RR3 Wiki:Update Gold Requirements

Overview
The purpose of this blog is to keep track of the gold requirement added with each upgrade. If you enjoy playing RR3 then it probably isn't a good idea to read this unless you are already at 100% completion or are independently wealthy.

Each update has a summary of costs, a description of my experience of the update and a table breaking the costs down by car into :
 * win - gold needed to win the car (can be skill dependent for Special Events)
 * upg - gold needed to upgrade the car (to complete career series)
 * buy - gold needed to buy the car if it isn't won
 * series - gold rewards in career series
 * special - gold rewards in special events
 * garage - gold required to maintain full garage (win - special)
 * 100% - gold required to maintain 100% career (upgrade - special - series)
 * Total - gold requirement added into the game for new player (i.e. who missed the special events)

These costs only record the new gold added into the game so an existing car only in a new LTS only has a win cost and a special reward.

Everyone earns about the following gold each release:
 * Daily ad gold - a minimum of 210 gold per release (5 per day)
 * Daily bonus - about 165 gold per release (110 per month), double (330) if elite player

This means that the minimum gold you get for free is 375 per release or 540 as an elite player.

At the moment you can also get more gold by watching the R$ adverts up to a maximum of 20 per day making a possible 840 gold per release from free adverts. So, in theory, you can earn 950 - 1270 gold per release without racing.

Other ways to earn gold are:
 * WTTT groups A,B or C - 300, 100 or 50 gold per week
 * Join a Team - 50 to 100 gold per week
 * Online Multiplayer - Top ten players only, good luck with that one
 * Farming - 6000 fame points ~= 1 gold

A standard player who isn't in a gold winning team and can't get into group C WTTT gets a minimum of 375 gold per release. An elite player, in a gold winning team who can get into group B WTTT can get about 1440 gold without doing any farming. The following table shows a few combinations and illustrates that an elite player who collects 15 gold ads, is WTTT B and in a top 100 team probably doesn't need to farm to keep up 100% completion. Good news?

Of course you can always buy gold from FM/EA. I would recommend this only if you are very rich or you get a much better rate that the standard one. Personally, I feel the game is worth about £30 a year to me but that should enable me to keep pace with all the new gold without having to work too hard.

Update 6.4.2 Mercedes
Summary of event costs:
 * 1150+ minimum required to win all the new cars
 * 2,223 added for upgrades to get to 100% (assuming CLK-LM and C11 not upgraded for their series)
 * 2,940 added to buy the new cars (if not won)
 * 724 added to be won in new series
 * 385 to be won in special events
 * 765+ net required to maintain / reach full garage
 * 1,114 net required to maintain / reach 100%

Additional Standard Rewards:
 * 294 Daily bonus (elite)
 * 245 5 ads per day

The cost of maintaining 100% is 1,114. I've used Chronic Avidness lowest win prices but I doubt many will do it that cheaply.

For those that don't already have the flashback cars: Note: The flashback minimums are from Chronic Avidness lowest win prices
 * Jaguar_Legacy:_F-Type_SVR_(v6.4) - 42 to win JAGUAR_F-TYPE_SVR for 60
 * Light-Rider_(v6.4)- 0 to win Lotus Type 125 for 85
 * Victory by Design - 150 to win Mercedes-AMG GT3 for 60

And for those that don't have the LTS cars:
 * 2012 Mercedes SLS AMG GT3 Championship - 77 to win 2012 Mercedes SLS AMG GT3 for 25

Update 6.3.0 Le Mans (2018)
Summary of event costs:
 * 972+ minimum required to win all the new cars
 * 1,564 added for upgrades to get to 100%
 * 2,630 added to buy the new cars (if not won)
 * 429 added to be won in new series
 * 515 to be won in special events
 * 457+ net required to maintain / reach full garage
 * 620 net required to maintain / reach 100%

Additional Standard Rewards:
 * 364 Daily bonus (elite)
 * 245 5 ads per day

The cost of maintaining 100% is only 620 (plus any gold wasted on the NISSAN R390 GT1 and LAMBORGHINI HURACÁN LP 610-4) then the bonus and ads makes this just a -11 net update. Any level ups, WTTT rewards will be pure profit. Seems wrong but the numbers add up. I've used Chronic Avidness lowest win prices but I doubt many will do it that cheaply.

