Board Thread:Game Discussion/@comment-33905330-20180828091653/@comment-28169398-20180904015048

Baboabrm wrote: Community Roundup - Aug 28

Hey, Race Fans!

It’s been an exciting launch, to say the least! We’ve had some great feedback in response to the changes we’ve made to Online Multiplayer (OMP), Weekly Time Trials (WTT), and Time Trial Competitions (TTC). u/medmondson_rr3 and I would like to spend some time reflecting on some key topics that have popped up, and how we’re addressing some of these.

Corner Penalties in WTT:

We’ve recognised that the WTT off-track time penalties introduced in 6.5 could be improved to create a fairer racing environment. We’ve since adjusted the time penalties in the following ways:

Penalty Changes in OMP:

To enhance the sportsmanship of OMP, we’re considering changing the “corner-cutting” penalty to an “off-track” penalty, meaning any deviations off the track will result in a penalty. Please let us know in the comments what you think of this potential change, and if you would like to see it implemented.

I want to take a moment everyone who has joined this subreddit these past three weeks. u/medmondson_rr3 and I have really enjoyed chatting about RR3 and its future.

We look forward to hearing your thoughts below!

https://www.reddit.com/r/realracing/comments/9aw5hw/community_roundup_aug_28/ Broad brush penalties are a bad idea.

Time penalties should only be applied when exceeding track limits actually results in an advantage.

For example, going over the far white line at La Source at Spa, will likely lose the racer time. There should be no penalty for that.

The full cut of the Bus Stop chicane at spa will likely result in the racer saving several more seconds than the penalty.

Scraping the side barrier approaching the braking zone on one of the Mulsanne straights will slow the car down and cost the racer time.

Scraping the side barrier after the braking zone on one of the Mulsanne straights will slow the car down and if done right, can allow the car to make the turn and the racer gains a bit of time.

You can see how the pros handle this. In the Belgium Grand Prix, there was a detection loop so that 4 tyres over the line negated the lap time.

In the Italian Grand Prix, 4 tyres over the line at Parabolica wasn't a problem for the stewards or race control because it is viewed as going the long way around, adding time to the lap instead of reducing it.

Your data team likely has more than enough user data to determine where the areas on track are that abusing the track limits will be an advantage. Those are the places to apply time penalties and no where else. The reasoning is that anywhere else on the lap the racer is more than likely hurting their lap than helping it.

So for now, leave everything alone, do the analysis, then put in a robust penalty system that penalizes the time saving offs and ignores the time losing ones.