Board Thread:Game Discussion/@comment-31526827-20190424073617/@comment-27798333-20190503044132

Amrosa wrote: RandyMc wrote:

Amrosa wrote: FTC Fan Account wrote:

Amrosa wrote:

2405:204:140A:24B:0:0:379:30AC wrote: FM runs sims of specific cars on particular tracks in order to create races/bot difficulties. I used to think that they could convert the Party Play mode to be a Sandbox mode, but I wasn't factoring into it the fact that there are simulations for car and track combinations that are performed, and tuned behind the scenes that make the bots work. I don't think anyone who is asking for this mode would actually mind it if the bots were just absurdly difficult (within the limits of their respective car's physical capabilities) The simulations still have to be run 258 Cars * 45 different Track variants... and then at multiple difficulty levels... and then those have to be tested by designers... and sure, some of them are already done, and some cars, like NASCAR and SUPERCARS might not be included, but it is a non-trivial amount of work to get it up and running and then has to be repeated for each update for each new car... and then for each car for each new track... it becomes a lot of overhead on top of what is already being done for the new series and events being added each update. Yeah, we get the whole bot programming issue, but why couldn't it be kind of like OMP, where we invite friends? Or just an option to have fun driving car track combos we can't otherwise have, solo, then compare times to others doing the same?

Those two things would not require extra monkeying around, and it would freshen up the staleness of the game. Did you read the parts where I said Moises may be close to the reason and Drestin has a point? Yep. Sure did.