For those that don't already have the flashback cars:
 * Born for Victory - 0 to win McLAREN P1™ GTR for 40
 * Relentless - 204 to win McLAREN 720S COUPE for 90
 * Rennsport Redefined - 295 to win PORSCHE 911 RSR (2017) for 100

And for those that don't have the LTS cars:
 * Lamborghini Huracán LP610-4 Championship - 254 to win LAMBORGHINI HURACÁN LP 610-4 for 50
 * McLaren F1 GTR Championship - 336 to win McLAREN F1 GTR for 60

Update 6.2.0 Ferrari
Summary of event costs:
 * 828+ minimum required to win all the new cars
 * 2,788 added for upgrades to get to 100%
 * 1,650 added to buy the new cars (if not won)
 * 598 added to be won in new series
 * 415 to be won in special events
 * 413+ net required to maintain / reach full garage
 * 1,775 net required to maintain / reach 100%

Additional Standard Rewards:
 * 362 Daily bonus (elite)
 * 245 5 ads per day

This wasn't that expensive an update in the end though the 100% price is quite high. The win price for the FERRARI TESTAROSSA is unrealistic for most people. I fully upgraded mine, everyone my age would if they could. Given the way FM have changed flashbacks, I decided to take the win price of the flashback cars out the table and only used the repeat rewards. If you don't have the car then search down for the car and you'll get the data from the original SE. That's much simpler for me. So all things being said, I'm going to be less than 700 down in this update and with a fully upgraded Testarossa.

Win prices for existing cars are 216 for FERRARI F12BERLINETTA, 274 for FERRARI FXX K, 95 for LAMBORGHINI CENTENARIO LP 770-4 and 0 for KOENIGSEGG ONE:1

Update 6.1.0 Daytona 500 and Aston Martin
Summary of event costs:
 * 1,200+ minimum required to win all the new cars
 * 1,160 added for upgrades to get to 100%
 * 2,405 added to buy the new cars (if not won)
 * 752 added to be won in new series
 * 360 to be won in special events
 * 840 net required to maintain / reach full garage
 * 48 net required to maintain / reach 100%

Additional Standard Rewards:
 * 292 Daily bonus (elite)
 * 210 5 ads per day

All of the data is now available. This is very gold positive for anyone who was 100% complete in NASCAR and Formula E before the update, just 48 gold required to maintain 100% but 840 required to maintain a full garage. 840 is not a difficult target to obtain with bonus, ads and level ups. FM provided a lot more information in this release and this made collating the data much easier. Hopefully this will continue.

This is a very busy release. If you aim for one series reward per day from the new series alone, you will be short one series reward by the end of the release (i.e. you have to get two series rewards on one day). If you did the same for SE and LTS you would have 27 out of 43 days (26 really as you have to get 8 rewards in 7 days).

Update 6.0.7 Classics
Summary of event costs:
 * 828 minimum required to win all the new cars
 * 480 added for upgrades to get to 100%
 * 0 added to buy the new cars (if not won)
 * 200 added to be won in new series
 * 110+ to be won in special events
 * 718 net required to maintain / reach full garage
 * 170 net required to maintain / reach 100%

Additional Standard Rewards:
 * 166 Daily bonus (elite)
 * 110 5 ads per day

So if you are 100% complete then this should be a free gold event. The net cost of upgrading the Ford and Aston Martin for the two new Exclusive Series is only 280 and there is 276 in ads and bonuses for elite players. The bonuses for the Jaguar and McLaren will push this into the black. The only fly in the ointment is having to upgrade the Miura for its LTS but then if you have the car, you don't need to run the LTS. The gold to win the cars and full garage cost is only relevant if you don't have the cars.

