User blog:A Phantom User 193.234.233.234/Real Racing techniques that also work in Real Racing 3

Obviously a game is just a game, but some techniques from real racing also work in this game.

1) Eye control: always look where you want to go, never look at your opponent´s car. It is proven that you involuntarily steer where you look. So when overtaking always look at the empty space you want to use for your overtaking manoevre, and not at the car you want to overtake. This helps avoiding collisions. Also when cornering eye control helps you: there are 5 points you have to visualize: First the look at the intended braking point, then at the turn-in point, then at the apex, then at the point where the turn is finished and the point where you can go to full throttle again. The sequence of the last to points may be changed depending on the track. Sometimes it also called only as one "Exit Point".

2) Racing line: always use the widest possible line so you can carry the most speed with you. Wide lines allow a higher speed, so the car slips later. Usually the apex is right in the middle of the corner, but you have to be flexible: if a long straight follows, use a late apex to help accelerating earlier. So the last part of your cornering will have a wider radius, allowing more speed. In a series of turns take the line that allows you the fastest exit out of the last corner so you also take more speed unto the following straight. In hairpins also use a late apex (turn in late) to allow for a better acceleration. An early apex is usually only useful after long straight or because of late braking for an overtaking manoevre. There is one key for a good lap time: maximising the exit speed out of a corner. Most people think that a late brake point is the goal, but instead concentrate on high corner speed through a wide line and on a late apex for good acceleration unto the next straight.