Board Thread:Game Discussion/@comment-89.177.85.54-20180822190808/@comment-84.40.132.160-20180822191959

By "old," you presumably mean "those that were introduced earlier"? :)

It has been demonstrated on many occasions that a car's grip isn't fixed at all speeds. So, Zonda produces a downforce of 1.7 *under specific conditions*, not all the time. The same applies for C11, and God (i.e. FM) only knows what conditions those are, and whether they are the same for all cars.

As a rule, straight-up racecars have better grip at higher speeds than even the most track-focused production cars, because they were designed to generate specific amounts of downforce at higher speeds. So, even if a production car can match the cornering value of a racecar in the game, that only means under certain conditions it will operate very similarly.