Board Thread:Game Discussion/@comment-101.173.26.198-20180814123123/@comment-27123099-20180905170945

OK, I was able to capture a few examples last night. I got to that showcase what I see, and what a lot of other players describe as well.

Basically, I've chalked it up to a delay between where the other racers appear on screen and where they are actually (timewise). Considering we're playing live and playing people around the world, some delay seems to make sense, but damned if it isn't frustrating. I cut both of these videos down to show just the end of the race, since where I finish is really what matters. No need to add a few more minutes of racing just because.

In this 1st example, I finished in presumably 3rd place, ahead of 4th place by just 2yds. However, once the server verified the results, I dropped to 4th place and I was now 0.269sec behind the car I appeared to finish ahead of (1:42.212 vs. 1:41.943).



In this 2nd example, I tried to finish far enough ahead to actually get me the win, but I fell just short, despite appearing to finish in 1st place. In this case, I crossed the finish line 17yds ahead of 2nd place, but when the server verified results, I ended up 0.089sec behind the car I thought I was ahead of by 17yds and I finished in 2nd place 2:09.755 vs. 2:09.666).  So, another yard or two and I'd have kept the 1st place position it appears.



In all the races I've played under this new OMP design, I've not once had this scenario go my way. I will always, always finish behind the car behind me, unless I'm more than about 20-30yds ahead of it at the finish (depends on the course and speeds at the finish I'm sure). I've gotten used to it and I expect it now, but it's no less frustrating.