Board Thread:Game Discussion/@comment-32545704-20170817110947/@comment-32545704-20170817152327

Thanks, -'s are what I wanted

Good point, in other words my original theory that racing line affects distance for average speed events could still be true, or it could be a combination of this and the rounding of mph/kph

Would be difficult, but not impossible to test this. The only way I can think of is if someone very good (ie. not me) who can keep the same racing line each run (distance is constant regardless of how it is calculatied) and post the same time (time is constant) and see if they can fail a challenge with one unit and pass with the other. If one unit failed and one passed it would prove that the actual target is rounded as per what is displayed, and that there is no "behind the scenes" unrounded target, ie. switching between mph and kph changes the target because they are rounded. I suspect this might be the case but don't have the skills to prove it.

If both passed or both failed, either you are way off the target with both units, or it would suggest the existence of a "behind the scenes" unrounded target, and that switching the units would make no difference, ie. the displayed target (rounded) is different to the actual target (unrounded). But to prove this you would have to be runnnig very close to the target, which is hard to tell since you usually don't know what your unrounded average speed is.

Not easy to test this, but I reckon ME7 is up to it! Or is there another way? Ask FM to explain it to us? Just kidding