Board Thread:General Discussion/@comment-29746749-20180815160843/@comment-32545704-20180817012654

Just been looking at this reddit thing, looks good and they're answering some specific questions. A few things i picked up so far:

No ban just for reaching R$750m, although more complex currency checks are in place taking other factors into consideration.

Community requests for cars definitely are considered, although they are planned months in advance so can take a while. They are interested in bringing more new manufacturers to the game.

WTTT cars will be scheduled within close PR range including the loan car.

Confirmation that suspension height is purely cosmetic!

Pressure sensitive throttle was discussed, but not implemented due to the unfair advantage some players would have.

Also this response from Matt which explains some of the thinking behind the OMP changes:

This is one of the tough problems with online play with collisions. Determining intent is very difficult even for humans. Assigning blame for race incidents can sometimes require making judgement on very nuanced situations, and simply penalising both players involved in the incident leaves it wide open for griefing and abuse. This was something that was a major factor for why many people had stopped playing multiplayer, and was one of our goals to address with this update.

We will be keeping a close eye on player feedback and gameplay data to see if there are ways we can continue to improve the game mode.

We really didn't want to introduce a penalty that could give false positives, for example via brake checking. Imagine driving cleanly behind someone, obeying the rules, then you go for a pass, only to have your opponent brake check you and then you're penalised, while they drive off ahead with an advantage, while you're slowed, or spun out.

In real world motor racing there are race stewards watching and judging all of the drivers closely, and there's also the added risk of death or injury from engaging in this kind of behaviour, which is not there in a video game.