Board Thread:Game Discussion/@comment-34843407-20190403142316/@comment-27798333-20190405171715

Just seems like a contradiction of programming. ME7's flying cars are a result of hills. Sometimes the OMP cars are flying over flat ground. And as far as the barriers and grass, if the programming predicts the car to be in the grass, or into a barrier, should the game also apply a speed reduction penalty. I know it does when I'm doing WTTT runs. If it knows I've missed a turn and going to hit a barrier, the penalty pops up a split second before the collision.