Board Thread:Game Discussion/@comment-31526827-20180518062911/@comment-34412406-20180523003018

DrestinBlack wrote: Let’s say a miracle happens and the programmers for RR3 are asked to make the game better for the players (not just for EAs wallet) and they implement the following changes. Would you object?

1) as soon as 3 wheels are off-track, at any time, anywhere on the track there in a penalty assigned. 2) all walls are 100.0% impenetrable. 3) stricking a Wall will cause car damage that increases as the energy of the strike. 4) striking a wall at greater than 50 degrees at any speed over 50 mph will inflict a massive amount of damage (reduce speed, grip, braking massively) 5) striking another car at greater this 50 degrees will cause a penalty to the striking car 6) any car that becomes a ghost, turns more than 50 degrees off center in less than one second or travels more than 1 meter above the ground are declare in error and the car is immediately removed from the event. 7) the server randomly requests the client to report the current car I use and it’s four stats currently in place. If he car doesn’t belong or any stat doesn’t match published values, the player is declared a cheat and immediately banned. 8) performing a PIT maneuver suffers a 8 second penalty 9) going backwards on any track for more than 5 seconds is an automatic disqualification 10) if a car goes backwards before crossing the start line it’s disqualified. 11) (android only) If Lucky Patcher or Game Guardian is detected in memory when a race starts, the race is disconnected. 12) Make the races longer than 1-2-3 laps. 4-5-6 would be great. I'd go for a 6-lapper at LeMans or an 8-lapper at Spa or Monza GP. It would give the drivers who enjoy driving a better opportunity to settle into their skillset, while gradually and naturally making it increasingly difficult for the rat pack to keep up, thereby weeding out those idiots who think crashing out anyone who's in front of or beside them is the way to advance.

13) Recode it to strictly ghost racing. No contact. Again, that would leave those with true skill a significant advantage at finishing well, and those who can't stay on the track would simply have no recourse but to learn how to drive or fade away.