Board Thread:Game Discussion/@comment-5904736-20181117033744

Real Racing 3 is completely unique in the current racing game landscape. No other game has a special event system like it does. This allows RR3 to show players the world of cars, and teach them in a way no other game can. The dedication required to get to Le Mans, the solitude of being the only European at Indianapolis, and the pain of feeling an F1 championship slip through your fingers, only to clutch it again at the end. These are all experiences that Real Racing has delivered on, that broadcast the history of motorsport to an audience unheard of, thanks to mobile gaming.

There are, of course, a few issues, though. In the career, you can move through these events at your own pace without time limits, so you can get the whole experience. That isn't the case with special events and flashbacks. You're either doing it on the game's schedule, or you're not doing it at all. If nothing else I'm about to suggest gets done, please do this. Allow players to continue with special events and flashbacks, if they so choose, without the possibility of winning the car. This means that players can experience the story on their own schedule, and it doesn't go to waste the moment that someone misses the deadline.

Next update, the NASCAR academy career special events is being removed. This is a problem. NASCAR and Formula E both have unique gameplay features that aren't covered in the initial tutorial. There should be something to explain these. Now, I understand that there's licensing issues to contend with, so why not use a historic car that avoids some of those issues? This way, players can learn the new gameplay mechanics, while also learning about the history of the sport and why it's so great.

Also, the showcase series in the other motorsport categories should be replaced with special events. The showcase events miserably fail at their job, if that job is to showcase the category. Racing a Mazda 787B is not going to tell the player why they should care about an LMP1 car, or a Group 5 racer. A special event could take the players through the history of the category and why it's important, and maybe next time they see it on TV, they'll have a reason not to change the channel.

Another issue I have with Real Racing is specifically in relation to the liveries. Each year, we get the Bathurst update. To date, not a single Bathurst-accurate livery has appeared in the game. Not one. All of them are at least missing the co-driver's name, and some, including the top two cars from 2017, ran different liveries altogether than what appears in-game. On top of this, I would estimate that approximately half of the liveries that have appeared on the ZB Commodore this year appear in RR3. Some games, such as Forza on Xbox, and iRacing on PC, get around this by allowing players to create their own livery. Real Racing doesn't. This means that the amount of liveries on Xbox or PC is practically infinite, while on mobile, we have to put up with only having the championship liveries, and not even all of them.

In the past, Limited Time Series and sponsorships in the career have both been used to give players a chance to earn additional liveries. Why not use one of these systems to allow players to win accurate Bathurst winning, or other significant liveries? Triple Eight Race Engineering, here in Australia, recently revealed that they'll be entering a Vodafone sponsored Mercedes-AMG GT3 in the Bathurst 12 Hour. The car's already in the game. The track's already in the game. Vodafone's a phone company who could do with the exposure. Make that livery available. It was done with Samsung. I see no reason why it couldn't be done here.

Overall, I see Real Racing as the game that will define the future of a genre. One whose potential is unparalleled, and yet is no where near exhausted. The educational value of RR3 could be tremendous, showing players the history of motorsport, honouring the legends, and showing them the new series that they can get involved in for real, all in a fun package. I'll leave some ideas of mine for special events that could be added below. Some use existing cars, some new, and some even require a new track or two to be worthwhile, and if you need any help writing, I, and I'm sure many others, would be happy to help purely for the honour of having our work published on the insane scale that Real Racing 3 provides.

Regards, formerly Firemonkey's number one fan, Jackimo1999.

Real Racing Retrospective - Nissan Silvia R3 Spec So many tracks have been added to the game since it started. Let's explore them all.

Ferrari's Legacy - Ferrari F40 How Enzo Ferrari started one of the biggest car brands in the world, and the achievements of the people who followed.

End of an Era - Mercedes 190E and C63 Touring Car How Mercedes changed touring car racing in Germany, and where they're going next

End of an Era 2 - Audi R10 TDI The story of one of the most dominant eras in motorsport history, and legacy that Audi left behind

Silence on the Mountain - 2006 Ford BA Falcon V8 Supercar The story of Peter Brock and Craig Lowndes, ending at the inaugural Peter Brock trophy in 2006.

The Tribute - 1987 BMW M3 Ahmed is hosting a tribute to the 1987 WTCC, including a round at Calder Park. Norm enters to honour Denny Hulme.

His Father's Trophy - 2019 Chevrolet Camaro NASCAR How Dale Earnhardt Jr followed his father's footsteps to become a multiple-time Daytona 500 winner, and forged his own path 