Board Thread:Game Discussion/@comment-31526827-20191217034542/@comment-38518555-20191219003858

DecadeHansen wrote: HULK7WG wrote:

PorscheRacer01 wrote: All feels the same to me.

The 2018+ RSR gained a lot more grip and balance, perhaps that may be skewing some people’s memories. I dunno. I find this a little confusing. How can it "all feels the same" when you say a car now has more grip since the F1 update? It's still a rear-engined 911 RSR (-2016), so you will feel less grip than you would the newer mid-engined ones (2017-).

I drove it myself, and it's still the same 911 RSR from back in 2016: unstable on straights but shines more on corners. In 2016 I was still doing most farming at Suzuka. Suzuka is in my fave top 5 tracks to race on. So I got to know Suzuka and its variations very well in regard to countless cars including the 2016 RSR. Until I got deep into Legends, there was no Le Man option for me then. I was new and really had no idea (the wonderful info in this M.B) and just played blind.

When I drove it(2016 VeeDub) in OMP this week it was so  obvious it could not be driven through the S's as before. People can keep saying others think its a conspiracy, have wrongful perception because they are use to F1 all they leik. It won't change that more than a few see a difference. Forget EA/FM already admit an issue with 'auto pilot' that has changed how when the ghost starts blah blah blah and unintended consequence blah blah blah. Hey, it's not as if EA have previously been caught out lying about mistakes/errors/bugs/glitches.

For me, this is the same as people telling me I "mis-remember" events in my life. No offense