Board Thread:Game Discussion/@comment-184.91.243.240-20180425131715/@comment-34412406-20180425164031

1 -

EXACTLY. You crash that way, you're done. Would also even the field and skill level. One of the biggest issues I have. Wall bounces are nice, but certainly not real, nor even professional.

2 -

EXACTLY again. You cannot cut corners in real life as ridiculously as we are able to in this game. Another vote for evening the skill level.

3  -

Dumb challenges are, in my opinion, simply a way to fill out the rest of the monotony. To your point, however, the drag races are "dumb challenges" and have to go. They're pointless, except to allow for more tiers/races so the series are consistent with the current model. But, since it's a game, I actually expect some of this activity to be included.

4 -

Bot management also has to go. The system is incredibly archaic. If you cannot advance due to not being able to pass and/or catch up, then you need more practice. With diligence, it is possible.

5 -

Great point, and I've always thought this is one of the harshest realities. Throttle/brakes are either full on or completely off. NO trail-braking, NO throttle feathering. Of course, I've learned how to tap in order to simulate holding a steady speed when necessary, but it is not usually favorable. Also, no choice but automatic transmission is another issue which frustrates me to no end. Again, I've had to learn to adapt to it. Waiting for one more downshift/upshift before accelerating is terrible, especially when I know if I could just hang out in 4th and feather it, my times would be much better, considering I would be able to manage slow in/fast out more efficiently. I think a slider system for the throttle/brake would certainly be possible and not very difficult to encode.

6 -

More accurate and visible signage/markers, indeed would be nice. Mapping the courses accurately should include such things. (makes me think of how much I hate Willow Springs for that reason) But if not, isn't that part of the challenge of racing in general? ;-)