Talk:Races and Price/@comment-26388545-20150608214548/@comment-208.184.141.147-20150701151730

The suggestion is that even without the double fame earned by paying for the agent each race, the one lap H2H race is comparable (or superior) to the 10lap race WITH the agent. If you have 10 races of H2H and pay for agent once to make it closer to being apples to apples, you earn 57,200 (=52,000*11 to reflect the one double fame race). If you run the 10 lapper once with the same one agent you earn 56,800 for the old 10 lapper and 57,600 for the new one. If one could get the time spent on the two options to be the same, the return is comparable.

The concern I have expressed is that actually running the short race 10 times likely takes a decent amount of extra time, tough it does have the flexibility of not monopolizing 30 minutes all at once or your game while you pause and run the 10 lapper in installments (and assuming the game does not close itself in the middle of doing that causing you to lose all your progress). Although I no longer care about R$ in the slightest, there is also the point that has been made about the Daily Double on the cash reward, though I have not considered the numbers carefully given how little R$ matter (once one has more than they can spend). To the extent the time required to do this is about the same, this strategy makes sense even on double fame "weekends"; it is also clearly the case that when one could effectively get unlimited double fame and never need to service because of the force close strategy, this was a more efficient farming method than the 10 lapper.

My final thought on this is that I enjoy the 10 lapper, particularly the new rolling start version because it is more engaging over the time spent.