Board Thread:Game Discussion/@comment-31526827-20200112044156/@comment-31526827-20200119140201

ByronBunch wrote: It'll take you ~5 mins. to make one yourself - the data is there.

The thing is, actual performance in-game often doesn't correlate with the numbers, so a table like that will only tell you how the FM want to position those cars relative to others in the category. To paraphrase a Stewart Lee routine, you'll have to see what it feels like for yourself. I thought it wise to ask first in case it was already there and I just missed it. Guess I'll copy the figures to a spreadsheet.

in my experience, the "handling" Gs are the most unreliable figures. But acceleration and top speed appear to line up as expected. I'm looking to FU the car that'll give best in both top speed and accel. It seems to me thst braking is very close in all cars and handling, while not identical and not exactly tied to the figures is close enough that I'm not as concerned as I am for top end and getting there quickly. Many of the F1 Circuits have long straights where that advantage can be gained steadily with little effort. Just an experiment, if you will. Reversible with a cloud restore.