Board Thread:Game Discussion/@comment-28169398-20171019013601/@comment-28169398-20171020135831

Mugwumps wrote: What do you guys think about paying gold to unlock a series that uses existing cars on new tracks?

I've been trying to think of a way in which FM can get their money while providing new tracks. The curent model would require getting a new car or creating an ES. The problems here are that existing cars wouldn't get to drive on the new track unless they get an ES but creating a ES is a one-shot deal so any further addtions won't be available (I know they could be but then FM doesn't create a new cost to access the new content).

How easy could it have been to put a practice mode in place that charged a to use a car on any of the existing tracks for the day? They have never delivered anything like that.

Or instead of the astronomical rental rates they had for WTTT cars a while back, they made it 5, how significant would their collection of gold, especially if they also charged 1% for upgrade charges that did not stay with the car at the completion of the WTTT cycle?

I am starting to convince myself more and more that FM/EA are not interested in sales. They are interested in building ad revenue and usage time. Cars are not bottlenecked by because they want to sell outrageously expensive gold packs to their users, but because they want users time on the game or watching ads. That is where their money is. If they actually cared about gold or selling gold, they would charge $5 for a 1000. They would make cars and upgrades less expensive not more expensive. They know full well that only a small fraction of their users will be willing or able to buy gold from them, even at reasonable costs, so they make it even more difficult, but provide loop holes to earn gold in exchange for your time.