Board Thread:Game Discussion/@comment-2601:484:4200:F20A:414C:2DA2:4D8:BCE1-20180802224345/@comment-104.244.76.13-20180807164911

Amrosa wrote: It sounds like I have a better view of the big picture than you do.

There have been plenty of examples of goals in special events that have premature ends. In fact, there were a few examples of this in Light-Rider (v6.4) (among others).
 * 4.3 Reach an average speed of 100.7 mph (162 kph) at the end of any lap without going off-track
 * 5.2 Get to 1st place within 11 seconds
 * 5.3 Lap 21 opponents
 * 6.1 Endurance - Complete 2 laps

The designers see the value of it. They build it into their special events. There is no reason not to include it as a feature in Career, Motorsports, or Exclusive Series.

This is not a simulator... it is an arcade game. It has no effect on any other player or their stats. Having it as a selectable option on the Pause Screen would mean you wouldn't have to use it if you don't want to.

Edit.

I'll even add a caveat. You have to win the 1st Place trophy in the race before the feature unlocks.

The PR requirement for Cup races goes away in a multicar series, and you can run lesser cars in the event, so this would be similar.

You have a similar situation with Endurance events. If you reach first and stop on track, you still win. On a perpetual, you could go another 100, 200 laps; you chose when to stop. I think they allow things like that in SEs to help with servicing. At least that's my impression.

If they allowed this "feature", they wouldn't be able to pay the full amount. You would only be able to be paid for distance traveled. Otherwise, I can't see any difference between this, and the LM endurance glitch. It would allow more gold and level ups with very little input.