Board Thread:Game Discussion/@comment-37667252-20191123034608/@comment-33854484-20191123181908

That was the original intention of IAPs. Split the cost of a game which was around 60 euros to smaller purchases to lure more customers. A lot of people would spend 10 euros per month for a good game. The problem is FM lost their way with the price scheme. Yes if they half the prices they would loose revenue, since the only ones buying packs are beginners not knowing what the pack reflects to the total cost of the game. The 100 euros 1000 gold should be the total for gold needed to buy all the new cars and FU for a year but instead it is not enough for a single of the top cars introduced this year. Prices are overvaluated to a ratio of 100:1 but they can fix it with the new M$. Of course farming should continue or even increase in difficulty to push customers to IAPs. A lot of people will disagree but that is the cost of playing something for free. To be clear i have not spend a single euro to this game because of the ridiculous prices but i have iracing with all the content and a direct drive wheel, so it is fail of FM to lure players to spend money on their game.