Board Thread:Game Discussion/@comment-31526827-20180821181327/@comment-47.29.170.87-20180822093324

DrestinBlack wrote: GC don’t cost the devs anything. They can give away millions and it won’t hurt them. GCs cost devs & particularly the company a lot of money (bananas). You have to be either blinded by FMs so called genorisity or ignorant enough to cover your eyes & ears to facts that depict how much potential revenue loss FM used to endure in earlier WTTTs.

Taking an (assumed) example consisting of 2 players, wherein one has the car upgraded to all lvl3 or lower (as is the trend with SE/LTS) with a net investment of Xgc & the other has the car FU with net investment of (X +Y)gc.

X+Y  >> X  (fact).

If player 1 can post WTTT times to get to Group B then FM loses revenue for the Y amount of GCs (either through ads/money/playtime). Extrapolate the numbers to cover 4 groups of tracks with their own cars, now you get to see the “red in the ledger” being a very significant number. With one track & limited 3-4 cars, they get to control (or manage) the herd. Basically, they want us to move to player 2 category. That’s a whole new untapped segment of players considering millions if not billions play the game.