Talk:Carbon Copy/@comment-84.40.135.21-20180731074124/@comment-84.40.135.21-20180731164141

@CalibraNR

Yeah, that's what I meant by "dodgy" - because it's an old racecar, there's bound to be grip issues (however many Gs Wikipedia claims this beast can haul). That's why I figured many people were angry at Silver Tourer: I did try the car out, and it felt like a Lambo, drifting every time I got my turn just a bit wrong. I'm not sure about the difference in handling post-SE; I haven't noticed that before, and it could just be the amount of pressure involved in a time-limited event plus a car that you're just learning to drive.

I only started doing SEs on the regular recently, but my ground rule is to assume I will need all 3s - and it usually is pretty close to rec'd PR. This was the first time I had to upgrade to above rec'd PR AND skip an event to get the car. I can live with that, but I'd rather FM didn't change the rules in the middle of the game... There's a boundary beyond which the time I spend trying to win a single speed snap outweighs the pleasure I get from just playing the game, and this SE is pointing towards it.