Board Thread:Game Discussion/@comment-28972993-20180618233306/@comment-26388545-20180619154440

Amrosa wrote: No body reads anyone else's posts do they. That would just ruin everyone's ability to speculate. But yeah we are going through a mini-ice age so no climate change and Germany is dealing with HUGE amounts of crime because of migration. SMH.

The experiments to Test ME7's hypothesis show that he is likely correct about the braking.

High Brake Assist / Steering Assist yielded 248.6kph. There were two spots that slowed the car. The first was at Warsteiner-Kurve, as the BA engaged going around the curve, no matter what. The second was the heavy braking applied around the Banner on the right side of the track until you cross the line. It scrubs off 80-100KPH of speed. TSMs with really slow times are likely just using BA High.

With Low Brake Assist, the results were less pronounced and there was no braking at Warsteiner-Kurve.

With no brake assists, flat out we are getting 348kph to 354kph, which is related to upgrade status (mine is En-2, the others are fully upgraded).

Also, another piece of data is the Time Trial.

I ran it as I was working through upgrades, so I placed in Group F at 9,072 globally, and 1,545 for Group F (40%). If you agree with Dave that participation is a rough indicator of ownership, that works out to around 35,000 cars 919s in the game.

Based on the Nismo Time Trial, there are about the same # of those, maybe 1,000 more. There are only about 27,000 Audis in the game. Wow, nice work! You did a lot of field testing on this one. These runs, plus all the screen pics you had above. I was just thinking about testing it with assists on but you beat me to it. I believe assists emulate standard bot driving, so it all makes sense now.

The whole thing is quite funny. Who brakes BEFORE they cross the finish line of a speed event??? It may be quasi real racing, but I still love it!