Update 6.0.0 Red Bull Ring
Summary of event costs:
 * 763 minimum required to win all the new cars
 * 5,071 added for upgrades to get to 100%
 * 2,310 added to buy the new cars (if not won)
 * 637 added to be won in new series
 * 290 to be won in special events
 * 473 net required to maintain / reach full garage
 * 4,144 net required to maintain / reach 100%

Additional Standard Rewards:
 * 310 Daily bonus (elite)
 * 245 5 ads per day

So is this a step change? Over 4000GC required to maintain 100%. Full garage not looking overly expensive but I feel a few people might drop out of the 100% club this time. I'm only able to stay there because my Ferrari LaFerrari were already fully upgraded for WTTT.

Update 5.6.0 Aston Martin
Summary of event costs:
 * 1,093+ minimum required to win all the new cars
 * 3,354 added for upgrades to get to 100%
 * 2110 added to buy the new cars (if not won)
 * 512 added to be won in new series
 * 452 to be won in special events
 * 641+ net required to maintain / reach full garage
 * 2,390 net required to maintain / reach 100%

Additional Standard Rewards:
 * 350 Daily bonus (elite)
 * 210 5 ads per day

This is looking like a very expensive update with 2300 required to maintain 100% completion. That's too rich for most peoples tastes. Three cars need to be fully upgraded, the Bugatti Veyron 16.4 and McLaren 720S Coupe for new exclusive series and the new Lamborghini Huracán Super Trofeo EVO for Trofeo Trials. The other two cars are looking like one or two upgrades off fully upgraded. Where has all the fun gone?

Update 5.5.0 McLaren and Bathurst
Summary of event costs:
 * 1,236+ minimum required to win all the new cars
 * 2,622 added for upgrades to get to 100% (including 396 for Altima)
 * 2,630 added to buy the new cars (if not won)
 * 357 added to be won in new series
 * 435 to be won in special events
 * 801+ net required to maintain / reach full garage
 * 1,434 net required to maintain / reach 100%

Additional Standard Rewards:
 * 310 Daily bonus (elite)
 * 240 5 ads per day

This one is looking a lot more expensive than the last one. It looks like the rewards during the first few weeks will pay for the McLaren upgrades but after that the gold spend just snowballs.

Update 5.4.0 Mazda
I'm going to change the summary in this update to include standard and non-standard rewards. This should give a better picture of the delta cost of each update. Costs Summary of event costs:
 * 1,237+ minimum required to win all the cars
 * 2,108 added for upgrades to get to 100%
 * 1,825 added to buy the new cars (if not won)
 * 249 added to be won in new series
 * 415 to be won in special events
 * 822 net required to maintain / reach full garage
 * 1444 net required to maintain / reach 100%

Additional Standard Rewards:
 * 390 Daily bonus (elite)
 * 245 5 ads per day

Even if you didn't win the Jaguar for the minimum you should still be up on gold for winning the new cars. I like the new Mazda cars, they are different, but overall not the most exciting update. The Veneno is the killer for those that don't have it.

Update 5.3.0 Le Mans 2017
Summary of event costs:
 * 1,789+ minimum required to win all the cars
 * 2,400+ added for upgrades to get to 100%
 * 3,580 added to buy the new cars (if not won)
 * 308 added to be won in new series
 * 585 to be won in special events
 * 1,204 net required to maintain / reach full garage
 * 1,507 net required to maintain / reach 100%

This release may need to be renamed as the Money Pit. I'd recommend winning all the new cars or this will be a very expensive release. As the Porsche and Jaguar have the same upgrade costs you can pick either one. Toyota Camry has a win price of 500 as it has to be bought and can't be won. Not that expensive an update in the end but if you didn't win the cars, will cost you lots in the future.

