RR3 Wiki:Tips and FAQ for The DAYTONA 500

"Four titanic teams battle for the Daytona 500. Choose your car, then compete in this iconic Sprint Cup Series race!"

- In-game description.

RR3 Wiki:Tips and FAQ for The Daytona 500

The intention of this page is to keep tips and FAQ for The Daytona 500 in one place, which will hopefully help people race this event.

Description
The Daytona 500 is an event in Real Racing 3. It gives the players a chance to win four NASCAR cars, After version 4.1.5 was released.

The event comprises a wide range of cars, especially the ....##expand if required## 4 NASCAR cars.

Tips and FAQ History
This is the fourth iteration of a tips and FAQ page:
 * RR3 Michael P created tips for The 500's Tips and FAQ for The 500.
 * Guillejarque created a tips page for Project Impulse's challenge
 * The Renault-Nurburgring-Race Teams update and blog for tips
 * RR3 Michael P created tips once more for Le Mans - Pursuit of Victory's Tips and FAQ for Le Mans - Pursuit of Victory
 * Guillejarque created a tips page once more for Le Mans - Pursuit of Victory, with Porsche.

Each time the tips have improved. Unfortunately due to the way forum posts and blogs work, only the originator RR3 Michael P or Guillejarque can edit the first entry. With Tips and FAQ for The Daytona 500 anyone can edit this page, hopefully this will lead to many more editors adding useful content for everyone’s benefit.

Strategy
Real Racing 3 is a massive game designed by FireMonkeys (FM) to make you want to spend real money on R$ and. Many in this Wikia community have posted comments what they have managed to reach the end of the game without spending any real money. The bottle neck currency is. Read this article on strategy for more information:
 * Strategy - Including why gold is precious.

Time Shifted Multiplayer (TSM)
Read the following about how the time shifted multiplayer affects the AI of the bots, why it's important to win by small margins and how to slow bots down:
 * Time Shifted Multiplayer - TSM algorithm and AI, whys it's important to win by small margins and how to slow bots down

List of Offline Bots Names
This is the bots order (from faster to slower), and their countries:

List of The Daytona 500 Bots Names
This event has a different set of offline bots:

Methods to slow bots down
Also view:
 * Strategies to slow bots down... - Forum post with screen grabs and lots of tips.

First car
The player has 7 days to complete the 7 stages, the event is 7 days x 24 hours. The first stage will start the time the player starts it, the last stage will end 7 x 24 hours later. As stage 01 is normally straight forward and can be completed without an upgrade or service, it can be started late in the day, it doesn't matter if stage 01 isn't completed the first day, it can continue the following day. The next stage 02, will unlock at midnight providing stage 01 is completed, stage 03 will unlock at midnight the following day, and so on up to stage 7, in total there will be 7 x 24 hours = 168 hours to complete all stages.

For example:

Start Sunday @ 7:30 PM the event will end 7 days x 24 hours later, Sunday @ 7:30 PM,

You need to choose the best time for you to start The Daytona 500 event, or more importantly when is the best time for you to end the event!

RR3 Michael P wrote (pre-race tip): I wouldn't recommend starting the event on the first day, 15-Feb, as many racers, who start as soon as the event opens, complain about bugs, which FM then fix! Instead leave the start a day or two and let other people do the bug testing. Also the tips and details can be filled in by the early adopters, so starting a day or two later gives a better heads up.

Ideally, for racers who are busy Monday to Friday and have the weekend free, the best day and time to start is as late as possible Sunday, as long as it's before midnight, meaning stage # of the event can be completed over two days, the following Saturday and Sunday. Unfortunately there maybe a short time to start this event! It maybe only open for 3 weeks, as the next event is expected 4-March. Keep an eye out for adverts to start the event and watch for a countdown to start. Once started the event can be run, even if it's closed to new racers.

Cars 2 to 4
MELR2 wrote:

For the first car you need 7 days, for the others you can do it in one, each stage can be done in a row, don't have to wait 24h between...

RR3 Michael P wrote 22-Feb: If the player hasn't started I would recommend an immediate start to try and win the cars, as they are valued at 500 each.

Cloud Save / Restore
See the Firemonkeys website for full details on cloud save:

Firemonkeys.com.au Cloud Save FAQ

Firemonkey wrote: Real Racing 3 automatically uploads your save data to the Cloud Servers once every 12 Hours. This means that if you have lost your save data, you can easily restore your previous game progress (including your purchases) and also transfer this save data between devices using the Cloud Save feature.

During events you can use the Cloud Save and Restore feature to your advantage. Before you start every event, manually do a Cloud Save,  if you lose do a cloud restore,  this will save a long service after the longer, endurance, cup and NASCAR events.

Once you win do another cloud save before you continue the next event, see the FAQ on Firemonkey's website: It is very important to wait for the screen to display last updated seconds (or minutes) ago. If you have a message stating backup failed, wait another minute, a wheel will turn in the bottom right corner, the message will show last updated seconds (or minutes) ago and Backup to Cloud button will be greyed out too.
 * FM FAQ RR3 Cloud Save - How to Backup your save to the Cloud

If backup still failed, return to the login screen, log off, wait 10 seconds and log on once more, click continue, wait 30 seconds for the login to complete, then try to backup once more.

If you still have problems: log off, then turn aeroplane mode on, wait 10 seconds, turn aeroplane mode off, wait 30 seconds for the wifi to reconnect, login, click continue, wait 30 seconds for the login to complete, then try to backup once more.

