Board Thread:Game Discussion/@comment-31526827-20180827105729/@comment-30967537-20180827181312

Got to admit, I agree with a lot of what DB has written
 * WTTT
 * I preferred the multiple events, one bad event time could be compensated for by good times in the other events. However I do accept the objection of those who didn’t have the best car missing out on 4 weeks if rewards.
 * The best lap time displayed throughout the lap serves absolutely no purpose.
 * Why have they removed the “gap timer” which was so useful, I now have no idea how well I’m doing. FAIL!
 * For me, the penalties are pointless, as soon as I make a mistake I abort the lap. Good to see that they’ve changed it so that you immediately get a 4s off-track penalty which increases the longer you stay off-track.
 * Of all the many things I’ve been requesting for years the one I’d like most of all is the ability to turn off the ghost, it doesn’t help me, it’s a distraction, and when it’s about 0.25s in front of you it’s so solid that it obscures the track which actually makes driving more difficult.


 * OMP
 * I stopped playing OMP long ago because it was a crash-fest and (as mentioned by DB) it was much too easy to lose points (being disconnected during a race, poor opponents, constantly being at the back of the grid, finishing the race in 2nd then the result shows 4th which makes racing pointless, etc) but thought I’d give it another go ... unfortunately none of these have been fixed.
 * Before this update a friend mentioned the changes and my immediate reaction (as DB has stated) was that OMP races would essentially become TT events ... that assessment was spot on, I just ignore the other cars and drive the track, so it’s not a race and it’s definitely not multi-player!


 * Requests
 * Option to turn off the TT ghost.
 * Constant throttle by pressing the throttle and brake.
 * Some form of feedback would be great but it’s not possible with most current devices.
 * Widescreen view (to make it easier to drive wide cars around tracks with walls or track-side objects) coupled with a permanent rear-view mirror ... adding the mirror would reduce the space available to the normal view but that could be offset by slightly reducing the resolution and making it widescreen to allow us to see the whole car which would make it a loss less frustrating driving tracks like Melbourne.
 * Practice mode. Any track, any car.
 * TT practice mode. Show the track boundaries ... it’s rather inconsistent, it’s not always the white line ... and do FM/EA know that it’s actually meant to be all 4 wheels over the white line, not the centre of the car!?! I suspect that there’s a point in the centre of the car and you’re off-track if that goes over the imaginary boundary.
 * Vinyls. Separate controls for rotation and resize as it’s simply too easy to do one without also inadvertently doing the other!