Board Thread:Game Discussion/@comment-37524761-20190131084209

Altough we mostly agree that playing the game is not cheating, it' most probably true that some glitches caused many heaps of gold on some players accounts.

Instead of just rising prices for cars and updates for everyone, are there ways to create a win-win situation for FM and the players? For which additional services would you be willing to spend gold or real money? (It's about ideas, we can let it to the monkeys to make the calculation and price tags...)

Some thoughts from my side:

- Offering more discounts for cars and updates would lead to more spendings. FM could for example offer more high end cars for 50%, causing people to buy it instead waiting for a flashback. Also, offering cheap upgrades for low end cars would probably tempt people to FU useless car and spend at least some of their hard earned gold reserves.

- Offering a sandbox mode would be a huge and often wished asset. They even could charge reals money for every single track, especially experienced players would probably be willing to pay.

- Lower the price for gold would probably generate a bigger cashflow. Altough it was mentioned that EA has its way to calculate the optimal price tag, seeing FM struggle with it's own economics seems to be a proof they could overthink. USD 20 for 1000 gold would probably make a lot more people to buy.

- Limit the free trials for WTTT and sell people the opportunity to do more trials for cash or gold. The competition itself would not lose in quality (ok, it's one step closer to pay to win, but still more or less fair) but it would be an additional source of income for FM.

- Create more challenges like WTTT (like the Wiki Weekly Tounament), running simoultaneously. With lower gold payouts, it would tempt people to upgrade more cars.

For what would you be willing spending gold or money for? 