Board Thread:Game Discussion/@comment-28169398-20171102025118/@comment-28169398-20171111174412

QuickNick wrote: Amrosa wrote: There is a flaw in this logic. Steering works perfectly in Real Racing 3 version 5.6.0 on iOS 11.0.3 and prior. If you take a look at the SDK, there are a few different settings for precision. So it might be that the highest precision setting is mucked up and the other app devs decided to use a lower setting instead. This could be the case as RR3 has an algorithm for User defined steering sensitivity which is 10-steps as opposed to the 4-steps of sensitivity in the SDK. If other apps just shoot for medium sensitivity, there may be a rounding factor that masks the problem in those titles. The implication being that (if I've been having issues since before iOS-11) then it must be a problem with my iPad? I'm not so sure.

It definitely got worse after installing the iOS-11 update a couple days ago, it went from ... to
 * starting ok, then intermittently pulling left, getting worse and then snapping back to true.
 * starting ok, then pulling left and getting worse (to about 30-40 degrees off true), and staying there.

It has been a problem for months and installing iOS-11 made no difference BUT installing the most recent iOS-11 update did make it worse.

But other games seem to be ok. So I keep coming back to this being an FM issue ... and now a new Apple issue. Or my iPad is faulty!