Board Thread:Game Discussion/@comment-26829117-20170904090146/@comment-32155055-20170910101512

Amrosa wrote: Actually, what I would really like to see is Real Racing 4, without NASCAR and Formula E, with fewer cars, more tracks, new Career Mode where the car matchups and event types make sense, with a Free Practice Mode ( Any car, any track, control over the competitors and number of laps), qualifying (either random or actual short race to determine starting grid) so that we don't always start in last place, and fixed economics where a single in game car does not cost the equivalent of $100 in GCs. I would also like to see base cars with no or minimal upgrade path. That is pretty good idea but I don't like upgrades which kinda restrict the way you can modify cars and make things just too simple.

I'd like the option where player can buy, for a certain cost, the ability to accurately adjust specific mechanics of a car like camber, toe and caster adjustments to the suspension.

It can go as far as adjusting boost pressure in turbos/superchargers and even changing the size of the wheels.

Each of these adjustments should have an effect on the performance of the car.

This eventually means that there is no need for Eric the World's best Mechanic.

The player thinks like a Racing Driver and a Mechanic.