User blog comment:Kuzz/The Pulse - Week 4/2015/@comment-25660508-20150125190410/@comment-174.53.67.132-20150306202432

Let me add another vote for PR increments to stay. Kuzz, I understand your argument. If we can get our hands on the real algorithm that RR3 uses to calculate PR, great. If not, having approximate values is better than nothing - we see this approach in everyday life. Example: we did not stop teaching Newtonian physics in school, although it does not work for very small or very large systems. For everyday use, Newtonian physics is a pretty good approximation - and so it's widely printed in textbooks (and probably on countless wikis and wikipedia pages). I personally found PR increments one of the most useful info in the game - if you want to limit your real cash spending, it's important to know how to achieve desired PR with the least gold spent.