Talk:Scuderia Ferrari Championship/@comment-180.182.108.180-20150513081815/@comment-172.249.176.172-20150513091925

The game is trying to simulate the low speed, low downforce, hence low grip situation with Formula racing vehicles. But it seems they forgot the real thing has four very sticky sticky racing tyres, and with the formula machine weighs around 600Kg, the physical or should I say chemical grip should be way enough to support the vehicle to turn in low speed corners. What we have to do is really slowing down in low speed corner (not too much than AI) and really keeping high speed during high speed corner. It is hard to do, but no ways around it. In its own way, RR3 seems achieved this simulation. For now, it should be good enough for mobile devices, I suppose.