Board Thread:Game Discussion/@comment-71.224.147.45-20161212224003/@comment-29003575-20161213201930

SM Racer wrote: Melbourne is faster & wider and has some flow where you need to keep your momentum up through of fairly high speed turns. HK turns are a lot tighter and slower there's really only one flowing section - the two left-handers after the second hairpin - but the straights are so short it's more just tricky than flowing. Despite my complaining, I have been kinda enjoying mastering the track in the 918 RSR TT event, though I refuse to use the walls for braking as some of folks are. Spot on about the flow of the track. In my opinion, it's not a race track. Not sure what I would call it. It's way to tight and the visuals are terrible. However it is very challenging and that is always a good thing.

It's not going to be much fun when this track is used in special events and gauntlets. Perfect track for EA sports to use as a progress stopper and force players into gold upgrades. This will be much, much worse the PTT.

Also looks like you can use the walls to slow down in the time trials w/o triggered a collosion,  which I think Sm Racer is referring to. I was ghosting the top time and noticed he was using the walls to slow down.