Board Thread:Game Discussion/@comment-38264419-20190122174617/@comment-26388545-20190127002149

Wow this thread got long. Some interesting discussions, points of view, etc. In the middle of reading through it all something dawned on me;

If this game is so complicated that people need lessons in economics to understand why FM does what they do, then there is a serious problem.

It's just supposed to be a game.

People are supposed to play it because they want to have fun.

If "fun" has to be explained to people... then it isn't fun!

There's always a learning curve when you first start a game. But if you're still not having fun after you've played the game for awhile, then it's just not fun for you. You're not doing it wrong, you're not dumb, it's just not fun for you. If too many people feel that way, then it's a problem with the game.

If people need to get browbeaten to understand why this game is the way it is, then that's also a problem. That's called abuse. People should run the other direction from an experience like that.

If this game is not set up to function within the average person's interpretation of fun, then this game will die.

Don't get me wrong, behind-the-scenes information about how the game works is quite interesting for me. Back a couple of years ago I actually went and read through EA's financial statements just to see how many millions are being made off games. It's a publicly traded company, so all of that information is readily accessible. I was happy to see how successful the company was, I have no problem with people making lots of money.

But everyday people don't do that. It's only because of my professional life that I would even think to look at such things. Did it change my thoughts about the game. Yes... it took some of the fun out of it.

Part of the problem is that this "cash cow" is getting milked too much: -It used to be you could get into tier 3 upgrades with just R$. -Then you could still get most of tier 2 upgrades with R$. -Then it became you could get 2 tier 2 upgrades with R$. -More & more you can only get tier 1 upgrades with R$. -Then there's the cost of cars, the amount that cost gold, etc.

I've seen other games that I like to go this way as well. Games that bring in the requirement for power-ups, watching ads or paying money to get further in the game, redesigning farming levels so they're too hard or too little benefit, etc etc. I quit them after too much of that. I've stuck with Real Racing 3 longer than any other game. Over 150 days of my life in playing time. I'm starting to think I might be insane...😉. However I'm still a fan.