Board Thread:Game Discussion/@comment-26715739-20150820121023/@comment-26715739-20150827053844

RR3SeanR wrote: Thanks Michael - looks like they've fixed the link.

I'm guessing that the pressure is more on the iOS for supporting a more limited size because apple hardware is more fixed?

Discussion on facebook appears to suggest it is only for the initial install on iOS but that essentially it is to allow a smaller footprint, meaning it could be left to download resources dynamically. So overall size with everything downloaded between iOS and other installations won't change, but now iOS will be able to do more "load as required".