The final thing to try, force close the RR3 app, then with the Wifi on, relaunch RR3, then try to backup once more. If this still doesn't work, the FM server is probably having problems, again.

You can also use this technique to save on spending with gold, for example if you want to spend 1 gold on the mechanic, if you win, the mechanic will be used and the car condition will be maintained, but if you don't come first the gold is lost and the car condition will be reduced, if you cloud restore the car will be returned to it previous state and the gold spend (or even free mechanic) returned.
 * FM FAQ RR3 Cloud Save - How to Restore your Save from the Cloud

Note: Before you cloud restore, it is important to login into the same Social Profiles you had previously connected to Real Racing, when cloud saving. Especially if multiple Social Profiles are used!

Car Service
How can I service the car when I already finished the day?

If you missed servicing your car after the final event on the day, the soonest you can service the car is at midnight.

The Target is too High, How do I Reduce it?
When the speed or time or distance is too high or fast or long, there are several things that can be done to reduce the target

Make sure you cloud save before you start and after a handful of failed attempts try a cloud restore and retry the next method. Sometimes the AI is still reduced after the restore.


 * Try offline - if you've been online, you must do a force close too.


 * Try online - sometimes the AI target is different.


 * Try repeat, repeat, repeat, again lose by a big margin, don't come higher than 4th.


 * Try loosing by a big margin, but don't retry, instead complete and then re-enter the race - this takes more time but works.

Sorry this takes so much time, but the AI will reduce. With a cloud restore it's quicker than a long service!

For example, I tried 11 times to reach 1st place:

Also see Methods to slow bots down

The Game / Le Mans Keeps crashing
RR3 Michael P wrote: If you are having problems loading Le-Mans: Le Mans is the biggest data track to load, close the game, go off line (aeroplane mode), try a complete showdown (hold the power for 10 seconds, I think), then start back up, launch the game and turn the Heads-up Display (HUD) off. This helps on my Hudl.

I read a post suggesting using the RR3 Graphics app (AKA RR3 GFX) available from the Google Play Store, (then automatically updating it from their website). The poster advised Le Mans used to crash, but when the graphics is set low, using this app, it loads and plays fine:
 * App source: RR3 graphics: This app lets you set a desired video graphics quality for RR3 game.


 * Webpage for more information: hitex.lt RR3 Graphics Project

When is the last time I can start this Event?
The exact date is unknown, normally 2 - 4 weeks.

Keep an eye out for adverts to start the event and watch for a countdown to start. Once started the event can be run, even if it's closed to new racers.

Will this event be added to the race career?
FM went though a spell of adding special events to the racing career, the last time a special event was added was September 2015 v3.6, NASCAR Academy was added directly to the NASCAR career, without previously being released as a Time Limited Event (TLE). Previous to that was April 2015 v3.3, with Redline: Origins and MotorFiesta 1. It is therefore unlikely this event will be added to the racing career.

Will the car be available to win in the future?
The four NASCAR cars are available to win if the challenge is completed in ## days, after ##-### the can be purchased.

Can I buy the car?
The is available in  located in #category name# career underneath. This vehicle was added in the Daytona Update (v.4.1.5) released in Feb 2016 and can be unlocked by earning ?? trophies in ??Race Series?? or by completing ??Time-Limited Event?? special challenge.

These vehicles can be acquired for (R$)?? or (R$)?? with showcase discount, with a waiting delivery time of ?? hour. ??EITHER?? It is unlocked as soon as the dealership is open to the player. ??OR?? It can sometimes be bought for ?? as a 'Get it Now' price.

What is the minimum PR / upgrades required
RR3 Michael P wrote: My recommendation is to start the upgrades as soon as the challenge start as they take ## minutes/hours, there is no need to wait for them to complete before doing continuing the events. As soon as level 1 upgrades are complete start level 2 upgrades. Normally only R$ upgrades are required, as long as you slow the bots, see Time Shifted Multiplayer and Methods to slow bots down)

<font color="#FFFF00">How much do the upgrades cost?
For car details see here:
 * 

For full details on upgrades with PR see here:
 * RR3 Wiki:Upgrades Section (Classic Version) - Every car in the game with upgrade and PR values. - Direct link to the ##car##

<font color="#FFFF00">Game Navigation

 * Race Series - List of every race in the same order, that they are displayed in the game
 * Races and Price - Most profitable races & Series & Races Including best race for each series
 * List of all cars (Base Stats) - Every car in the game with no upgrades
 * List of all cars (fully upgraded) - Every car in the game with fully upgraded stats
 * RR3 Wiki:Upgrades Section (Classic Version) - Every car in the game with upgrade and PR values.
 * History - Version history of Real Racing 3

<font color="#FFFF00">Editing

 * Information
 * How to add event data using the Challenge Template? - Challenge pages
 * How do I edit pages for Racing series? - Racing pages
 * RR3 Wiki:Pages That Need Editing - Pages that need additional content.
 * New way of reporting comments! - How to report problems to Kuzz.
 * Creating race series pages - help for editors - Info on creating new race pages with gsheet
 * Real Racing 3 Wiki:Sandbox - Useful for tests and trials
 * New feature for Template:T/stats - Car statistics template.
 * Update to Car Upgrades template - Car upgrade information


