Board Thread:Game Discussion/@comment-38518555-20190424135342/@comment-38518555-20190505225610

MulTvers wrote: Regarding retaining noobs who delete the game, frustrated...

I was a noob once, when I had downloaded the game for the first time in 2015. I had tried playing it, but quickly got frustrated because of the difficult controls, and my lack of knowledge about assists, traction, etc. I could play with all assists on, but could not do quick lap times. To achieve this once I switched off the assists, the car would start sliding uncontrollably. This had frustrated me and finally I had deleted the game. Notable is that I did not know about any social aspects of RR3 like the subreddit or this wiki

Later on, last year (2018), I again decided to give RR3 a try, and tried to stick with it no matter what. Again I had a difficult time with the controls, but this time I decided to be smart about it and played with all assists on in the beginning, and incrementally decreased the assists to see if I liked the changes. If I liked it, I would keep it, if not I would revert back. With trial and error, I discovered that my car became unstable, but also faster if I switched off traction control. I realized this might be the key to driving better, and hence switched it off. All other assists were still on at his point of time. Later I gradually eased off by putting brake assist to low, and later after 2-3 days I turned it completely off. Did the same for steering assist. I started enjoying it more and more and in the last 9 months I have been playing, I have reached level 148 (soon to be elite)

My point here by my own example is that even potential long time players like me might be getting putt off, because of several reasons. Mine was the difficult controls (traction control and that I needed to switch it off in order to learn) and the inability to understand how to go about it. As far as I remember, the game doesn't tell you anything about Traction, and I had to figure it all out by myself. If there had been a tutorial telling me to turn it off for better lap times, or to do it before, and then turn off brake assist once I got comfortable, it would have been a great help. I know there are Racing School Basics, and Advanced, but they say nothing about Traction Control at all, which is the key. This can be easily corrected by overhauling Racing School Advanced.

The tutorial should explicitly tell new players that traction control is the first thing that should be switched off, and later when they get comfortable they should ease off the assists one by one. This I feel is the best method to learn to drive. This tutoring is also especially important, because a lot of players are coming from arcade games like Asphalt, etc where the car essentially drives itself, and one can still do well without any knowledge of brake points, traction control, assists, skidding, etc. Such noobs would definitely find the controls very difficult here, and in absence of exact solution, would drop it quickly like I had done.

Also a better way to help find helpful resources like this wikia and the reddit (the game should have a link to the wiki, like they show the reddit link after Game Team Videos), etc would go a long way towards retaining potential players. If I had got all this, I would have never deleted the game in 2015.

I hope if a game changer is reading this, and if they find my example relevant, they would pass it to FM. Thanks! Thanks for sharing your experience and perspective. It never occured to me about issues with fathoming control settings. Like you, I started with all assists and progressively wound them down then to off(bar my lazy B.A and low Steer) completely. The RR3 hook was so deep in my mouth, I wasn't giving up on improving, so I stuck it out and am now at 167 days in the game.

I sense that improvement in RR3 isn't just about adding cars now.