Board Thread:Game Discussion/@comment-30967537-20200128070412/@comment-44965781-20200201190028

RattleSnack wrote: Bkuave wrote: All tracks have some over the line leeway here and there-so what, it's the same for everybody. Whether it's drift or no drift/off-track or on-track doesn't matter, Jean is the champ either way. Kudos to the fastest guy in RR3, simple.

I have to agree with Bkuave. The track limits are sometimes anything other than obvious. There is a huge part of COTA club which really should be off-track, but isn’t. Nurburgring also has many very generous track limits, to name just a couple of examples. One of the advantages that the top players have, is that they have learned how best to use every part of the (often not at all obvious) allowable track, including curbs, grass etc. if that is allowed. It’s not their fault that someone in Australia defined some bizarre track limits.

I would however also go one step further and suggest, that none of us actually understand the track limit detection rules. We think we do, but probably we don’t, which would account for the ‘anomalies’ many of us have experienced.

Drifting, for whatever reason, seems to have some influence on our perception of what should be on or off track. This was also noticeable with the Veneno at Hockenheim recently (hairpin). So what it boils down to basically is I suck😖. I do agree with your post. It just seems like there are pretty serious variations. The Vets of the game absolutely have a MUCH better knowledge of the idiosyncrasies. I ghost people and try to follow their lines to a tee. Sometimes I feel that I am in EXACTLY the same line and boom, off track, its very frustrating.