Update 5.2.0 Koenigsegg And Nissan
Summary of event costs:
 * 650+ minimum required to win all the cars
 * 2,136 added for upgrades to get to 100%
 * 1,430 added to buy the new cars (if not won)
 * 334 added to be won in new series
 * 590 to be won in special events
 * 60 net required to maintain / reach full garage
 * 1,212 net required to maintain / reach 100%

A very cheap upgrade all in all, almost gold positive for people that needed all the cars. If you only needed the three new cars then it was extremely gold positive with upgrade discounts. Add in the three free Formula E cars and their 50% upgrade discounts then this was a very generous update.

Note: I've added 45 gold to win the Aston Martin Vantage GTE if you don't already own it. It doesn't add anything to the gold in game but it is the cheapest way to win the car.

Update 5.1.0 Daytona 500 2017
Summary of event costs:
 * 1,353+ minimum required to win new cars
 * 1,910 added for upgrades to get to 100%
 * 2,140 added to buy the new cars (if not won)
 * 373 added to be won in new series
 * 475 to be won in special events
 * 1,062 net required to maintain / reach 100%

Whilst the total to win new cars looks rather high in this release, this was mainly from the Bugatti and McLaren LTS events that were already in the game so if you already had them then the cost to win the new cars was actually only 507. The total amount of upgrades added to get to 100% career was quite high at 1,910 but the net amount was only 1,062 which is quite reasonable. A reasonably well balanced update with something for everyone.

Update 5.0.5 Hot Hatch
Summary of event costs:
 * 817+ minimum required to win new cars
 * 1269 added for upgrades to get to 100%
 * 1295 added to buy the new cars (if not won)
 * 380 added to be won in new series
 * 240 added to be won in special events
 * 649 net required to maintain / reach 100%

Finally a cheap update arrives. This one looks like fun, no gauntlet and only LTS events for reasonably low cost cars. Only 1269 predicted as the required upgrades to maintain 100% and with rewards that could easily come down below 700 gold (it did, 649). There is a suspicion that the update might only be 5 weeks long not 6. Bring it on.

Update 5.0.0 Formula E
Summary of event costs:
 * 1,031+ minimum required to win new cars
 * 2,764 added for upgrades to get to 100%
 * 2,750 added to buy the new cars (if not won)
 * 635 added to be won in new series
 * 400 added to be won in special events
 * 1,729 net required to maintain / reach 100%

The Porsche and Corvette are already in the game so no additional purchase cost added for these. The Corvette event required 272 upgrades to complete, if you didn't win it the last time this event was run, but doesn't need any additional upgrades to complete career with it. The Formula E cars were expensive but they are completely different from anything else in the game and the Formula E events are quite enjoyable. Shame about the Hong Kong track but it's a challenge for sure.

Update 4.7.0 McLaren Overload
Summary of event costs:
 * 311+ minimum required to win new cars
 * 3,003+ added for upgrades to get to 100%
 * 2,175 added to buy the new cars (if not won)
 * 607+ added to be won in new series
 * 210+ added to be won in special events
 * 2,186+ net required to maintain / reach 100%

Note: MP4-X win price is two skips...

As predicted this is another reasonably expensive upgrade with over 3000 added to the upgrade path again. Nearly half of this is for upgrading the MP-4X. The LaFerrari and 599 GTO events will be effectively upgrade discounts for those that already own the cars and therefore non-mandatory.

Update 4.6.0 Bathurst
Summary of event costs:
 * 362+ minimum required to win new cars
 * 3,664 added for upgrades to get to 100%
 * 2,670 added to buy the new cars (if not won)
 * 787 added to be won in new series (mainly exclusive)
 * 540 added to be won in special events
 * 2,337 net required to maintain / reach 100%

For those that missed this update it will prove to be one of the most expensive. However, for the experienced players, it wasn't that bad. You didn't need to spend that much gold to win the new cars (though most spent a lot more than the 362 mentioned here) and whilst 2,337 is a big delta there was a lot of extra gold to be won with two double fame events on top of the special event and series rewards. The loss of 20 ads per day will be mourned for some time by those that still had it.

