Board Thread:Game Discussion/@comment-32545704-20170817110947

MoisesGabby wrote:

Sirebel wrote:

RR3G&#039;hamO. wrote: New team challenge : Highest average speed on a set time trial & car. The time trial rules would apply so any cutting corners would void the result from being sent We could do that on the wiki but that is basically just the fastest time (as that would give the highest average speed). I'm sure there is a good idea in this, just not sure how it would work.

I don't know if highest average speed necessarily equates to the fastest time. On Furai Rising 8.2, on one run I beat the time ME7 set by almost a second, but did not reach the average speed required. Discounting the possibility that the event is fiddled in some way, one explanation would be that I covered a shorter distance in a shorter time, giving a lower average speed. This could be due to not using the absolute limits of the track like ME7 does. I was suprised it would make that much difference though.

Or is there some rounding issue when using mph vs kph? That could also explain it.



So the above post is copied from the update suggestions thread, but I thought it would be better to start a new thread. I'm sure this has been discussed before but here goes...

I think I answered my own question about how distance is calculated. Did a test on an endurance race, running one lap on a normal racing line then one lap weaving all over the track. The distance was exactly the same, so it seems the racing line makes no difference to the distance caluclated, going "sideways" does not count.

So to explain why I could beat ME7's time on Furai Rising 8.2, yet not hit the average speed, there must be an issue with rounding of mph vs kph. The targets are 118 mph or 189 kph. I was using mph, but converting my target to kph I would have to get 189.903 kph, almost a full kph difference! Hence why I could finish almost a second ahead but still not get the average speed. If correct, just switching to kph could have saved me about 3 hours of racing!

Looking at Furai Rising as an example, it is not always kph that is better. For example on 8.3, the targets were 170 mph or 274 kph. In this case 170 mph = 273.588 kph, so mph was better here!

If this is how it works, then for future events it would be worth working out for each event with a speed target whether to switch to mph or kph. Oh man the hours I could have saved, I don't want to even think about it!

Or I might be talking utter rubbish, you guys know better than me.... 