Board Thread:Game Discussion/@comment-28169398-20171028051641/@comment-28169398-20171029034514

Jackimo1999 wrote: A couple of things I don't like is the idea of having difficulty tied to the player's level and restricting the cars that can be used to the legend category. Having difficulty based on levels punishes the most dedicated players by giving them harder bots, and many players often don't want to be playing on a difficulty that they can never win on. A better solution, I think, would just be to have the player select a difficulty setting, with each setting giving a different fame payout, incentivising racing against harder bots withour forcing it. Also, restricting the cars to only those from legend cuts out lower level players completely, making the difficulty being linked to level redundant anyway, as this is only good for high-level players. There's also no reason for Firemonkeys to implement this from their point of view. A simple way to fix that would be to offer several different cars, but require them to be fully upgraded. Good idea, though. We really need more profitable ways to play the game If you want easy farming then run bot slowed 10-lap Le Mans or the 4-lap Ferrari race. Most dedicated players are there already. Running the Ferrari race twice gives more than 30k.

The point of level is to obviate the need for and effect of bot slowing. Take everyone at that level in the game and create averages. That is also why I suggest random starting position some of the races you are first, some 22, some somewhere in between.

And really, who would intentionally choose extreme for a fame race the can run at most 5 times a day.

And the restriction to Legend is for the purpose of maintaining the relevance of career progression and reaching EK and EC.

Also doing it this way reduces the need to make new series. FM doesn’t really have a way of controlling the number of farming races run. That is why there are few and they are hard to get to. Anything else jeopardizes their economic model, where this lets them have some control, like the Drive system.

They already have ES for full upgrades, which is why I didn’t suggest it... some of those upgrades are several hundred extra gold per car, and makes it more difficult to participate.