Board Thread:Game Discussion/@comment-117.214.141.32-20150903083607

I am a big fan of RR3 and play it regularly. No doubt it is the best racing game on any mobile device. But, one thing which is making it very painful is the malfunctioning assets download system.

I assume this feature has been added to keep the game size manageable as every update adds some megabytes to the total size and in future it could grow to multiple terabytes taken all assets together. The future plan for its continued development is marvelous and I really appreciate it.

But, as nice the system would have been if worked correctly, it is ruining the whole gaming experience as not working as intended.

The problem is that the assets download never completes even after many hours. More interesting thing is that the data usage rate is maximum during asset download while the progress indicator shows only a fraction of data downloaded of the actual data transfered during the period.

It seems as some ghost process actually runs (with elevated priority) side by side to the intended game process which consumes all of the bandwidth and the poor game process gets very limited bandwidth in which it has to download enormous amount of data. 