Board Thread:Game Discussion/@comment-83.220.237.176-20160601180040/@comment-27311695-20160602160659

Jkmoore1120 wrote: Lovekidd wrote: Jkmoore1120 wrote:

Lovekidd wrote:

Jkmoore1120 wrote: It's semi-free. We will have to pay for upgrades, but not the car itself. IIRC it will cost about 300 to upgrade for the time-limited series and another 200 or something to finish the regular series. Plus whatever for the Porsche. A person who joins the game in two months will have to pay 650 for each car that those of us playing today will not have to pay. Then almost 90% of the cars are semi-free. How do you figure? I started playing in January. I failed to win the Petty Fusion, so I had to pay 3,000,000 R$ to get it. I'll have to pay 1050 GC for the F14 while folks playing in 2015 got it free. So I don't understand how 90% of the cars are "semi-free." So you call the cars that 'you' can win semi-free, those you can't are called can only be bought? Then why most of the cars details say they can be won by completing something? That is why I say 90% of the cars are semi-free based on your description of 'semi-free'. Only a small handful of cars can be won free by a person who starts the game right now. The cars presently available can be won, of course. Then the Hyundai i20 WRC is given to players free of charge in the Pro/Am portion. After that, I see a few special events that have been added to the career series

Marquis World Championship at the Expert level for a Maserati Granturismo MC Stradale

Redline: Origins at the Master level for the Ferrari 375 F1

Speedrush TV Challenge at the Elite level for the Audi R8 V10 Spyder (and to unlock the rest of the Elite level in general)

Road to LeMans at the Legend level for a Porsche 919 Hybrid (2014)

Motorfiesta 1 at the Legend level for a Ferrari 412 T2

So that's 5 cars that a player joining today can get by winning a series and 1 that is given to players once a specific bonus series is unlocked. So 6 (11 counting cars in this update) out of 151 cars can be obtained without paying the "going rate" for the car. Did I miss anything? Yes, you miss my point. If you want to define something then you shouldn't just use your own perspective, when we are talking about almost no car is free in the game, you define the word semi-free, then every car that used the same trick(buy some upgrade and finish the series or events to win the car) should be defined semi-free, doesn't matter when. By your logic, you said this car is semi-free, then the player started playing next month would call it not semi-free, for me half of the cars are semi-free, and for the players from beginning, 90 percent of cars (after initial release) are semi-free, isn't it confusing?