Thread:RR3 Michael P/@comment-4939977-20180224050443/@comment-28169398-20180226143642

The splash screens are just examples of coding that does not take into account best practices. Firemonkeys have hardcoded those pages, in-other-words someone sat there and typed out the text instead of linking to the database of the game assets so that updates, such as a style change of Capitalizing Manufacturer and Car names propagated to every place they were used in the game.

That is an example of poor planning, which is why I asked you to wait until a plan the next phase of editing was formulated. I have managed unit testing and systems implementation for multi-billion dollar corporations, and you never just dive in. You always have scripts for who does what, the schedule of events, what tasks have been accomplished and what remains to be done, and the intended results. It is called a project plan, and this is a project, not just a willy nilly change. You are creating a mess and have no way of tracking back what you have done and what might have been missed.