Board Thread:Game Discussion/@comment-28401107-20190117111544/@comment-27123099-20190222184800

RR3Level500 wrote: RandyMc wrote: I just read the article. Maybe I'm wrong, but what I'm taking away from this news, is RR3 is ending soon altogether. The article says half of the remaining employees are under the assumption (yes, I know) the studio will be shutdown altogether, and they will continue to work on EAs popular mobile games.

In reality, a staffing cut that large, combined with the remaining employees being used on other games, doesn't instill confidence in the future of RR3, especially since they have no plans for another version anymore. .....

Sort of related, if the development shut down tomorrow and we were stuck at the current version forever, there are still players who would try for 100% completion, so I don't think the number of players would drastically reduce. That's my thought as well. I'd be OK with development stopping where the game is now. Almost all of my current gameplay is utilized just keeping up with the new cars added to the game, I have plenty of old content I've yet to complete to keep me busy for literally years (at my current rate of play).

I guess the main question would be related to how a shutdown of the game would affect the ability to play the game in its current state? For instance, would we be able to play the game at all? Would GC ads still run every day? Would WTTT and OMP still take place (in some form)? Would daily check-ins still remain? Frankly, with the income those portions provide to players, I'd find it hard to make much progress if all of that is cut out and I'm left with just career completion income to advance (or IAP's, if those remain as well).

I'd like to believe that with a skeleton crew keeping RR3 alive and not worrying about updating further, the income from ad watching and continued IAP's "could" allow RR3 to pay for itself even if it doesn't generate much profit for EA.

I don't know really, just spitballing and trying to wrap my mind around it all.