Board Thread:Game Discussion/@comment-29746749-20180810171303/@comment-176.160.13.167-20180813204445

An interesting discussion but the essence of the original post remains. Hacks – not allowed. I think we can all agree on that. Regarding exploits, I would forward the view that these are all allowable. The only reason for not exploiting exploits appears to be the FM Terms of Agreement, and one’s own moral position. But remember, this is a game. It does not, even by design, replicate the accepted rules of racing.

So let’s address the FM T of A. It seems to say that anything FM deem unacceptable whether a design fault or anything else can result in bans. I’m no lawyer, but laws have a concept of reasonableness. These terms of agreement are totally unreasonable and if I had paid good money whilst progressing in this game and got banned for using an exploit, I’d sue FM and seek damages for resultant losses and mental anguish! As discussed above it is clear that FM know about all these exploits but chose not to do anything about them. They have in some cases (using time shift to service, adding upgrades to get a fast time in WTTT and then restoring, multiple levelling up during the old special events by force closing on green banners etc) but not others. That means it suits them to leave as is or is too difficult to reprogram. In the latter case, a simple addition to the T of A saying ‘ You shall not exploit the Xxxxxxx Bug’ would provide an adequate deterrent to those who use such, enforced by then legitimate bans.

The game has oddities in it which can be exploited in some cases but not others. Cutting corners as an example. Not okay in WTTT but fine in other races. Disqualification for going backwards in Speed Snaps or Autocross (why would you do that anyway??) but fine when attempting speed record! These all support the view that it suits FM to have such in the game and strengthens the case that any ban for using exploits cannot be reasonable and would, if tested in a court of law, be thrown out!

Discuss!