Board Thread:Game Discussion/@comment-28412524-20190515143831/@comment-37157366-20190517103850

Ok, a clean OS is a good prerequisite to solve problems like these.

Another thing came to mind: if the Monkeys hardcoded some settings for the 10.5" iPad Pro after it came out, the game might think it plays on one as soon as it reads your display size (since it was the only IOS device with 10.5 inch, until now) and might not be aware it's actually running on the iPad Air 3. Perhaps something goes wrong with an assumed 120Hz refresh rate, which the Air 3 doesn't have although the rest of the display is similar to the Pro. Yes I know the game itself runs only 30fps.

Temporarily try the following changes in IOS Settings (not much hope), if those don't bring a change to the stuttering then the only thing left to do is wait until the masses buy the Air 3 and FM will change their code (if it's their problem):

- General > Multitasking & Dock > All four switches off - General > Accessibility > Display Settings > Auto-Brightness off - General > Accessibility > Display Settings > Reduce refresh rate (probably not available, but still) - General > Control Center > Access from apps off - General > Display and Brightness > True Tone off

By the way, I didn't notice other issues like the anti-aliasing not working ok.