Board Thread:Challenge Threads/@comment-27048832-20170510124342/@comment-26388545-20170728023538

I thought about it some more and I do not think the Bots are only speed-based. Not that you said they were, I'm just working it out with words. Speed certainly plays a key but I'm not sure if it's because of how fast the car is going, or how low the lap times are getting. If it's just about speed, then we should be able to go indefinitely as long as we speed up gradually. If it's just about lap times... same problem. The fact is no matter what we do we eventually run out of bots. So I can only conclude that it's about delaying them rather than outright controlling them. It's still a neat Theory that's worth messing with. I was trying a couple of races while having the thoughts that I'm now typing out.

In my flat-out vs. clock management video I got a huge amount of bots after the first lap going flat out. But then they dramatically stopped. There are no bots on the horizon as I came to a stop. But when I've done clock management I've sometimes had bots in the horizon even as I'm hitting near record distances.

What I found when I was running the Jag was that there was only so far I could go before I couldn't go any further. That was mainly because I was six or seven upgrades short of being fully upgraded. So I was lacking the speed needed to keep making overtakes. I think the bots in this particular NASCAR race can be delayed but for some reason it's not like the P1 GTR or Jag race where you get indefinite Bots.

It's actually extremely odd! With the Jag and the P1 GTR you get a huge amount of bots when you run really fast. HOWEVER... you still aren't running LOWER than the posted top speed. In these NASCAR races we go OVER the posted top speed because of drafting, yet we still don't see the massive groups of bots forming. My only guess is that FM messed with the race.