Board Thread:Game Discussion/@comment-35745775-20191124112354/@comment-43453638-20191228143315

I was thinking about this situation, and know only one more or less working solution which can helps with cheaters. It's going maximum online. I have seen some kind of this system in World of Tanks, where alot of game resources stores online in game server, from garage, to every shot what was made online was counted online on servers. I dont think FM / EA will going that way, because it req. deep deep code refactoring, it will be more RR4, when RR3, and they definetly don't wont to spend big % of income for big servers support, but this solution definetly helps.