Board Thread:Game Discussion/@comment-32672384-20190105002857/@comment-28169398-20190116162942

I don't think it is tolerated, it is just difficult to catch/always defend against.

I cannot even begin to imagine the complexity of their code base. exploits slip by unintentionally.

Take the Le Mans 10-Lap race. That race was not supposed to have the fame it was supposed to. One of their software engineers put in the wrong unit of distance when calculating the Fame reward and completely inflated the amount of Fame that the race paid.

When FM tried to fix this, so that it wouldn't completely blow up the gold economy, players took to The AppStores and hammered their ratings, which if I am to understand it basically causes the Apple and Google to bury the apps, in effect killing them. So they had to revert and allow the inflation of Farming to blow up the costs.

Yes, many of the errors have been unforced on their part, some of which could have been caught with better QC protocols, but we are where we are... and it is only because FM/EA haven't pursue the cases that some people aren't facing legal liability. They could take this approach:

https://www.pcgamer.com/rockstar-gets-search-and-seizure-warrant-for-homes-of-alleged-gta-5-cheaters/

https://www.nytimes.com/2018/11/07/world/australia/grand-theft-auto-cheat-mods-melbourne.html