Board Thread:Game Discussion/@comment-36073160-20180806013910/@comment-31526827-20180807173122

Dr Perriwinkle wrote: 68.54.5.147 wrote: 139.59.61.99 wrote: DrestinBlack wrote: No, you are quite wrong. And I’ve been programming long enough, including games, for quite long enough to be qualified to write my comments. “Snapshot of memory and look for differences” tells me all I need to know of your own skill level, but let’s keep this constructive, eh? If they can not identify the memory to change, they can’t change it. Period. That simple. Are there more sophisticated methods I can suffer? Yes, many, but I am not sure they actually want to stop cheating. So that’s why I keep drawing a spotlight to this by showing just how easy it is to do a quick fix. I previously offered another that involved a random, server side on-demand stats check, but it didn’t offer the same impact as saying, here is a fix that will take less than an hour to do.

I've seen many people explain this to you and you still aren't listening. That isn't how it works and it isn't that simple. Maybe if you'd ever written a few lines of code you'd know. Your fool proof method is easily beaten. Take a snapshot of memory. Apply an upgrade, compare the differences. One of those differences is the before and after values of the car characteristics that changed. You just record all the values and eventually you can apply any grip level to any car. Simple. Try again and I'll demonstrate how easy your next idea is to hack.