Board Thread:Game Discussion/@comment-28169398-20180422232239/@comment-35060261-20180423161035

I think the problem is silly goals involving tailgating, "place one away from elimination each time" and weird speed challenges. The average speed challenges force you to learn a different style of driving (as wide as possible to increase distance covered) from normal. Why can't they just make it a lap time target instead? If they want to spice things up, challenges involving lapping slower cars or defending from quicker cars are fun.

Difficulty wise I think it is fine, but the goal difficulty should decrease more rapidly above recommended PR. That way virtually all players can win the car fully-upgraded, but faster players can shoot for fewer upgrades.