Board Thread:Game Discussion/@comment-198.246.80.254-20150629175154/@comment-208.184.141.147-20150702211517

Are those numbers accurate? If so, there is an extrenely sharp uptick in fame required between levels 100 to 106 that shifts the numbers to the 6000 range, which seems to stay pretty level for at least 200 levels.

This makes me wonder whether the lower level numbers are completely accurate based on the current system/game version. However, even if they are, those levels pass by - relatively speaking - quickly and players will still spend most of their time in the game, particularly the time when they need gold the most - with gold costing around 6000 fame points per GC. In relativistic terms, the decreasing power of fame points is not significant. They may just have programmed the lower levels and first x amount of gold to be eatned by leveling up to be easier to get to, but the main reward point still seems to be stable for a tremendous amount of time.

I agree with your points about being cautious with your gold. I needed about 14,000 GCs to finish the game (and that was with being less sensitive with GCs at the beginning so not sure how much I wasted before realizing things would be tight later). Eventually, the awards from finishing series will not be enough to finance the demands of upgrades and watching ads is slow as well, even on days when you can get a lot. That is why players farther along talk so much about farming gold, because leveling up is such a necessary part of earning what you will need if your goal is to buy all cars and get to 100% in all series.