Board Thread:Game Discussion/@comment-38518555-20190424135342/@comment-28169398-20190506183602

MoisesGabby wrote: I don't understand why you guys seem to want to blame all your problems on the game changers. They've done nothing wrong, and they're doing a damn good job of relaying the developers' thought processes behind many of the decisions we see in game. I'm sure they're also bringing a lot of constructive ideas to the table,  but for many reasons not everything people want will materialise. There's not much more you can expect from them, they don't make the decisions.

First, thank you.

Second. The point that many seems to be missing is that there are several things that the players want that FM has no appetite of or intention of doing. What they don't see and what Game Changers have had a glimpse at is why FM don't or can't bring them to the game.

Someone above mentioned about the payout for 10-lap Le Mans being a mistake. We have had the argument, fruitlessly too many times, but this is why you won't see an alternative to it brought to the game.

Basically, the economics of the game are off the table. No one except FM and EA have the data to make a valid, fact based argument, so it is pointless too continually speculate or gnash teeth over it.

What we can do is influence the experience of playability to a certain extent. What we can get them to do is entirely dependent on what they are willing to do, have capacity for, and can justify prioritize ahead of other work they have planned.

As for the Game Changer program. Each and every one of us has signed a contract with EA in order to participate in the program. Because of this contract they reveal certain things ahead of schedule. There needs to be a certain level of trust built up in order for them to extend that relationship, and it comes from them having reviewed our activity in the community.

There are other programs within EA that can be used to interface with new users. There are game tester programs where they can recruit players to come to their offices to test new ideas. From that pool of players that signed up as testers, the can chose from lots of different types of gamers. They can go from hard core sim racer down to gamers that never play racing games. They can get them to play the game and give feedback with out requiring them to reveal some of the details that are revealed to Game Changers.

And I think I said it above, but the Game Changer platform seemed to be more to aid content creators in making videos that promote the game in an unbiased way. By that I mean that EA gives the content creators high def video and images that they can use to put content out to their subscribers. The content creators have the freedom to give their opinions about the game without it being EA "propaganda". It also gives them a place to ask dedicated players questions like "we are thinking about this new thing, what do you think?" The idea may never be developed or you may see it in the next update, but because of the contract in place not to reveal things that they don't make public, they have a place where they can bounce ideas off of without having to worry about revealing them to competitors.