Board Thread:Game Discussion/@comment-26388545-20161108185108/@comment-5904736-20161108224702

If Firemonkeys ever add an R$ to Gold exchange, it should go up exponentialy. So, for example, your first gold would cost R$2000. Pretty low, right? But here's the thing, your second gold would cost $2200, at 110% of the previous price. Your third would cost R$2420. Still insanely cheap, but it'll quickly escalate. Your 50th would cost R$213 438, your 75th, R$2 312 537 and your 100th? R$25 055 659. By the time you get there you would have spent over 275 million R$.

This may sound ridiculous and like it defeats the whole point and to tell the truth, it does. It gives us the ability to exchange R$ for gold but at exorbitant prices. Exactly what the Flamey Primate wants. It would seperate the players into two groups. Those that have enough money to buy what they want but don't, and those that simply don't play enough. Neither group has a right to complain.

In business terms, it would help players to feel like they're not being cheated and gives us something to actually do with all our R$ that we have just laying around. This would help drive sales as Gold would be seen as a shortcut instead of a roadblock. Players would be happier spending real money when they feel like they have a choice.

So what do you guys think? Would this system work for you? Can you think of another way to implement R$ to gold that Firemonkeys actually has a chance of being able to justify to the shareholders?