Board Thread:Game Discussion/@comment-31526827-20200110032232/@comment-43421298-20200112160723

MoisesGabby wrote: Definitely agree they want to encourage IAPs to fast-track progress, rather than farming. That's the freemium model. But I also think they want to control the currency in general, they said they plan to use it across motorsports so there should be more M$ content to come. Limiting the flow of currency will hopefully avoid the inflation seen over time with gold prices, so future content remains accessible too. It's also quite clear that the new currency is a means to encourage new players to choose RR3. They may face an uphill challenge with GC-based cars, but it's much easier to catch up on M$ content. Compared to newbies in RR3 before F1, now they can enjoy immediate access to exclusive content that would previously take months to get to.

The argument about M$ as a tool to force IAPs is somewhat tricky. Yes, players with 0 knowledge about the game may be duped into spending real money. But the GPs are accessible w/o a time limit and it isn't that hard to figure out what the farming limits are. Even if you miss out on all the GPs, farming for an F1 car only takes ca. 2 weeks. Assuming the goal was to induce constant and persistent use of the new content, it's really hard to think of anything better than that. If only there were more interesting races for those below FU...