Board Thread:Game Discussion/@comment-28401107-20190119114757

In some recent posts the question was raised what can be done to diversify the game action in RR3 to guarantee continued interest. Here are some thoughts

. Street racing. Mostly illegal, I know, but easy to program and absolutely real racing... and we already have the cars.

. Rally racing. We have the cars, and the tracks could come from everywhere - and already digitized.

. Test driving compared to WTTT. You drive a prototype with flaws and need to set the best possible time without the motor exploding, the clutch blocking, the brakes melting.. all together.

. Real dragsters

. Add the old Top Gear track and add some of the reasonably priced cars. Old I know, but I think most of RR3 players know and have watched the show and want to beat Sebastian.

. Handicap racing. Levelling the playing field for some races by putting a handicap based on your overall scores and recent race results.

. F1 (yeah I know; but lets face it; the monkeys are best in class concerning mobile racing games)) 