Talk:Balance of Power/@comment-32413715-20180314204209/@comment-28169398-20180314234153

Maybe there are some players who are no-assist snobs, but for the rest of us, we improved dramatically when we went from assists to no assists, and are conveying that information to others.

The bigger issue is that FM makes a lot of the goals about optimal performance without assists and biased towards Tilt B, yet, they build a game with 7 different modes of control with 10 different steering sensitivity settings and three levels of steering and brake assists and traction control. That makes challenges unfair, as the are orphaning players who use the other settings that they provide in the game.

If they knew what they were doing, they could make challenges that had equivalent difficulty across any mode of game control a user chose to play with.

I definitely think the challenges have gotten harder, and I say this because you can watch SJ or ME7 where they show you they are beating their heads against the wall or are forced to upgrade, but I think that most challenges have been about going faster. I'll see if I still feel the same way on day 7 or 8 when I get red flagged at the last chicane of a full lap of Le Mans for putting a tire an inch over the line, but for now. I have been okay with these challenges, though I chose to upgrade to 89.1 at the start of the SE as FM finally decided to publish that information and not make it a mystery.