 * Templates
 * RR3 Wiki:Tips and FAQ Template - Template for creating Tips pages
 * RR3 Wiki:Race Series Template - Template for creating Race pages
 * RR3 Wiki: Manufacturers' page template - Template for creating Manufacturers' page
 * RR3 Wiki:Special Event Template - Template for special events
 * RR3 Wiki:Car Template - Template for car pages

<font color="#FFFF00">Strategy

 * Strategy - Including why gold is precious.
 * Time Shifted Multiplayer - TSM algorithm and AI, whys it's important to win by small margins and how to slow bots down
 * How often does a car need servicing? - Interesting information on car damage per race
 * List of sales so far - Every car on sale since 2013 ! Useful for planning to buy an expensive car.
 * What are your goals in Real Racing 3? - Interesting forum post about goals.
 * Strategies to slow bots down... - Forum post with screen grabs and lots of tips
 * Upgrades Strategy For 100% Completion - Upgrade requirements and rewards to get to 100% completion (with all cars)
 * Next Update Suggestions - Forum post - What would you think would be cool about the new update?
 * User blog:RR3 Michael P/My car garage, upgrades and progress though RR3 - my progress and cars bought (May 2015)

<font color="#FFFF00">Fun Forum Posts
<font color="#FF0000">Added:
 * <font color="#FF0000">Who has the highest payout?:


 * R$ 1 Million Plus Payout - every month there are one or two opportunities to earn R$1m+


 * <font color="#FF0000">Who can set the fastest time in these races?:


 * Endurance Kings 10 lap fastest leader board
 * Endurance Champions 22.2 leaderboard
 * Accolade Open 22.3 leaderboard
 * Classic Ferrari Showdown 21.3 leaderboard
 * Supercar Elites 22.3 leaderboard
 * Hypercar Charge leaderboards
 * Indianapolis Speedway Endurance event Leaderboard
 * More at: Board:Challenge Threads

<font color="#FFFF00">External sites

 * Real Racing's Facebook page
 * Real Racing's Twitter page
 * Real Racing's YouTube page
 * FireMonkey's RR3 home page
 * FireMonkey's Announcements and FAQ home page
 * FireMonkey's Community help page
 * Real Racer Youtube Videos by SiCK-GamER1

<font color="#FFFF00">Stage 01
Tips about The Daytona 500 Stage 01:

RR3 Michael P wrote: Follow methods to slow bots down

<font color="#00FF00">Goal 1.1: NASCAR at Daytona International Speedway - Speedway [2 laps] - Win this event

<font color="#00FF00">Goal 1.2: NASCAR at Daytona International Speedway - Speedway [1 lap] - Draft Dale Earnhardt, Jr. for 1500 yd (1371 m) and win

RR3SeanR wrote

Here's a hint/tip.

Event 1.2: it's head to head. getting the slipstream up to the required distance (1499 yards in game rather than the 1500 as claimed in the intro) seems to be ridiculously easy.

You have lots of time on the lap after that to get ahead and then slow down your team-mate. I think I ended up with a time over 1:20.

<font color="#00FF00">Goal 1.3: NASCAR at Daytona International Speedway - Speedway [5 laps] - Win this event

RR3SeanR wrote

1.3 was pretty difficult to slow anyone down - I had to run it a couple of times - seems to be pretty easy to get knocked about and driven off track. The packs are so big that getting in amongst them to pit anyone leaves you very vulnerable. NASCAR bots also seem to be much better than a lot of other cars at low-speed maneuvering (ie getting around you when you try to block) - probably as a result of having to avoid hulking wrecks.

I even had one race where I was in position 1 when I crossed the line, but then got told I was 2nd (and in the replay I could see I was ahead at the line as well).

My other tip (as always) is try to upgrade (as much as you're going to) as quickly as possible. Remember that TSM sees a 1:00 with PR44 as better than a 1:00 with PR48 (ie so a 1:00 with PR44 will subsequently have you facing faster bots).

And of course, don't forget that you can spin your car the other way and drive headlong into your rivals and leave a heap of hulking wrecks (and you might even still manage to win - although harder to do at shorter distances). Apparently your car is made of unobtanium.

Edit: you can no longer destroy the whole field. I've only tested in 43 car races, but maximum you can destroy now is 21 cars.

RR3 Michael P Report

Device: NV Shield K1

Pre-challenge: R$18,766,152 — 5,847 — 130/143 Cars — Level 195

Car: Chevrolet SS (Hendrick Motorsports - 2016) PR44.1 0/28 bought all level 1 R$ upgrades.

Controls: Tilt A, Steering, Brakes and TC off, Steering Sensitivity 1. Offline

Level 205 on my top device and 195 on my 2nd, although I don't currently run the WTT, I used to regularly be B, sometimes A.


 * 1.1 1st 1:50.8 v 1:51.1 F. Martyn (#362), starting ~8th, I struggled a bit with this the car was quite twitchy, three attempts and I nailed it, used 15 bar of damage, recommended pr 44.1.


 * 1.2 1st 1:11.7 v 1:12.0 Dail, 1499 was quickly reached, passed Dail and held him up, used 2 bar of damage, recommended pr 44.1


 * 1.3 1st 4:36.6 v 4:36.9 Wake (#124) I managed it at the 2nd attempt, starting 28th I was trying to PIT the leader and ended up in the wall myself, I had to fight to regain the lead, hardly any braking required. used 6 bar of damage, 0 remaining, serviced. recommended pr 44.6

Post challenge: R$ 18,147,272 — 5,852 — 130/143 Cars — Level 195

Credit: RR3 Michael P, ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 02
Tips about The Daytona 500 Stage 02:

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 2.1: NASCAR at Richmond International Raceway [5 laps] - Finish in the top 6

RR3 Michael P Wrote:

Reach 6th and maintain the place, PIT and hold up any bots who try to pass.

