Board Thread:Game Discussion/@comment-103.224.107.5-20171127231506/@comment-30967537-20171128142728

One concern about a "pay once, play for ever" game is (after a certain number of sales) what's the incentive for the developer to continue adding content and supporting the product!?!

Don't get me wrong, I'm no fan of RR3's truly awful implementation of the freemium model, just think it's worth mentioning.