Talk:No Compromise/@comment-28753807-20160701054112/@comment-164.11.42.131-20160701123155

Part of that problem is not the value of Gold or R$, but the value of real-world currency when used in-game, compared to the value of time. £80 for 1,000 Gold is stupid, just like it is for the R$ equivalent. You can relate it to a car and saying some of the most expensive cars in game are worth more than £80 in a way is true, but that's only because it doesn't take very much time to earn £80 worth of currency when playing. Challenges rewarding a car, rewards and access to series where more rewards can be earned give a return (prior to v4.2) of way more than 800 Gold and R$1,000,000, meaning you basically make £80 when playing a Special event, if you relate the two values together.

But that's just it, they don't really make sense relative to each other. I reckon the only reason people are dropping £15 on 1,000 Gold, when it's on sale, is not because it's good value, it's just because it looks to be better value than normal. If £15 was the original price, I'm not sure how many people would be it, in contrast.

The real problem is not that FM want to make a profit, or that they force people to spend a lot to earn something in return, it's that the money you have to spend to make decent progress is jusyt way over the top. £80 should more than just buy the game for someone, with regular updates, especially if the user farms regularly. As it stands, it only provides the user with 6.2% of the required Gold for upgrades towards 100% event completion. That's without mentioning R$ needed alongside it, or the cast of the cars themselves.