Board Thread:Game Discussion/@comment-31526827-20190904081306/@comment-37157068-20190909073310

Scream And Fly wrote:

Online multiplayer is a complete farce, not only because of the rampant cheating, but because of the fact that unless   I am at least 80 yards in front of the car behind me when I cross the finish line, I’ll almost always somehow lose to that car. And I have extremely fast and reliable internet. Should I give myself artificial latency to fix the problem? I understand there are numerous variables involved here such as latency, but why don’t other games have this particular issue with such regularity? This is the only racing game I’ve ever played online where the differential between what the player earns in the game, and what actually gets tablulated occurs with such regularity. And the cheating? That will never change. For me it was never more than 16-18 meters of advantage to actually win. Averagely around 10 m. No idea why you are needing such a lot?

That latency is in fact a very good thing and I'm appreciating it. It causes you to drive most of the distance slightly ahead of the opponents, so they don't block your view of the track. I just couldn't drive inside a pack of 6 cars obscuring the view. When such situation happens, I most likely lose the race miserably.