Board Thread:Game Discussion/@comment-31136517-20180915202204/@comment-4939977-20180918055258

2405:204:B188:AF44:1C5F:A718:87B9:5EB5 wrote: When you ban a player, you actually ban the player id. What you see on the leaderboard is a name. These "pros" returns with a new ID, that is all. They'll keep doing it & they'll be banned, the cycle continues. Currently it looks like a manual task wherein a intern combs through the list looking for these "pros" and presents the IDs to the dev team & then it is taken care of. Hence the delay.

Given the propensity of these "pros" are not going to change & devs have better things to do with their time, it will be prudent of FM to hand over this banning of "pros" from the list over to an automated bot. A check for the ghost. replay file & the average speed for the lap should do the trick, until they come out with a way to get those in too! How about revising the ban so that the banned player is not just the ID but also the IP for a change? That way our Time Trial Competition can go as smooth as a fair game.