Board Thread:Game Discussion/@comment-31526827-20190408045931/@comment-26388545-20190408160225

DrestinBlack wrote: I was ok with the collisions with real cars, it allowed for things like taking the lead and holding it. Can’t do that anymore, no one is forced to work to pass. All that happens now is that everyone drives the same line and waits for someone to touch a wall or go off track for a penalty. It’s not racing, it’s surviving penalties. My memories of the old method are not as fond.
 * I remember getting the lead and having people rear-end me and send me flying off-track. I remember that it hurt him, but then 3 or 4 other people passed me to.
 * I remember "team racing" where someone would take me out simply because my points were high, to help someone else win. Sometimes they would wait somewhere on track and come out to hit me!
 * I certainly saw anomalies back in the old days of OMP. I saw cars flying in the air, going through walls and magically finishing WAY before me even though they never even existed on the track! I'm not talking about Silvertsone cuts, I'm talking about the situation where you never even saw the car in the race from the start. Happened on many tracks. I haven't seen that one for quite some time now.

I'm not saying this current system is the best, but to me it's better. I agree this is like WTTT and the the ghosts can be annoying. But however much I hate the ghosts, it's good discipline for me. I tend to push the car to hard under pressure and make mistakes. The ghosts are a good exercise for me to remember I need to sit back and not overdrive.