Board Thread:Game Discussion/@comment-27370080-20170605004844/@comment-29799506-20170606201616

HV2308 wrote:

RR3G&#039;hamO. wrote: Yeah it's a shame players have to cheat to win by wall riding, they get away with it by trial and error finding the walls they can hit

Ideally any contact no matter how small would be a DQ then we'd find out who's good instead of finding out who can cheat the best It's strange that in special events and Gauntlets, FM can disqualify you at even the slightest brush, but not get to grips with wall riding.

In the recent Porsche RSR challenge in 6.4, it even seemed they had adjusted the width of the track. 2 wheels on the curb, 2 on the grass was off track.

You'd think they'd be able to tweak the settings to 'extremely sensitive' in TimeTrial too. FM/EA makes the distinction of "no touching" and "no colliding". In special events and Gauntlet, if the goal says "no touching", then the slightest brush will disqualify you. With no colliding, the rule is more lenient.

The time trial rule is "no off-track, no colliding". People who does wall riding simply use the rules to their advantage. I don't use wall riding, but that's partly because I'm not skilled enough. I have no issue with people doing wall riding. People who are more skilled than I am are entitled for more rewards.

Plus, it's just too messy to change the rule. We would have every time trail reset again.

I also don't see how FM/EA can disqualify people who do wall riding. The time trial competition is very competitive. How do you differentiate when the results are 0.0xx seconds apart?