Board Thread:Game Discussion/@comment-35745775-20181013104141/@comment-2605:E000:60CE:1700:1C6C:1F36:F7A3:819F-20181015153604

For sure they do. Firstly, it’s obvious that what “drive” (AWD, rwd, fwd) they have listed determines the cars driving dynamics. For example: the 918 Spyder Weissach is clearly RWD to a fault in this game. The AWD that helps it put that massive torque to the ground in real life is nowhere to be seen here as it gets the rear loose very easily (rwd makes it more fun, as well more tail happy, but still inaccurate). Also, I feel like the “engine” placement designation they have listed also determines how the car is coded to drive. The F12 Berlinetta being “rear engine” in this game with such a long body and low grip, swings like a pendulum from the back. Something 911’s are designed to not do due to proportions and grip that not only prevents that but uses it as an advantage. But the F12 doesn’t have any of said engineering so in this game it drives like a big long car with low grip and an engine in the back. At least that’s my feeling on it.