Board Thread:Game Discussion/@comment-26861088-20151104105701/@comment-26715739-20151104180910

ME7 wrote: I also hadn't unlocked anything when this popped up.

I thought about it for a bit, then hoped that NOBODY took the deal. If fame bonuses become a commodity, then we will never see the 100% days again! We used to get 100% fame for 24 hours ever so often. There was one time where we had 48 hours of 100% of fame. I really hope nobody took the bait. It could also go the other way. People might enjoy the 100% bonus so much that they can't face going back to racing for "peanuts" so they're willing to pay cash to keep the bonus. Or you might be able to stack the bonus - so their 100% day for everyone and your "bought 100% fame" running together...

They do need to find a way to keep this profitable. I've noticed in-game advertising hasn't been as prevalent in the last couple of releases (used to get it on the "pause" screen during a race, or between result screens, but I've not seen that recently). Like I said, I'm glad they're experimenting with different models of revenue generation.

One thing though: I suspect they do need to try to keep the "free play" community happy. There's a certain critical mass to the game which would probably see them losing paying players if they lost too many non-paying players. Those who pay to upgrade their car so they can race against "the very best" are morely likely to think they're racing "the very best" if there are hundreds of thousands putting up time trial times each week rather than just thousands. Plus, paying to upgrade is an easy way to beat your friends who won't/don't pay.