Board Thread:Game Discussion/@comment-30576757-20161124062250/@comment-30403736-20161124162514

I'm a regular B group player. I consider WTTT as the best feature in RR3 as of now. Nevertheless I'd make it more complex. How?

-Let's divide WTTT on 4 different classes where: CLASS 1 represents cars from AMATEUR and PRO/AM; CLASS 2 - PRO and EXPERT cars; CLASS 3 - MASTER and NASCAR cars; CLASS 4 - ELITE and LEGEND cars

-we stay with 4 tracks module but instead only one general ranking we would have 4 general rankings (one of each classes)

-therefore we would have 4 different rewards at the end of the week based on the genral rankings (lets say class 4 would have the same system of reward as we have now, class 3 would have 60% rewards of class 4, class 2 -40% and class 1 - 20% )

-it would help each player to be competitive within at least class 1 where fully upgraded cars are not a problem

Current model is a bit cracked where the weakest cars are absolutely useless in WTTT. With model I propose we would have only 1 (max 2 but comparable) car per track in each class. I believe it would encourage more people to play in WTTT. With addition that you would get reward from only one class at the end of the week  (lets say the highest one), chances of attractive reward for weaker players will be even bigger.