Board Thread:Game Discussion/@comment-131.179.61.13-20171005194415/@comment-31446467-20180117171314

Tombstone7 wrote: The best thing the developers could do, other than remove the ban for what at that amount is a largely irrelevant in-game currency, is offer some super expensive classic cars that are, by modern standards, fairly average performance stats, i.e. (including recent real-world sale prices): ferrari 250 GTO ($52M in 2013) 0-60 5.4, max 174 mph - about the same as a 2017 Honda Civic R

ferrari 335S ($35M in 2016)

Mercedes-Benz W196 ($30M in 2013)

etc...

There's even the Mercedes-Benz  300 SLR Uhlenhaut Coupé, two were made, allegedly a collector offered a NINE figure sum for one which was refused by Mercedes...

So it would be relatively straightforward to create game cars that cost so much in R$ that they would be difficult to attain even for some of the more experienced, long-term, players. Second that w/both hands. Another feasible and more than reasonable method would be to add some kind of exclusive series with qualification rounds payable in R$ (like in RR2). This would not affect the game logic but could increase numbers of potential racers (i.e. ad consumers) now sitting and waiting for any event worth racing at the risk of breaking the R$ cap.