Board Thread:Game Discussion/@comment-31526827-20190906011835/@comment-31600610-20190906070206

SeedSpeed wrote: If the grip is worse how come cars are much faster on Rr3 tracks then in real life? Mildvex posted many times about this, and in fact cars being overly grippy, and more then IRL, or in comparison to iRacing.

I never drove any of this cars, or this tracks. What it seems to me is you probably can't get the real feeling of speed while you play the game. Also the race track is much wider than street driving, so on race track high speed doesn't feel so fast. I could speculate on your first question, but the truth is, I don't think there's really a definitive answer for that.

Regarding your statement that I've highlighted: There is NO probably about it. It is impossible, even with modern technology. Sure, we can simulate the graphics and the sound, and the results are nothing short of stunning. But there;s some things that simulator will never be able to do.


 * First, there's G-forces. I'm not even going to try to summarize what I just read, but I did find a fascinating (but rather old) discussion regarding the subject. It's worth a read. You can find it here. Simulating G-Forces


 * Secondly, when the brain is experiencing anxiousness and stress because of the observations of the eyes and ears, but upon the body and internal organs, all kinds of chemicals are dumped into the body. Endorphins and adrenaline are the first that come to mind. I have no doubt that although many of us have experienced many a white-knuckle, sweaty-forehead-and-clammy-hands finish at Laguna Seca, there's no comparison to what the body and brain experience when there is a legitimate, rational, and inherent awareness of danger. There's not a person alive that climbs behind the wheel of any race car without the subconscious knowledge that life and limb are at stake.The concept of experiencing speed in a game is incomparable to real life because of this. I imagine those people that DO race cars at high speeds develop the ability to suppress it, or diminish it, but they cannot eliminate it. (Unless they're suicidal...)


 * Lastly, there is a truly emotional battle being waged behind that wheel. Yes, we all get excited over a win, upset at a loss, or frustrated with ourselves or other drivers. But we can put the game down, and it becomes irrelevant. For the true racers, the bots are real, living and breathing humans. Many of them friends. Crashing one's car or seeing a friend or colleague crash theirs is something we would never consider as we make those hairpin turns. All we're concerned with is the entertainment of the game, and for some, maybe the prestige or respect one can earn in a fictional world.

Sorry for being so longwinded. This is my 4th day sober. I suffer from insomnia, and when I get started on something, I tend to go a little overboard... Anyway, my point was this: No, we will never get the feeling of speed while playing a game. Because it is just that. A game. To truly get the feel of speed, I believe we would have to do it from somewhere other than behind a screen.

Time for some chamomile tea. Laterz!