Board Thread:Game Discussion/@comment-34843407-20190403142316/@comment-31526827-20190406134307

You are not a programmer and do not undeestand what “latency” “packet loss” and “sanity checks” are - am I correct? If you were and did then you would have written such That’s not how things work. I can retype what I wrote but that hardly seems worth it.

Start by asking yourself, why didn’t we see this before? Would you agree and admit that whatever latency (lag) and packer loss we have today was present then? Of course it was. So, if that didn’t change, what did? That’s where the problem and solution can be found.

I can explain in greater length and using lay terms if you’d like, but I’m not at a PC and it’s too much to type on a phone into a browser.