Board Thread:Game Discussion/@comment-31526827-20190514081652/@comment-31044517-20190519134456

AnAvg wrote: RRPhantom wrote: My opinion may be subjective instead of empirical, but I do indeed notice fishy behaviour in 7.2 that was not replicated afterwards in WTTT. Like countless others before me, I played 7.2 for over 3 hours and more or less memorized the exact braking points required; when I used the Chrion Sport once again in WTTT, the braking points were quite noticeably later and the car behaviour was less snappy than in stage 7, breaking grip in a more gradual fashion.

Of course it could be said that bots in the way would screw up your cornering lines and extend the required branking points, BUT on certain corners with a clear track (in 7.2) the braking distance is still longer than in WTTT. For instance, at the chicane I had to brake before the curbs on the right (in 7.2), while in WTTT I could brake past them and still make a perfect turn. The car doesn't seem to behave in the same way; perhaps there were some hidden attributes to nerf the braking/ gip that the monkeys would not blatantly show up in your car stats. I don't believe it. Though I also spent many hours on 7.2 (~2 hours with all 3's, then 2 hours with 3333343, then one succesfull hour with additional +2 on Engine). Then I did the WTTT of course. Like you said, it is subjective. In SE there were bots so you had driven it differently. And it was dark, so you felt it differently. Very important, there was absolute no off-track condition in 7.2 so you wouldn't risk too late braking as you thought to yourself "good run, maybe I make it this time". Then, '''how? '''How would they alter the car's stats, technically? At least it would demand some micro-update to be downloaded and there was none (I have auto-updates disabled).

Very weird conspiracy in this thread, honestly.

No need for an "update" to nerf a car in "special event"... They've done it "explicitly" countless times in special events including gauntlets. I'm really surprised anyone who played this game a long enough time would think it would require a "micro update" to nerf a car in an event.

I has nothing to do with being dark or no off tracks or whatever. The no off track thing is in WTTT as well. I have driven my fully upgraded Bugatti exactly the same way in WTTT right after the event and I discovered I could brake at least several meters later at every single turn. But at 7.2 the car would understeer even if I braked a couple of meters later. And I had fully determined the exact braking and accelerating points for every single turn. If I braked any later the car would understeer at the turn. If I accelerated any earlier at the turn exit the car would oversteer.

You are basicallly saying most people drove more carefully at 7.2 because of the darkness, the bots, the time pressure etc, which is right. But, doesn't that mean that people would have to brake earlier in WTTT when they drive more aggressively because they attain higher speeds in straights??? But the exact opposite happened. I was able to brake way way way later at every single turn in WTTT. And it's not only that. I was able to get on the gas earlier at every single turn exit. At 7.2 the car would oversteer immediately if I tried to get on the gas any earlier.

I had felt similar "secret" nerfings at previous special events also. But this time it was extremely blatant and unmistakable for me because there was a WTTT with the same exact car at the same exact circuit right after the event so I could sense the difference right away for every single turn.

Some people might trust and believe Edmondson and other developers. But I know what I've experienced really well. Raced the same exact car at the same exact circuit right after the event. I believe and trust my own experience. I can tell when a car's performance changes drastically between two races... And they have given absolutely no reasonable explanation for that.