Board Thread:Game Discussion/@comment-125.26.25.171-20190319074021/@comment-31526827-20190322192122

Lag (“latency”) is not consistent, it can be random or from coinciding events (someone downloading on a shared connection, for example). You can have none or some or a lot which will vary from day to day, hour to hour. Packetloss is also possible (though rare these days) and is also random based on many changing factors.

Yet, everyone knows the magic number is approx 20 yards/meters or so. I’ve never won a race closer than 17, that I can recall. And over 24 seems like a sure thing.

While lag can certainly play a part, it’s unreasonable to expect that there will always be exactly the same amount of “cumulative lag effect” between players in every race. I believe it is fair to suspect that there is an “issue” with the net code and the visualization of position on screen.

Tl:Dr - I think it’s a code issue, not just random lag.