Board Thread:Game Discussion/@comment-31526827-20180501164149/@comment-35180316-20180505115830

ME7 wrote: '''Woah... Wait... Put the brakes on this whole thing!!''' We are discussing parts about this game from the perspective of everyday racing. That is not what Hulk's screenshot shows us at all. We have missed something very important.

Why are we assuming that the game acts normally after you hack it???

Consider what Hulk himself said;

HULK7WGX wrote: It was a race where my F14T had a changed/modified/hacked 0-60 to demonstrate that FM already have anti-cheat systems in place.... I am not a coder. However I would expect that there are unintended consequences when you manipulate or hack a system.

Consider this... What if the game partially sets bot performance as a direct correlation to your specs?? Hulk hacked the specs, so that skewed the algorithm for the bots. That would make sense to me. I certainly wouldn't call it an "anti-cheat script" as Hulk did. It's most likely an existing formula that was simply adhered to when Hulk hacked the game. It now had an absolutely crazy figure for the variable in the acceleration part, so the resulting bots were crazy (compared to normal).

You can't expect reasonable results when you do something unreasonable. But it does not happen in events where an U/G is a piddly amount of GC. Believe me (never trust those that say "trust me") when I say I have been going back to  very early events to test my supposition that FM are using script to combat car-data-hacking if it means anyone can go into upper tierd Career and SMASH everyone with a car with PR far below others.