Board Thread:Game Discussion/@comment-33905330-20190222102100/@comment-108510-20190222155008

Well, there are some reason to develop RR4:

- Many cars in RR3 are no longer in production, and have no historic/vintage value. And even worse, the most dated cars are the ones featured in the main career series, while the newest cars are relegated to bonus series

- The latest tracks added are accessible with a very limited number of cars.

- To mantain retro compatibility, you cannot change car physics. The physic model of RR3 is very simple, many people have complainted of how much "arcade-like" it feels. Maybe FM already has much better models that can run smoothly on modern devices, but cannot deploy since this will break compatibility with older scores, older cars...

- The game failed in being a challenging race game. Nowadays, almost every player knows about bot-managing, and as soon you discover that, the game turns into a coin-collecting game. Racing is relegated to WTTT. RR4 could be a way to make a completely different game platform.