Talk:Fearless/@comment-29898480-20171223220455/@comment-26535270-20171223221853

It's hard to understand specific details in tech english language, so i saw one video about Russian Racing Team on LPM1 car - Oreca 07. In that video was interview with Russian pilot, so i got better understanding how things work.

He said, that faster car move - higher downforce (lower at 100 kph, and higher at 400 kph). It's correct for Real Racing 3 too (for F1 cars, which east slip in corners with low speed).

But another thing interested me more - when downforce increase because higher speed - car weight increase too. And it's harder to rorate steering wheel, since car was 900 kg and not it's weight 1800 kg. This part of Realism is missing in the game, and i can't tell for sure it's bad. With this option game probably will be too complex.