Board Thread:Game Discussion/@comment-30967537-20181001114433/@comment-35180316-20181008091131

RandyMc wrote: QuickNick wrote: Amrosa wrote:

QuickNick wrote:

RandyMc wrote: This OMP is never going to work right. The internet lag, wireless connections, difference in devices, and the fact they're using timed results while making starting positions staggered, it will never be without problems.

Personally, I think the staggered starting positions Vs end 'time' results are flawed, and contribute heavily to some of the incorrect race results. What do you mean “timed results”? I thought the “races” were live and the times were your actual time for the race without any manipulation? The clock starts when the race starts. So if you are in eighth, you have to cover more distance than the guy at the front of the grid.

I think what he means by timed though is the server verification at the end of the race. It doesn't take the place that you finished relative to others on your device, it simply takes your time, compares the 8 times and ranks you accordingly. I understand that, as with any race, the person in first has an advantage but I’m still (possibly more) confused by your explanation of comparing the racers’ times! Unless you’re saying that the other players displayed on my device could have incorrect positions because of network/latency issues? I accept that although (along with the other issues) it does make the idea of online racing rather questionable. Amrosa was kind of right, but I guess I didn't explain it right, or completely. Different devices run the game at different clock speeds. Back when I first started in NKP1, I did some experiments with different devices. There were some anomalies we were trying to work out.

I ran the same event on two different devices. One old, slow tablet, and one newer and faster one. I would make sure I finished the race in the same amount of time on each device according to the game timer. But there was a difference between the in game timer on each tablet, and real time on my clock. So what you see happening, and how the game is timed on your device, is probably different than what every other player sees, and is still different than what FMs servers record.

I know I'm probably still not explaining this correctly, but the flaw in OMP (as I see it) has to do with the timer. And the staggered grid complicates it further. With the vast number of different devices people use, I can't see how they could ever get it perfect. Your breakdown makes sense to me. I incessantly take note of what my E/T is as I cross the finish line. Not ONCE has it equalled what it showed at that time.