Board Thread:Game Discussion/@comment-2601:484:4200:F20A:414C:2DA2:4D8:BCE1-20180802224345/@comment-47.29.133.236-20180806024046

Amrosa wrote: It sounds like I have a better view of the big picture than you do.

There have been plenty of examples of goals in special events that have premature ends. In fact, there were a few examples of this in Light-Rider (v6.4) (among others).
 * 4.3 Reach an average speed of 100.7 mph (162 kph) at the end of any lap without going off-track
 * 5.2 Get to 1st place within 11 seconds
 * 5.3 Lap 21 opponents
 * 6.1 Endurance - Complete 2 laps

The designers see the value of it. They build it into their special events. There is no reason not to include it as a feature in Career, Motorsports, or Exclusive Series.

This is not a simulator... it is an arcade game. It has no effect on any other player or their stats. Having it as a selectable option on the Pause Screen would mean you wouldn't have to use it if you don't want to.

Edit.

I'll even add a caveat. You have to win the 1st Place trophy in the race before the feature unlocks.

The PR requirement for Cup races goes away in a multicar series, and you can run lesser cars in the event, so this would be similar.

You have a similar situation with Endurance events. If you reach first and stop on track, you still win. On a perpetual, you could go another 100, 200 laps; you chose when to stop.

So much ado about nothing. It ain’not gonna change, no matter which racing game it is nor whether it’s an arcade or a sim. You’ll have to complete a race to gain the rewards. You like it play it. You don’nt like, there are plenty of birds to throw at pigs.