Update 4.5.0 Evolution of Jaguar
Summary of event costs:
 * 125 minimum required to win new cars (one skip)
 * 812 added for upgrades to get to 100%
 * 1,375 added to buy the new cars (if not won)
 * 282 added to be won in new series
 * 262 added to be won in special events
 * 268 net required to maintain / reach 100% (+20 for XJ220 skip)

All aboard the skylark, all change, all change. So thanks to RR3 Michael P we already know the purchase costs of the new cars. I've not include the SLS AMG GT3 as it's already in the game. Lowest gold cost for new cars this year. Thanks to a late patch by FM this is no longer a gold +ve event but is still the lowest costing this year. 128 gold to win the Jaguar is based on my memory. If anyone won it for less then feel free to claim your prize.

Note: XJ220 win price is a skip not an upgrade (hence 20 win price, 0 upgrade price). The cost of upgrading this car to win far exceeds the value of one skip. Note: The 57 gold attributed to the Porsche 911 Carrera S as part of this upgrade is actually won with the Porsche Caymen GT4 in Porsche Supremacy but this car isn't new in this release so isn't in the table.

Update 4.4.0 Ferrari & Lotus
Summary of event costs:
 * 306 minimum required to win all new cars
 * 2777 added for upgrades to get to 100%
 * 2580 added to buy the new cars (if not won)
 * 295 added to be won in new series
 * 266 added to be won in special events
 * 2216 required to maintain / reach 100%

So numbers are now complete. Not as bad as the last update but worse than 4.2. Not a bad upgrade, didn't require too much hair tearing out this time, low cost to winning all the cars but high upgrade costs for 100% completion.

'''Changed win price for Type 125 to zero as several good drivers managed with R$ only. However, most people will probably need 272 to win it'''

Update 4.3.0 Le Mans 2016 Update
Summary of event costs:
 * 774 minimum required to win all new cars (HardikVegeta owned Le Mans)
 * 3,315 added for upgrades to get to 100%
 * 3,200 added to buy the new cars (if not won)
 * 227 added to be won in new series
 * 410 added to be won in special events
 * 2,678 required to maintain / reach 100%

That means the net gold added to this event is 2,678 for existing players and an additional 3200 for new players. Given that most people will only get around 500-600 additional gold during this event that's over 2,000 gold needing to be purchased or farmed (2666 laps of Le Mans or 113 hours).

Update 4.2.0 Venom
Summary:
 * 0 minimum spend during update period (pretty sure this isn't right)
 * 1174 added for upgrades to get to 100% (assuming you win all the cars for free)
 * 1770 added to buy new cars (for those that didn't win them or new players)
 * 182 added to by won in new series
 * 235 added to be won in special events
 * 757 required to maintain / reach 100%

Whilst this felt like a brutal update in terms of the amount of gold required to maintain 100% it actually wasn't in the end compared to the 4.3 release. I haven't included the 75 gold that was gained if you already owned the Aston Martin and I put the cost of the Aston in for those that missed this event and therefore will need to buy it.

Update 4.1.5 Daytona 500
Summary:


 * 0+ minimum required to win new cars
 * 2,581 added for upgrades to get to 100%
 * 3,850 added to buy the new cars (if not won)
 * 676 added to be won in new series
 * 471 to be won in special events
 * -471 net required to maintain / reach full garage
 * 1,434 net required to maintain / reach 100%


 * New Track
 * Daytona International Speedway
 * Special Events
 * Daytona 500
 * Win the four NASCAR
 * The Sixth Element
 * Win the Lamborghini Sesto Elemento
 * The Gauntlet Season 4
 * Win the Limited Edition Richard Petty Motorsports Sprint Cup Car
 * Sunoco Championship Series
 * Bonus Series
 * Tour Del Toro - reward recorded against Sesto but this is not the cheapest to complete it
 * Chase Elliott's Championship Cup
 * Kevin Harvick's Championship Cup
 * Matt Kenseth's Championship Cup
 * Joey Logano's Championship Cup
 * Richard Petty Motorsports Championship Cup
 * NASCAR Talent Tour
 * NASCAR All Stars

