Board Thread:Game Discussion/@comment-38264419-20190122174617/@comment-28169398-20190123054429

I've been on this forum for almost 3 years, and for 3 years I have read this same post, over, and over, and over, and over, and over again... RR3 is still going.

To be fair, FM is trying hard to improve the user experience, but there is increasing pressure on them to generate revenue.

The worst thing that has ever happened to the game industry is that Fortnite has generated $3 billion in profits, not revenue, PROFITS! Board members see that number in the business news, don't understand the underlying monetization strategy of that title, and ask why other titles aren't anywhere close to that.

The board pressures senior management and senior management start setting much more aggressive targets for divisions. Divisions then push those targets on to their brands, especially the more popular titles and don't want to hear excuses for not hitting targets.

And all of these decisions are made with no understanding of the microeconomy of the individual game and without consideration for the player base. If the title can't hit its targets, then the division shifts resources to the brands that can, and if the division doesn't hit their targets, then they get diminished or divested of. All because some board members saw a news story that said that Fortnite made $3 bilion in profits without ever understanding what underlied that "success."