Board Thread:Game Discussion/@comment-36058154-20181204145934/@comment-31433854-20181205134024

RattleSnack wrote: The problem with deliberately speeding up the bots is that you can suddenly end up with impossibly difficult goals, especially when online. The classics for this are speed snaps (Mount Panorama!), hunter and endurance events. Cups are generally OK, they get more difficult, but steadily (not suddenly impossible). This seems to be a flaw in the algorithm accentuated by players who ‘cheat’ (however you want to define that). It has nothing to do with cheating. The events that remain pathetically easy are the ones where the AI is modelling the TSM time, but it is limited by how fast the AI can shuffle the car around the track. This means there is a limit on how fast the AI can go, which is well below what a human can do. The events with 'impossible' goals are the ones where you are getting the actual time/speed/distance of the human player. Of course, this can mean the player took out/pushed back the hunter car, employed cuts in an enduro, and drove backwards and flew off the track to set a top speed. You may, or may not, want to play this way. Of course, if you don't want this, you can play off-line, in which case you get AI-generated targets which are easy.