Board Thread:Game Discussion/@comment-28169398-20180105232835/@comment-28169398-20180107212254

Shineysideup wrote: My response was to someone else, but as long as you brought it up.....

I know the game isn't perfect. But you are complaining about something the monkeys can't get right, and (you) say they need to add something else to make up for it. How do you think that's going to work out? It is a lot simpler than an algorithm that tries to match players fairly. They already have ways of detecting off-track and collisions from Special Events.

They could set up zones, say the full area of a cut chicane, and if the car follows a path trough that area, then a NoTSM variable is flagged, and that run doesn't get included. Or they could do damage to Sylvia, etc.