Board Thread:Game Discussion/@comment-1905583-20191126010824/@comment-1905583-20191126065328

SM Racer wrote: Ads don’t pay all the bills. That depends on how somebody approaches the game.

I am a former game developer myself, and I absolutely have no problem supporting a game by making purchases. It costs a heck of a lot of money to develop a game like this, and while I do disagree with much of the business model in RR3, the people that create and distribute the game must get a return on their investment.

With that out of the way, I refuse to purchase GC in this game because I feel the prices are ludicrous. The game has numerous issues and I feel in some respects the customer is not fully respected. A consumer needs to feel good about any purchase, and spending $100 or whatever on GC that will become swallowed up very quickly in overpriced car upgrades for a car that will quickly end up in my garage leaves me with a dim view of it all.

My purchases are always restricted to VIPing some cars I use most and that's it. I'm in no rush to own every car in the game, especially when there are seemingly endless duplicate cars that are different in name only.

With that boring novel out of the way, the new content looks great. I just wish this game could run at 60 FPS on my iPad Pro. Why is it that iOS devices are capped at 30 FPS? Playing this game at 60 FPS on my Pixel 3 is almost a totally different experience. It makes a very big difference and I really hope iOS devices are able to do the same sometime. ​​​​​​