Board Thread:Game Discussion/@comment-31526827-20190514081652/@comment-38068589-20190515034838

Hawkize wrote: My feeling is that as the difficulty of a race increases then the 'normal' characteristics and flaws of a car become apparent. I have noticed this in previous SE and even in career races. One place I notice it in particular is in NASCAR on the oval tracks. As the races become harder and I'm trying harder to pass cars, the car behaves differently, it appears to be sliding more even though it is the same car and configuration.

Prior to starting day 7 of the current SE I read many comments regarding the difficulty so was 'prepared' for a challenge. I found 7.1 reasonably easy but then knew 7.2 was going to be harder so immediately started trying harder. I started losing it on corners etc because I was pushing harder and wasn't getting close. I then looked at SMR's video of 7.2 trying to match my car position on track to his when he was passing each bot. As we had the same upgrades (all 3s) and he had passed I thought if I could be on the same point on the track when passing each bot I should be able to win. What I found was after the 3rd or 4th bot I was actually ahead of SMRs position, I was pushing too hard. The next few runs I then tried to only match his position, suddenly everything was easier and after having spent close to two hours passing 7.2 I succeded after 4 runs when I wasn't pushing so hard. It was the same car, but just behaved better when I didn't push it as hard. What you say is only true for endurance races. You should never pass the first few cars too quickly. Because your time is max'ed at 90 secs and if you pass cars too quickly you will be wasting the 10 sec gains on a few of them. So, you need to watch your time and pass them when the 'time is right'

And for the main discussion, I would say it must be true since Amrosa bothered to give a long counter argument, which doesn't really deny the fact... This also explains why the game changers is a so closed circle ;)