Board Thread:Game Discussion/@comment-27962837-20160324111406/@comment-172.250.84.222-20160417154307

Yeah I guess it's a driving preference thing. The F1's frustrate me sometimes when I wanna really nail it in tight yet lower speed quarters, it might just slide out into oblivion. But I'm glad RR made it realistic in respect to downforce. Different driving experiences is what it's all about.

Another car hard to tame is the 918 Weissach fully upgraded with no assists (I never use assists which may explain the F1's being slide happy challenging to tame). Blistering acceleration makes it easy to just swing the tail out. Unfortunately that's one car RR got wrong as the real 918 has AWD (like the Concept Spyder has it in the game) and exhibits more stability coming out of turns. But that's one carb rewarding to really master. I can tell people have trouble with it by how my TT's are all in high placements on that car (top 70 on all of them).