Board Thread:Game Discussion/@comment-31526827-20200207093248/@comment-31526827-20200208001633

Naomi Tang wrote: There's only one damage indicator in real life racing call visual indicator. And this indicator work prefectly fine in RR3. No, there is not just one. Have you enver driven a car, let alone a high performance one? Once you've become used to it, you immediately know when things are "off" and you can easily tell as things may get worse. Having to count the cracks on a windscreen for the cars that have it is lame AF - plus some cars don't have it at all (F1, for example). Sometimes you lightly brush something, did you take damage? Sometimes you do hit something, but how much damage did you really take? It would be a really simple thing to code up, in the grand scheme of things. I think it would be useful information.