RR3 Wiki:Tips and FAQ for Le Mans: Legends

RR3 Wiki:Tips and FAQ for Le Mans: Legends

The intention of this page is to keep tips and FAQ for Le Mans: Legends, Le Mans: Ford and Le Mans: Ferrari in one place, which will hopefully help people race this event.

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Description
Le Mans: Legends is an event in Real Racing 3. It gives the players a chance to win the Ferrari 488 GTE and Ford GT Le Mans, after Le Mans 2016 Update (v4.3.1). Le Mans: Legends starts ##date##.

The Ferrari 488 GTE and Ford GT Le Mans are both available in the GTE-Pro: Ford and Ferrari bonus series part of the Campionato Scuderia Ferrari career series in the Legend category.

The event comprises a wide range of cars, especially the Ferrari 488 GTE and Ford GT Le Mans

Tips and FAQ History
This is the fourth iteration of a tips and FAQ page:
 * RR3 Michael P created tips for The 500's Tips and FAQ for The 500.
 * Guillejarque created a tips page for Project Impulse's challenge
 * The Renault-Nurburgring-Race Teams update and blog for tips
 * RR3 Michael P created tips once more for Le Mans - Pursuit of Victory's Tips and FAQ for Le Mans - Pursuit of Victory
 * Guillejarque created a tips page once more for Le Mans - Pursuit of Victory, with Porsche.

Each time the tips have improved. Unfortunately due to the way forum posts and blogs work, only the originator RR3 Michael P or Guillejarque can edit the first entry. With Tips and FAQ for Le Mans: Legends anyone can edit this page, hopefully this will lead to many more editors adding useful content for everyone’s benefit.

Strategy
Real Racing 3 is a massive game designed by FireMonkeys (FM) to make you want to spend real money on R$ and. Many in this Wikia community have posted comments what they have managed to reach the end of the game without spending any real money. The bottle neck currency is. Read this article on strategy for more information:
 * Strategy - Including why gold is precious.

Time Shifted Multiplayer (TSM)
Read the following about how the time shifted multiplayer affects the AI of the bots, why it's important to win by small margins and how to slow bots down:
 * Time Shifted Multiplayer - TSM algorithm and AI, whys it's important to win by small margins and how to slow bots down

List of Offline Bots Names
This is the bots order (from faster to slower), and their countries:

List of Le Mans: Legends Bots Names
This event has a different set of offline bots:

Methods to slow bots down
Also view:


 * Strategies to slow bots down... - Forum post with screen grabs and lots of tips.

Start / End Strategy
The player has # days to complete the # stages, the event is # days x 24 hours. The first stage will start the time the player starts it, the last stage will end # x 24 hours later. As stage 01 is normally straight forward and can be completed without an upgrade or service, it can be started late in the day, it doesn't matter if stage 01 isn't completed the first day, it can continue the following day. The next stage 02, will unlock at midnight providing stage 01 is completed, stage 03 will unlock at midnight the following day, and so on up to stage #, in total there will be # x 24 hours = # hours to complete all stages.

For example:

Start ### @ 7:30 PM the event will end # days x 24 hours later, Sunday @ 7:30 PM,

You need to choose the best time for you to start Le Mans: Legends event, or more importantly when is the best time for you to end the event!

RR3 Michael P wrote (pre-race tip): I wouldn't recommend starting the event on the first day, #date#, as many racers, who start as soon as the event opens, complain about bugs, which FM then fix! Instead leave the start a day or two and let other people do the bug testing. Also the tips and details can be filled in by the early adopters, so starting a day or two later gives a better heads up.

Ideally, for racers who are busy Monday to Friday and have the weekend free, the best day and time to start is as late as possible #day#, as long as it's before midnight, meaning stage # of the event can be completed over two days, the following Saturday and Sunday. #Unfortunately there maybe a short time to start this event!# It maybe only open for #No# weeks, as the next release is expected ##. Keep an eye out for adverts to start the event and watch for a countdown to start. Once started the event can be run, even if it's closed to new racers.

Cloud Save / Restore
See the Firemonkeys website for full details on cloud save:

Firemonkeys.com.au Cloud Save FAQ

Firemonkey wrote: Real Racing 3 automatically uploads your save data to the Cloud Servers once every 12 Hours. This means that if you have lost your save data, you can easily restore your previous game progress (including your purchases) and also transfer this save data between devices using the Cloud Save feature.

During events you can use the Cloud Save and Restore feature to your advantage. Before you start every event, manually do a Cloud Save, if you lose do a cloud restore, this will save a long service after the longer, endurance, cup and NASCAR events.

Once you win do another cloud save before you continue the next event, see the FAQ on Firemonkey's website: It is very important to wait for the screen to display last updated seconds (or minutes) ago. If you have a message stating backup failed, wait another minute, a wheel will turn in the bottom right corner, the message will show last updated seconds (or minutes) ago and Backup to Cloud button will be greyed out too.
 * FM FAQ RR3 Cloud Save - How to Backup your save to the Cloud

If backup still failed, return to the login screen, log off, wait 10 seconds and log on once more, click continue, wait 30 seconds for the login to complete, then try to backup once more.

If you still have problems: log off, then turn aeroplane mode on, wait 10 seconds, turn aeroplane mode off, wait 30 seconds for the wifi to reconnect, login, click continue, wait 30 seconds for the login to complete, then try to backup once more.

The final thing to try, force close the RR3 app, then with the Wifi on, relaunch RR3, then try to backup once more. If this still doesn't work, the FM server is probably having problems, again.

You can also use this technique to save on spending with gold, for example if you want to spend 1 gold on the mechanic, if you win, the mechanic will be used and the car condition will be maintained, but if you don't come first the gold is lost and the car condition will be reduced, if you cloud restore the car will be returned to it previous state and the gold spend (or even free mechanic) returned.
 * FM FAQ RR3 Cloud Save - How to Restore your Save from the Cloud

Note: Before you cloud restore, it is important to login into the same Social Profiles you had previously connected to Real Racing, when cloud saving. Especially if multiple Social Profiles are used!

FAQ
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