Board Thread:Game Discussion/@comment-5904736-20190509115935/@comment-28169398-20190531162153

SM Racer wrote: Mugwumps wrote: Amrosa wrote: SM Racer wrote: Thx for following up and raising with FM Amrosa, sorry if I got snippy They actually got interested in what you and Billy had to say before I could mention it to them.

It validated something that they saw in testing but couldn't reproduce in game play until you mentioned it. It sounds like it requires very fast players spending a decent amount of time to see it and your report gave them information that there was an actual effect on game play. Even above average players shouldn't see the effect. Hey Amrosa, I had this happen today in the cx75 es spa race. I tried to document it but rr3 crashed after the 1st screenshot. In the ss, you can see the front of the field, so the monkeys can know whether the sim is at the limit. Anyway, Nick’s tsm started near the front and was p2 exiting eau rouge, where it was holding up everyone but davorion (p1). I went flying by and it looked like he was down a few cylinders ;). His tsm ended up something like 18th with a best lap of 2:02.xxx.

EXACTLY what happened with me, but it wasn’t Nick. Same race, slow TSM car in P2. Held the position through EU rouge and held up the whole pack except P1 on Kemmel. I am pretty sure that Takahiro's best lap time isn't 1:51... He is usually in top 10 in most Series TTs... The issue requires a fix... not sure when it will be patched.