Board Thread:Game Discussion/@comment-37524761-20190131081945/@comment-28169398-20190201075619

@Mugwumps... Powerup777 is part of the program, QuickNick is not, so leave him out of this...

I asked directly and if a player watches all 190 currency ads a day, 365 days a year, that generates about $100 in revenue for FM... nothing to be sneezed at, but how many players actually play that many ads a year. For the most part the ad providers only pay per unique view. So if you get 20 Angry Birds ads in a row, that only counts as a single ad for FM, even though you collect a reward on each one.

And you are never going to determine RR3's revenues or profits unless they announce them publicly.

I have looked at EA's 10-Q and 10-K filings and Firemonkey's is not mentioned a single time in those reports, meaning that there is no public itemization of their revenues and expenses and therefore profitability.

In fact Real Racing is mentioned only a single time in the 2017 10-K annual report in a footnote on a summary costs of licensing that included the likes of games like FIFA, Madden and Star Wars. Page 70 of the report actually. https://ir.ea.com/financial-information/sec-filings/default.aspx

Need for Speed is mentioned far more often in the 10-K filing. It may be a more recognized brand or it may be a more valuable brand, but from the data provided, no inferences can be drawn.

And internal financial data is not something that would be divulged to anyone outside the company, including any of the Game Changers, though generalizations can be made to give an idea of why certain decisions were made in the past and why certain decisions are planned to go forward.

So basically, the assertion that someone made that they did the analysis and RR3 is a cash cow is false because that type of data is not available to the public. It may very well be the case, but it cannot be determined from public records.