Board Thread:Game Discussion/@comment-31526827-20170911114043/@comment-26329136-20170912054637

The problem with making the game more realistic is that nobody actually wants it.

In reality, there are consequences to poor driving. In the game, there are no consequenses for poor driving.

If Firemonkeys penalised drivers for cutting corners (like in real life), it would be much more difficult to pass cars. Yet the majority of players don't want this.

What about car damage? In real life, if you crash into another car, you're probably going to retire immediately. You have to be careful around traffic and be patient waiting for good places to pass. In the game, you can easily pass another car just recklessly dive-bombing down the inside, ramming the AI at 100km/h, and continuing on your way.

If Firemonkeys actually punished players for driving off-track or ramming into other cars, races would be much closer and much more exciting. The problem is that nobody actually wants Firemonkeys to do this.

When I race, sometimes I self-impose a no colliding and no off-track for myself and I find the racing much more challenging and exciting.