Talk:NASCAR Talent Tour/@comment-45.49.182.157-20160218222142

It's hard to strike the perfect balance between challenging and impossible. Most of the time, even without slowing the bots, RR3 is too easy. But then sometimes FM makes it impossible.

The drag race was very hard, but I've had a couple of other drag races that were the same: you have to half-guess and launch perfectly, and then you win by .01 of a second. Took me a few tries, but got it.

17.1 was also hard, could get to 2nd but often not enough laps to close down the leader. Finally got that too and it was quite satisfying.

17.3 was very frustrating. Then I altered my driving style a bit- the draft in this version seems to be much stronger than before, you have to really try to maximize the time you spend in the slipstream and make full use of the draft all the time (applied to 17.1 as well.) I tried to stay out of trouble but in contact with the pack on lap one. The key thing was not my position after one lap, it was whether or not a lead pack broke away. If a lead pack breaks away during the first lap, whether it is 2 cars or 6, you may as well quit and retry, it's impossible to bridge the gap because the cars in the lead pack always stay in line and never try to pass each other and break the draft, so they never slow down. If there is no breakaway after lap one, you can pick your way through the pack slowly and win. It took me about ten tries, but when I finally pulled it off, it was amazing. It felt like one of the biggest accomplishments I've had in RR3 through many hours of racing (I am past Level 500 so I've spent a lot of hours racing!)

I don't mind if they patch it to make it easier, but TBH I am really glad I kept trying and managed to get to 100% on this series with the insanely difficult races on 17.1 and 17.3.