Talk:Ride The Storm/@comment-101.191.173.114-20151211044921/@comment-211.107.225.93-20151212121906

Yes, there are many racing series that restrict driver assists. The most well known is Formula One. It has no traction control, ABS or any other driving aid. The purpose of which is to display cars with the best engineering piloted by the best drivers. For example an F1 driver has to exert about 80 kg of pressure every time he hits the brakes because there is no power assistance.

Even with all assists off, a RR3 player still has relatively low control of the car. You can't control the gas and brake pressure or shift gears. These are fundamental aspects of driving. All games are a simulation of sorts and RR3 is the best driving simulator on mobile so far. FireMonkeys have gradually improved the modeling of the cars to better reflect their real world behavior.

An example I noticed in the most recent update was the fleshing out of the Ferrari F14 T which felt very one dimensional such that it was very difficult to feel any weight in the car. It would start to slide very suddenly and was very hard to drift. Version 4.0 brought a much more nuanced car model that behaves more realistically. It is now possible to feel the weight and when it doesn't want to turn in or is about to slide. There's even a little body roll, not much, but enough that it is very similar to what you can see in onboard camera views.

A final note, real cars don't have most of the assists present in RR3. Other than a few cars like Teslas and a handful of others like high end Mercedes, nothing similar to steering assists exist and for these cars it is largely an extension of the cruise control function. The same is true with automatic braking. Traction control is the only feature that is becoming mandated by governments to improve driver safety.

Calm drivers are fast drivers.