Talk:Inheritance/@comment-95.234.176.33-20180422082513/@comment-32878771-20180422084630

This is what is wrong with the "average speed" in RR3.

They simply devide the distance driven in the lap by the lap time. Not the length of the track. For example, if you drive in zig-zag path in a long high-speed straight, the average speed will be higher.

I think they are just integrating the speed by time and devide by the lap time when you finish (that's the way I would do it), but the correct way (in the racing point of view) is to devide the length of the track (either on the center of the track or on the record line) by the lap time.

I hope this addresses your confusion.