Board Thread:Game Discussion/@comment-39493517-20190525234228

For example, let's take 2017 ford gt. Let's say it has : Now while racing, the car can generate minimum lateral force of 1.2g at low speeds and increases as speed increases upto 1.6g. This way each car would have different charecter according to the downforce it generates. Any comments? 
 * 1) mechanical grip of 1.2g (grip due to tyre,suspension setting, chassis etc)
 * 2) aerodynamic grip of 0.4g @topspeed (grip due to downforce. It must be shown in graphs so that we can see the grip available at any speeds).