Board Thread:Game Discussion/@comment-32672384-20190105002857/@comment-28169398-20190106010458

MoisesGabby wrote: So you're saying there's a correlation between one's wealth and how quickly they expect everything to fall into their lap? You can easily play this game, and get many hours of entertainment, without spending a single penny. How is that a bad return on investment?

Fortnite has 200 million players worldwide. Based on WTTT participation RR3 has around 300,000. Will this iteration of Fortnite be around in 6-years?

Also the game is targeted towards teens and twenty-somethings... There impulse control on spending is likely a lot less than the habits of the RR3 player base, given the 3 Bilion in profits Epic made from selling skins IAP. https://www.forbes.com/sites/erikkain/2018/12/27/fortnite-developer-reportedly-earned-3-billion-in-profits-in-2018/#2039e0221c79

That means that on average every single user of Fortnite is spending well over $20 per player on the game... I know a lot of players spend money on IAPs in RR3, but even if the average is still $20 per person per year, costs for RR3 are a lot more given licensing fees to real world companies.

Even so, FM heavily subsidizes players and even for players that don't farm or grind a lot, there is still a ratio of 2-3 free gold per gold that the player gets through a revenue generating activity (ad or IAP) for FM.