Update 4.0.5 Ford
Special Events
 * Gauntlet Season 2
 * Gauntlet Season 3
 * Track Day Domination

Update 4.0.0 Hypercars
Special Events
 * Reign Supreme - Win the Koenigseeg
 * Ride The Storm - Win the Lamborghini
 * Speedrush TV Challenge 3 - Win the McLaren

New Feature
 * The Gauntlet - Win the Aston Martin

Bonus Series
 * Hypercar Charge

Update 3.7.0 McLaren
Special Events
 * Born for Victory - Win the P1™ GTR
 * Stingray Evolution - Win the Chevrolet Corvette Stingray Z51

Career Series
 * McLaren Generations - Winnable with P1™ GTR for 378 in addition to High-Tech Legends

Bonus Series
 * High-Tech Legends - Winnable with P1™ GTR for 80
 * International Power-Match - Winnable with 650S GT3 for 467

Chevrolet Stingray 427 (1969) - can't be won so cost to maintain garage is purchase cost McLaren 650S GT3 - can't be won so cost to maintain garage is purchase cost McLaren F1 GTR - can't be won so cost to maintain garage is purchase cost

Update 3.6.0 NASCAR
Special Events
 * Federated Auto Parts 400 - Win the NASCARs
 * Asterion's Charge -

NASCAR
 * NASCAR Academy
 * NASCAR Pre-season Rumble

Bonus Series
 * Team Penske Champion Cup
 * Hendrick Motorsports Champion Cup
 * Stewart-Haas Racing Champion Cup
 * Joe Gibbs Racing Champion Cup

New Track
 * Richmond International Raceway

Update 3.5.0 Lions of Leipzig
Special Events
 * Lions of Leipzig
 * Speedrush TV Challenge 2

Bonus Series
 * GTS Superseries
 * Concept Car Clash

New Track
 * Porsche Test Track

New Daily Rewards System introduced

Update 3.4.0 Le Mans: Pursuit of Victory
Special Events
 * Le Mans - Pursuit of Victory
 * Retro Rivals

New Bonus Series
 * Endurance Champions

Update 3.3.0 Race Teams
New track
 * Nurburgring GP

Special Events
 * Project Impulse – Win Renault DeZir Concept

Career
 * Scuderia Ferrari Championship - added to career

Update 3.2.0 Aston Martin Racing
Special Events
 * Endurance Gauntlet
 * The 500

Update 3.1.0 Spada Codatronca

 * Exclusive Reveal

Update 3.0.0 Scuderia Ferrari
New Tracks
 * Autodromo Nazionale Monza

Update 2.7.0 Italian Racing
Bonus Series:
 * Hybrid Hypercar Clash
 * Luxury Tourer Tournament
 * Maserati GranTurismo MC R3 World Tour

Update 2.6.0 Classic Lamborghini
New Series
 * Clash Of The Classics
 * Racing School Basics

Special Events Added to Career
 * Road To Le Mans
 * Speedrush TV Challenge

Update 2.5.0 Career Update
Special Events
 * Speedrush TV Challenge

Update 2.4.0 Classic Ferrari
Significant changes
 * Level up gold system changed

New Series
 * Classic Ferrari Showdown

New Bonus Series
 * Grip Fiends

Update 2.3.0 Le Mans
New Track
 * Circuit des 24 Heures du Mans

Special Event?

Update 2.2.0 Open Wheelers
Special Event
 * The Road to Le Mans - Win Porsche 911 RSR (2014) ?

Update 2.1.0 Customization
New Series
 * All Star Vendetta

Update 2.0.0 Supercars
New Series
 * Vertex Series - Porsche 911 RSR (2013) is best car to win it, already in game, duplicate upgrade strategy so 0 cost

Update 1.5.0 Ferrari Secondo
New Series
 * 4 but no idea which ones

Update 1.1.2 Dubai
New Track
 * Dubai