Board Thread:Game Discussion/@comment-35553674-20191201164753/@comment-31558898-20200106115716

Bkuave wrote: HeadFool wrote: Where does low speed grip come from then? F1 cars have crushing amounts of aero. Aero downforce (and drag) go up by the square of speed, and since the rules don't allow active aerodynamics, so the slow speed grip is going to be predominantly mechanical and considerably less than what you get at speed.

I agree with the others that these are a bit arcadey... the twitchy older F1s are probably more accurate. The way they're thrown in through and out of a slow corner looks real grippy to me. The DRS system is active once or twice a lap. But you're right the older ones are twitchy. The low speed grip in real life comes from the super sticky tyres. I went to the Donington collection at Donington park in november 2018, just before it closed, there were rooms full of old F1 cars and even though the tyres hadn't been used in years, you could still easily dig your thumbnail into the rubber, it's that soft.

Even at 50mph, F1 cars, by comparison to road cars make huge amounts of grip from the aero. By comparions to themselves at 150mph + though, they make very little.

The new F1 cars in RR3 are unrecognisable from the older models. The physics modelling on the older cars at low speeds is too far skewed towards low grip, I get what they tried to do, but they've taken it much too far towards almost undriveable. I suspect the real life low speed grip of a modern F1 car is somewhere about 75% of the new RR3 F1 cars.