Board Thread:Game Discussion/@comment-28169398-20180422232239

In the past several special events, some of the late event fixed goals have been extremely challenging, requiring near perfect lines, even at the recommended PR.

Currently, the only option for an average player is to upgrade significantly above the Recommended PR or pay a skip cost for the entire goal.

However, your players are racers and are competitive by nature. They don't want to just quit, then want to pass, but they may lack the skill to generate the lap(s) they need to achieve the goal.

So here is my suggestion. Once a player upgrades to the recommended PR, for an event, they get an option to reduce the fixed goal a certain amount for 5. This stays with the event as they try to complete it. An additional 5 gold coins would lower the goal a certain amount more.

Let's take goal 8.3 of Inheritance. There is a fixed goal of an average speed of 111.8 mph (179.9 kph) at a recommended PR of 69.0.

If the player's FERRARI 812 SUPERFAST is upgraded to PR69 or greater then they will receive the following options. etc.
 * 1) 5  Average Speed of 111.2 mph (179.0 kph)
 * 2) +5 Average Speed of 110.6 mph (178.0 kph)
 * 3) +5 Average Speed of 110.0 mph (177.0 kph)
 * 4) +5 Average Speed of 109.4 mph (176.0 kph)
 * 5) +5 Average Speed of 108.7 mph (175.0 kph)

This give players the option to try the goal at the recommended PR with reductions in the difficulty until they can find a level that matches their skill.

This is a win for players, as they do not need to "over upgrade" or feel like they failed because they had to skip a goal; they still get to compete in the goal.

And it is a win for FM. They get to make challenging goals but also give people the option to buy an easier goal for a nominal fee. Players will feel better about events and they will walk away with more of a feeling of an accomplishment than if they had to skip or fully upgrade the car to get by. 