Board Thread:Game Discussion/@comment-31600610-20190906021246/@comment-31600610-20190906174156

KSqr wrote: I don't agree with the point that there is no fixed amount of gold. There is a finite amount you can get from completing the game 100% which is same for all. There is a certain amount you can get for leveling up, again same for everyone. Of course there's gold you can buy, but let's keep the playing field level for now and assume we're all freeloaders. Thanks for your opinion. I disagree completely, and unfortunately your statements are easily disproven. There is no fixed amount of gold because there is no fixed amount of players. It's really that simple. Each player can effectively influence the amount of gold within the RR3 "world" with varying methods, that result in varying amounts. Let's quickly examine just a handful of those variables:

Each player can:


 * Hire or choose not to hire the Fame Agent. The amount of fame earned affects the rate in which the individual increases in level, and the increase in level affects the amount of gold that player earns. Direct effect.


 * Utilize or not utilize the daily rewards to increase the amount of fame won. That utilization or failure to do so will again have an impact on increasing the player's level, and in turn, the amount of gold they've earned. Direct effect.


 * Spend banked gold on servicing, wait out the servicing or watch ads for servicing. Direct effect.


 * Spend gold on vehicles in varying stage of cost. Sales, Get It Now, and seasonal offers affect vehicle costs. Direct effect.


 * Spend gold on upgrades, or choose not to.Direct effect.


 * Spend real world currency on gold. Direct effect.


 * Spend gold on series completion or skipping events. Direct effect.

I could go on. For a LONG time, but I wont take up more of anyone's time going into the exhaustive details. You said, "let's keep the playing field level for now and assume we're all freeloaders." The fact is, that playing field is not, will not, and cannot ever be level. There are INFINITE variables that influence each individual's participation. Also, it cannot be assumed that we're all freeloaders. That supposition contradicts the invariable likelihood that there exists many players who acquire gold not earned by purchasing it.

You said  'They way you put it is '"The goverment just keeps printing money, so it doesn't matter if I steal it out of the treasury"'. That's YOUR interpretation of what I said, however, I'll roll with it... In this game, it's not just the governnment printing the money. Through legitimate methods, the player can print his own money. Leveling up, watching ads, and all of those other variables I mentioned above.

I could further dissect your opinion, but I really don't think it's necessary. Your opinion is welcomed, and I truly do appreciate it. I believe I've proven my point. There IS an infinite amount of gold...