<font color="#00FF00">Goal 2.2: Time Trial at Richmond International Raceway [1 lap] - Complete a lap in under 24 seconds

RR3 Michael P Wrote:

Try to set a time around 24 seconds (Brakes High 7/27 worked for me), just incase the time has to be beaten in the future.

<font color="#00FF00">Goal 2.3: NASCAR at Richmond International Raceway [5 laps] - Win this event without being overtaken

RR3 Michael P Wrote:

Maintain the lead, try to slow the bots by tapping the brake and weaving.

<font color="#00FF00">Goal 2.4: NASCAR at Richmond International Raceway [15 laps] - Win this event

RR3 Michael P Wrote:

Have some fun with the bots, but win.

RR3 Michael P Report

Device: NV Shield K1

Pre-challenge: R$18,552,470 — 5,889 — 130/143 Cars — Level 196

Car: Chevrolet SS (Hendrick Motorsports - 2016) PR47.9 7/27 bought 4 level 2 R$ upgrades.

Controls: Tilt A, Steering, Brakes and TC off, Steering Sensitivity 1. Online

Level 205 on my top device and 196 on my 2nd, although I don't currently run the WTT, I used to regularly be B, sometimes A.


 * 2.1 6th 2:37.3 v 1st 2:19 F. Martyn (#362) easily reached 6th then started to PIT and ram the bots, no thunder road this time. Used 6 bars of damage.


 * 2.2 0:23.457 I set the brakes high as I didn’t want to set a fast time, just incase I need to beat the time in the future, used 2 bar of damage.


 * 2.3 1st 2:16 v 2:16 Wells, as I couldn’t be passed I kept a small lead, I tried to tap the brake and weave, my fastest lap was 0:26, used 5 bar of damage.


 * 2.4 Failed the first try.
 * 2nd 7:21 v 7:20 Human (#191), I was toying with the bots, having some fun and managed to PIT myself on lap 14, managed to get from 15th to 2nd, just failed to catch Human, retry, used 10 bar of damage, 1 red remaining
 * 1st 7:15 v 7:15 Yount (#231), fasted lap 0:22 v 0:27, maintained the 1st place and tried to PIT and ram the leaders, only one fully damaged car, used 2 bar of damage, 0 remaining. serviced

Reward 50,000 & 5

Post challenge: R$17,993,610 — 5,894 — 130/143 Cars — Level 196

Credit: RR3 Michael P, ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 03
Tips about The Daytona 500 Stage 03 (An Australian Detour):

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 3.1: NASCAR at Melbourne [2 laps] - Win this event

<font color="#00FF00">Goal 3.2: Autocross at Melbourne - Win this event

<font color="#00FF00">Goal 3.3: Cup at Melbourne [3 laps] - Complete any lap in under 1m 9s

<font color="#00FF00">Goal 3.4: Endurance at Melbourne - Win this event without damaging your car

RR3 Michael P wrote: Endurance events and Elimination events are particularly good to slow the bot's down for future events, next best are Drag Race events, Autocross events and Speed Snap events, see methods to slow bots down.

Vamsi p wrote:

stage 3 was easy and completed it. all at melbourne road track and a ford is given. event 4 is endurance without damage to car. just take it easy and go slow lots of time will be there dont brake late and crash into wall or collide into other cars i completed it easily and give car to service after event 4. and complete race in 1.09, i did it in lap2 of 3, easily first lap i did in 1.10 so second was enough, i reached finish line in 1.02 and braked there, but dont let it go to lap 3 as u may get back markers. autocross and cupr pretty easy in that they r straight forward.

RR3 Michael P Report

Device: NV Shield K1

Pre-challenge: R$17,993,610 — 5,902 — 130/143 Cars — Level 196

Car: Richard Petty Motorsports Ford Fusion PR44.1 0 UPGRADES.

Controls: Tilt A, Steering, Brakes and TC off, Steering Sensitivity 1. Online

Level 205 on my top device and 196 on my 2nd, although I don't currently run the WTT, I used to regularly be B, sometimes A.


 * 3.1 1ST 3:17 V 3:19 Crosby, easy, I held up the bots in the chicanes, used 5 bar of damage.


 * 3.2 0:37.2 v 0:39.8 Kranger (offline bot #31), took my time and still had to brake before the line, used 1 bar of damage

8850|2200|1600 Event: Cup|Melbourne|3 laps
 * 3.3 1st v Crosby #366, reached 1st in the first chicane, held up the bots on lap 1, left them in my dust on lap 2, waited to cross the line close to 1:09, used 5 bar of damage


 * 3.4 time to slow the bots a bit, as soon as the lights show pause, quit and either retry or if the bots are not changing continue.
 * 1) 1st Kranger 3.0mi (offline bot #31), retry
 * 2) 2.9mi Pungent Sauce (offline bot #32), retry
 * 3) 2.8mi HeAt (offline bot #33), retry
 * 4) 2.1mi Weaver (offline bot #39), retry
 * 5) 2.1mi Weaver (offline bot #39), retry
 * 6) 2.1mi Weaver (offline bot #39), continue and re-enter
 * 7) 2.2 Aaron Doyle (offline bot #38), retry
 * 8) 2.2 Aaron Doyle (offline bot #38), retry
 * 9) 2.1mi Weaver (offline bot #39), retry
 * 10) 2.0mi Eric Hertz (offline bot #40), retry
 * 11) 1.3mi Rosamund Mahula (offline bot #45), retry
 * 12) 1st 1.63mi v 1.3mi Rosamund Mahula (offline bot #45) easy, I went slightly over to do one lap exactly. used 3 bar, 12 remaining, serviced anyway.

