Board Thread:Game Discussion/@comment-27095714-20160310073425/@comment-26249703-20160331103053

With the (expected) 2016 Le Mans update around the corner, FM have the opportunity to do something really cool. Special Events begun with Road To Le Mans, after all.

There's some hyper around the new Ford GT, with its ancestor having been so successful at Le Mans, I'd hope to see a history of the car at the circuit. I felt they missed a trick with the amount of Mustangs and Shelbys in the game, when they didn't make use of the previous cars in Track Day Domination.

My two favourite Special Events remain RTLM and MotorFiesta 1, since you get to drive such a wide variety of cars. The Gauntlet holds the same appeal to me, for the same reasons.

Failing that, while it's unlikely we'll see the Bugatti Vision Gran Turismo (I'd be surprised if it wasn't exclusive to the GT series), what about the Chiron? Bugatti and Le Mans are linked and that could be explored.

The initial launch of RR3 had 45 cars (I believe). With 143, now, FM have tripled the amount of cars in the game. I really don't think we need more than a couple of cars per update, especially something like what we've just had from the NASCAR and Daytona 500 updates, where NASCAR vehicles now occupy nearly 10% of the available cars, with a very similar driving experience. Further to that, do we really need a 4th Porsche 911 RSR? A third Audi R18 e-tron quattro or Porsche 919 Hybrid? LMP1s are great, but it sometimes feels like FM is just pumping out content without much thought on what it really brings to the IP, recycling existing cars and events just to keep the community glued to their device. I'm sure they saw what NASCAR did to their figures when they released it (both good and bad - good because they diversify and appeal to new users, bad because they released something very frustrating and costly), I don't know whether licences alone are keeping them from diversifying further, or whether it's not rewarding enough, for them.

I didn't intend to rant, but I guess that's what it turned into :P I wish FM prioritised quality over quantity. Fixing bugs, making use of old vehicles on new tracks, original ideas not aimed to to profit directly but to offer the user a great experience which leads them to invest in the game, not be wrestled into spending money or an inordinate amount of time, just to keep up.