Board Thread:Game Discussion/@comment-33870577-20180821001632/@comment-32545704-20180822121327

On the storage issue: ''We don't store the penalty and the final time separately after the race is over, only the combined time. So its impossible to know where in the run the penalty was applied, so a relative split is impossible under those conditions.''

''Could we just store both? We could, but it would triple the storage requirements, in that you would need to store the pre-penalty time, the penalty, and the combined time (for ranking), which is not economical.''

And another post...

''It's not just about your save game, or what is loaded into memory on your device. In reality, we're talking about billions of rows of data in leaderboards, rankings, and rewards (that all need to be indexed and sorted) that need to be coordinated across all players, and be queried with low latency millions of times per day.''

''Real Racing 3 has been downloaded by players worldwide over 400 million times. Multiply the requirements of one player to all our active players and that number balloons very quickly.''

''The game has thousands of events requiring results to be stored in a database. This is why we need to be economical regarding adding data. Simply doubling or tripling these numbers has drastic implications.''

''Right now, these changes are barely 24 hours old. Some regions are only receiving the update this morning. We won't immediately action anything, because we want to see how the new features shake out over the coming weeks, but we've already seen a lot of feedback so far, and we are taking note, and look forward to seeing more!''