Board Thread:Game Discussion/@comment-29660578-20160831220351/@comment-29003575-20160902001555

RR3G&#039;hamO. wrote: I agree about the hill being the place where time can easily be lost, I always drive in cockpit view, can't do well in any others, so visibility of where the road is ermmm well yeah there is no visible road I have to Jedi it :) I totally wish I could use cockpit view. Thats what I have always used in every racing game Ive played. But the visibility issue like you mention is a total deal breaker for me. On that note, does it seem like RR3 didnt take into account that people would be playing this game on a small device?

It seems to me as they just wanted the tracks to "look" close as possible to the real tracks, and didnt take into account how intriciate details would display. Such as the hills (not so intricate), and the distance markers heading into heavy braking zones. There are many others, but those stand out to me.