Board Thread:Game Discussion/@comment-29605676-20171204221403/@comment-29898480-20171205111719

SM Racer wrote: Have just driven Sudschleife so far. Mostly pretty straightforward right turns with just a little elevation change to add interest. One combo that's also straightforward and that unwinds, which makes it forgiving (in contrast to the S curves at Suzuka, for example, which tighten). Also it seems a little narrow. Not bad, but not special, overall I'm just glad we have a new track.

Will post on the full course when I get to it.

Now having run the full GP course, I don't think the dynamic changes very much. The big swooping combo is gone, and the track resolves to mostly a straight-turn-straight-turn-straight-turn affair with the turns being all little tight-radius jobs. With GP, you get two more of them, and they're tighter, >90 degrees, haripin-like. There are two long, large radius lefts, bookended by righthander bends that are likely flatout in any car (except maybe a Venom - you never know with that one!).

The gentle bends on the 'straights', the mild elevation change, and the scenery all add positive interest to the track, but don't change the driving dynamic all that much.

Note that some of my favorite tracks are mostly "straight-turn-straight-turn-straight-turn" - Laguna, for example, also Watkins Glen - but I think they go better with longer and larger radius turns, fast sweepers, and more dramatic elevation changes, which are absent here.

I'd grade it a B overall. It's a C on paper, but the positive interest elements pull the grade up. I'm glad we've got a new track that's a real road course, and I'll enjoy racing on it.