Reward R$50,000 - 5

Post challenge: R$18,073,263 — 5,907 — 130/143 Cars — Level 196

RR3SeanR report: Stage 4: R$ upgrades (PR50.3). Have bots slowed. Not clear if slowing from Melbourne has carried over, or if it's slowing from day 2.

Tilt B, no assists.


 * 4.1 very easy, won it.
 * 4.2 easy again, finished in 07:55:xx; my fastest lap 44:7, their fastest lap 55:xx. Managed to hit the front at the start then spend the rest of the race (other than one lap for a vanity "fastest lap") pitting the leaders.
 * 4.3 (still have some service) 3:35.559 in 1st to 3:36.705 in 2nd, this time they had fastest lap of 0:53.160
 * 4.4 car now with 0 service bars remaining, was possible to do with 0 service bars... your top speed of 170mph probably isn't quite enough to hold it for the whole 2000 yards, so get a draft from someone to push you up to 174mph at the end of the straight, try to start your draft at the start of the corner (as they'll slow into it), by the end of the corner you'll have most of the required distance, and should have it all before they pull away at the end of the straight. Then next time you hit a corner, you just overtake. Sadly, because it stops when you overtake, I don't have lap times.

Obviously I'm slowing bots, so the following technique may not work with faster cars, but... when working my way up the field, I tend to have to take the outside line to pass, halfway round the corner if you see you're not going to get past into clear space then I find that if I ease off the accelerator just before bumping my way into the pack that I have fewer crashes, you don't lose a lot of pace because you basically immediately pick up the slipstream effect, and because you're not accelerating into contact you have more control. YMMV but seems to work for me.

My saved game status says "a few minutes ago", I'm definitely signed in, Chev SS is definitely in for service, special event says next stage opens tomorrow and it's showing 4/7 progress bars. So hopefully I don't lose that progress again!

Credit: RR3 Michael P, Vamsi p, RR3SeanR ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 04
Tips about The Daytona 500 Stage 04 (The Straights of Indianapolis):

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 4.1: NASCAR at Indianapolis Motor Speedway – Speedway [2 laps] - Overtake 16 times and come at least 10th

<font color="#00FF00">Goal 4.2: NASCAR at Indianapolis Motor Speedway – Speedway [8 laps] - Win this event

RR3 Michael P wrote: If you have the free engineer I would recommend using Eric on 4.2, as I couldn't do 4.3 with a damaged car, with R$ upgrades. PR 50.3 (11/27), recommended PR is 47.3, I had 5 red bars remaining (-2 red bars) after 4.2 and get an instant fail at the start, the car next to me takes the lead, as it's a rolling start and the bot is faster, I instantly lose. Some have reported they still have a car in the green condition after 4.2, I managed to complete all of stage 4 in one go, after using Eric for free.

<font color="#00FF00">Goal 4.3: NASCAR at Indianapolis Motor Speedway – Speedway [4 laps] - Defend 1st place and win

79.138.133.100 wrote: Maybe a bug or maybe too weak car, but found a feature that i'm getting 2nd before race starts (rolling start), so goal is failed at the beggining.

<font color="#00FF00">Goal 4.4: NASCAR at Indianapolis Motor Speedway – Speedway - [5 laps] Bump draft for 2000 yd (1828 m) and overtake

RR3 Michael P Report

Device: NV Shield K1

Car: Chevrolet SS (Hendrick Motorsports - 2016) PR50.3 11/27 all R$ upgrades.

Controls: Tilt A, Steering, Brakes and TC off, Steering Sensitivity 0. Online

Level 205 on my top device and 196 on my 2nd, although I don't currently run the WTT, I used to regularly be B, sometimes A.


 * 4.1 10th 2:19 v 2:11 Galloway (#231), I dropped back to 26, then made my way to 10th, started to PIT any bot who tried to pass, weaved and braked to slow them down, used 4 bar of damage.


 * 4.2 1st 9:27 v 9:30 Wake, I easily took the lead at turn 1 and started to PIT the leaders, I was spun out a few times, but easily re-took the lead, used 0 bar of damage as I used the free engineer.


 * 4.3 1st 4:10.0 v 4:40.7 P. Cook (#367), I messed up the first attempt, managed to PIT myself at the start, 2nd run the bot was faster at the start(?), third time I took the lead an stayed there, maintaining a small gap around 100~200yds, used 7 bar of damage


 * 4.4 1st 3:23 v Elliott, starting 5th, odd one this, on my BlueStacks I managed it at turn 2! I lost the draft a few times on my shield, oddly I had a green flag half way around lap 3, I started to PIT the bots and slowed them down, after I PIT a bot for the third time I had a green flag, used 6 bar of damage, 8 remaining, serviced.

