Board Thread:Game Discussion/@comment-90.127.69.83-20170422203312

I was looking at an article [] about RR3 from when it had just been released, and apparently it had a servicing system that seemed much better. For example, each part of the car will degrade at different rates, so types might need changing every few races while engine servicing only needs to be done every 10-20 races. This seemed so much better because it is more realistic and takes less time to service some parts than others (for example type change would only need a few minutes while engine service would need a few hours) and the performance of the car is only affected by the parts that needed servicing. So does anyone who used to play then know why they removed that system? 