Board Thread:Game Discussion/@comment-33870577-20180515223308/@comment-26808586-20180517194943

Mugwumps wrote: Mildvex wrote: Oh wow, now, after 3.3 (Defend your position without running out of fuel (with 7 units of fuel and Rolling Start)) in Rennsport Redefined (v6.3.1), I wish to see exactly that in other races too - a fuel! It's so fun to approach differently to races with fuel management in mind, instead of just carelessly driving around.

Problem is that when your car is PR55, you end up with over two laps left of charge so it’s not much of a management thing—-more of a traffic avoidance thing.

Meh, the fuel/overheating things get old fast, and if you want to do it, that is essentially what FE is. Go run the hk 20-lapper. In all cases, bots are uneffected by these restrictions, so it doesn't exactly produce an 'enduro strategy' type event.