Board Thread:Game Discussion/@comment-35180316-20180507055000/@comment-28169398-20180509164109

And here is how the end of Net Neutrality can affect Real Racing players directly.

Your internet service provider decides that they are seeing "too much" traffic to IronSource's servers (In-App advertiser example), so they throttle the traffic to these servers. As a result, already spotty ads availability becomes non-existent.

ISPs then offer to remove throttling at a premium. Some ad servers pay but others don't. The additional costs cut the revenue and as a result, the cut that they give to FM/EA.

FM/EA decide that they cannot make enough to justify dev, or they start to increase in game costs for assets. You think SE goals have become more challenging, wait. Or even worse, they decide to scrap the freemium model all together, but instead of a buy once play forever, they go to a subscription based model, where you pay monthly for access to the game, but they still maintain all of the in app currency and SE hoops that you have to go through to gain access to digital license.

Now expand that to every aspect of your daily life. Do you use GPS(SatNav) a lot? How about if you started to get charged by the minute? SMS messages are no longer free. Each Tweet costs you. ISPs switch to volume pricing instead of bandwidth, like some used to. That is what ending Net Neutrality opens us up to. And as individuals we are powerless against these changes if the government steps out of the way.