Talk:Audi R8 LMS GT4 Championship/@comment-31600610-20190703202703/@comment-28169398-20190706053343

I don't know that they have ever said that... they don't claim that they physics is realistic, just that the cars that are brought into the game are based on actual cars (not generic versions of an open-wheel, GT, Hypercar, etc.) and the tracks are tracks that exist in the real world.

One choice they made is to make g = 2.0. They did it as a design choice so that they wouldn't have to deal with Mark Webber CLRs....

That being said, it order to model the cars to make them emulate a real world car on a track, you have to model things like suspension, gear ratios, aerodynamics, friction, etc.