Board Thread:Game Discussion/@comment-28169398-20180908024200

In response to a comment about realism in RR3 and the force of gravity in the game, Matt Edmonson responded: "closer to 19.6 m/s2"

That means the physics engine doubles the IRL effect of gravity on the cars...

Just imagine how far ME7 could fly cars if the game was modeling an earthly 9.8m/s2.

https://www.reddit.com/r/realracing/comments/9dz32b/unrealistic_features_of_real_racing_3/ 