Board Thread:General Discussion/@comment-25711686-20150531051935/@comment-24.177.252.74-20160405082315

@BiteyG

Nobody thinks developers and such shouldn't be paid for their work. But it's about whats a reasonable amount to pay. First off, the individual developers aren't getting rich off this game. Firemonkey and AE are. So lets not go down the whole "developers need to eat too" route. Second, the last RR game was $10 for the complete game, every car, every upgrade and they didn't try to force you into playing a certain way just to afford to keep playing. Granted RR3 is a bigger game with more regular updates, but still, $10 would get you nowhere in this game. Even if this game costed $60-70 like a console game, it would get you nowhere. There are single cars where not including upgrades they cost thousands of gold. If you were to pay real money, using the best value pack of gold the Lambo Veneno would cost you over $350. For one digital car that can only be used in a few series. Thats a real life car payment right there. Does that seem like a reasonable price to you?

Does it seem reasonable that someone can drive into a wall at 200 miles an hour, quit and take almost no damage. Or run 1 lap of a race, hit nothing, never go off track, and have their car 100% damaged from it? Does it seem reasonable to have to pay the premium currency to unlock wheels/vinyls/paints for each and every car? Would it really kill their income to let people unlock a vinyl pack for all cars? Even once you reach a high enough level to "unlock" paint/vinyl packs, you STILL have to pay gold for them and for each car. Does it seem reasonable to have to pay 3 gold to paint a fiesta matte black but 30 gold to paint a lambo matte black? It's paint, not a new car.

The freemium model may work for them, but I'd happily pay $60-70 to "unlock" the full game and never have to worry about gold or damaging cars again.

AE / firemonkey have teams of people who's job it is to figure out how to MANIPULATE people into spending real money. Not incentivise, manipulate. All they have to do is say ok, 75% of people finish race A in 1:30 so we'll set the goal at 1:25. Some people can beat it so it's not impossible, the rest will have to upgrade. it's their game, they can make things just a little harder so that the majority of people have to upgrade and eventually have to either spend money or spend hours a day to make progress and there will always be the subset of people who can beat the entire game without spending a dime or struggling who will say that's the point of freemium.