Board Thread:Game Discussion/@comment-33870577-20180821001632/@comment-27364854-20180823062730

188.60.236.8 wrote: IFresternoch wrote: Here is an exact replica of my suggestions to time penalty changes that I also posted on Reddit below:

_________________________________________________________________________

In my opinion, the following is a much more reasonable system instead of buffing the current one:

​ That's all for now. I really hope FM will see this and seriously consider it.
 * For every 0.1s off-track, add 0.5s to time penalty
 * This way, an accidental graze off track in the midst of a good run won't force players to restart. For a track like Spa, it is hugely frustrating to finally nail a string of good turns but accidentally skims off-track and immediately gets 4 seconds added
 * For example, people cutting the last chicane at Spa would now receive a penalty of around 10 seconds
 * When a penalty is applied, show it in one of the corners instead of right on top of the car so it is less distracting
 * If these changes can't be implemented, then I would rather want an instant DQ and have the split time back. I'm sure a lot of people already felt this way
 * Also it would be nice to add an option of disabling the ghost. It is already much better than before that it gets dimmer when it's close, but it could still, occasionally, be a distraction
 * I think the current system for collision is fine as it is, unless it proves to be a problem later on

_________________________________________________________________________

What do you guys think about them? If you wish, post your opinions below or comment on Reddit. Cheers One problem that comes to mind is that cutting a corner even slightly can allow you to carry a lot more speed into the next section, where you might easily regain more than 0.5 seconds especially if it’s a long straight. that's a fair point, but 0.1 seconds might be shorter than you think. A very good cut at the Hockenheimring first turn needs at least 0.3s in McLaren 720s Coupe, a car that is fast and has decent grip. And for example, the F14T can take it flat out if done right. The only incentive to cut there is if the car has low grip and/or long braking distance, but those cars would take much longer to cut it because you can't cut across as sharply or you skid, which sometimes force you to slow down before you cut anyways. On top of that, driving off-track also decreases your speed. That applies to almost every other track.