Talk:Redline: Origins/@comment-62.232.111.100-20150428185229

I finished this last weekend and I was receiving gold - I hadn't done the event before though - whcih I believe may be an issue.

It's 7 days squashed into 3 days but it's pretty easy to do in the time allowed if you're willing to try racing with a fully degraded car whenever you can and willing to play offline (only going online at the start/end of a "day").

I started late on a Thursday night and finished on Saturday evening. I only had Thursday night, Friday morning, an hour or so Friday afternoon, late Friday night then did the very last race Saturday night - so IIRC I serviced the car probably 5 times - although I think I had an engineer I used on the first race after a repair when it was a long race (probably day 2 race 2).

I only used R$ upgrades, although I think some of them didn't even finish in time to be used by the last race.

There are 2 advantages to racing with a degraded car - 1) don't have to wait for the service time to drop; 2) if you lose then you're going to drop the bots more quickly. I usually race the first race after my car goes to lots of red and make a judgment call on whether I think I can get them down with a few losses - usually doens't take too long - just a couple of races.

Make sure you time your repairs as well - most of the time cup events can be done with a damanged car if you're willing to get down to Moises Gabby starting next to you (mintCrystal or PungentSauce at the front are normally beatable with a wrecked car). The ones that can't are the speed snaps and the speed record where you can't use the "finishing straight" trick (ie reverse back so you get more of a run). Never beat opponents by more than you need to - learn to use tilt B so that you can sit waiting at the finish line (I usually wait until the distance gets down to about 100yards).The other one I tend to struggle on with an unserviced car is the "keep within" although I was about was able to do the keep ahead with a damaged car.

Don't be afraid to slow up opponents at choke points on the track, especially in 1 to 1.

Oh and my big tip for 7.3 is that by damage they mean car/wall contact damage so you can drive off track - so when they faster cars catch up then go off track - worked for me.