Board Thread:Game Discussion/@comment-108.206.39.138-20180112054443/@comment-112.202.164.165-20180112151813

So basically they're consolidating every class of racing into just one hub per class, at least for NASCAR and FE, for now. I got it on the first reading.

This does open up possibilities. F1 can expand such that we can have cars per decade/era, we can finally expand and re-class GT3, then add in cars like the C6.R, 458 GT2 in to create GT2 to precursor GTE (with GT1 as a sort of historic class with MC12s and the like), a GT4 class, as well as maybe something like an open-wheel ladder (BAC Mono->F3->F2->Super Formula->F1) and prototype ladder (Radical RXC->LMP2->LMP1), or IMSA content, with the road cars filling most of the career.

Really, just release this on Steam and Switch. Graphics are fine, we'd be OK with paying maybe $45 if it means we get 20 more locations and 315 more cars, multiclass racing, dynamic weather+time, and a sort of story mode (I admit, I do like the characters), but I digress. For now, I'm happy FM/EA's doing some housekeeping.