Talk:Porsche 911 RSR Championship/@comment-28165636-20160521130753

Well, the RSR Championship hasn't been a bad intro to this update. The car is pretty decent, and with a net spend of around 200 GC for most, it's a good deal as well.

The bots are also quite malleable, so much so that after getting pitted trying to hold up faster RSRs on the Mulsanne straight in a trashed car, ending up with a slower winning time, the next race generated even slower bot times. After a few races messing around with all sorts of things (controls, viewpoint, assists etc.) my time went from 11.05 [ideal for farming 15.1 degraded] to 11.57. Never seen a friendlier bunch of bots anywhere in this game. They seem to relay, the faster ones going to back of the grid, as lap times go up. Like Magnus, they don't seem to have any shame. You wouldn't expect Auralpod or Rattlesnack to hang around if they think the competition is not worth their talent.

I've read a few complaints about cost and specific races. But if the event is completed with time to spare, this car more or less pays for itself. As for race difficulty, there is so much info on bot slowing techniques here. Though I think 2.1 was made for it.

Certainly better than Front Runner, which lurched between boring and aggravating, and made such a dent in player's pockets. Early days though, but a good start.