Reward R$50,000 - 5

Post challenge: R$18,849,310 — 5,933 — 130/143 Cars — Level 196

Vamsi p Report day 5 completed 1. come in top 30 grip not that much difference and was easy. 2. top 20 was easy and was in 19 and near finish a car rammed into me and was 21 failed. second attempt did it easily. hint - if cars r like pile as for me dont be in 19 or 20 coz they will be following u closely instead move to 15 or so it would be good. service gone. now single draft was not possible with unserviced car. tried couple of times and gave to service. 3. after service cloud saved, events like this cloud save would be good. 2 times in lap 1 i did 2500+ yds draft and lost. now in 11 place completed draft and moved to 8 and over. this may be tough for many, if so tilt b and just going into turn go very close to lead car, in straight it will be faster and move away from u, but draft will cont and by end of straight it will be over. 4 and 5 r pretty  boring and straight forward. if anyone find them hard just pause and retry to bring timer down, it is enough.

Credit: RR3 Michael P, 79.138.133.100, Vamsi p, ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 05
Tips about The Daytona 500 Stage 05 (The 500 Begins):

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 5.1: NASCAR at Daytona International Speedway - Speedway [3 laps] - Finish at least 30th (with cold tires with low grip that gain grip as they heat up during the race)

RR3 Michael P wrote Once in 30th place start slowing the bots

<font color="#00FF00">Goal 5.2: NASCAR at Daytona International Speedway - Speedway [4 laps] - Finish at least 20th

RR3 Michael P wrote Once in 20th place start slowing the bots

<font color="#00FF00">Goal 5.3: NASCAR at Daytona International Speedway - Speedway [2 laps] - Draft a car continuously for 3015 yd (2757 m) and finish at least 10th

RR3 Michael P wrote Once in 10th place start slowing the bots

<font color="#00FF00">Goal 5.4: NASCAR at Daytona International Speedway - Speedway [3 laps] - Finish in at least 3rd

RR3 Michael P wrote Once in 3rd place start slowing the bots

<font color="#00FF00">Goal 5.4: NASCAR at Daytona International Speedway - Speedway [6 laps] - Finish in 1st

RR3 Michael P Report

Device: NV Shield K1

Pre-challenge: R$20,260,703 — 5,976 — 130/143 Cars — Level 196

Car: Chevrolet SS (Hendrick Motorsports - 2016)]] PR50.3 11/27 all R$ upgrades.

Controls: Tilt A, Steering, Brakes and TC off, Steering Sensitivity 0. Online

Level 205 on my top device and 196 on my 2nd, although I don't currently run the WTT, I used to regularly be B, sometimes A.


 * 5.1 28th 3:00 v 1st 2:57 Patrick, starting 34th with tyre pressure at 6% and reached 100% by the start straight on lap 2, I had two wipeouts but still managed to catch the pack, used 6 bar of damage, recommended PR 48.3,


 * 5.2 20th 3:53 v 1st 3:44.1 Stewart, after three failed attempts, I managed to be PITed, I completed a good run, once in 20th I slowed and as they passed I PITed them, 4 laps starting 30th finish 20th, recommended PR 49.4, used 7 bar of damage


 * 5.3 8th 1:57 v 1st 1:56 Johnson, drafted 3,015 yds, sat about 10 yds behind and tapped the brakes, starting 21st should have finished finish 10th, managed to be PITed again, so went from 43rd to 8th in one lap! I managed to be PITed again and crossed the line sideways :), recommended PR 49.4, used 4 bar of damage, 6 red remaining.


 * 5.4 3rd 2:48.3 v 1st 2:47.2 Best, starting 10th finish 3rd, I reached 3rd and started to slow the bots, again managed to be PITed and ended up in 43rd :( I battled back, fortunately the bots are still breaking in the turns, I don’t need to.recommended PR 49.4, used 5 bar of damage, 1 red remaining.


 * 5.5 1st 5:30.1 v 5:30.5 Best, best lap 51s v 54s, I passed down the inside on turn 1 and left them, slowing on the last lap to win by a smaller gap, on my second attempt, my first attempt I was PITed again, so did a U turn and played thunder road (chicken), several turned into zombies after about 10 laps I turned around and finished, the second run was very easy then :), recommended PR 49.9, used 0 bar of damage, as fully damaged, serviced.

Reward 10

Post challenge: R$20,305,528 — 5,986 — 130/143 Cars — Level 196

RR3SeanR Report

Day 5: R$ upgrades only (50.3) - Tilt B; no assists.


 * 5.1 - finished first in 02:32.609 - best lap 46.509; opponents: 50.034 let's see what that does to my bots... (looks like a shade over 5 bars used)


 * 5.2 1st again in 03:17.941 (00:44.881 best lap to 00:48.166 for best bot so I've definitely sped them up) Looks like a total of 8 extra bars used; 11 remaining.


 * 5.3 this is a bit painful as it has to be an unbroken run so I had a few goes at this. It even seemed to me that if you switched cars in the middle of a pack it would reset.

For me it was easiest to try to get it with the first car you're behind at the start of the race and just get it over and done with as soon as possible.

1st in 1:417.767 fastest lap at 00:47.386 (best bot 00:53.501)

Just in the green with service.


 * 5.4

1st in 02:27.662 - bots definitely speeding up - probably making a rod for my own back (and may have to end up upgrading) - fastest lap (00:46.954, fastest bot 00:47.017). I just really hate not finishing 1st - especially when your 3rd goes into the trophies section and because the event has finished - you can't improve on it! That's really poor design.

