Board Thread:Game Discussion/@comment-106.208.6.131-20180718172624/@comment-2405:204:B20A:7FF0:21CB:96B3:9C80:802D-20180720132440

Cdfredo57 wrote:

..but only if the behaviour is close to reality.

FL LOL!!! Realistic handling in RR3. Even the lowly FORD FOCUS RS & CHEVROLET COBALT SS are nowhere near to how it is in game & reality. (I have driven them. Few laps in an autocross event and in a closed field with the full intention of doing donus while miserably failing. ) Hell..its not even in level with the one in Forza 6. RR3 is at best an arcade sim (& the best for a mobile device). None of the cars in the game resembles, even remotely, to how they behave in reality. They best I can say is they turn in the direction of you turning your mobile device. PC2 & GT Sport comes very very close to what you can call a simulator &, as you mentioned, its because of the hardware power they have access to.

However your expectations for rally cars seems to contradict with the very same understanding you plotted in para1. You want rally cars on rally tracks if the physics resembles reality which will never happen in RR3 (moreso because its an EA product & we all know how EA racing games are).

So you do not want rally cars in RR3 to go around racing circuits? Also if they do not have handling semblance to reality? But you're ok with going around the same tracks in the other super/hypercars in the game, which again do not behave as same as IRL? :O