Board Thread:Game Discussion/@comment-33870577-20180821001632/@comment-32545704-20180822120618

Mr Procrastinator wrote: The top time now cuts across the final chicane.

According to FM:

"The currently penalty is +4 seconds for off track, and +2 seconds for every subsequent 2 seconds spent off track, and +2 seconds for wall hits, which may trigger multiple times if you're grinding a wall."

If you manage to keep cutting to under four seconds, it'll might be faster to cut across the chicane.

The time penalty system may have eliminated wall-riding, but now we get corner cutting instead.

Interesting... This is a quote from Matt:

"The time penalties were tuned based on the worst possible track cut we could find, which was the chicane on Nurburgring."

My theory... The "off-track" on the Nurburgring is very generous, you can almost straight-line through the last chicane cutting big chunks of the corners without being flagged off-track. So the advantage of cutting vs running clean is not as big there.

Spa on the other hand, the last chicane you really do have to slow right down and keep at least some wheels in play, and the exit is tighter. So the advantage of cutting is much greater versus running clean, or it seems so looking at some of the times being set.

I wonder if they picked the wrong chicane to tune the penalties on. Hopefully they will at least revisit this and re-tune the penalties, because if WTTT becomes a cutting-fest it would be a real shame. Even better, I hope they see how determined some users will be to find holes in the system and just go back to off-track = instant DQ (and bring back the split times).