Looks like there's still a fractional bit of service left.

Will try and see how it goes with unserviced...


 * 5.5 interestingly, despite degradation and recommended PR of 49.9 it still shows in green - different from gauntlet where it looks at actual performance.

Basically - I dropped like a stone and finished dead last in 05:11.203. Was able to reach 178mph in the pack as I dropped through it, but only 174mph on my lonesome at the back of the pack. Lap time was around 50 second, unfortunately I forgot to write it down.

Winner in 04:44.049 with fastest lap (from any bot) 00:46.711.

So car going in for service, I'll keep the result to slow things down again (hopefully!).

Assuming I'd kept the bots at the "entry" time I'd say it would be just about possible to win 5.5 with an unserviced car (ie times at 50second mark) but it would be close - so 5.4 looks like a candidate for Eric.

Credit: RR3 Michael P, RR3SeanR, ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 06
Tips about The Daytona 500 Stage 06:

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 6.1: NASCAR at Daytona International Speedway - Speedway [2 laps] - Finish in 1st with an average speed of 186 mph (299 kph)

<font color="#00FF00">Goal 6.2: NASCAR at Daytona International Speedway - Speedway [2 laps] - Finish in 1st without your opponents getting 17 seconds of draft from you

<font color="#00FF00">Goal 6.3: NASCAR at Daytona International Speedway - Speedway [2 laps] - Finish in at least 10th whilst drafting one opponent for at least 2800 yd (2560 m)

<font color="#00FF00">Goal 6.4: NASCAR at Daytona International Speedway - Speedway [3 laps] - Finish in 1st

<font color="#00FF00">Goal 6.4: NASCAR at Daytona International Speedway - Speedway [5 laps] - Finish in 1st

RR3SeanR report:

50.3 (R$ only) Tilt B


 * 6.1 - missed the detail - but spun out the first car, then made sure I crossed at only 186mph.
 * 6.2 got up to 15 second of them drafting before I managed to pull away. 01:37.133 - my fastest in 00:48.509, the best bot in 00:50.146 - 7 bars used now.


 * 6.3 Switched on brake assist to high at the start (probably an error), tipped out the guy in second then ran to catch up to first (this is why brake assists was an error) - after I caught up it was easy to stick on his tail and get the distance, once that was done, switched off the assist and went past for first. First in 01:36.980, best lap 0:46.130; best bot lap 00:50.898 (on 2 lap races the bot lap is a bit misleading because it only has data for the 1st lap).

A bit over 4 more bars used.


 * 6.4 - pretty straightforward for me. win time 02:24.984; best lap 00:45.983; best bot 00:47.401

Still in green on the service.


 * 6.5 First time round, didn't nail the start so dropped back a bit, then got caught in a crash, managed to catch up to the main pack (a group of about 20 cars) just before the end, but only got 7th, was probably 100yds from first (bots into the 46:xx range - my fastest 00:44:xx). So... reload.

Second time round - basically the same final time as the first - I just managed to control the race much better and broke up the drafting packs. I kept with the front runners through the first turn, then pitted the 4th or 5th car into the 5th or 4th car. This left 2 cars at the front racing together, with a 3rd just off. So spent the rest of the race catching up to them, ran in train with them for a bit then pitted both of them.

Winning time: 03:59.222 (I think 2 seconds slower than my 7th), my fastest lap 00:44.999, bot fastest lap 00:46.454 (but this wasn't the bot in 2nd or 3rd - they were about 00:46.7x).

Car trashed - so into service.

Now we just need the Aussies and Kiwis to stay up late finish stage 7 and let us know what we're in for. Even better if they also find out what the PR requirement is for the bonus series!

RR3 Michael P Report

Device: NV Shield K1

Pre-challenge: R$21,001,846 — 6,045 — 130/143 Cars — Level 197

Car: Chevrolet SS (Hendrick Motorsports - 2016) PR50.3 11/27 all R$ upgrades.

Controls: Tilt A, Steering High, Brakes and TC off, Steering Sensitivity 0. Online

Level 206 on my top device and 196 on my 2nd, although I don't currently run the WTT, I used to regularly be B, sometimes A.


 * 6.1 average 186, starting 1st, I changed the steering assist to high for all of this stage, I found it gives a much more stable car.
 * 1) 1st 1:36.8 v 1:51 Patrick (#10). failed  even though I had a green 186 MPH average. I almost had 186 MPH average ion lap 1, cloud restore.
 * 1:36.898 v 1:51.1 Patrick (#10), passed this time, I switched to tilt B and made sure I was actually travelling over 186 MPH at the line., recommended PR 50.4 (orange), used 4 bar of damage


 * 6.2 1st 1:39.9 v 1:40.6 Stewart (#14), pulled away with 11 seconds or the 17 used, maintained a small lead of around 100 yds, starting 1st, recommended PR 50.9, used 3 bar of damage.


