors notes:
 * Tier Name, it's important that the name matches its in-game counterpart, even if it's incorrect! If you're out of space you may use the tags. Example: {NAME OF TIER} . Also to force text onto the second line use the
 * Daylight (Optional), time of day variation. Notes: This is not case sensitive. Open and close brackets will be automatically added if displayed in the game. Any errors with daylight will display in red.
 * a = Afternoon
 * d = Dawn
 * e = Evening
 * m = Morning
 * n = Night
 * Rolling Start=Yes (Optional), if the event starts on lap 0 and the car is moving (can be slow). Not required for NASCAR event.
 * R$ Reward, awarded for finishing 1st. R$ should not include Clean Race Bonus (CRB) or friend bonus; it can include the R$50 bonus, but this will be removed automatically. FYI CRB is now automatically calculated R$ - 50 (if R$50 bonus is paid) x 1/4.
 * Fame Reward, the Fame awarded for finishing 1st.

To note:


 * 1. To accurately record data for Time Trials (without including the +R$50 bonus) go off-track before completing the lap, rendering it invalid and discarding the bonus.


 * 2. To accurately record data for Endurance events, you must never go off-track, compete until in the first position then finish the ongoing lap by returning to the exact starting position. Once this is done, take the main final R$ reward (if it ends with 50, subtract it from the total value) and divide it by the total amount of laps. Take the Fame reward and divide it by the number of laps.


 * 3. To record currently non-accessible events (due to one or more cars not being available yet), cloud save your game, purchase the missing tiers with gold, record the necessary information, then cloud restore to get back your gold.


 * 4. There is no need to remove unused parsers, the Wiki server will automatically ignore them when rendering the page.


 * 1) Once the new series page has been created the following pages that will need editing:
 * 2) RR3 Wiki:Upgrades Strategy For 100% Completion - Add new series
 * 3) RR3 Wiki:Pages That Need Editing - Add new series
 * 4) History (will probably be updated as part of the release)
 * 5) RR3 Wiki:Most Profitable Races (only races with at least R$30,000 reward AND at least R$4,000 per minute.)