Board Thread:Game Discussion/@comment-39460193-20190622102043

My “beef” with the car is that in the LTS it was boring as it’s so good. I like cars I can either drift or grip a gnarly corner with (dynamic experience), that are forgiving and easy to get right but also challenging and engaging to master.

Now that I can more leisurely enjoy the 919 in its weak, crappy, imagination-less, short, terrible race selection, painstakingly uninterestingly bland single-car series, I can actually start to “feel” it more, and maybe get some “soul” out of it, instead of just seeing it as a “super arcade car.”

Two challenges I found; 1: Getting the line right. This thing is so fast that corners come so quickly, my reflexes often aren’t quick enough to grab the proper line in time. 2: At the top of Laguna Seca, I was going too aggressive on the short banks yet still keeping it on track, AND IT DID A FULL 360! I was shocked. Thought it was spun out by a car behind me. Nope, the car actually came “alive” and said “too much” and did a full circle. It was awesome.

Too bad the FU cost is criminal. WTF FM. Always punishing players, the better the car is. 