 * 6.3 10th 1:41 v 1st 1:39 Keselowski, finish 10th continues draft of 2,800yd, starting 3rd of 43, reached 2,799 yds in turn 1, dropped back, by braking, but keeping 5th behind, so only the outside line passed, a few more cars passed, so passed them back and managed to PIT one, I’m finding the controls much more stable with steering high, recommended PR 52.0, used 4 bar of damage


 * 6.4 1st 2:23.4 v 2:31.7 Ku.Busch (#41), starting 10th of 43, finish 1st (win), the bots are faster accelerating now, but still brake for the straights, I passed half of them down the middle in turn 1 they formed 1 line so I passed them around the outside of turn 2, maintained a small lead, braked a little on the straights, I can go 201 MPH in the turns, no need to brake, recommended PR 52.0, used 5 bar of damage, 8 green remaining.


 * 6.4 1st 4:16.7 v 4:17.1 Ku. Bush, starting 6th of 43, behind Patrick, although I tried to push Patrick the bot didn’t want to pass the 2nd place car, so I passed between them, then started to slow them down, I managed to PIT a few as they tried to pass me, as I tapped the brakes on the straight, but there is no need to brake in the turns, recommended PR 52.5, used 7 bar of damage, 0 remaining, serviced. I managed to complete stage 6 in one go, very few off tracks today, the car is much more stable with brake assist high.

Reward R$ 10

Post challenge: R$21,049,336 — 6,056 — 130/143 Cars — Level 197

Credit: RR3 Michael P, RR3SeanR, ... and everyone else who have posted comments.

<font color="#FFFF00">Stage 07
Tips about The Daytona 500 Stage 07:

RR3 Michael P wrote: Continue to follow methods to slow bots down

<font color="#00FF00">Goal 7.1: #Event, Track & laps# - P.R:50.7

<font color="#00FF00">Goal 7.2: #Event, Track & laps# - P.R:50.9

<font color="#00FF00">Goal 7.3: #Event, Track & laps# - P.R:51.2

<font color="#00FF00">Goal 7.4: #Event, Track & laps# - P.R:51.7

RR3 Michael P Report

Device: NV Shield K1

Pre-challenge: R$21,139,220 — 6,098 — 130/143 Cars — Level 196

Car: Chevrolet SS (Hendrick Motorsports - 2016) PR50.3 11/27 all R$ upgrades.

Controls: Tilt A, ‘’’Steering High’’’, Brakes and TC off, Steering Sensitivity 0. Online

Level 205 on my top device and 196 on my 2nd, although I don't currently run the WTT, I used to regularly be B, sometimes A.


 * 7.1 31st 0:55.6 v 0:53.7 Keselowski, finish between 30th and 35th, starting 10th, 1 lap! I had to keep tapping the brake and let cars pass on the inside, I then maintained my place, recommended PR 53.1, used 3 bar of damage


 * 7.2 19th 5:07 v 5:04 Crosby, Johnson (#48) finished 11th and Kahne (#5) finished 42nd. Johnson started ahead of me, I started 20th, so I played tail gunner and stopped anyone passing, failed first attempt, I finish 20th but team mate didn't, recommended PR 53.6, used 10 bar of damage


 * 7.3 9th 2:36.5 v 1st 2:35.4 Elliott, tilt B, finish 10th, fuel save, finished with about 0.8 fuel remaining of 10, recommended PR 54.6, used 6 bar of damage, 6 red remaining


 * 7.4 5th 8:24 v 1st 8:18 Best, finish 5th, starting 10th, with minimal damage, recommended PR 55.2, used 6 bar of damage, 0 remaining


 * 7.5 I tried and failed with a trashed car, serviced, will try in the morning.


 * 7.5 1st 4:12 v 4:13 P. Cook (#367), starting 5th I was in 1st on turn 1 and held the up by tapping the brake, recommended PR 55.2, used 8 bar of damage.


 * 7.6 1st 0:48.6 v 0:51.0 Elliott (#24) starting 3rd of 5 a gap opened on lap 1 and I passed inside, didn’t brake, recommended PR 55.2, used 2 bar of damage.


 * Bonus series unlocked - Chase Elliott's Champion Cup
 * Reward R$ 25
 * Won Chevrolet SS (Hendrick Motorsports - 2016)

Post challenge: R$21,209,790 — 6,123 — 130/143 Cars — Level 197

Credit: RR3 Michael P, ... and everyone else who have posted comments.

<font color="#F08080">Benefit
Calculated benefits of the event:

(Can be calculated from the figures before starting day and figures after completion of the special challenge)

<font color="#F08080">Credit and Thanks
BIG credit and thank you to User: for extracting all the descriptions for this event from the RR3 script files. Many of the tips and FAQ have been combined from posts left by this RR3 wiki community, a big credit needs to go to this excellent community. Finally, thank you, to everyone who have left comments and tips, for this challenge.

<font color="#F08080">Comments and Tips
If you have any tips, please either edit the relevant section of this page and add them yourself or leave comments on the The Daytona 500 Comments and an editor will add them later.
 * 1) Generic ##

Please post your comments and tips, any information you feel maybe useful, such as:
 * What stage and event you are leaving a tip for, this can be shortened e.g. Tip for 1.3 is for stage 01 event 3
 * What problems you had and how to overcome the problems?
 * e.g. Can corners be cut?
 * Can an event be run with a broken car?
 * If so with what PR/upgrade?
 * What controls Tilt A / B ?
 * What assists - brakes high / low /off ? TC on / off?
 * Basically any tips that maybe useful to other racers.
 * If you are anonymous feel free to sign a name or handle.

One of the editors will summarise them and add them to the relevant event, if there is anything missing please post a comment or tip to The Daytona 500 Comments and let us know ;-)