Board Thread:Game Discussion/@comment-31526827-20170614155632/@comment-28176349-20170617132756

I suspect the Online Multiplayer races run with minimal effort from FM, and they just let it run that way.

I think detecting cheats automatically is a lot harder than many of you think. Consider the "braking against the wall" trick for passing the current Mazda 6.4 stage. I'll bet FM never considered that. And all of a sudden lesser cars are out performing an FU car on a normal lap. BANNED! But it's a legit time. Now you've got a bunch of pissed off people for a false alarm on your detection algorithm. Now you've got to put in infrastructure for people to manually check these things... and I think it's apparent that FM isn't spending a lot of money/time on policing these things.

And if you think the above isn't likely to happen. I can tell you it has. I was banned due to a false alarm by a cheater detection routine. It took several months to get reinstated... and I was really lucky at that. Responses to tickets were the word-for-word identical answer providing no information. Eventually some monkey took enough interest to actually look at the incident and reversed it. I'll bet there were many folks who got caught for doing nothing wrong and were banned/suspended without getting reinstated. That process was frustrating and infuriating... always good customer practice. And even now I have no idea what I did that triggered that ban.