Board Thread:Game Discussion/@comment-175.145.205.55-20171124095728/@comment-28169398-20171207092121

QuickNick wrote: Amrosa wrote: QuickNick wrote: Fn2164 wrote: I'm currently running it on my iPhone 6s, it does have an alert that pops up at first that lets you know it might not run as well as on newer devices, but you can play it. Every now and then it will be glitchy, like when I get a text message, but overall it runs fine. I don’t understand this. The iPhone SE supposedly has similar (the same) internals as the iPhone 6S so why is this game officially ok for the SE but not the 6S. I installed it on my iPhone SE and received no such warnings. Does this indicate that Apple is “asking” developers to make apps compatible with only their current line-up to ensure the sale of new devices!?! It is "Officially" okay for the 6S on the AppStore, but if you look at it from an iPad Air, the option to purchase is grayed out. Even the iPad Air-2! But if you check the processor you'll see that the iPhone 6S and SE have a later/better processor than the iPad Air-2 so I guess that makes sense. That said, I find it hard to believe that my 2-year old iPad Air-2 (which is in perfect condition) is now officially redundant! I think that, if anything, this constant march in technology will have the opposite to the desired effect (for the manufacturers) and make consumers delay their purchases because they're worried about them being outdated so/too quickly. They had almost a 9-month delay between when they were supposed to deliver GRiD and when they got it onto Apple..., and a limited subset at that. Android is likely delayed an additional 6-months, and there you are not dealing with a single manufacturer...