Board Thread:Game Discussion/@comment-28401107-20190117111544/@comment-28169398-20190118072055

Mildvex wrote: QuickNick wrote: Do we think (or know) that they are purchasing the track data from iRacing to make for a quicker development cycle and to ensure the accuracy of the tracks? That's some interesting food for thought and I wouldn't bet against it when COTA is in question. I ran them both (games) simultaneously and COTA in RR3 is almost a copy (elevations and track detail especially). Not necessarily.

The track owners approve all in game representations of their tracks, so it could simply be a case that in the approval process, both teams got the tracks pretty much the same.

Also as COTA is a relatively new track (construction started in 2010), it is very likely that the developers of both RR3 and iRacing had access to the CAD files that were used by the architects and engineers to build the actual track. I think laser scanning would only add to the accuracy of things like texture of the tarmac in this situation, as dimensions and elevations should be pretty spot on in the CAD plans.