Board Thread:Game Discussion/@comment-33870577-20190421010425/@comment-38112584-20190424032456

MoisesGabby wrote:

Many people crave the tuned races of special events; 4 laps at Daytona, rolling start, no off-track, a field of 4 cars and super fast bots: now THAT is a RACE! You don't need 22 idiot cars to make a race. A Head to Head could be great, tuned with a rolling start and a gap to make up.

I know the counter argument: these goals take a long time to tune. But if special events are going to become rarer, maybe they could scatter some of these goals throughout the career, even just a couple of tiers in a few career series would be better than nothing. A handful of these goals wouldn't take as long as a special event to tune (no storyline to worry about either). If some people don't want the 100% path being blocked by hard goals, make them bonus tiers which appear after 100% and don't count towards completion. I'd happily upgrade for 100% completion to unlock them.

Improved AI and other ideas like this could give the gameplay a big shot in the arm, and might just make the inevitable price increases more palatable.

That is why I pay Quality over Quantity. This is what I call, A Golden Asset. This is what they have missed in the long run.

Motivate people to race better. Less tires per series Less ES.

Thanks MoisesGabby