Board Thread:Game Discussion/@comment-32545704-20170817110947/@comment-31198326-20170817115019

the question here could be does RR3 consider average speed to be 1...how we would calculate a lap at a race track (distance travelled divided by time)...OR whether it is 2...a literal calculation on the speed your car is going over the lap. For example, take a track like Hong Kong where you can barrel into turn 1 full speed and use the wall to slow you down, then get going again. That might be the "quickest" way around the track for time, thus if it is calc 1 might lead to higher average speed because in that case quicker time will ALWAYS equal more average speed. But if it is calc 2...the fact that you are virtually slowing your car to 0 MPH for a brief moment as opposed to taking your turn like a normal racing line where you are trying to maintain the highest minimum speed possible, it may lead to less "average speed". Not sure if this makes sense or not...i've never tested it but that's always be my theory.