Board Thread:Game Discussion/@comment-27109924-20160604031628/@comment-27510501-20160616123850

183.171.28.218 wrote:

Thanks for the link.

One of the comment there is spot on.

"I don't care if any player does most of the points you mentioned, because it will only affect their game. But doing #7 affects my game also. That is the main difference, the way I see it.. WTT is a direct competition and if most people do this, it means they are setting better times than they should and getting better rewards than me."

It's simple enough to understand what is cheating and what is not. You're welcome (for the link) - I found it an interesting read and the differing opinions and perspectives of people was interesting too.

Your highlight of that particular response makes a good point, and one that I think we are in agreement on, as this is what I mean by "not in the spirit of the WTTT". For me, the difficulty has been deciding on where the line is between cheating and not cheating - RR3 contains numerous inherent ways for exploits to be used. I'm sure most players have at some point used an exploit such as force-closed after a bad start on a long event to allow a retry without incurring damage, and avoiding the long wait for a service to be completed. But as you (and the responder to Sirebel's blog) have pointed out, a lot of those do not impact other RR3 players.

The other point I have been trying to make though, is that it IS possible to compete in the WTTT without using the cloud-save exploit. Of course, you do have to own the high-end cars, but that would be true regardless of whether or not any players were "borrowing" upgrades.