Talk:Project Impulse/@comment-1.136.96.142-20150425044135/@comment-1.152.96.33-20150425093851

@second contributor, i wasn't really looking at it like that but there is a definite change in the behaviour of the AI. I have been playing RR3 for 2 years and I have never seen the AI respond this way by adjusting so dramatically. In a simple way as you go through the challenge the required PR is increasing rapidly through racing better cars. It explains the effect.

But my point was, for me this is not a challenge. It is like a normal race series where you need a minimum PR and you have to pay the gold to upgrade to complete it. It overwrites any aspect of skill or strategy seen in some of the other challenges where you have to work out the correct race technique to win.

Also, you are supposed to 'win' upto 50 Gold. But you are not winning anything because you are forced to spend it on upgrades. The challenge for me was to win with minimal upgrades and then spend the gold where and when I wanted.

As others have pointed out, this car is in a single race series so it is likely you will need most upgrades to complete that. So after this challenge you are left with just more standard races which will probably be easy if you have already maxed out most of the upgrades. That is as boring as farming.

Given the relatively low Gold cost you might as well pay it now to guarantee the car. But I hope this format is not used in future challenges. I would rather have something interesting to work out or have my skills tested.