Board Thread:Game Discussion/@comment-30967537-20190108000156/@comment-32545704-20190110194036

Mugwumps wrote:

Seriously though, I think it is a combination of a new track which lacks usable braking markers or conviently placed 'dirt' patches or signage like many other tracks in the game, and a hyper-senstive car. I suspect the repeatablility issues you (and me and prbably everyone else) are having is because the car is so sensitive. Brake a fraction of a second too early, and you slow down too much and either cut the corner if it is tight or lose your areo if it is fast. Brake an undescernable fraction of a second late and you understeer off or go for a big slide. Combine that with a track with no flow that horribly punishes you if you get even slightly behind and you have, well, this TT :)

I'm comfortably in B but debating whether I want to invest the time to make a push for A.  I don't know that my tablet would survive the ensuing frustration ;)0 This times 100! I haven't run yet but I'll be happy if I can spend around 15 minutes for a safe B and leave it there. If there was an option for steering sensitivity minus 10, I might reconsider.