Board Thread:Game Discussion/@comment-36073160-20180820204145

FM said the new WTTT will no longer invalidate a run when the car goes off-track, players will instead get a penalty. That should save drives when the car is not fu. One of the things that makes for faster times is knowing and wisely using parts of the track that looks off-track but is not. I would imagine that all A players know these sections and most B players do as well. But for noobs like me, these may help post faster times.

I apologise for not knowing the names of the corners and too lazy to find out, but this is hoping the others will contribute to the collection. Here are 2 lm sections that are not off-tracks. The 1st is the one after the 1st long straight and the 2nd is the one after the 3rd long straight.

 